This commit is contained in:
Aidan Brady 2013-08-05 01:29:47 -04:00
commit 0d052c8090
6 changed files with 234 additions and 5 deletions

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@ -19,4 +19,4 @@ In order to compile the source code into binary form, you must have a working Mi
5. Install it into Minecraft just like any other Forge mod. 5. Install it into Minecraft just like any other Forge mod.
### License ### License
"Resonant Induction" is under the Calclavia Mod License (http://calclavia.com/license/cl). "Resonant Induction" is under the Educational Public License (http://calclavia.com/license/rpl).

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@ -197,9 +197,26 @@ public class ResonantInduction
/** /**
* Recipes * Recipes
*/ */
/** by Jyzarc */ /** Capacitor **/
GameRegistry.addRecipe(new ShapedOreRecipe(blockTesla, "EEE", " C ", " I ", 'E', Item.eyeOfEnder, 'C', Item.redstone, 'I', Block.blockIron)); GameRegistry.addRecipe(new ShapedOreRecipe(itemCapacitor, "RRR", "RIR", "RRR", 'R', Item.redstone, 'I', Item.ingotIron));
/** Linker **/
GameRegistry.addRecipe(new ShapedOreRecipe(itemLinker, " E ", "GCG", " E ", 'E', Item.eyeOfEnder, 'C', itemCapacitor, 'G', Item.ingotGold));
/** Quantum Entangler **/
GameRegistry.addRecipe(new ShapedOreRecipe(itemQuantumEntangler, "EEE", "ILI", "EEE", 'E', Item.eyeOfEnder, 'L', itemLinker, 'I', Item.ingotIron));
/** Tesla - by Jyzarc */
GameRegistry.addRecipe(new ShapedOreRecipe(blockTesla, "EEE", " C ", " I ", 'E', Item.eyeOfEnder, 'C', itemCapacitor, 'I', Block.blockIron));
/** Multimeter */
GameRegistry.addRecipe(new ShapedOreRecipe(blockMultimeter, "RRR", "ICI", "III", 'R', Item.redstone, 'C', itemCapacitor, 'I', Item.ingotIron));
/** Multimeter */
GameRegistry.addRecipe(new ShapedOreRecipe(blockBattery, "III", "IRI", "III", 'R', Block.blockRedstone, 'I', Item.ingotIron));
/** EM Contractor */
GameRegistry.addRecipe(new ShapedOreRecipe(blockEMContractor, " I ", "GCG", "WWW", 'W', Block.wood, 'C', itemCapacitor, 'G', Item.ingotGold, 'I', Item.ingotIron));
} }
public static int loadLanguages(String languagePath, String[] languageSupported) public static int loadLanguages(String languagePath, String[] languageSupported)

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@ -248,7 +248,7 @@ public class Vector3
{ {
MovingObjectPosition pickedEntity = null; MovingObjectPosition pickedEntity = null;
Vec3 startingPosition = this.toVec3(); Vec3 startingPosition = this.toVec3();
Vec3 look = target.normalize().toVec3(); Vec3 look = target.clone().difference(this).normalize().toVec3();
double reachDistance = this.distance(target); double reachDistance = this.distance(target);
Vec3 reachPoint = Vec3.createVectorHelper(startingPosition.xCoord + look.xCoord * reachDistance, startingPosition.yCoord + look.yCoord * reachDistance, startingPosition.zCoord + look.zCoord * reachDistance); Vec3 reachPoint = Vec3.createVectorHelper(startingPosition.xCoord + look.xCoord * reachDistance, startingPosition.yCoord + look.yCoord * reachDistance, startingPosition.zCoord + look.zCoord * reachDistance);

