resonant-induction/minecraft/liquidmechanics/client/render/RenderRotation.java

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package liquidmechanics.client.render;
import org.lwjgl.opengl.GL11;
import net.minecraftforge.common.ForgeDirection;
public class RenderRotation
{
float angle;
float x;
float y;
float z;
public RenderRotation(float angle, float x, float y, float z)
{
this.angle = angle;
this.x = x;
this.y = y;
this.z = z;
}
}