resonant-induction/minecraft/liquidmechanics/client/gui/GuiReleaseValve.java

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Java
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package liquidmechanics.client.gui;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ContainerRepair;
import net.minecraft.inventory.ICrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiReleaseValve extends GuiContainer
{
private ContainerRepair field_82327_o;
private InventoryPlayer field_82325_q;
public GuiReleaseValve(InventoryPlayer par1, World par2World, int par3, int par4, int par5)
{
super(new ContainerRepair(par1, par2World, par3, par4, par5, Minecraft.getMinecraft().thePlayer));
this.field_82325_q = par1;
this.field_82327_o = (ContainerRepair)this.inventorySlots;
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
super.initGui();
Keyboard.enableRepeatEvents(true);
int width = (this.width - this.xSize) / 2;
int height = (this.height - this.ySize) / 2;
}
/**
* Called when the screen is unloaded. Used to disable keyboard repeat events
*/
public void onGuiClosed()
{
super.onGuiClosed();
Keyboard.enableRepeatEvents(false);
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
GL11.glDisable(GL11.GL_LIGHTING);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.repair"), 60, 6, 4210752);
GL11.glEnable(GL11.GL_LIGHTING);
}
/**
* Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
*/
protected void keyTyped(char par1, int par2)
{
super.keyTyped(par1, par2);
}
/**
* Called when the mouse is clicked.
*/
protected void mouseClicked(int par1, int par2, int par3)
{
super.mouseClicked(par1, par2, par3);
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int par1, int par2, float par3)
{
super.drawScreen(par1, par2, par3);
GL11.glDisable(GL11.GL_LIGHTING);
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
int tID = this.mc.renderEngine.getTexture("/gui/repair.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(tID);
int width = (this.width - this.xSize) / 2;
int height = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(width, height, 0, 0, this.xSize, this.ySize);
}
}