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@ -3,6 +3,10 @@
*/ */
package resonantinduction.battery; package resonantinduction.battery;
import java.util.List;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import resonantinduction.api.IBattery; import resonantinduction.api.IBattery;
@ -23,6 +27,13 @@ public class ItemCapacitor extends ItemBase implements IBattery
this.setMaxDamage(1000); this.setMaxDamage(1000);
} }
@Override
public void addInformation(ItemStack itemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
double energyStored = this.getEnergyStored(itemStack);
par3List.add("Energy: " + energyStored + " J");
}
@Override @Override
public void setEnergyStored(ItemStack itemStack, float amount) public void setEnergyStored(ItemStack itemStack, float amount)
{ {
@ -31,6 +42,7 @@ public class ItemCapacitor extends ItemBase implements IBattery
itemStack.setTagCompound(new NBTTagCompound()); itemStack.setTagCompound(new NBTTagCompound());
} }
itemStack.getTagCompound().setFloat("energyStored", amount); itemStack.getTagCompound().setFloat("energyStored", amount);
itemStack.setItemDamage((int) (amount / this.getMaxEnergyStored()));
} }
@Override @Override
@ -48,4 +60,16 @@ public class ItemCapacitor extends ItemBase implements IBattery
{ {
return 100; return 100;
} }
@Override
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
ItemStack chargedStack = new ItemStack(par1, 1, 0);
this.setEnergyStored(chargedStack, this.getMaxEnergyStored());
par3List.add(chargedStack);
ItemStack unchargedStack = new ItemStack(par1, 1, 0);
this.setEnergyStored(unchargedStack, 0);
par3List.add(unchargedStack);
}
} }

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@ -3,13 +3,27 @@
*/ */
package resonantinduction.render; package resonantinduction.render;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL11;
import resonantinduction.ResonantInduction; import resonantinduction.ResonantInduction;
import resonantinduction.base.Vector3;
import resonantinduction.model.ModelBattery; import resonantinduction.model.ModelBattery;
import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly; import cpw.mods.fml.relauncher.SideOnly;
@ -23,16 +37,184 @@ public class RenderBattery extends TileEntitySpecialRenderer
{ {
public static final ResourceLocation TEXTURE = new ResourceLocation(ResonantInduction.DOMAIN, ResonantInduction.MODEL_TEXTURE_DIRECTORY + "battery.png"); public static final ResourceLocation TEXTURE = new ResourceLocation(ResonantInduction.DOMAIN, ResonantInduction.MODEL_TEXTURE_DIRECTORY + "battery.png");
public static final ModelBattery MODEL = new ModelBattery(); public static final ModelBattery MODEL = new ModelBattery();
private EntityItem fakeBattery;
private Random random = new Random();
protected RenderManager renderManager;
@Override @Override
public void renderTileEntityAt(TileEntity t, double x, double y, double z, float f) public void renderTileEntityAt(TileEntity t, double x, double y, double z, float f)
{ {
if (this.fakeBattery == null)
{
this.fakeBattery = new EntityItem(t.worldObj, 0, 0, 0, new ItemStack(ResonantInduction.itemCapacitor));
this.fakeBattery.age = 10;
}
if (this.renderManager == null)
{
this.renderManager = RenderManager.instance;
}
GL11.glPushMatrix(); GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 1.5, z + 0.5); GL11.glTranslated(x + 0.5, y + 1.5, z + 0.5);
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
this.func_110628_a(TEXTURE); this.func_110628_a(TEXTURE);
MODEL.render(0.0625f); MODEL.render(0.0625f);
GL11.glPopMatrix(); GL11.glPopMatrix();
int renderAmount = 16;
itemRender:
for (int i = 2; i < 6; i++)
{
ForgeDirection direction = ForgeDirection.getOrientation(i);
Block block = Block.blocksList[new Vector3(t).translate(new Vector3(direction)).getBlockID(t.worldObj)];
if (block == null || (block != null && block.isOpaqueCube()))
{
for (int slot = 0; slot < 4; slot++)
{
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5f, (float) y + 0.7f, (float) z + 0.5f);
float translateX = 0;
float translateY = 0;
switch (slot)
{
case 0:
translateX = 0.25f;
break;
case 1:
translateX = 0.25f;
translateY = -0.5f;
break;
case 2:
translateX = -0.25f;
translateY = -0.5f;
break;
case 3:
translateX = -0.25f;
break;
}
switch (direction)
{
case NORTH:
GL11.glTranslatef(-0.5f, 0, 0);
GL11.glTranslatef(0, translateY, translateX);
GL11.glRotatef(90, 0, 1, 0);
break;
case SOUTH:
GL11.glTranslatef(0, 0, -0.5f);
GL11.glTranslatef(translateX, translateY, 0);
break;
case WEST:
GL11.glTranslatef(0.5f, 0, 0);
GL11.glTranslatef(0, translateY, translateX);
GL11.glRotatef(90, 0, 1, 0);
break;
case EAST:
GL11.glTranslatef(0, 0, 0.5f);
GL11.glTranslatef(translateX, translateY, 0);
break;
}
GL11.glScalef(0.5f, 0.5f, 0.5f);
this.renderItemSimple(this.fakeBattery);
GL11.glPopMatrix();
if (renderAmount-- <= 0)
{
break itemRender;
}
}
}
}
} }
public void renderItemSimple(EntityItem entityItem)
{
Tessellator tessellator = Tessellator.instance;
ItemStack itemStack = entityItem.getEntityItem();
for (int k = 0; k < itemStack.getItem().getRenderPasses(itemStack.getItemDamage()); ++k)
{
Icon icon = itemStack.getItem().getIcon(itemStack, k);
if (icon == null)
{
TextureManager texturemanager = Minecraft.getMinecraft().func_110434_K();
ResourceLocation resourcelocation = texturemanager.func_130087_a(entityItem.getEntityItem().getItemSpriteNumber());
icon = ((TextureMap) texturemanager.func_110581_b(resourcelocation)).func_110572_b("missingno");
}
float f4 = ((Icon) icon).getMinU();
float f5 = ((Icon) icon).getMaxU();
float f6 = ((Icon) icon).getMinV();
float f7 = ((Icon) icon).getMaxV();
float f8 = 1.0F;
float f9 = 0.5F;
float f10 = 0.25F;
float f11;
GL11.glPushMatrix();
float f12 = 0.0625F;
f11 = 0.021875F;
ItemStack itemstack = entityItem.getEntityItem();
int j = itemstack.stackSize;
byte b0 = getMiniItemCount(itemstack);
GL11.glTranslatef(-f9, -f10, -((f12 + f11) * (float) b0 / 2.0F));
for (int kj = 0; kj < b0; ++kj)
{
// Makes items offset when in 3D, like when in 2D, looks much better. Considered a
// vanilla bug...
if (kj > 0)
{
float x = (random.nextFloat() * 2.0F - 1.0F) * 0.3F / 0.5F;
float y = (random.nextFloat() * 2.0F - 1.0F) * 0.3F / 0.5F;
float z = (random.nextFloat() * 2.0F - 1.0F) * 0.3F / 0.5F;
GL11.glTranslatef(x, y, f12 + f11);
}
else
{
GL11.glTranslatef(0f, 0f, f12 + f11);
}
if (itemstack.getItemSpriteNumber() == 0)
{
this.func_110776_a(TextureMap.field_110575_b);
}
else
{
this.func_110776_a(TextureMap.field_110576_c);
}
GL11.glColor4f(1, 1, 1, 1.0F);
ItemRenderer.renderItemIn2D(tessellator, f5, f6, f4, f7, ((Icon) icon).getOriginX(), ((Icon) icon).getOriginY(), f12);
}
GL11.glPopMatrix();
}
}
protected void func_110776_a(ResourceLocation par1ResourceLocation)
{
this.renderManager.renderEngine.func_110577_a(par1ResourceLocation);
}
public byte getMiniItemCount(ItemStack stack)
{
byte ret = 1;
if (stack.stackSize > 1)
ret = 2;
if (stack.stackSize > 15)
ret = 3;
if (stack.stackSize > 31)
ret = 4;
return ret;
}
} }

