Added stone and iron gear shafts
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a2338c043a
commit
202c400de8
4 changed files with 59 additions and 6 deletions
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@ -162,7 +162,9 @@ public class Mechanical
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemGear, 1, 0), "SWS", "W W", "SWS", 'W', "plankWood", 'S', Item.stick));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemGear, 1, 0), "SWS", "W W", "SWS", 'W', "plankWood", 'S', Item.stick));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemGear, 1, 1), " W ", "WGW", " W ", 'G', new ItemStack(itemGear, 1, 0), 'W', Block.cobblestone));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemGear, 1, 1), " W ", "WGW", " W ", 'G', new ItemStack(itemGear, 1, 0), 'W', Block.cobblestone));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemGear, 1, 2), " W ", "WGW", " W ", 'G', new ItemStack(itemGear, 1, 1), 'W', Item.ingotIron));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemGear, 1, 2), " W ", "WGW", " W ", 'G', new ItemStack(itemGear, 1, 1), 'W', Item.ingotIron));
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GameRegistry.addRecipe(new ShapedOreRecipe(itemGearShaft, "S", "S", "S", 'S', Item.stick));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemGearShaft, 1, 0), "S", "S", "S", 'S', Item.stick));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemGearShaft, 1, 1), "S", "G", "S", 'G', new ItemStack(itemGearShaft, 1, 0), 'S', Block.cobblestone));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemGearShaft, 1, 2), "S", "G", "S", 'G', new ItemStack(itemGearShaft, 1, 1), 'S', Item.ingotIron));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockConveyorBelt, 4), "III", "GGG", 'I', Item.ingotIron, 'G', itemGear));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockConveyorBelt, 4), "III", "GGG", 'I', Item.ingotIron, 'G', itemGear));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockManipulator, "SSS", "SRS", "SCS", 'S', Item.ingotIron, 'C', blockConveyorBelt, 'R', Block.blockRedstone));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockManipulator, "SSS", "SRS", "SCS", 'S', Item.ingotIron, 'C', blockConveyorBelt, 'R', Block.blockRedstone));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockDetector, "SWS", "SRS", "SWS", 'S', Item.ingotIron, 'W', UniversalRecipe.WIRE.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockDetector, "SWS", "SRS", "SWS", 'S', Item.ingotIron, 'W', UniversalRecipe.WIRE.get()));
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@ -1,5 +1,8 @@
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package resonantinduction.mechanical.gear;
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package resonantinduction.mechanical.gear;
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import java.util.List;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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@ -29,4 +32,13 @@ public class ItemGearShaft extends JItemMultiPart implements IHighlight
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return part;
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return part;
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}
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}
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@Override
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public void getSubItems(int itemID, CreativeTabs tab, List listToAddTo)
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{
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for (int i = 0; i < 3; i++)
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{
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listToAddTo.add(new ItemStack(itemID, 1, i));
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}
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}
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}
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}
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@ -45,6 +45,7 @@ public class PartGearShaft extends PartMechanical
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ForgeDirection dir = ForgeDirection.getOrientation((byte) (side ^ 1));
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ForgeDirection dir = ForgeDirection.getOrientation((byte) (side ^ 1));
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// Unwind rotation. We can only have "3" axis.
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// Unwind rotation. We can only have "3" axis.
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this.placementSide = ForgeDirection.getOrientation(!(dir.ordinal() % 2 == 0) ? dir.ordinal() - 1 : dir.ordinal());
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this.placementSide = ForgeDirection.getOrientation(!(dir.ordinal() % 2 == 0) ? dir.ordinal() - 1 : dir.ordinal());
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tier = itemDamage;
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}
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}
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@Override
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@Override
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@ -54,9 +55,22 @@ public class PartGearShaft extends PartMechanical
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if (!this.world().isRemote)
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if (!this.world().isRemote)
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{
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{
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// Decelerate the gear.
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// Decelerate the shaft.
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switch (tier)
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{
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default:
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torque *= 0.997f;
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angularVelocity *= 0.998f;
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break;
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case 1:
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torque *= 0.998f;
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angularVelocity *= 0.997f;
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break;
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case 2:
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torque *= 0.99f;
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torque *= 0.99f;
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angularVelocity *= 0.99f;
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angularVelocity *= 0.999f;
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break;
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}
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}
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}
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}
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}
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@ -24,7 +24,20 @@ public class RenderGearShaft implements ISimpleItemRenderer
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public void renderInventoryItem(ItemStack itemStack)
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public void renderInventoryItem(ItemStack itemStack)
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{
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{
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GL11.glRotatef(90, 1, 0, 0);
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GL11.glRotatef(90, 1, 0, 0);
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switch (itemStack.getItemDamage())
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{
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default:
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RenderUtility.bind(Reference.BLOCK_TEXTURE_DIRECTORY + "planks_oak.png");
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RenderUtility.bind(Reference.BLOCK_TEXTURE_DIRECTORY + "planks_oak.png");
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break;
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case 1:
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RenderUtility.bind(Reference.BLOCK_TEXTURE_DIRECTORY + "cobblestone.png");
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break;
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case 2:
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RenderUtility.bind(Reference.BLOCK_TEXTURE_DIRECTORY + "iron_block.png");
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break;
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}
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MODEL.renderOnly("Shaft");
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MODEL.renderOnly("Shaft");
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}
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}
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@ -51,7 +64,19 @@ public class RenderGearShaft implements ISimpleItemRenderer
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GL11.glRotatef((float) Math.toDegrees(part.angle), 0, 1, 0);
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GL11.glRotatef((float) Math.toDegrees(part.angle), 0, 1, 0);
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switch (part.tier)
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{
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default:
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RenderUtility.bind(Reference.BLOCK_TEXTURE_DIRECTORY + "planks_oak.png");
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RenderUtility.bind(Reference.BLOCK_TEXTURE_DIRECTORY + "planks_oak.png");
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break;
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case 1:
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RenderUtility.bind(Reference.BLOCK_TEXTURE_DIRECTORY + "cobblestone.png");
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break;
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case 2:
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RenderUtility.bind(Reference.BLOCK_TEXTURE_DIRECTORY + "iron_block.png");
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break;
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}
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MODEL.renderOnly("Shaft");
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MODEL.renderOnly("Shaft");
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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