diff --git a/src/main/java/resonantinduction/mechanical/fluid/pipe/PipeNetwork.java b/src/main/java/resonantinduction/mechanical/fluid/pipe/PipeNetwork.java index 95aa504e..37cb41fa 100644 --- a/src/main/java/resonantinduction/mechanical/fluid/pipe/PipeNetwork.java +++ b/src/main/java/resonantinduction/mechanical/fluid/pipe/PipeNetwork.java @@ -29,8 +29,8 @@ public class PipeNetwork extends FluidNetwork public void update() { super.update(); - //Slight delay to allow visual effect to take place before draining the pipe tanks - if (this.ticks % 2 == 0 && this.getTank().getFluid() != null) + //Slight delay to allow visual effect to take place before draining the pipe's internal tank + if (this.ticks % 2 == 0 && this.getTank().getFluidAmount() > 0) { FluidStack stack = this.getTank().getFluid().copy(); int count = this.connectionMap.size(); diff --git a/src/main/java/resonantinduction/mechanical/fluid/tank/TankNetwork.java b/src/main/java/resonantinduction/mechanical/fluid/tank/TankNetwork.java index 29530cd3..4f72847e 100644 --- a/src/main/java/resonantinduction/mechanical/fluid/tank/TankNetwork.java +++ b/src/main/java/resonantinduction/mechanical/fluid/tank/TankNetwork.java @@ -8,7 +8,6 @@ import net.minecraftforge.fluids.FluidStack; import resonantinduction.api.fluid.IFluidPart; import resonantinduction.mechanical.fluid.network.FluidNetwork; import universalelectricity.core.net.NetworkTickHandler; -import calclavia.lib.utility.FluidUtility; /** Network that handles connected tanks * @@ -23,13 +22,11 @@ public class TankNetwork extends FluidNetwork @Override public void reloadTanks() { - System.out.println("TankNetwork: Balancing fluid"); FluidStack fillStack = this.getTank().getFluid(); int lowestY = 255, highestY = 0; if (fillStack == null || fillStack.getFluid().isGaseous()) { - System.out.println("TankNetwork: Stack is null or a gas"); super.reloadTanks(); } else if (this.getConnectors().size() > 0) @@ -62,7 +59,6 @@ public class TankNetwork extends FluidNetwork } if (!parts.isEmpty()) { - System.out.println("TankNetwork: balancing level: " + y); this.fillTankSet(fillStack, parts); }