Added null check to right click framed wire

This commit is contained in:
Calclavia 2014-01-03 16:53:29 +08:00
parent a0a1d68f7b
commit 1dd2151b9b
3 changed files with 494 additions and 490 deletions

@ -1 +1 @@
Subproject commit 9fb37199c4375ce8e07576cf843272355b66ad92
Subproject commit 9ef65f568555a0b95f18f642b3306fcb3e63b1ab

View file

@ -45,493 +45,497 @@ import cpw.mods.fml.relauncher.SideOnly;
public class PartFramedWire extends PartAdvancedWire implements TSlottedPart, JNormalOcclusion, IHollowConnect, JIconHitEffects
{
/** Client Side Connection Check */
private ForgeDirection testingSide;
public static IndexedCuboid6[] sides = new IndexedCuboid6[7];
public static IndexedCuboid6[] insulatedSides = new IndexedCuboid6[7];
/**
* Bitmask connections
*/
public byte currentWireConnections = 0x00;
public byte currentAcceptorConnections = 0x00;
public PartFramedWire()
{
super();
}
public PartFramedWire(int typeID)
{
this(EnumWireMaterial.values()[typeID]);
}
public PartFramedWire(EnumWireMaterial type)
{
super();
material = type;
}
static
{
sides[0] = new IndexedCuboid6(0, new Cuboid6(0.36, 0.000, 0.36, 0.64, 0.36, 0.64));
sides[1] = new IndexedCuboid6(1, new Cuboid6(0.36, 0.64, 0.36, 0.64, 1.000, 0.64));
sides[2] = new IndexedCuboid6(2, new Cuboid6(0.36, 0.36, 0.000, 0.64, 0.64, 0.36));
sides[3] = new IndexedCuboid6(3, new Cuboid6(0.36, 0.36, 0.64, 0.64, 0.64, 1.000));
sides[4] = new IndexedCuboid6(4, new Cuboid6(0.000, 0.36, 0.36, 0.36, 0.64, 0.64));
sides[5] = new IndexedCuboid6(5, new Cuboid6(0.64, 0.36, 0.36, 1.000, 0.64, 0.64));
sides[6] = new IndexedCuboid6(6, new Cuboid6(0.36, 0.36, 0.36, 0.64, 0.64, 0.64));
insulatedSides[0] = new IndexedCuboid6(0, new Cuboid6(0.3, 0.0, 0.3, 0.7, 0.3, 0.7));
insulatedSides[1] = new IndexedCuboid6(1, new Cuboid6(0.3, 0.7, 0.3, 0.7, 1.0, 0.7));
insulatedSides[2] = new IndexedCuboid6(2, new Cuboid6(0.3, 0.3, 0.0, 0.7, 0.7, 0.3));
insulatedSides[3] = new IndexedCuboid6(3, new Cuboid6(0.3, 0.3, 0.7, 0.7, 0.7, 1.0));
insulatedSides[4] = new IndexedCuboid6(4, new Cuboid6(0.0, 0.3, 0.3, 0.3, 0.7, 0.7));
insulatedSides[5] = new IndexedCuboid6(5, new Cuboid6(0.7, 0.3, 0.3, 1.0, 0.7, 0.7));
insulatedSides[6] = new IndexedCuboid6(6, new Cuboid6(0.3, 0.3, 0.3, 0.7, 0.7, 0.7));
}
@Override
public String getType()
{
return "resonant_induction_wire";
}
@Override
public boolean occlusionTest(TMultiPart other)
{
return NormalOcclusionTest.apply(this, other);
}
@Override
public Iterable<IndexedCuboid6> getSubParts()
{
Set<IndexedCuboid6> subParts = new HashSet<IndexedCuboid6>();
IndexedCuboid6[] currentSides = isInsulated() ? insulatedSides : sides;
if (tile() != null)
{
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
int ord = side.ordinal();
if (connectionMapContainsSide(getAllCurrentConnections(), side) || side == testingSide)
subParts.add(currentSides[ord]);
}
}
subParts.add(currentSides[6]);
return subParts;
}
@Override
public boolean activate(EntityPlayer player, MovingObjectPosition part, ItemStack item)
{
if (!world().isRemote)
{
System.out.println(this.getNetwork());
}
TileMultipart tile = tile();
World w = world();
if (item.getItem().itemID == Block.lever.blockID)
{
if (!w.isRemote)
{
PartFramedSwitchWire wire = (PartFramedSwitchWire) MultiPartRegistry.createPart("resonant_induction_switch_wire", false);
wire.copyFrom(this);
if (tile.canReplacePart(this, wire))
{
tile.remPart(this);
TileMultipart.addPart(w, new BlockCoord(tile), wire);
if (!player.capabilities.isCreativeMode)
{
player.inventory.decrStackSize(player.inventory.currentItem, 1);
}
}
}
return true;
}
else
{
return super.activate(player, part, item);
}
}
public void preparePlacement(int meta)
{
this.setMaterial(meta);
}
@Override
public Iterable<Cuboid6> getCollisionBoxes()
{
Set<Cuboid6> collisionBoxes = new HashSet<Cuboid6>();
collisionBoxes.addAll((Collection<? extends Cuboid6>) getSubParts());
return collisionBoxes;
}
@Override
public float getStrength(MovingObjectPosition hit, EntityPlayer player)
