diff --git a/electrical/src/main/scala/resonantinduction/electrical/laser/gun/ItemThermalLaser.java b/electrical/src/main/scala/resonantinduction/electrical/laser/gun/ItemThermalLaser.java deleted file mode 100644 index 2243fdcb..00000000 --- a/electrical/src/main/scala/resonantinduction/electrical/laser/gun/ItemThermalLaser.java +++ /dev/null @@ -1,125 +0,0 @@ -package resonantinduction.electrical.laser.gun; - -import java.awt.Color; - -import net.minecraft.creativetab.CreativeTabs; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.EnumAction; -import net.minecraft.item.ItemStack; -import net.minecraft.util.DamageSource; -import net.minecraft.util.EnumMovingObjectType; -import net.minecraft.util.MathHelper; -import net.minecraft.util.MovingObjectPosition; -import net.minecraft.util.Vec3; -import net.minecraft.world.World; -import net.minecraftforge.common.MinecraftForge; -import resonant.api.event.LaserEvent; -import resonant.lib.prefab.vector.RayTraceHelper; -import resonant.lib.thermal.ThermalGrid; -import resonantinduction.core.ResonantInduction; -import universalelectricity.api.item.ItemElectric; -import universalelectricity.api.vector.IVector3; -import universalelectricity.api.vector.Vector3; -import universalelectricity.api.vector.VectorWorld; - -/** Version of the mining laser that uses the thermal grid to melt blocks down - * - * @author DarkGuardsman */ -public class ItemThermalLaser extends ItemElectric -{ - long batterySize = 100000; - float wattPerShot = 1; - float damageToEntities = 3.3f; - int blockRange = 50; - int firingDelay = 5; - int breakTime = 15; - boolean createLava = true, setFire = true; - - public ItemThermalLaser(int id) - { - super(id); - this.setUnlocalizedName("MiningLaser"); - this.setMaxStackSize(1); - this.setCreativeTab(CreativeTabs.tabTools); - } - - @Override - public EnumAction getItemUseAction(ItemStack par1ItemStack) - { - return EnumAction.bow; - } - - @Override - public int getMaxItemUseDuration(ItemStack par1ItemStack) - { - //TODO change render of the laser too show it slowly over heat, when it over heats eg gets to max use damage the player, and tool - return 1000; - } - - @Override - public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count) - { - if (count > 5) - { - Vec3 playerPosition = Vec3.createVectorHelper(player.posX, player.posY + player.getEyeHeight(), player.posZ); - Vec3 playerLook = RayTraceHelper.getLook(player, 1.0f); - Vec3 p = Vec3.createVectorHelper(playerPosition.xCoord + playerLook.xCoord, playerPosition.yCoord + playerLook.yCoord, playerPosition.zCoord + playerLook.zCoord); - - Vec3 playerViewOffset = Vec3.createVectorHelper(playerPosition.xCoord + playerLook.xCoord * blockRange, playerPosition.yCoord + playerLook.yCoord * blockRange, playerPosition.zCoord + playerLook.zCoord * blockRange); - MovingObjectPosition hit = RayTraceHelper.do_rayTraceFromEntity(player, new Vector3().toVec3(), blockRange, true); - - //TODO fix sound - if (hit != null) - { - LaserEvent event = new LaserEvent.LaserFiredPlayerEvent(player, hit, stack); - MinecraftForge.EVENT_BUS.post(event); - if (!player.worldObj.isRemote && !event.isCanceled()) - { - if (hit.typeOfHit == EnumMovingObjectType.ENTITY && hit.entityHit != null) - { - //TODO re-implements laser damage source - DamageSource damageSource = DamageSource.causeMobDamage(player); - hit.entityHit.attackEntityFrom(damageSource, damageToEntities); - hit.entityHit.setFire(5); - } - else if (hit.typeOfHit == EnumMovingObjectType.TILE) - { - ThermalGrid.addTemperature(new VectorWorld(player.worldObj, hit.blockX, hit.blockY, hit.blockZ), 100f); - } - - } - playerViewOffset = hit.hitVec; - } - //TODO make beam brighter the longer it has been used - //TODO adjust the laser for the end of the gun - float x = (float) (MathHelper.cos((float) (player.rotationYawHead * 0.0174532925)) * (-.4) - MathHelper.sin((float) (player.rotationYawHead * 0.0174532925)) * (-.1)); - float z = (float) (MathHelper.sin((float) (player.rotationYawHead * 0.0174532925)) * (-.4) + MathHelper.cos((float) (player.rotationYawHead * 0.0174532925)) * (-.1)); - ResonantInduction.proxy.renderBeam(player.worldObj, (IVector3) new Vector3(p).translate(new Vector3(x, -.25, z)), (IVector3) new Vector3(playerViewOffset), Color.ORANGE, 1); - ResonantInduction.proxy.renderBeam(player.worldObj, (IVector3) new Vector3(p).translate(new Vector3(x, -.45, z)), (IVector3) new Vector3(playerViewOffset), Color.ORANGE, 1); - } - - } - - @Override - public ItemStack onItemRightClick(ItemStack itemStack, World par2World, EntityPlayer player) - { - if (player.capabilities.isCreativeMode || this.getEnergy(itemStack) > this.wattPerShot) - { - player.setItemInUse(itemStack, this.getMaxItemUseDuration(itemStack)); - } - return itemStack; - } - - @Override - public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) - { - return par1ItemStack; - } - - @Override - public long getEnergyCapacity(ItemStack theItem) - { - return this.batterySize; - } - -}