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@ -53,16 +53,22 @@ public class BlockTesla extends BlockBase implements ITileEntityProvider
{ {
entityPlayer.inventory.decrStackSize(entityPlayer.inventory.currentItem, 1); entityPlayer.inventory.decrStackSize(entityPlayer.inventory.currentItem, 1);
} }
return true; return true;
} }
else if (entityPlayer.getCurrentEquippedItem().itemID == Item.redstone.itemID) else if (entityPlayer.getCurrentEquippedItem().itemID == Item.redstone.itemID)
{ {
tileEntity.toggleEntityAttack(); boolean status = tileEntity.toggleEntityAttack();
if (!entityPlayer.capabilities.isCreativeMode) if (!entityPlayer.capabilities.isCreativeMode)
{ {
entityPlayer.inventory.decrStackSize(entityPlayer.inventory.currentItem, 1); entityPlayer.inventory.decrStackSize(entityPlayer.inventory.currentItem, 1);
} }
if (!world.isRemote)
{
entityPlayer.addChatMessage("Toggled entity attack to: " + status);
}
return true; return true;
} }
else if (entityPlayer.getCurrentEquippedItem().getItem() instanceof ItemCoordLink) else if (entityPlayer.getCurrentEquippedItem().getItem() instanceof ItemCoordLink)