Updated subs and add bc item loading

This commit is contained in:
Robert Seifert 2013-05-08 02:35:01 -04:00
parent e5445d75d1
commit 2827565c7a
2 changed files with 54 additions and 7 deletions

View file

@ -1,16 +1,24 @@
package dark.library; package dark.library;
import java.awt.Color; import java.awt.Color;
import java.io.File;
import basiccomponents.common.BasicComponents; import java.util.logging.Logger;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.Configuration;
import universalelectricity.core.UniversalElectricity;
import universalelectricity.core.vector.Vector3; import universalelectricity.core.vector.Vector3;
import basiccomponents.common.BasicComponents;
import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.Loader;
import dark.library.effects.FXBeam; import dark.library.effects.FXBeam;
public class DarkMain public class DarkMain
{ {
private static boolean isInit = false;
public static boolean runPowerLess = true;
/* RESOURCE FILE PATHS */ /* RESOURCE FILE PATHS */
public static final String RESOURCE_PATH = "/mods/dark/"; public static final String RESOURCE_PATH = "/mods/dark/";
public static final String TEXTURE_DIRECTORY = RESOURCE_PATH + "textures/"; public static final String TEXTURE_DIRECTORY = RESOURCE_PATH + "textures/";
@ -20,6 +28,10 @@ public class DarkMain
public static final String MODEL_TEXTURE_DIRECTORY = TEXTURE_DIRECTORY + "models/"; public static final String MODEL_TEXTURE_DIRECTORY = TEXTURE_DIRECTORY + "models/";
public static final String TEXTURE_NAME_PREFIX = "dark:"; public static final String TEXTURE_NAME_PREFIX = "dark:";
public static final Configuration CONFIGURATION = new Configuration(new File(Loader.instance().getConfigDir(), "Dark/General.cfg"));
public static final Logger LOGGER = Logger.getLogger("Dark-Lib");
public static void renderBeam(World world, Vector3 position, Vector3 target, Color color, int age) public static void renderBeam(World world, Vector3 position, Vector3 target, Color color, int age)
{ {
if (world.isRemote) if (world.isRemote)
@ -36,8 +48,38 @@ public class DarkMain
} }
} }
public void forceLoadBCItems(Object mod, String channel) public static void forceLoadBCItems(Object mod, String channel)
{ {
BasicComponents.register(mod, channel); BasicComponents.register(mod, channel);
if (!isInit)
{
// UniversalElectricity.CONFIGURATION.load();
BasicComponents.requestItem("ingotCopper", 0);
BasicComponents.requestItem("ingotTin", 0);
BasicComponents.requestBlock("oreCopper", 0);
BasicComponents.requestBlock("oreTin", 0);
BasicComponents.requestItem("ingotSteel", 0);
BasicComponents.requestItem("dustSteel", 0);
BasicComponents.requestItem("plateSteel", 0);
BasicComponents.requestItem("ingotBronze", 0);
BasicComponents.requestItem("dustBronze", 0);
BasicComponents.requestItem("plateBronze", 0);
BasicComponents.requestBlock("copperWire", 0);
BasicComponents.requestItem("circuitBasic", 0);
BasicComponents.requestItem("circuitAdvanced", 0);
BasicComponents.requestItem("circuitElite", 0);
BasicComponents.requestItem("motor", 0);
BasicComponents.registerInfiniteBattery(0);
BasicComponents.registerBattery(0);
isInit = true;
}
} }
} }

View file

@ -19,6 +19,7 @@ import com.google.common.io.ByteArrayDataInput;
import cpw.mods.fml.common.FMLLog; import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.network.PacketDispatcher; import cpw.mods.fml.common.network.PacketDispatcher;
import dark.library.DarkMain;
import dark.library.access.AccessLevel; import dark.library.access.AccessLevel;
import dark.library.access.UserAccess; import dark.library.access.UserAccess;
import dark.library.access.interfaces.ISpecialAccess; import dark.library.access.interfaces.ISpecialAccess;
@ -62,9 +63,13 @@ public abstract class TileEntityTerminal extends TileEntityUniversalRunnable imp
public void updateEntity() public void updateEntity()
{ {
super.updateEntity(); super.updateEntity();
if (DarkMain.runPowerLess)
{
this.wattsReceived += this.getRequest().getWatts();
}
if (!this.worldObj.isRemote) if (!this.worldObj.isRemote)
{ {
if (this.playersUsing > 0) if (this.playersUsing > 0)
{ {
if (this.ticks % 5 == 0) if (this.ticks % 5 == 0)