Grate's drain distance now depends on pressure
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parent
1afcb6ae3d
commit
0949b970d6
3 changed files with 68 additions and 29 deletions
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@ -15,10 +15,11 @@ import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidTankInfo;
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import resonantinduction.archaic.fluid.gutter.FluidGravityNode;
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import resonantinduction.core.Reference;
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import resonantinduction.core.fluid.TilePressureNode;
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import resonantinduction.core.grid.fluid.FluidPressureNode;
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import universalelectricity.api.vector.Vector3;
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import calclavia.lib.configurable.Config;
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import calclavia.lib.prefab.tile.IRotatable;
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import calclavia.lib.utility.FluidUtility;
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import cpw.mods.fml.relauncher.Side;
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@ -26,6 +27,9 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class TileGrate extends TilePressureNode implements IRotatable
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{
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@Config(comment = "The multiplier for the influence of the grate. This is multiplied by the pressure applied.")
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private static final double grateEffectMultiplier = 10;
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@SideOnly(Side.CLIENT)
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private static Icon iconFront, iconSide;
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@ -37,7 +41,7 @@ public class TileGrate extends TilePressureNode implements IRotatable
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isOpaqueCube = false;
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normalRender = true;
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rotationMask = Byte.parseByte("111111", 2);
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node = new FluidGravityNode(this);
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node = new FluidPressureNode(this);
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}
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@Override
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@ -63,7 +67,7 @@ public class TileGrate extends TilePressureNode implements IRotatable
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@Override
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public FluidTankInfo[] getTankInfo(ForgeDirection from)
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{
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return null;
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return new FluidTankInfo[] { getPressureTank().getInfo() };
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}
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@Override
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@ -83,27 +87,59 @@ public class TileGrate extends TilePressureNode implements IRotatable
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{
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super.updateEntity();
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System.out.println("" + getPressureTank().getFluidAmount());
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if (!world().isRemote)
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{
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if (ticks % 20 == 0)
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{
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int pressure = node.getPressure(getDirection());
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int blockEffect = (int) Math.abs(pressure * grateEffectMultiplier);
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if (pressure > 0)
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{
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// Fill
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if (getPressureTank().getFluidAmount() >= FluidContainerRegistry.BUCKET_VOLUME)
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{
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if (gratePath == null)
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{
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gratePath = new GratePathfinder(true);
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gratePath.startFill(new Vector3(this), getPressureTank().getFluid().getFluid().getID());
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}
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int filledInWorld = gratePath.tryFill(getPressureTank().getFluidAmount(), blockEffect);
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getPressureTank().drain(filledInWorld, true);
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}
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}
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else if (pressure < 0)
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{
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// Drain
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int maxDrain = getPressureTank().getCapacity() - getPressureTank().getFluidAmount();
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if (maxDrain > 0)
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{
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if (gratePath == null)
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{
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gratePath = new GratePathfinder(false);
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if (!gratePath.startDrain(new Vector3(this)))
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{
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resetPath();
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}
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}
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if (gratePath != null && gratePath.tryPopulateDrainMap(blockEffect))
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{
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getPressureTank().fill(gratePath.tryDrain(maxDrain, true), true);
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}
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}
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}
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}
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}
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}
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@Override
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public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
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{
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int filled = getPressureTank().fill(resource, doFill);
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if (getPressureTank().getFluidAmount() > 0)
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{
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if (gratePath == null)
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{
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gratePath = new GratePathfinder(true);
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gratePath.startFill(new Vector3(this), getPressureTank().getFluid().getFluid().getID());
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}
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int filledInWorld = gratePath.tryFill(getPressureTank().getFluidAmount(), 2000);
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getPressureTank().drain(filledInWorld, true);
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}
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return filled;
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return getPressureTank().fill(resource, doFill);
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}
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@Override
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@ -117,8 +153,6 @@ public class TileGrate extends TilePressureNode implements IRotatable
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@Override
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public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
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{
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System.out.println("DRAIN");
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if (maxDrain > 0)
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{
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if (gratePath == null)
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@ -137,7 +171,7 @@ public class TileGrate extends TilePressureNode implements IRotatable
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}
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}
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return null;
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return getPressureTank().drain(maxDrain, doDrain);
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}
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/**
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@ -19,10 +19,10 @@ public class FluidGravityNode extends FluidPressureNode
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public int getPressure(ForgeDirection dir)
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{
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if (dir == ForgeDirection.UP)
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return -1;
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return -2;
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if (dir == ForgeDirection.DOWN)
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return 1;
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return 2;
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return 0;
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}
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@ -232,6 +232,11 @@ public class TileGutter extends TilePressureNode
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}
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}
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protected void onWorldJoin()
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{
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onNeighborChanged();
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}
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@Override
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public void onNeighborChanged()
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{
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@ -359,10 +364,10 @@ public class TileGutter extends TilePressureNode
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if (!WorldUtility.isEnabledSide(sides, dir) || !WorldUtility.isEnabledSide(sides, dir.getRotation(ForgeDirection.UP)))
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{
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/**
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* Render strips
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*/
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MODEL.renderOnly("backCornerL");
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/**
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* Render strips
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*/
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MODEL.renderOnly("backCornerL");
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}
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GL11.glPopMatrix();
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}
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