257 lines
5.2 KiB
Java
257 lines
5.2 KiB
Java
|
package dark.lib.prefab.invgui;
|
||
|
|
||
|
import net.minecraft.entity.Entity;
|
||
|
import net.minecraft.entity.player.EntityPlayer;
|
||
|
import net.minecraft.item.ItemStack;
|
||
|
import net.minecraft.nbt.NBTTagCompound;
|
||
|
import net.minecraft.nbt.NBTTagList;
|
||
|
import net.minecraft.tileentity.TileEntity;
|
||
|
import net.minecraftforge.common.ForgeDirection;
|
||
|
import dark.lib.interfaces.IExternalInv;
|
||
|
import dark.lib.interfaces.IInvBox;
|
||
|
|
||
|
public class InvChest implements IInvBox
|
||
|
{
|
||
|
/** Access able slots side all */
|
||
|
protected int[] openSlots;
|
||
|
/** Items contained in this inv */
|
||
|
protected ItemStack[] containedItems;
|
||
|
/** Host tileEntity */
|
||
|
protected TileEntity hostTile;
|
||
|
/** Host tileEntity as external inv */
|
||
|
protected IExternalInv inv;
|
||
|
/** Default slot max count */
|
||
|
protected final int slots;
|
||
|
|
||
|
public InvChest(TileEntity chest, IExternalInv inv, int slots)
|
||
|
{
|
||
|
this.hostTile = chest;
|
||
|
this.slots = slots;
|
||
|
this.inv = inv;
|
||
|
}
|
||
|
|
||
|
public InvChest(TileEntity chest, int slots)
|
||
|
{
|
||
|
this(chest, ((IExternalInv) chest), slots);
|
||
|
}
|
||
|
|
||
|
public InvChest(Entity entity, int i)
|
||
|
{
|
||
|
this.slots = i;
|
||
|
this.inv = (IExternalInv) entity;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int getSizeInventory()
|
||
|
{
|
||
|
return slots;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public ItemStack getStackInSlot(int slot)
|
||
|
{
|
||
|
return this.getContainedItems()[slot];
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public ItemStack decrStackSize(int slot, int ammount)
|
||
|
{
|
||
|
if (this.getContainedItems()[slot] != null)
|
||
|
{
|
||
|
ItemStack var3;
|
||
|
|
||
|
if (this.getContainedItems()[slot].stackSize <= ammount)
|
||
|
{
|
||
|
var3 = this.getContainedItems()[slot];
|
||
|
this.getContainedItems()[slot] = null;
|
||
|
this.onInventoryChanged();
|
||
|
return var3;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
var3 = this.getContainedItems()[slot].splitStack(ammount);
|
||
|
|
||
|
if (this.getContainedItems()[slot].stackSize == 0)
|
||
|
{
|
||
|
this.getContainedItems()[slot] = null;
|
||
|
}
|
||
|
|
||
|
this.onInventoryChanged();
|
||
|
return var3;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public ItemStack getStackInSlotOnClosing(int par1)
|
||
|
{
|
||
|
if (this.getContainedItems()[par1] != null)
|
||
|
{
|
||
|
ItemStack var2 = this.getContainedItems()[par1];
|
||
|
this.getContainedItems()[par1] = null;
|
||
|
return var2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
|
||
|
{
|
||
|
this.getContainedItems()[par1] = par2ItemStack;
|
||
|
|
||
|
if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
|
||
|
{
|
||
|
par2ItemStack.stackSize = this.getInventoryStackLimit();
|
||
|
}
|
||
|
|
||
|
this.onInventoryChanged();
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public String getInvName()
|
||
|
{
|
||
|
return "container.chest";
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void openChest()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void closeChest()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public boolean isInvNameLocalized()
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public boolean isItemValidForSlot(int i, ItemStack itemstack)
|
||
|
{
|
||
|
if (i >= this.getSizeInventory())
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int[] getAccessibleSlotsFromSide(int var1)
|
||
|
{
|
||
|
if (openSlots == null || openSlots.length != this.getSizeInventory())
|
||
|
{
|
||
|
this.openSlots = new int[this.getSizeInventory()];
|
||
|
for (int i = 0; i < this.openSlots.length; i++)
|
||
|
{
|
||
|
openSlots[i] = i;
|
||
|
}
|
||
|
}
|
||
|
return this.openSlots;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public boolean canInsertItem(int i, ItemStack itemstack, int j)
|
||
|
{
|
||
|
return this.isItemValidForSlot(i, itemstack) && this.inv.canStore(itemstack, i, ForgeDirection.getOrientation(j));
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public boolean canExtractItem(int i, ItemStack itemstack, int j)
|
||
|
{
|
||
|
return this.inv.canRemove(itemstack, i, ForgeDirection.getOrientation(j));
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public int getInventoryStackLimit()
|
||
|
{
|
||
|
return 64;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void onInventoryChanged()
|
||
|
{
|
||
|
if (this.hostTile != null)
|
||
|
{
|
||
|
this.hostTile.onInventoryChanged();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
|
||
|
{
|
||
|
if (this.hostTile != null)
|
||
|
{
|
||
|
return this.hostTile.worldObj.getBlockTileEntity(this.hostTile.xCoord, this.hostTile.yCoord, this.hostTile.zCoord) != this.hostTile ? false : par1EntityPlayer.getDistanceSq(this.hostTile.xCoord + 0.5D, this.hostTile.yCoord + 0.5D, this.hostTile.zCoord + 0.5D) <= 64.0D;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public ItemStack[] getContainedItems()
|
||
|
{
|
||
|
if (this.containedItems == null)
|
||
|
{
|
||
|
this.containedItems = new ItemStack[this.getSizeInventory()];
|
||
|
}
|
||
|
return this.containedItems;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public NBTTagCompound saveInv(NBTTagCompound nbt)
|
||
|
{
|
||
|
NBTTagList itemList = new NBTTagList();
|
||
|
for (int s = 0; s < this.getContainedItems().length; ++s)
|
||
|
{
|
||
|
if (this.getContainedItems()[s] != null)
|
||
|
{
|
||
|
NBTTagCompound tag = new NBTTagCompound();
|
||
|
tag.setByte("Slot", (byte) s);
|
||
|
this.getContainedItems()[s].writeToNBT(tag);
|
||
|
itemList.appendTag(tag);
|
||
|
}
|
||
|
}
|
||
|
nbt.setTag("Items", itemList);
|
||
|
return nbt;
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void loadInv(NBTTagCompound nbt)
|
||
|
{
|
||
|
// chest inv reading
|
||
|
NBTTagList itemList = nbt.getTagList("Items");
|
||
|
|
||
|
for (int s = 0; s < itemList.tagCount(); ++s)
|
||
|
{
|
||
|
NBTTagCompound tag = (NBTTagCompound) itemList.tagAt(s);
|
||
|
int slotID = tag.getByte("Slot") & 255;
|
||
|
|
||
|
if (slotID >= 0 && slotID < this.getContainedItems().length)
|
||
|
{
|
||
|
this.getContainedItems()[slotID] = ItemStack.loadItemStackFromNBT(tag);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void clear()
|
||
|
{
|
||
|
this.containedItems = null;
|
||
|
this.getContainedItems();
|
||
|
}
|
||
|
|
||
|
}
|