Just about finished inventory management, onto logistics

This commit is contained in:
Aidan Brady 2013-08-04 21:15:16 -04:00
parent afb563898a
commit 0bb73d5183

View file

@ -82,6 +82,7 @@ public class TileEntityBattery extends TileEntityBase implements IPacketReceiver
{
super.readFromNBT(nbtTags);
//Main inventory
NBTTagList tagList = nbtTags.getTagList("Items");
structure.inventory = new HashSet<ItemStack>();
@ -91,6 +92,21 @@ public class TileEntityBattery extends TileEntityBase implements IPacketReceiver
structure.inventory.add(ItemStack.loadItemStackFromNBT(tagCompound));
}
//Visible inventory
NBTTagList tagList1 = nbtTags.getTagList("VisibleItems");
structure.visibleInventory = new ItemStack[3];
for(int tagCount = 0; tagCount < tagList1.tagCount(); tagCount++)
{
NBTTagCompound tagCompound = (NBTTagCompound)tagList1.tagAt(tagCount);
byte slotID = tagCompound.getByte("Slot");
if(slotID >= 0 && slotID < structure.visibleInventory.length)
{
setInventorySlotContents(slotID, ItemStack.loadItemStackFromNBT(tagCompound));
}
}
}
@Override
@ -98,6 +114,7 @@ public class TileEntityBattery extends TileEntityBase implements IPacketReceiver
{
super.writeToNBT(nbtTags);
//Inventory
NBTTagList tagList = new NBTTagList();
for(ItemStack itemStack : structure.inventory)
@ -111,6 +128,22 @@ public class TileEntityBattery extends TileEntityBase implements IPacketReceiver
}
nbtTags.setTag("Items", tagList);
//Visible inventory
NBTTagList tagList1 = new NBTTagList();
for(int slotCount = 0; slotCount < structure.visibleInventory.length; slotCount++)
{
if(getStackInSlot(slotCount) != null)
{
NBTTagCompound tagCompound = new NBTTagCompound();
tagCompound.setByte("Slot", (byte)slotCount);
getStackInSlot(slotCount).writeToNBT(tagCompound);
tagList1.appendTag(tagCompound);
}
}
nbtTags.setTag("VisibleItems", tagList1);
}
public void update()
@ -246,9 +279,32 @@ public class TileEntityBattery extends TileEntityBase implements IPacketReceiver
}
@Override
public ItemStack decrStackSize(int i, int j)
public ItemStack decrStackSize(int slotID, int amount)
{
return null;
if(getStackInSlot(slotID) != null)
{
ItemStack tempStack;
if(getStackInSlot(slotID).stackSize <= amount)
{
tempStack = getStackInSlot(slotID);
setInventorySlotContents(slotID, null);
return tempStack;
}
else {
tempStack = getStackInSlot(slotID).splitStack(amount);
if(getStackInSlot(slotID).stackSize == 0)
{
setInventorySlotContents(slotID, null);
}
return tempStack;
}
}
else {
return null;
}
}
@Override