{
return 10F;
}
@Override
@SideOnly(Side.CLIENT)
public void renderStatic(codechicken.lib.vec.Vector3 pos, LazyLightMatrix olm, int pass)
{
if (pass == 0)
{
RenderPartWire.INSTANCE.renderStatic(this);
}
}
@Override
@SideOnly(Side.CLIENT)
public void renderDynamic(codechicken.lib.vec.Vector3 pos, float frame, int pass)
{
if (getMaterial() == EnumWireMaterial.SILVER)
{
RenderPartWire.INSTANCE.renderShine(this, pos.x, pos.y, pos.z, frame);
}
}
@Override
public void drawBreaking(RenderBlocks renderBlocks)
{
CCRenderState.reset();
RenderUtils.renderBlock(sides[6], 0, new Translation(x(), y(), z()), new IconTransformation(renderBlocks.overrideBlockTexture), null);
}
@Override
public Iterable<Cuboid6> getOcclusionBoxes()
{
return getCollisionBoxes();
}
@Override
public int getSlotMask()
{
return PartMap.CENTER.mask;
}
@Override
public int getHollowSize()
{
return isInsulated ? 8 : 6;
}
@Override
public Cuboid6 getBounds()
{
return new Cuboid6(0.375, 0.375, 0.375, 0.625, 0.625, 0.625);
}
@Override
public Icon getBreakingIcon(Object subPart, int side)
{
return RenderPartWire.breakIcon;
}
@Override
public Icon getBrokenIcon(int side)
{
return RenderPartWire.breakIcon;
}
@Override
public void addHitEffects(MovingObjectPosition hit, EffectRenderer effectRenderer)
{
IconHitEffects.addHitEffects(this, hit, effectRenderer);
}
@Override
public void addDestroyEffects(EffectRenderer effectRenderer)
{
IconHitEffects.addDestroyEffects(this, effectRenderer, false);
}
@Override
public void onPartChanged(TMultiPart part)
{
refresh();
}
public boolean isBlockedOnSide(ForgeDirection side)
{
TMultiPart blocker = tile().partMap(side.ordinal());
testingSide = side;
boolean expandable = NormalOcclusionTest.apply(this, blocker);
testingSide = null;
return !expandable;
}
public byte getAllCurrentConnections()
{
return (byte) (currentWireConnections | currentAcceptorConnections);
}
public static boolean connectionMapContainsSide(byte connections, ForgeDirection side)
{
byte tester = (byte) (1 << side.ordinal());
return ((connections & tester) > 0);
}
@Override
public void bind(TileMultipart t)
{
if (tile() != null && this.getNetwork() != null)
{
getNetwork().getConnectors().remove(tile());
super.bind(t);
getNetwork().getConnectors().add((IConductor) tile());
}
else
{
super.bind(t);
}
}
/**
* CONNECTION LOGIC CODE
*/
public boolean canConnectBothSides(TileEntity tile, ForgeDirection side)
{
boolean notPrevented = !isConnectionPrevented(tile, side);
if (tile instanceof IConductor)
{
notPrevented &= ((IConductor) tile).canConnect(side.getOpposite());
}
return notPrevented;
}
/**
* Override if there are ways of preventing a connection
*
* @param tile The TileEntity on the given side
* @param side The side we're checking
* @return Whether we're preventing connections on given side or to given tileEntity
*/
public boolean isConnectionPrevented(TileEntity tile, ForgeDirection side)
{
return (tile instanceof IConductor ? this.canConnectTo(tile) : false) || (isBlockedOnSide(side));
// || tile instanceof IBlockableConnection && ((IBlockableConnection)
// tile).isBlockedOnSide(side.getOpposite()))*/;
}
public byte getPossibleWireConnections()
{
byte connections = 0x00;
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (tileEntity instanceof IConductor && canConnectBothSides(tileEntity, side))
{
connections |= 1 << side.ordinal();
}
}
return connections;
}
public byte getPossibleAcceptorConnections()
{
byte connections = 0x00;
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (CompatibilityModule.canConnect(tileEntity, side.getOpposite()) && canConnectBothSides(tileEntity, side))
{
connections |= 1 << side.ordinal();
}
}
return connections;
}
public void refresh()
{
if (!world().isRemote)
{
byte possibleWireConnections = getPossibleWireConnections();
byte possibleAcceptorConnections = getPossibleAcceptorConnections();
if (possibleWireConnections != this.currentWireConnections)
{
