Cleanup of Item railings

This commit is contained in:
tgame14 2014-04-20 15:02:38 +03:00
commit 04d6046716
11 changed files with 48 additions and 37 deletions

View file

@ -184,8 +184,8 @@ public class Electrical
GameRegistry.addRecipe(new ShapedOreRecipe(tierThreeBattery, "RRR", "RIR", "RRR", 'R', tierTwoBattery, 'I', Block.blockDiamond));
/** Wires **/
GameRegistry.addRecipe(new ShapelessOreRecipe(itemInsulation, Item.slimeBall, new ItemStack(Block.cloth, 2, OreDictionary.WILDCARD_VALUE)));
GameRegistry.addRecipe(new ShapelessOreRecipe(itemInsulation, "slimeball", new ItemStack(Block.cloth, 2, OreDictionary.WILDCARD_VALUE)));
//GameRegistry.addRecipe(new ShapelessOreRecipe(itemInsulation, Item.slimeBall, new ItemStack(Block.cloth, 2, OreDictionary.WILDCARD_VALUE)));
//GameRegistry.addRecipe(new ShapelessOreRecipe(itemInsulation, "slimeball", new ItemStack(Block.cloth, 2, OreDictionary.WILDCARD_VALUE)));
GameRegistry.addRecipe(new ShapedOreRecipe(EnumWireMaterial.COPPER.getWire(3), "MMM", 'M', "ingotCopper"));
GameRegistry.addRecipe(new ShapedOreRecipe(EnumWireMaterial.TIN.getWire(3), "MMM", 'M', "ingotTin"));

View file

@ -150,7 +150,7 @@ public class NodeRailing extends Node<IItemRailingProvider, GridRailing, Object>
public IInventory[] getInventoriesNearby()
{
ArrayList<IInventory> invList = Lists.<IInventory>newArrayList();
for (TileEntity tile : parent.getConnections())
for (Object tile : this.getConnections().entrySet())
{
if (tile instanceof IInventory)
{

View file

@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockColored;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
@ -34,7 +35,7 @@ public abstract class PartAdvancedWire extends PartConductor
public EnumWireMaterial material = EnumWireMaterial.COPPER;
public boolean isInsulated = false;
protected Item insulationType = Electrical.itemInsulation;
protected ItemStack insulationType = new ItemStack(Block.cloth);
/** INTERNAL USE. Can this conductor connect with an external object? */
@Override
@ -205,13 +206,13 @@ public abstract class PartAdvancedWire extends PartConductor
this.setColor(dyeColor);
return true;
}
else if (itemStack.getItem() == insulationType)
else if (itemStack.itemID == insulationType.itemID)
{
if (this.isInsulated())
{
if (!world().isRemote && player.capabilities.isCreativeMode)
{
tile().dropItems(Collections.singletonList(new ItemStack(insulationType, 1, BlockColored.getBlockFromDye(color))));
tile().dropItems(Collections.singletonList(insulationType));
}
this.setInsulated(false);
@ -232,7 +233,7 @@ public abstract class PartAdvancedWire extends PartConductor
{
if (!world().isRemote && !player.capabilities.isCreativeMode)
{
tile().dropItems(Collections.singletonList(new ItemStack(insulationType, 1, BlockColored.getBlockFromDye(color))));
tile().dropItems(Collections.singletonList(insulationType));
}
this.setInsulated(false);
@ -257,7 +258,7 @@ public abstract class PartAdvancedWire extends PartConductor
if (this.isInsulated)
{
drops.add(new ItemStack(insulationType, 1, BlockColored.getBlockFromDye(color)));
drops.add(insulationType.copy());
}
return drops;

View file

@ -1,23 +1,23 @@
package resonantinduction.mechanical.process.crusher;
import calclavia.lib.render.RenderUtility;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
import net.minecraftforge.common.ForgeDirection;
import org.apache.commons.lang3.ArrayUtils;
import org.lwjgl.opengl.GL11;
import resonantinduction.core.Reference;
import calclavia.lib.render.RenderUtility;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderMechanicalPiston extends TileEntitySpecialRenderer
{
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(Reference.MODEL_DIRECTORY + "rejector.tcn");
public static ResourceLocation TEXTURE = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_PATH + "rejector.png");
public static final IModelCustom MODEL = AdvancedModelLoader.loadModel(Reference.MODEL_DIRECTORY + "piston/mechanicalPiston.tcn");
public static ResourceLocation TEXTURE = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_PATH + "piston/mechanicalPiston_iron.png");
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
@ -25,43 +25,53 @@ public class RenderMechanicalPiston extends TileEntitySpecialRenderer
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
TileMechanicalPiston tile = (TileMechanicalPiston) tileEntity;
GL11.glRotated(-90, 0, 1, 0);
GL11.glRotated(180, 0, 0, 1);
if (tile.worldObj != null)
{
RenderUtility.rotateBlockBasedOnDirection(tile.getDirection());
}
RenderUtility.bind(TEXTURE);
// Angle in radians of the rotor.
float angle = (float) tile.mechanicalNode.angle;
float radius = 0.5f;
// Length of piston arm
float length = 0.8f;
double beta = Math.asin((radius * Math.sin(angle)) / (length / 2));
/**
* Render Piston Rod
*/
GL11.glPushMatrix();
double pistonTranslateX = 2 * length * Math.cos(beta);
double pistonTranslateY = 2 * length * Math.sin(beta);
GL11.glTranslated(0, pistonTranslateY, pistonTranslateX);
GL11.glRotated(-Math.toDegrees(beta), 1, 0, 0);
// MODEL.renderOnly("PistonShaft", "PistonFace", "PistonFace2");
GL11.glPopMatrix();
double angle = tile.mechanicalNode.angle;
final String[] staticParts = { "baseRing", "leg1", "leg2", "leg3", "leg4", "connector", "basePlate", "basePlateTop", "connectorBar", "centerPiston" };
final String[] shaftParts = { "topPlate", "outerPiston" };
/**
* Render Piston Rotor
*/
GL11.glPushMatrix();
// TODO: Temporary, unless new models come out.
GL11.glTranslated(0, 0, (0.06 * Math.sin(angle)) - 0.01);
MODEL.renderOnly("PistonShaft", "PistonFace", "PistonFace2");
GL11.glRotated(-Math.toDegrees(angle), 0, 0, 1);
MODEL.renderAllExcept(ArrayUtils.addAll(shaftParts, staticParts));
GL11.glPopMatrix();
MODEL.renderAllExcept("PistonShaft", "PistonFace", "PistonFace2");
/**
* Render Piston Shaft
*/
GL11.glPushMatrix();
if (tile.worldObj != null)
{
ForgeDirection dir = tile.getDirection();
if (tile.world().isAirBlock(tile.x() + dir.offsetX, tile.y() + dir.offsetY, tile.z() + dir.offsetZ))
{
GL11.glTranslated(0, 0, (0.4 * Math.sin(angle)) - 0.5);
}
else
{
GL11.glTranslated(0, 0, (0.06 * Math.sin(angle)) - 0.03);
}
}
MODEL.renderOnly(shaftParts);
GL11.glPopMatrix();
MODEL.renderOnly(staticParts);
GL11.glPopMatrix();
}
}

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