resonant-induction/minecraft/liquidmechanics/client/model/ModelGenerator.java

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// Date: 12/23/2012 8:44:55 PM
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package liquidmechanics.client.model;
import liquidmechanics.common.tileentity.TileEntityGenerator;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.tileentity.TileEntity;
public class ModelGenerator extends ModelBase
{
// fields
ModelRenderer Bottom;
ModelRenderer Left;
ModelRenderer CenterRod;
ModelRenderer Right;
ModelRenderer RightTopCorner;
ModelRenderer LeftTopCorner;
ModelRenderer LeftBottomCorner;
ModelRenderer RightBottomCorner;
ModelRenderer BottomCase;
ModelRenderer TopCase;
ModelRenderer LeftBrace;
ModelRenderer RightBrace;
ModelRenderer BackBracer;
ModelRenderer FrontBracer;
ModelRenderer FrontDisc;
ModelRenderer FrontDisc2;
ModelRenderer BackDisc;
ModelRenderer BackDisc2;
public ModelGenerator()
{
textureWidth = 128;
textureHeight = 128;
Bottom = new ModelRenderer(this, 0, 74);
Bottom.addBox(-7F, -1F, -7F, 14, 2, 14);
Bottom.setRotationPoint(0F, 23F, 0F);
Bottom.setTextureSize(128, 128);
Bottom.mirror = true;
setRotation(Bottom, 0F, 0F, 0F);
Left = new ModelRenderer(this, 17, 49);
Left.addBox(-1F, -4F, -3F, 2, 8, 6);
Left.setRotationPoint(7F, 15F, 0F);
Left.setTextureSize(128, 128);
Left.mirror = true;
setRotation(Left, 0F, 0F, 0F);
CenterRod = new ModelRenderer(this, 62, 0);
CenterRod.addBox(-1.5F, -1.5F, -8F, 3, 3, 16);
CenterRod.setRotationPoint(0F, 15F, 0F);
CenterRod.setTextureSize(128, 128);
CenterRod.mirror = true;
setRotation(CenterRod, 0F, 0F, 0F);
Right = new ModelRenderer(this, 0, 49);
Right.addBox(-1F, -4F, -3F, 2, 8, 6);
Right.setRotationPoint(-7F, 15F, 0F);
Right.setTextureSize(128, 128);
Right.mirror = true;
setRotation(Right, 0F, 0F, 0F);
RightTopCorner = new ModelRenderer(this, 0, 35);
RightTopCorner.addBox(-2F, -6F, -3F, 2, 6, 6);
RightTopCorner.setRotationPoint(-7F, 13F, 0F);
RightTopCorner.setTextureSize(128, 128);
RightTopCorner.mirror = true;
setRotation(RightTopCorner, 0F, 0F, 1.047198F);
LeftTopCorner = new ModelRenderer(this, 17, 35);
LeftTopCorner.addBox(0F, -6F, -3F, 2, 6, 6);
LeftTopCorner.setRotationPoint(7F, 13F, 0F);
LeftTopCorner.setTextureSize(128, 128);
LeftTopCorner.mirror = true;
setRotation(LeftTopCorner, 0F, 0F, -1.047198F);
LeftBottomCorner = new ModelRenderer(this, 17, 91);
LeftBottomCorner.addBox(0F, 0F, -3F, 2, 6, 6);
LeftBottomCorner.setRotationPoint(7F, 17F, 0F);
LeftBottomCorner.setTextureSize(128, 128);
LeftBottomCorner.mirror = true;
setRotation(LeftBottomCorner, 0F, 0F, 1.047198F);
RightBottomCorner = new ModelRenderer(this, 0, 91);
RightBottomCorner.addBox(-2F, 0F, -3F, 2, 6, 6);
RightBottomCorner.setRotationPoint(-7F, 17F, 0F);
RightBottomCorner.setTextureSize(128, 128);
RightBottomCorner.mirror = true;
setRotation(RightBottomCorner, 0F, 0F, -1.047198F);
BottomCase = new ModelRenderer(this, 3, 64);
BottomCase.addBox(0F, 0F, -3F, 6, 2, 6);
BottomCase.setRotationPoint(-3F, 20F, 0F);
BottomCase.setTextureSize(128, 128);