byte or = (byte) (possibleWireConnections | this.currentWireConnections);
// Connections have been removed
if (or != possibleWireConnections)
{
try
{
this.getNetwork().removeConnector(this);
this.getNetwork().split((IConductor) tile());
}
catch (NullPointerException e) {}
this.setNetwork(null);
}
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
if (connectionMapContainsSide(possibleWireConnections, side))
{
TileEntity tileEntity = VectorHelper.getConnectorFromSide(world(), new Vector3(tile()), side);
if (tileEntity instanceof IConductor)
{
this.getNetwork().merge(((IConductor) tileEntity).getNetwork());
}
}
}
this.currentWireConnections = possibleWireConnections;
}
this.currentAcceptorConnections = possibleAcceptorConnections;
this.getNetwork().reconstruct();
this.sendConnectionUpdate();
}
tile().markRender();
}
/**
* Should include connections that are in the current connection maps even if those connections
* aren't allowed any more. This is so that networks split correctly.
*/
@Override
public TileEntity[] getConnections()
{
TileEntity[] connections = new TileEntity[6];
for (byte i = 0; i < 6; i++)
{
ForgeDirection side = ForgeDirection.getOrientation(i);
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (isCurrentlyConnected(side))
{
connections[i] = tileEntity;
}
}
return connections;
}
public boolean isCurrentlyConnected(ForgeDirection side)
{
return connectionMapContainsSide(getAllCurrentConnections(), side);
}
/**
* Shouldn't need to be overridden. Override connectionPrevented instead
*/
@Override
public boolean canConnect(ForgeDirection direction)
{
if (world().isBlockIndirectlyGettingPowered(x(), y(), z()))
{
return false;
}
Vector3 connectPos = new Vector3(tile()).modifyPositionFromSide(direction);
TileEntity connectTile = connectPos.getTileEntity(world());
return !isConnectionPrevented(connectTile, direction);
}
@Override
public void onAdded()
{
super.onAdded();
refresh();
}
@Override
public void onMoved()
{
this.refresh();
}
@Override
public void onChunkLoad()
{
super.onChunkLoad();
refresh();
}
@Override
public void onNeighborChanged()
{
super.onNeighborChanged();
refresh();
}
/**
* Packets
*/
public void sendConnectionUpdate()
{
tile().getWriteStream(this).writeByte(0).writeByte(this.currentWireConnections).writeByte(this.currentAcceptorConnections);
}
@Override
public void readDesc(MCDataInput packet)
{
super.readDesc(packet);
this.currentWireConnections = packet.readByte();
this.currentAcceptorConnections = packet.readByte();
}
@Override
public void writeDesc(MCDataOutput packet)
{
super.writeDesc(packet);
packet.writeByte(this.currentWireConnections);
packet.writeByte(this.currentAcceptorConnections);
}
@Override
public void read(MCDataInput packet)
{
read(packet, packet.readUByte());
}
@Override
public void read(MCDataInput packet, int packetID)
{
if (packetID == 0)
{
this.currentWireConnections = packet.readByte();
this.currentAcceptorConnections = packet.readByte();
tile().markRender();
}
else
{
super.read(packet, packetID);
}
}
public void copyFrom(PartFramedWire otherCable)
{
this.isInsulated = otherCable.isInsulated;
this.color = otherCable.color;
this.connections = otherCable.connections;
this.material = otherCable.material;
this.currentWireConnections = otherCable.currentWireConnections;
this.currentAcceptorConnections = otherCable.currentAcceptorConnections;
this.setNetwork(otherCable.getNetwork());
this.getNetwork().setBufferFor(this, otherCable.getNetwork().getBufferOf(otherCable));
}
/** Client Side Connection Check */
private ForgeDirection testingSide;
public static IndexedCuboid6[] sides = new IndexedCuboid6[7];
public static IndexedCuboid6[] insulatedSides = new IndexedCuboid6[7];
/**
* Bitmask connections
*/
public byte currentWireConnections = 0x00;
public byte currentAcceptorConnections = 0x00;
public PartFramedWire()
{
super();
}
public PartFramedWire(int typeID)
{
this(EnumWireMaterial.values()[typeID]);
}
public PartFramedWire(EnumWireMaterial type)
