Gears now work all 6 sides

This commit is contained in:
Calclavia 2014-01-19 19:46:07 +08:00
parent a0bbaee12b
commit 0fd99fa04e
3 changed files with 465 additions and 403 deletions

View file

@ -26,6 +26,9 @@ public abstract class FluidNetwork extends Network<IFluidNetwork, IFluidConnecto
protected FluidTank tank = new FluidTank(0);
protected final FluidTankInfo[] tankInfo = new FluidTankInfo[1];
// TODO: Make animated distribution to create a smooth flow transition.
public boolean animateDistribution = false;
@Override
public void addConnector(IFluidConnector connector)
{
@ -42,13 +45,13 @@ public abstract class FluidNetwork extends Network<IFluidNetwork, IFluidConnecto
@Override
public boolean canUpdate()
{
return false;
return animateDistribution;
}
@Override
public boolean continueUpdate()
{
return false;
return canUpdate();
}
@Override
@ -73,7 +76,7 @@ public abstract class FluidNetwork extends Network<IFluidNetwork, IFluidConnecto
public void reconstructConnector(IFluidConnector connector)
{
FluidTank tank = connector.getInternalTank();
if (tank != null)
{
this.tank.setCapacity(this.tank.getCapacity() + tank.getCapacity());

View file

@ -15,6 +15,7 @@ import resonantinduction.mechanical.network.IMechanical;
import resonantinduction.mechanical.network.IMechanicalConnector;
import resonantinduction.mechanical.network.IMechanicalNetwork;
import resonantinduction.mechanical.network.MechanicalNetwork;
import resonantinduction.mechanical.network.PartMechanical;
import codechicken.lib.data.MCDataInput;
import codechicken.lib.data.MCDataOutput;
import codechicken.lib.vec.Cuboid6;
@ -22,7 +23,6 @@ import codechicken.lib.vec.Rotation;
import codechicken.lib.vec.Transformation;
import codechicken.lib.vec.Vector3;
import codechicken.microblock.FaceMicroClass;
import codechicken.multipart.JCuboidPart;
import codechicken.multipart.JNormalOcclusion;
import codechicken.multipart.TFacePart;
import codechicken.multipart.TMultiPart;
@ -36,55 +36,14 @@ import cpw.mods.fml.relauncher.SideOnly;
* @author Calclavia
*
*/
public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart, IMechanicalConnector
public class PartGear extends PartMechanical
{
public static Cuboid6[][] oBoxes = new Cuboid6[6][2];
static
{
oBoxes[0][0] = new Cuboid6(1 / 8D, 0, 0, 7 / 8D, 1 / 8D, 1);
oBoxes[0][1] = new Cuboid6(0, 0, 1 / 8D, 1, 1 / 8D, 7 / 8D);
for (int s = 1; s < 6; s++)
{
Transformation t = Rotation.sideRotations[s].at(Vector3.center);
oBoxes[s][0] = oBoxes[0][0].copy().apply(t);
oBoxes[s][1] = oBoxes[0][1].copy().apply(t);
}
}
private IMechanicalNetwork network;
/** The mechanical connections this connector has made */
protected Object[] connections = new Object[6];
/** Side of the block this is placed on */
public ForgeDirection placementSide;
/** The size of the gear */
private float radius = 0.5f;
public boolean isClockwise = true;
/** The current angle the gear is on. In radians per second. */
public float angle = 0;
/** When true, it will start marking nearby gears for update */
public boolean markRotationUpdate = true;
private int manualCrankTime = 0;
public void preparePlacement(int side, int itemDamage)
{
this.placementSide = ForgeDirection.getOrientation((byte) (side ^ 1));
}
@Override
public void update()
{
if (markRotationUpdate)
{
updateRotations();
}
super.update();
if (!this.world().isRemote)
{
@ -94,20 +53,6 @@ public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart
manualCrankTime--;
}
}
else
{
/**
* Update angle rotation.
*/
if (getNetwork().getPower() > 0)
{
if (isClockwise)
angle += getNetwork().getAngularVelocity() / 20f;
else
angle -= getNetwork().getAngularVelocity() / 20f;
}
}
}
@Override
@ -116,186 +61,6 @@ public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart
return 0.1f;
}
/**
* Updates rotations of all nearby gears.