BottomCase.mirror = true;
setRotation(BottomCase, 0F, 0F, 0F);
TopCase = new ModelRenderer(this, 3, 26);
TopCase.addBox(0F, 0F, -3F, 6, 2, 6);
TopCase.setRotationPoint(-3F, 8F, 0F);
TopCase.setTextureSize(128, 128);
TopCase.mirror = true;
setRotation(TopCase, 0F, 0F, 0F);
LeftBrace = new ModelRenderer(this, 44, 64);
LeftBrace.addBox(0F, 0F, -1.5F, 3, 6, 3);
LeftBrace.setRotationPoint(3F, 17F, 0F);
LeftBrace.setTextureSize(128, 128);
LeftBrace.mirror = true;
setRotation(LeftBrace, 0F, 0F, 0F);
RightBrace = new ModelRenderer(this, 31, 64);
RightBrace.addBox(0F, 0F, -1.5F, 3, 6, 3);
RightBrace.setRotationPoint(-6F, 17F, 0F);
RightBrace.setTextureSize(128, 128);
RightBrace.mirror = true;
setRotation(RightBrace, 0F, 0F, 0F);
BackBracer = new ModelRenderer(this, 50, 0);
BackBracer.addBox(-2F, -3F, 5F, 4, 10, 1);
BackBracer.setRotationPoint(0F, 15F, 0F);
BackBracer.setTextureSize(128, 128);
BackBracer.mirror = true;
setRotation(BackBracer, 0F, 0F, 0F);
FrontBracer = new ModelRenderer(this, 50, 0);
FrontBracer.addBox(-2F, -3F, -6F, 4, 10, 1);
FrontBracer.setRotationPoint(0F, 15F, 0F);
FrontBracer.setTextureSize(128, 128);
FrontBracer.mirror = true;
setRotation(FrontBracer, 0F, 0F, 0F);
FrontDisc = new ModelRenderer(this, 65, 25);
FrontDisc.addBox(-5F, -5F, -5F, 10, 10, 2);
FrontDisc.setRotationPoint(0F, 15F, 0F);
FrontDisc.setTextureSize(128, 128);
FrontDisc.mirror = true;
setRotation(FrontDisc, 0F, 0F, 0.7853982F);
FrontDisc2 = new ModelRenderer(this, 65, 25);
FrontDisc2.addBox(-5F, -5F, -5F, 10, 10, 2);
FrontDisc2.setRotationPoint(0F, 15F, 0F);
FrontDisc2.setTextureSize(128, 128);
FrontDisc2.mirror = true;
setRotation(FrontDisc2, 0F, 0F, 0F);
BackDisc = new ModelRenderer(this, 65, 25);
BackDisc.addBox(-5F, -5F, 3F, 10, 10, 2);
BackDisc.setRotationPoint(0F, 15F, 0F);
BackDisc.setTextureSize(128, 128);
BackDisc.mirror = true;
setRotation(BackDisc, 0F, 0F, 0.7853982F);
BackDisc2 = new ModelRenderer(this, 65, 25);
BackDisc2.addBox(-5F, -5F, 3F, 10, 10, 2);
BackDisc2.setRotationPoint(0F, 15F, 0F);
BackDisc2.setTextureSize(128, 128);
BackDisc2.mirror = true;
setRotation(BackDisc2, 0F, 0F, 0F);
}
public void render(TileEntity ent)
{
float f5 = 0.0625F;
// noMoving renderParts
Bottom.render(f5);
Left.render(f5);
CenterRod.render(f5);
Right.render(f5);
RightTopCorner.render(f5);
LeftTopCorner.render(f5);
LeftBottomCorner.render(f5);
RightBottomCorner.render(f5);
BottomCase.render(f5);
TopCase.render(f5);
LeftBrace.render(f5);
RightBrace.render(f5);
BackBracer.render(f5);
FrontBracer.render(f5);
// Moving parts
float pos = 0;
if (ent instanceof TileEntityGenerator)
pos = 45 * ((TileEntityGenerator) ent).getAnimationPos();
// change
FrontDisc.rotateAngleZ = (float) Math.toRadians(pos);
FrontDisc2.rotateAngleZ = (float) Math.toRadians(pos + 45);
BackDisc.rotateAngleZ = (float) Math.toRadians(pos);
BackDisc2.rotateAngleZ = (float) Math.toRadians(pos + 45);
FrontDisc.render(f5);
FrontDisc2.render(f5);
BackDisc.render(f5);
BackDisc2.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}