{
super();
material = type;
}
static
{
sides[0] = new IndexedCuboid6(0, new Cuboid6(0.36, 0.000, 0.36, 0.64, 0.36, 0.64));
sides[1] = new IndexedCuboid6(1, new Cuboid6(0.36, 0.64, 0.36, 0.64, 1.000, 0.64));
sides[2] = new IndexedCuboid6(2, new Cuboid6(0.36, 0.36, 0.000, 0.64, 0.64, 0.36));
sides[3] = new IndexedCuboid6(3, new Cuboid6(0.36, 0.36, 0.64, 0.64, 0.64, 1.000));
sides[4] = new IndexedCuboid6(4, new Cuboid6(0.000, 0.36, 0.36, 0.36, 0.64, 0.64));
sides[5] = new IndexedCuboid6(5, new Cuboid6(0.64, 0.36, 0.36, 1.000, 0.64, 0.64));
sides[6] = new IndexedCuboid6(6, new Cuboid6(0.36, 0.36, 0.36, 0.64, 0.64, 0.64));
insulatedSides[0] = new IndexedCuboid6(0, new Cuboid6(0.3, 0.0, 0.3, 0.7, 0.3, 0.7));
insulatedSides[1] = new IndexedCuboid6(1, new Cuboid6(0.3, 0.7, 0.3, 0.7, 1.0, 0.7));
insulatedSides[2] = new IndexedCuboid6(2, new Cuboid6(0.3, 0.3, 0.0, 0.7, 0.7, 0.3));
insulatedSides[3] = new IndexedCuboid6(3, new Cuboid6(0.3, 0.3, 0.7, 0.7, 0.7, 1.0));
insulatedSides[4] = new IndexedCuboid6(4, new Cuboid6(0.0, 0.3, 0.3, 0.3, 0.7, 0.7));
insulatedSides[5] = new IndexedCuboid6(5, new Cuboid6(0.7, 0.3, 0.3, 1.0, 0.7, 0.7));
insulatedSides[6] = new IndexedCuboid6(6, new Cuboid6(0.3, 0.3, 0.3, 0.7, 0.7, 0.7));
}
@Override
public String getType()
{
return "resonant_induction_wire";
}
@Override
public boolean occlusionTest(TMultiPart other)
{
return NormalOcclusionTest.apply(this, other);
}
@Override
public Iterable<IndexedCuboid6> getSubParts()
{
Set<IndexedCuboid6> subParts = new HashSet<IndexedCuboid6>();
IndexedCuboid6[] currentSides = isInsulated() ? insulatedSides : sides;
if (tile() != null)
{
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
int ord = side.ordinal();
if (connectionMapContainsSide(getAllCurrentConnections(), side) || side == testingSide)
subParts.add(currentSides[ord]);
}
}
subParts.add(currentSides[6]);
return subParts;
}
@Override
public boolean activate(EntityPlayer player, MovingObjectPosition part, ItemStack item)
{
if (!world().isRemote)
{
System.out.println(this.getNetwork());
}
TileMultipart tile = tile();
World w = world();
if (item != null)
{
if (item.getItem().itemID == Block.lever.blockID)
{
if (!w.isRemote)
{
PartFramedSwitchWire wire = (PartFramedSwitchWire) MultiPartRegistry.createPart("resonant_induction_switch_wire", false);
wire.copyFrom(this);
if (tile.canReplacePart(this, wire))
{
tile.remPart(this);
TileMultipart.addPart(w, new BlockCoord(tile), wire);
if (!player.capabilities.isCreativeMode)
{
player.inventory.decrStackSize(player.inventory.currentItem, 1);
}
}
}
return true;
}
}
return super.activate(player, part, item);
}
public void preparePlacement(int meta)
{
this.setMaterial(meta);
}
@Override
public Iterable<Cuboid6> getCollisionBoxes()
{
Set<Cuboid6> collisionBoxes = new HashSet<Cuboid6>();
collisionBoxes.addAll((Collection<? extends Cuboid6>) getSubParts());
return collisionBoxes;
}
@Override
public float getStrength(MovingObjectPosition hit, EntityPlayer player)
{
return 10F;
}
@Override
@SideOnly(Side.CLIENT)
public void renderStatic(codechicken.lib.vec.Vector3 pos, LazyLightMatrix olm, int pass)
{
if (pass == 0)
{
RenderPartWire.INSTANCE.renderStatic(this);
}
}
@Override
@SideOnly(Side.CLIENT)
public void renderDynamic(codechicken.lib.vec.Vector3 pos, float frame, int pass)
{
if (getMaterial() == EnumWireMaterial.SILVER)
{
RenderPartWire.INSTANCE.renderShine(this, pos.x, pos.y, pos.z, frame);
}
}
@Override
public void drawBreaking(RenderBlocks renderBlocks)
{
CCRenderState.reset();
RenderUtils.renderBlock(sides[6], 0, new Translation(x(), y(), z()), new IconTransformation(renderBlocks.overrideBlockTexture), null);
}
@Override
public Iterable<Cuboid6> getOcclusionBoxes()
{
return getCollisionBoxes();
}
@Override
public int getSlotMask()
{
return PartMap.CENTER.mask;
}
@Override
public int getHollowSize()
{
return isInsulated ? 8 : 6;
}
@Override
public Cuboid6 getBounds()
{
return new Cuboid6(0.375, 0.375, 0.375, 0.625, 0.625, 0.625);