*/
public void updateRotations()
{
/** Look for gears that are back-to-back with this gear. Equate torque. */
universalelectricity.api.vector.Vector3 vec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(placementSide);
TileEntity tile = vec.getTileEntity(world());
if (tile instanceof TileMultipart)
{
TMultiPart neighbor = ((TileMultipart) tile).partMap(this.placementSide.getOpposite().ordinal());
if (neighbor instanceof PartGear)
{
equateRotation((PartGear) neighbor, false);
}
}
/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
for (int i = 0; i < 4; i++)
{
ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(this.placementSide.ordinal(), i));
universalelectricity.api.vector.Vector3 checkVec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(checkDir);
TileEntity checkTile = checkVec.getTileEntity(world());
if (checkTile instanceof TileMultipart)
{
TMultiPart neighbor = ((TileMultipart) checkTile).partMap(this.placementSide.ordinal());
if (neighbor != this && neighbor instanceof PartGear)
{
equateRotation((PartGear) neighbor, false);
}
}
}
/** Look for gears that are internal and adjacent to this gear. (The 2 sides) */
for (int i = 0; i < 4; i++)
{
ForgeDirection checkDir = ForgeDirection.getOrientation(i);
TMultiPart neighbor = tile().partMap(this.placementSide.getRotation(checkDir).ordinal());
if (neighbor != this && neighbor instanceof PartGear)
{
equateRotation((PartGear) neighbor, false);
}
}
markRotationUpdate = false;
}
@Override
public void onAdded()
{
super.onAdded();
refresh();
}
@Override
public void onMoved()
{
this.refresh();
}
@Override
public void onChunkLoad()
{
super.onChunkLoad();
refresh();
}
@Override
public void onNeighborChanged()
{
super.onNeighborChanged();
refresh();
}
@Override
public void onPartChanged(TMultiPart part)
{
refresh();
}
/**
* Refresh should be called sparingly.
*/
public void refresh()
{
/** Look for gears that are back-to-back with this gear. Equate torque. */
universalelectricity.api.vector.Vector3 vec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(placementSide);
TileEntity tile = vec.getTileEntity(world());
if (tile instanceof TileMultipart)
{
TMultiPart neighbor = ((TileMultipart) tile).partMap(this.placementSide.getOpposite().ordinal());
if (neighbor instanceof PartGear)
{
connections[this.placementSide.getOpposite().ordinal()] = neighbor;
getNetwork().merge(((PartGear) neighbor).getNetwork());
}
}
else if (tile instanceof IMechanical)
{
connections[this.placementSide.getOpposite().ordinal()] = tile;
if (tile instanceof IMechanicalConnector)
{
getNetwork().merge(((IMechanicalConnector) tile).getNetwork());
}
}
/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
for (int i = 0; i < 4; i++)
{
ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(this.placementSide.ordinal(), i));
universalelectricity.api.vector.Vector3 checkVec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(checkDir);
TileEntity checkTile = checkVec.getTileEntity(world());
if (checkTile instanceof TileMultipart)
{
TMultiPart neighbor = ((TileMultipart) checkTile).partMap(this.placementSide.ordinal());
if (neighbor != this && neighbor instanceof PartGear)
{
connections[checkDir.ordinal()] = neighbor;
getNetwork().merge(((PartGear) neighbor).getNetwork());
}
}
}
/** Look for gears that are internal and adjacent to this gear. (The 2 sides) */
for (int i = 0; i < 4; i++)
{
ForgeDirection checkDir = ForgeDirection.getOrientation(i);
TMultiPart neighbor = tile().partMap(this.placementSide.getRotation(checkDir).ordinal());
if (neighbor != this && neighbor instanceof PartGear)
{
connections[checkDir.ordinal()] = neighbor;
getNetwork().merge(((PartGear) neighbor).getNetwork());
}
}
getNetwork().reconstruct();
if (!world().isRemote)
{
sendRefreshPacket();
}
}
@Override
public Object[] getConnections()
{
return connections;
}
public void equateRotation(PartGear neighbor, boolean isPositive)
{
if (!neighbor.markRotationUpdate)
{
if (isPositive)
{
((PartGear) neighbor).isClockwise = isClockwise;
}
else
{
((PartGear) neighbor).isClockwise = !isClockwise;
}
neighbor.markRotationUpdate = true;
}
}
@Override
public boolean activate(EntityPlayer player, MovingObjectPosition hit, ItemStack item)
{
@ -308,124 +73,12 @@ public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart
return false;
