Worked on debug blocks
Fixed void block not sucking in fluids, as well it stalled out the fluid network oddly Added textures Added TileEntity registry
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parent
d95799cd0a
commit
053c4a2831
5 changed files with 74 additions and 15 deletions
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@ -1,7 +1,16 @@
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package dark.common.debug;
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import java.util.List;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.Configuration;
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import dark.core.DarkMain;
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@ -9,15 +18,17 @@ import dark.core.blocks.BlockMachine;
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public class BlockDebug extends BlockMachine
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{
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enum debugBlocks
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Icon load, source, vod, fluid;
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public static enum debugBlocks
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{
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INF_POWER("infPower", TileEntityInfSupply.class),
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INF_POWER("infSource", TileEntityInfSupply.class),
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INF_FLUID("infFluid", TileEntityInfFluid.class),
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VOID("void", TileEntityVoid.class),
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INF_LOAD("infLoad", TileEntityInfLoad.class);
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String name;
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Class<? extends TileEntity> clazz;
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public String name;
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public Class<? extends TileEntity> clazz;
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private debugBlocks(String name, Class<? extends TileEntity> clazz)
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{
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@ -29,6 +40,37 @@ public class BlockDebug extends BlockMachine
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public BlockDebug(int blockID, Configuration config)
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{
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super("DebugBlock", config, blockID, Material.clay);
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this.setCreativeTab(CreativeTabs.tabRedstone);
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}
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@SideOnly(Side.CLIENT)
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@Override
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public void registerIcons(IconRegister iconReg)
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{
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super.registerIcons(iconReg);
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this.source = iconReg.registerIcon(DarkMain.getInstance().PREFIX + "infSource");
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this.load = iconReg.registerIcon(DarkMain.getInstance().PREFIX + "infLoad");
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this.vod = iconReg.registerIcon(DarkMain.getInstance().PREFIX + "void");
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this.fluid = iconReg.registerIcon(DarkMain.getInstance().PREFIX + "infFluid");
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}
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@Override
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@SideOnly(Side.CLIENT)
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public Icon getIcon(int side, int meta)
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{
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switch (meta)
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{
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case 0:
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return this.source;
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case 1:
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return this.fluid;
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case 2:
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return this.vod;
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case 3:
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return this.load;
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default:
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return this.blockIcon;
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}
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}
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@Override
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@ -55,4 +97,13 @@ public class BlockDebug extends BlockMachine
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return null;
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}
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@Override
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public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
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{
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for (int i = 0; i < debugBlocks.values().length; i++)
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{
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par3List.add(new ItemStack(par1, 1, i));
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}
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}
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}
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@ -18,6 +18,10 @@ public class TileEntityInfLoad extends TileEntity implements IElectrical
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@Override
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public float receiveElectricity(ForgeDirection from, ElectricityPack receive, boolean doReceive)
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{
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if(receive != null)
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{
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System.out.print("Burning off "+receive.getWatts()+" watts of energy");
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}
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return this.canConnect(from) && receive != null ? receive.getWatts() : 0;
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}
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@ -1,5 +1,7 @@
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package dark.common.debug;
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import java.util.HashMap;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.fluids.Fluid;
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@ -13,13 +15,16 @@ import net.minecraftforge.fluids.IFluidHandler;
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* @author DarkGuardsman */
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public class TileEntityVoid extends TileEntity implements IFluidHandler
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{
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//TODO later add to this to make it actually have an ingame use other than debug
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public static HashMap<FluidStack,Long> storage = new HashMap<FluidStack, Long>();
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FluidTank tank = new FluidTank(1000000);
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@Override
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public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
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{
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//TODO add wrench toggle options to change amount actually drained
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return resource != null && this.canDrain(from, resource.getFluid()) ? resource.amount : 0;
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return resource != null && this.canFill(from, resource.getFluid()) ? resource.amount : 0;
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}
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@Override
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@ -24,6 +24,7 @@ import cpw.mods.fml.common.event.FMLServerStoppingEvent;
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import cpw.mods.fml.common.network.NetworkMod;
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import cpw.mods.fml.common.registry.GameRegistry;
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import dark.common.debug.BlockDebug;
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import dark.common.debug.BlockDebug.debugBlocks;
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import dark.core.blocks.BlockMulti;
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import dark.core.blocks.BlockOre;
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import dark.core.blocks.TileEntityMulti;
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@ -106,11 +107,15 @@ public class DarkMain extends ModPrefab
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}
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if (CoreRecipeLoader.blockDebug != null)
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{
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GameRegistry.registerBlock(CoreRecipeLoader.blockDebug, ItemBlockHolder.class, "DMOre");
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GameRegistry.registerBlock(CoreRecipeLoader.blockDebug, ItemBlockHolder.class, "DMDebug");
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for (int i = 0; i < debugBlocks.values().length; i++)
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{
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GameRegistry.registerTileEntity(debugBlocks.values()[i].clazz, "DMDebug" + i);
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}
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}
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GameRegistry.registerBlock(blockMulti, "multiBlock");
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GameRegistry.registerTileEntity(TileEntityMulti.class, "ALMulti");
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GameRegistry.registerTileEntity(TileEntityMulti.class, "DMMultiBlock");
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BlockOre.regiserOreNames();
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@ -41,14 +41,8 @@ public abstract class BlockMachine extends BlockAdvanced implements ITileEntityP
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@Override
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public void registerIcons(IconRegister iconReg)
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{
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this.blockIcon = iconReg.registerIcon(DarkMain.getInstance().PREFIX + "machine");
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}
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@Override
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@SideOnly(Side.CLIENT)
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public Icon getBlockTexture(IBlockAccess par1iBlockAccess, int par2, int par3, int par4, int par5)
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{
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return this.blockIcon;
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if (this.blockIcon == null)
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this.blockIcon = iconReg.registerIcon(DarkMain.getInstance().PREFIX + "machine");
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}
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@Override
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