}
@Override
public Icon getBreakingIcon(Object subPart, int side)
{
return RenderPartWire.breakIcon;
}
@Override
public Icon getBrokenIcon(int side)
{
return RenderPartWire.breakIcon;
}
@Override
public void addHitEffects(MovingObjectPosition hit, EffectRenderer effectRenderer)
{
IconHitEffects.addHitEffects(this, hit, effectRenderer);
}
@Override
public void addDestroyEffects(EffectRenderer effectRenderer)
{
IconHitEffects.addDestroyEffects(this, effectRenderer, false);
}
@Override
public void onPartChanged(TMultiPart part)
{
refresh();
}
public boolean isBlockedOnSide(ForgeDirection side)
{
TMultiPart blocker = tile().partMap(side.ordinal());
testingSide = side;
boolean expandable = NormalOcclusionTest.apply(this, blocker);
testingSide = null;
return !expandable;
}
public byte getAllCurrentConnections()
{
return (byte) (currentWireConnections | currentAcceptorConnections);
}
public static boolean connectionMapContainsSide(byte connections, ForgeDirection side)
{
byte tester = (byte) (1 << side.ordinal());
return ((connections & tester) > 0);
}
@Override
public void bind(TileMultipart t)
{
if (tile() != null && this.getNetwork() != null)
{
getNetwork().getConnectors().remove(tile());
super.bind(t);
getNetwork().getConnectors().add((IConductor) tile());
}
else
{
super.bind(t);
}
}
/**
* CONNECTION LOGIC CODE
*/
public boolean canConnectBothSides(TileEntity tile, ForgeDirection side)
{
boolean notPrevented = !isConnectionPrevented(tile, side);
if (tile instanceof IConductor)
{
notPrevented &= ((IConductor) tile).canConnect(side.getOpposite());
}
return notPrevented;
}
/**
* Override if there are ways of preventing a connection
*
* @param tile The TileEntity on the given side
* @param side The side we're checking
* @return Whether we're preventing connections on given side or to given tileEntity
*/
public boolean isConnectionPrevented(TileEntity tile, ForgeDirection side)
{
return (tile instanceof IConductor ? this.canConnectTo(tile) : false) || (isBlockedOnSide(side));
// || tile instanceof IBlockableConnection && ((IBlockableConnection)
// tile).isBlockedOnSide(side.getOpposite()))*/;
}
public byte getPossibleWireConnections()
{
byte connections = 0x00;
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (tileEntity instanceof IConductor && canConnectBothSides(tileEntity, side))
{
connections |= 1 << side.ordinal();
}
}
return connections;
}
public byte getPossibleAcceptorConnections()
{
byte connections = 0x00;
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (CompatibilityModule.canConnect(tileEntity, side.getOpposite()) && canConnectBothSides(tileEntity, side))
{
connections |= 1 << side.ordinal();
}
}
return connections;
}
public void refresh()
{
if (!world().isRemote)
{
byte possibleWireConnections = getPossibleWireConnections();
byte possibleAcceptorConnections = getPossibleAcceptorConnections();
if (possibleWireConnections != this.currentWireConnections)
{
byte or = (byte) (possibleWireConnections | this.currentWireConnections);
// Connections have been removed
if (or != possibleWireConnections)
{
try
{
this.getNetwork().removeConnector(this);
this.getNetwork().split((IConductor) tile());
}
catch (NullPointerException e)
{
}
this.setNetwork(null);
}
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
if (connectionMapContainsSide(possibleWireConnections, side))
{
TileEntity tileEntity = VectorHelper.getConnectorFromSide(world(), new Vector3(tile()), side);
if (tileEntity instanceof IConductor)
{
this.getNetwork().merge(((IConductor) tileEntity).getNetwork());
}
}
}
this.currentWireConnections = possibleWireConnections;
}
this.currentAcceptorConnections = possibleAcceptorConnections;
this.getNetwork().reconstruct();
this.sendConnectionUpdate();
}
tile().markRender();
}
/**
* Should include connections that are in the current connection maps even if those connections
* aren't allowed any more. This is so that networks split correctly.