}
public long onReceiveEnergy(ForgeDirection from, long torque, float angularVelocity, boolean doReceive)
{
if (!world().isRemote && doReceive)
{
getNetwork().onReceiveEnergy(torque, angularVelocity);
markRotationUpdate = true;
}
return (long) (torque * angularVelocity);
}
@Override
public void preRemove()
{
this.getNetwork().split(this);
}
/** Packet Code. */
@Override
public void readDesc(MCDataInput packet)
{
this.placementSide = ForgeDirection.getOrientation(packet.readByte());
}
@Override
public void writeDesc(MCDataOutput packet)
{
packet.writeByte(this.placementSide.ordinal());
}
@Override
public void read(MCDataInput packet)
{
read(packet, packet.readUByte());
}
@Override
public boolean sendNetworkPacket(long torque, float angularVelocity)
{
if (tile() != null)
{
tile().getWriteStream(this).writeByte(0).writeLong(torque).writeFloat(angularVelocity).writeBoolean(isClockwise);
}
return true;
}
public void sendRefreshPacket()
{
if (tile() != null)
{
tile().getWriteStream(this).writeByte(1);
}
}
public void read(MCDataInput packet, int packetID)
{
if (packetID == 0)
{
getNetwork().setPower(packet.readLong(), packet.readFloat());
isClockwise = packet.readBoolean();
markRotationUpdate = true;
}
else if (packetID == 1)
{
this.refresh();
}
}
@Override
public int getSlotMask()
{
return 1 << this.placementSide.ordinal();
}
@Override
public Cuboid6 getBounds()
{
return FaceMicroClass.aBounds()[0x10 | this.placementSide.ordinal()];
}
@Override
public int redstoneConductionMap()
{
return 0;
}
@Override
public boolean solid(int arg0)
{
return true;
}
@Override
public Iterable<Cuboid6> getOcclusionBoxes()
{
return Arrays.asList(oBoxes[this.placementSide.ordinal()]);
}
protected ItemStack getItem()
{
return new ItemStack(Mechanical.itemGear);
}
@Override
public Iterable<ItemStack> getDrops()
{
List<ItemStack> drops = new ArrayList<ItemStack>();
drops.add(getItem());
return drops;
}
@Override
public ItemStack pickItem(MovingObjectPosition hit)
{
return getItem();
}
@Override
@SideOnly(Side.CLIENT)
public void renderDynamic(Vector3 pos, float frame, int pass)
@ -436,59 +89,9 @@ public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart
}
}
@Override
public void load(NBTTagCompound nbt)
{
super.load(nbt);
this.placementSide = ForgeDirection.getOrientation(nbt.getByte("side"));
}
@Override
public void save(NBTTagCompound nbt)
{
super.save(nbt);
nbt.setByte("side", (byte) this.placementSide.ordinal());
}
@Override
public String getType()
{
return "resonant_induction_gear";
}
@Override
public IMechanicalNetwork getNetwork()
{
if (this.network == null)
{
this.network = new MechanicalNetwork();
this.network.addConnector(this);
}
return this.network;
}
@Override
public void setNetwork(IMechanicalNetwork network)
{
this.network = network;
}
@Override
public boolean canConnect(ForgeDirection direction)
{
return new universalelectricity.api.vector.Vector3(this.x() + direction.offsetX, this.y() + direction.offsetY, this.z() + direction.offsetZ).getTileEntity(this.world()) instanceof IMechanicalConnector;
}
@Override
public boolean isClockwise()
{
return isClockwise;
}
@Override
public void setRotation(boolean isClockwise)
{
this.isClockwise = isClockwise;
}
}

View file

@ -0,0 +1,456 @@
package resonantinduction.mechanical.network;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
import net.minecraftforge.common.ForgeDirection;
import resonantinduction.mechanical.Mechanical;
import resonantinduction.mechanical.network.IMechanical;
import resonantinduction.mechanical.network.IMechanicalConnector;
import resonantinduction.mechanical.network.IMechanicalNetwork;
import resonantinduction.mechanical.network.MechanicalNetwork;
import codechicken.lib.data.MCDataInput;
import codechicken.lib.data.MCDataOutput;
import codechicken.lib.vec.Cuboid6;
import codechicken.lib.vec.Rotation;
import codechicken.lib.vec.Transformation;
import codechicken.lib.vec.Vector3;
import codechicken.microblock.FaceMicroClass;
import codechicken.multipart.JCuboidPart;
import codechicken.multipart.JNormalOcclusion;
import codechicken.multipart.TFacePart;
import codechicken.multipart.TMultiPart;
import codechicken.multipart.TileMultipart;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* We assume all the force acting on the gear is 90 degrees.
