Fixed liquid storage
Liquid entering was being used as the current liquid storage. Fixed so liquid entering added to current
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parent
23b1e4ee29
commit
2e245662c2
2 changed files with 2 additions and 2 deletions
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@ -554,7 +554,7 @@ public class TileEntityBoiler extends TileEntityMachine implements IInventory, I
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if(type == 1)
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if(type == 1)
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{
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{
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int rejectedElectricity = Math.max((this.waterStored + vol) - 14, 0);
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int rejectedElectricity = Math.max((this.waterStored + vol) - 14, 0);
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this.waterStored = vol - rejectedElectricity;
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this.waterStored += vol - rejectedElectricity;
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return rejectedElectricity;
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return rejectedElectricity;
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}
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}
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return vol;
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return vol;
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@ -293,7 +293,7 @@ public class TileEntityGenerator extends TileEntityMachine implements UEIProduce
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if(type == 0)
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if(type == 0)
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{
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{
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int rejectedSteam = Math.max((this.steamStored + vol) - 100, 0);
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int rejectedSteam = Math.max((this.steamStored + vol) - 100, 0);
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this.steamStored = vol - rejectedSteam;
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this.steamStored += vol - rejectedSteam;
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return rejectedSteam;
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return rejectedSteam;
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}
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}
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return vol;
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return vol;
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