*/
@Override
public TileEntity[] getConnections()
{
TileEntity[] connections = new TileEntity[6];
for (byte i = 0; i < 6; i++)
{
ForgeDirection side = ForgeDirection.getOrientation(i);
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (isCurrentlyConnected(side))
{
connections[i] = tileEntity;
}
}
return connections;
}
public boolean isCurrentlyConnected(ForgeDirection side)
{
return connectionMapContainsSide(getAllCurrentConnections(), side);
}
/**
* Shouldn't need to be overridden. Override connectionPrevented instead
*/
@Override
public boolean canConnect(ForgeDirection direction)
{
if (world().isBlockIndirectlyGettingPowered(x(), y(), z()))
{
return false;
}
Vector3 connectPos = new Vector3(tile()).modifyPositionFromSide(direction);
TileEntity connectTile = connectPos.getTileEntity(world());
return !isConnectionPrevented(connectTile, direction);
}
@Override
public void onAdded()
{
super.onAdded();
refresh();
}
@Override
public void onMoved()
{
this.refresh();
}
@Override
public void onChunkLoad()
{
super.onChunkLoad();
refresh();
}
@Override
public void onNeighborChanged()
{
super.onNeighborChanged();
refresh();
}
/**
* Packets
*/
public void sendConnectionUpdate()
{
tile().getWriteStream(this).writeByte(0).writeByte(this.currentWireConnections).writeByte(this.currentAcceptorConnections);
}
@Override
public void readDesc(MCDataInput packet)
{
super.readDesc(packet);
this.currentWireConnections = packet.readByte();
this.currentAcceptorConnections = packet.readByte();
}
@Override
public void writeDesc(MCDataOutput packet)
{
super.writeDesc(packet);
packet.writeByte(this.currentWireConnections);
packet.writeByte(this.currentAcceptorConnections);
}
@Override
public void read(MCDataInput packet)
{
read(packet, packet.readUByte());
}
@Override
public void read(MCDataInput packet, int packetID)
{
if (packetID == 0)
{
this.currentWireConnections = packet.readByte();
this.currentAcceptorConnections = packet.readByte();
tile().markRender();
}
else
{
super.read(packet, packetID);
}
}
public void copyFrom(PartFramedWire otherCable)
{
this.isInsulated = otherCable.isInsulated;
this.color = otherCable.color;
this.connections = otherCable.connections;
this.material = otherCable.material;
this.currentWireConnections = otherCable.currentWireConnections;
this.currentAcceptorConnections = otherCable.currentAcceptorConnections;
this.setNetwork(otherCable.getNetwork());
this.getNetwork().setBufferFor(this, otherCable.getNetwork().getBufferOf(otherCable));
}
}

View file

@ -34,7 +34,7 @@ tooltip.transformer.stepDown=Step Down
tooltip.wire.resistance=Resistance: %v
tooltip.wire.current=Current: %v
tooltip.wire.damage=Damage: %v
tooltip.wire.helpText=The energy transfer rate can be increased and the energy loss may be reduced by using a higher the voltage.
tooltip.wire.helpText=The energy transfer rate can be increased and the energy loss may be reduced by using a higher the voltage. Hold control when placing the wire to place down a framed wire.
# %0 goes before the localized name of the shift key, %1 goes after
tooltip.noShift=Hold %0shift %1for more information"
# %0 is the color for the charge level, %1 is grey to reset it back to normal (optional), %v0 is the current charge, %v1 is the max charge