*
* @author Calclavia
*
*/
public abstract class PartMechanical extends JCuboidPart implements JNormalOcclusion, TFacePart, IMechanicalConnector
{
public static Cuboid6[][] oBoxes = new Cuboid6[6][2];
static
{
oBoxes[0][0] = new Cuboid6(1 / 8D, 0, 0, 7 / 8D, 1 / 8D, 1);
oBoxes[0][1] = new Cuboid6(0, 0, 1 / 8D, 1, 1 / 8D, 7 / 8D);
for (int s = 1; s < 6; s++)
{
Transformation t = Rotation.sideRotations[s].at(Vector3.center);
oBoxes[s][0] = oBoxes[0][0].copy().apply(t);
oBoxes[s][1] = oBoxes[0][1].copy().apply(t);
}
}
private IMechanicalNetwork network;
/** The mechanical connections this connector has made */
protected Object[] connections = new Object[6];
/** Side of the block this is placed on */
public ForgeDirection placementSide;
/** The size of the gear */
private float radius = 0.5f;
public boolean isClockwise = true;
/** The current angle the gear is on. In radians per second. */
public float angle = 0;
/** When true, it will start marking nearby gears for update */
public boolean markRotationUpdate = true;
public void preparePlacement(int side, int itemDamage)
{
this.placementSide = ForgeDirection.getOrientation((byte) (side ^ 1));
}
@Override
public void update()
{
if (markRotationUpdate)
{
updateRotations();
}
if (this.world().isRemote)
{
/**
* Update angle rotation.
*/
if (getNetwork().getPower() > 0)
{
if (isClockwise)
angle += getNetwork().getAngularVelocity() / 20f;
else
angle -= getNetwork().getAngularVelocity() / 20f;
}
}
}
/**
* Updates rotations of all nearby gears.
*/
public void updateRotations()
{
/** Look for gears that are back-to-back with this gear. Equate torque. */
universalelectricity.api.vector.Vector3 vec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(placementSide);
TileEntity tile = vec.getTileEntity(world());
if (tile instanceof TileMultipart)
{
TMultiPart neighbor = ((TileMultipart) tile).partMap(this.placementSide.getOpposite().ordinal());
if (neighbor instanceof PartMechanical)
{
equateRotation((PartMechanical) neighbor, false);
}
}
/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
for (int i = 0; i < 4; i++)
{
ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(this.placementSide.ordinal(), i));
universalelectricity.api.vector.Vector3 checkVec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(checkDir);
TileEntity checkTile = checkVec.getTileEntity(world());
if (checkTile instanceof TileMultipart)
{
TMultiPart neighbor = ((TileMultipart) checkTile).partMap(this.placementSide.ordinal());
if (neighbor != this && neighbor instanceof PartMechanical)
{
equateRotation((PartMechanical) neighbor, false);
}
}
}
/** Look for gears that are internal and adjacent to this gear. (The 2 sides) */
for (int i = 0; i < 6; i++)
{
ForgeDirection checkDir = ForgeDirection.getOrientation(i);
TMultiPart neighbor = tile().partMap(this.placementSide.getRotation(checkDir).ordinal());
if (neighbor != this && neighbor instanceof PartMechanical)
{
equateRotation((PartMechanical) neighbor, false);
}
}
markRotationUpdate = false;
}
@Override
public void onAdded()
{
super.onAdded();
refresh();
}
@Override
public void onMoved()
{
this.refresh();
}
@Override
public void onChunkLoad()
{
super.onChunkLoad();
refresh();
}
@Override
public void onNeighborChanged()
{
super.onNeighborChanged();
refresh();
}
@Override
public void onPartChanged(TMultiPart part)
{
refresh();
}
/**
* Refresh should be called sparingly.
