Fixed #369 - Large water turbine not rendering large
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parent
d811141896
commit
1016210e59
1 changed files with 10 additions and 5 deletions
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@ -35,9 +35,9 @@ public class RenderWaterTurbine extends TileEntitySpecialRenderer implements ISi
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GL11.glRotatef((float) Math.toDegrees(tile.rotation), 0, 1, 0);
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if (tile.getDirection().offsetY != 0)
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renderWaterTurbine(tile.tier, tile.getMultiBlock().isConstructed());
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renderWaterTurbine(tile.tier, tile.multiBlockRadius, tile.getMultiBlock().isConstructed());
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else
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renderWaterWheel(tile.tier, tile.getMultiBlock().isConstructed());
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renderWaterWheel(tile.tier, tile.multiBlockRadius, tile.getMultiBlock().isConstructed());
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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@ -49,14 +49,17 @@ public class RenderWaterTurbine extends TileEntitySpecialRenderer implements ISi
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{
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GL11.glPushMatrix();
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GL11.glTranslatef((float) 0.5f, (float) 0.5f, (float) 0.5f);
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renderWaterTurbine(itemStack.getItemDamage(), false);
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renderWaterTurbine(itemStack.getItemDamage(), 1, false);
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GL11.glPopMatrix();
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}
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public void renderWaterWheel(int tier, boolean isLarge)
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public void renderWaterWheel(int tier, int size, boolean isLarge)
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{
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if (isLarge)
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{
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GL11.glScalef(0.3f, 1, 0.3f);
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GL11.glScalef(size * 2 + 1, Math.min(size, 2), size * 2 + 1);
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GL11.glPushMatrix();
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GL11.glScalef(1, 1.6f, 1);
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RenderUtility.bind(Reference.BLOCK_TEXTURE_DIRECTORY + "cobblestone.png");
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@ -84,10 +87,12 @@ public class RenderWaterTurbine extends TileEntitySpecialRenderer implements ISi
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}
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}
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public void renderWaterTurbine(int tier, boolean isLarge)
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public void renderWaterTurbine(int tier, int size, boolean isLarge)
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{
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if (isLarge)
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{
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GL11.glScalef(0.3f, 1, 0.3f);
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GL11.glScalef(size * 2 + 1, Math.min(size, 2), size * 2 + 1);
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bindTexture(tier);
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MODEL.renderOnly("turbine_centre");
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MODEL.renderOnly("turbine_blades");
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