Refine some colours: pink was too light, brown was nearly white and cyan was... not cyan

This commit is contained in:
Ben Spiers 2013-09-22 01:46:06 +01:00
parent f53c129c10
commit 0b5f5c470c

View file

@ -145,7 +145,7 @@ public class ResonantInduction
public static Block blockEMContractor;
public static Block blockBattery;
public static Block blockWire;
public static final Vector3[] DYE_COLORS = new Vector3[] { new Vector3(), new Vector3(1, 0, 0), new Vector3(0, 0.608, 0.232), new Vector3(0.9, 0.8, 0.8), new Vector3(0, 0, 1), new Vector3(0.5, 0, 05), new Vector3(0, 0.3, 1), new Vector3(0.8, 0.8, 0.8), new Vector3(0.3, 0.3, 0.3), new Vector3(1, 0.768, 0.812), new Vector3(0.616, 1, 0), new Vector3(1, 1, 0), new Vector3(0.46f, 0.932, 1), new Vector3(0.5, 0.2, 0.5), new Vector3(0.7, 0.5, 0.1), new Vector3(1, 1, 1) };
public static final Vector3[] DYE_COLORS = new Vector3[] { new Vector3(), new Vector3(1, 0, 0), new Vector3(0, 0.608, 0.232), new Vector3(0.588, 0.294, 0), new Vector3(0, 0, 1), new Vector3(0.5, 0, 05), new Vector3(0, 1, 1), new Vector3(0.8, 0.8, 0.8), new Vector3(0.3, 0.3, 0.3), new Vector3(1, 0.412, 0.706), new Vector3(0.616, 1, 0), new Vector3(1, 1, 0), new Vector3(0.46f, 0.932, 1), new Vector3(0.5, 0.2, 0.5), new Vector3(0.7, 0.5, 0.1), new Vector3(1, 1, 1) };
@EventHandler
public void preInit(FMLPreInitializationEvent evt)