*/
public void refresh()
{
/** Look for gears that are back-to-back with this gear. Equate torque. */
universalelectricity.api.vector.Vector3 vec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(placementSide);
TileEntity tile = vec.getTileEntity(world());
if (tile instanceof TileMultipart)
{
TMultiPart neighbor = ((TileMultipart) tile).partMap(this.placementSide.getOpposite().ordinal());
if (neighbor instanceof IMechanicalConnector)
{
connections[this.placementSide.getOpposite().ordinal()] = neighbor;
getNetwork().merge(((IMechanicalConnector) neighbor).getNetwork());
}
}
else if (tile instanceof IMechanical)
{
connections[this.placementSide.getOpposite().ordinal()] = tile;
if (tile instanceof IMechanicalConnector)
{
getNetwork().merge(((IMechanicalConnector) tile).getNetwork());
}
}
/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
for (int i = 0; i < 4; i++)
{
ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(this.placementSide.ordinal(), i));
universalelectricity.api.vector.Vector3 checkVec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(checkDir);
TileEntity checkTile = checkVec.getTileEntity(world());
if (checkTile instanceof TileMultipart)
{
TMultiPart neighbor = ((TileMultipart) checkTile).partMap(this.placementSide.ordinal());
if (neighbor != this && neighbor instanceof PartMechanical)
{
connections[checkDir.ordinal()] = neighbor;
getNetwork().merge(((PartMechanical) neighbor).getNetwork());
}
}
}
/** Look for gears that are internal and adjacent to this gear. (The 2 sides) */
for (int i = 0; i < 6; i++)
{
ForgeDirection checkDir = ForgeDirection.getOrientation(i);
TMultiPart neighbor = tile().partMap(this.placementSide.getRotation(checkDir).ordinal());
if (neighbor != this && neighbor instanceof PartMechanical)
{
connections[checkDir.ordinal()] = neighbor;
getNetwork().merge(((PartMechanical) neighbor).getNetwork());
}
}
getNetwork().reconstruct();
if (!world().isRemote)
{
sendRefreshPacket();
}
}
@Override
public Object[] getConnections()
{
return connections;
}
public void equateRotation(PartMechanical neighbor, boolean isPositive)
{
if (!neighbor.markRotationUpdate)
{
if (isPositive)
{
((PartMechanical) neighbor).isClockwise = isClockwise;
}
else
{
((PartMechanical) neighbor).isClockwise = !isClockwise;
}
neighbor.markRotationUpdate = true;
}
}
public long onReceiveEnergy(ForgeDirection from, long torque, float angularVelocity, boolean doReceive)
{
if (!world().isRemote && doReceive)
{
getNetwork().onReceiveEnergy(torque, angularVelocity);
markRotationUpdate = true;
}
return (long) (torque * angularVelocity);
}
@Override
public void preRemove()
{
this.getNetwork().split(this);
}
/** Packet Code. */
@Override
public boolean sendNetworkPacket(long torque, float angularVelocity)
{
if (tile() != null)
{
tile().getWriteStream(this).writeByte(0).writeLong(torque).writeFloat(angularVelocity).writeBoolean(isClockwise);
}
return true;
}
public void sendRefreshPacket()
{
if (tile() != null)
{
tile().getWriteStream(this).writeByte(1);
}
}
public void read(MCDataInput packet, int packetID)
{
if (packetID == 0)
{
getNetwork().setPower(packet.readLong(), packet.readFloat());
isClockwise = packet.readBoolean();
markRotationUpdate = true;
}
else if (packetID == 1)
{
this.refresh();
}
}
/**
* Network Methods
*/
@Override
public IMechanicalNetwork getNetwork()
{
if (this.network == null)
{
this.network = new MechanicalNetwork();
this.network.addConnector(this);
}
return this.network;
}
@Override
public void setNetwork(IMechanicalNetwork network)
{
this.network = network;
}
@Override
public boolean canConnect(ForgeDirection direction)
{
return new universalelectricity.api.vector.Vector3(this.x() + direction.offsetX, this.y() + direction.offsetY, this.z() + direction.offsetZ).getTileEntity(this.world()) instanceof IMechanicalConnector;
}
@Override
public boolean isClockwise()
{
return isClockwise;
}
@Override
public void setRotation(boolean isClockwise)
{
this.isClockwise = isClockwise;
}
/** Packet Code. */
@Override
public void readDesc(MCDataInput packet)
{
this.placementSide = ForgeDirection.getOrientation(packet.readByte());
}
@Override
public void writeDesc(MCDataOutput packet)
{
packet.writeByte(this.placementSide.ordinal());
}
@Override
public void read(MCDataInput packet)
{
read(packet, packet.readUByte());
}
@Override
public int getSlotMask()
{
return 1 << this.placementSide.ordinal();
}
@Override
public Cuboid6 getBounds()
{
return FaceMicroClass.aBounds()[0x10 | this.placementSide.ordinal()];
}
@Override
public int redstoneConductionMap()
{
return 0;
}
@Override
public boolean solid(int arg0)
{
return true;
}
/**
* Multipart Methods
*/
@Override
public Iterable<Cuboid6> getOcclusionBoxes()
{
return Arrays.asList(oBoxes[this.placementSide.ordinal()]);
}
@Override
public void load(NBTTagCompound nbt)
{
super.load(nbt);
this.placementSide = ForgeDirection.getOrientation(nbt.getByte("side"));
}
@Override
public void save(NBTTagCompound nbt)
{
super.save(nbt);
nbt.setByte("side", (byte) this.placementSide.ordinal());
}
protected abstract ItemStack getItem();
@Override
public Iterable<ItemStack> getDrops()
{
List<ItemStack> drops = new ArrayList<ItemStack>();
drops.add(getItem());
return drops;
}
@Override
public ItemStack pickItem(MovingObjectPosition hit)
{
return getItem();
}
}