Texture updates and Gui opening change

nothing big. Just updated the textures and reverted the gui to open on
right click instead of with a wrench
This commit is contained in:
Rseifert 2012-09-03 17:52:07 -04:00
parent 638df386d3
commit 18aef1ff28
6 changed files with 28 additions and 28 deletions

View file

@ -18,7 +18,7 @@ public class BlockSteamPiston extends universalelectricity.extend.BlockMachine{
} }
@Override @Override
public boolean onUseWrench(World par1World, int x, int y, int z, EntityPlayer par5EntityPlayer) public boolean onMachineActivated(World par1World, int x, int y, int z, EntityPlayer par5EntityPlayer)
{ {
if (par1World.isRemote) if (par1World.isRemote)
{ {

View file

@ -25,33 +25,33 @@ public class ModelFurnace extends ModelBase
public ModelFurnace() public ModelFurnace()
{ {
textureWidth = 256; textureWidth = 256;
textureHeight = 256; textureHeight = 256;
Body = new ModelRenderer(this, 0, 0); Body = new ModelRenderer(this, 0, 0);
Body.addBox(-8F, -8F, -8F, 14, 14, 12); Body.addBox(-8F, -8F, -8F, 14, 14, 12);
Body.setRotationPoint(1F, 18F, 1F); Body.setRotationPoint(1F, 18F, 1F);
Body.setTextureSize(256, 256); Body.setTextureSize(64, 32);
Body.mirror = true; Body.mirror = true;
setRotation(Body, 0F, 0F, 0F); setRotation(Body, 0F, 0F, 0F);
top = new ModelRenderer(this, 80, 20); top = new ModelRenderer(this, 80, 20);
top.addBox(-8F, 0F, -8F, 16, 2, 16); top.addBox(-8F, 0F, -8F, 16, 2, 16);
top.setRotationPoint(0F, 8F, 0F); top.setRotationPoint(0F, 8F, 0F);
top.setTextureSize(256, 256); top.setTextureSize(64, 32);
top.mirror = true; top.mirror = true;
setRotation(top, 0F, 0F, 0F); setRotation(top, 0F, 0F, 0F);
bottom = new ModelRenderer(this, 80, 0); bottom = new ModelRenderer(this, 80, 0);
bottom.addBox(-8F, 22F, -8F, 16, 2, 16); bottom.addBox(-8F, 22F, -8F, 16, 2, 16);
bottom.setRotationPoint(0F, 0F, 0F); bottom.setRotationPoint(0F, 0F, 0F);
bottom.setTextureSize(256, 256); bottom.setTextureSize(64, 32);
bottom.mirror = true; bottom.mirror = true;
setRotation(bottom, 0F, 0F, 0F); setRotation(bottom, 0F, 0F, 0F);
Shape1 = new ModelRenderer(this, 0, 0); Shape1 = new ModelRenderer(this, 0, 27);
Shape1.addBox(-4F, -4F, 0F, 10, 8, 1); Shape1.addBox(-4F, -4F, 0F, 10, 8, 1);
Shape1.setRotationPoint(-1F, 16F, 5F); Shape1.setRotationPoint(-1F, 16F, 5F);
Shape1.setTextureSize(256, 256); Shape1.setTextureSize(64, 32);
Shape1.mirror = true; Shape1.mirror = true;
setRotation(Shape1, 0F, 0F, 0F); setRotation(Shape1, 0F, 0F, 0F);
} }
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)

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