Made transformer Multipart, aesthetics only
This commit is contained in:
parent
2eba46403e
commit
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13 changed files with 279 additions and 621 deletions
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@ -6,12 +6,12 @@ itemGroup.resonantinduction=Resonant Induction
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tile.resonantinduction\:tesla.name=Tesla Coil
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tile.resonantinduction\:contractor.name=Electromagnetic Levitator
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tile.resonantinduction\:battery.name=Battery
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tile.resonantinduction\:transformer.name=Transformer
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## Items
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item.resonantinduction\:quantumEntangler.name=Quantum Entangler
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item.resonantinduction\:linker.name=Electrostatic Linker
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item.resonantinduction\:transformer.name=Transformer
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item.resonantinduction\:multimeter.name=Multimeter
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item.resonantinduction\:ioPanel.name=IO Panel
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Binary file not shown.
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 1.4 KiB |
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@ -11,7 +11,7 @@ import resonantinduction.gui.GuiMultimeter;
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import resonantinduction.levitator.RenderLevitator;
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import resonantinduction.levitator.TileEntityEMContractor;
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import resonantinduction.multimeter.PartMultimeter;
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import resonantinduction.multimeter.RenderItemMultimeter;
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import resonantinduction.multimeter.RenderRIItem;
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import resonantinduction.render.BlockRenderingHandler;
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import resonantinduction.render.RenderTesla;
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import resonantinduction.tesla.TileEntityTesla;
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@ -37,7 +37,8 @@ public class ClientProxy extends CommonProxy
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MinecraftForge.EVENT_BUS.register(SoundHandler.INSTANCE);
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RenderingRegistry.registerBlockHandler(BlockRenderingHandler.INSTANCE);
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MinecraftForgeClient.registerItemRenderer(ResonantInduction.itemMultimeter.itemID, new RenderItemMultimeter());
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MinecraftForgeClient.registerItemRenderer(ResonantInduction.itemMultimeter.itemID, RenderRIItem.INSTANCE);
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MinecraftForgeClient.registerItemRenderer(ResonantInduction.itemTransformer.itemID, RenderRIItem.INSTANCE);
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTesla.class, new RenderTesla());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEMContractor.class, new RenderLevitator());
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}
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@ -1,6 +1,7 @@
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package resonantinduction;
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import resonantinduction.multimeter.PartMultimeter;
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import resonantinduction.transformer.PartTransformer;
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import resonantinduction.wire.part.PartFlatWire;
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import codechicken.multipart.MultiPartRegistry;
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import codechicken.multipart.MultiPartRegistry.IPartFactory;
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@ -31,7 +32,7 @@ public class MultipartRI implements IPartFactory
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}
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else if (name.equals("resonant_induction_transformer"))
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{
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return new PartMultimeter();
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return new PartTransformer();
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}
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return null;
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@ -31,6 +31,7 @@ import resonantinduction.levitator.TileEntityEMContractor;
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import resonantinduction.multimeter.ItemMultimeter;
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import resonantinduction.tesla.BlockTesla;
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import resonantinduction.tesla.TileEntityTesla;
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import resonantinduction.transformer.ItemTransformer;
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import resonantinduction.wire.EnumWireMaterial;
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import resonantinduction.wire.ItemWire;
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import basiccomponents.api.BasicRegistry;
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@ -179,6 +180,7 @@ public class ResonantInduction
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itemLinker = new ItemLinker(getNextItemID());
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itemPartWire = new ItemWire(getNextItemID());
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itemMultimeter = new ItemMultimeter(getNextItemID());
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itemTransformer = new ItemTransformer(getNextItemID());
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// Blocks
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blockTesla = new BlockTesla(getNextBlockID());
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@ -196,6 +198,7 @@ public class ResonantInduction
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GameRegistry.registerItem(itemLinker, itemLinker.getUnlocalizedName());
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GameRegistry.registerItem(itemMultimeter, itemMultimeter.getUnlocalizedName());
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GameRegistry.registerItem(itemTransformer, itemTransformer.getUnlocalizedName());
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GameRegistry.registerBlock(blockTesla, blockTesla.getUnlocalizedName());
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GameRegistry.registerBlock(blockEMContractor, ItemBlockContractor.class, blockEMContractor.getUnlocalizedName());
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22
src/resonantinduction/base/ItemMultipartBase.java
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22
src/resonantinduction/base/ItemMultipartBase.java
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@ -0,0 +1,22 @@
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package resonantinduction.base;
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import net.minecraftforge.common.Configuration;
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import resonantinduction.ResonantInduction;
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import resonantinduction.TabRI;
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import codechicken.multipart.JItemMultiPart;
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/**
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* @author Calclavia
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*
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*/
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public abstract class ItemMultipartBase extends JItemMultiPart
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{
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public ItemMultipartBase(String name, int id)
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{
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super(ResonantInduction.CONFIGURATION.get(Configuration.CATEGORY_ITEM, name, id).getInt(id));
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this.setCreativeTab(TabRI.INSTANCE);
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this.setUnlocalizedName(ResonantInduction.PREFIX + name);
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this.setTextureName(ResonantInduction.PREFIX + name);
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}
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}
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@ -7,28 +7,21 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.Configuration;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.ResonantInduction;
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import resonantinduction.TabRI;
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import resonantinduction.base.ItemMultipartBase;
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import resonantinduction.wire.EnumWireMaterial;
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import codechicken.lib.vec.BlockCoord;
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import codechicken.lib.vec.Vector3;
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import codechicken.multipart.JItemMultiPart;
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import codechicken.multipart.MultiPartRegistry;
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import codechicken.multipart.TMultiPart;
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public class ItemMultimeter extends JItemMultiPart
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public class ItemMultimeter extends ItemMultipartBase
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{
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private Icon[] icons = new Icon[EnumWireMaterial.values().length];
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public ItemMultimeter(int id)
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{
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super(ResonantInduction.CONFIGURATION.get(Configuration.CATEGORY_ITEM, "multimeter", id).getInt(id));
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this.setUnlocalizedName(ResonantInduction.PREFIX + "multimeter");
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this.setCreativeTab(TabRI.INSTANCE);
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this.setHasSubtypes(true);
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this.setMaxDamage(0);
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super("multimeter", id);
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}
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@Override
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@ -1,42 +0,0 @@
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package resonantinduction.multimeter;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.client.IItemRenderer;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* @author Calclavia
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*
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*/
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@SideOnly(Side.CLIENT)
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public class RenderItemMultimeter implements IItemRenderer
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{
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type)
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{
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return item.getItem() instanceof ItemMultimeter;
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}
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@Override
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public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
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{
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return item.getItem() instanceof ItemMultimeter;
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}
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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{
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GL11.glPushMatrix();
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GL11.glRotatef(180, 0, 1, 0);
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GL11.glTranslated(0, -1, -0.7);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderMultimeter.TEXTURE);
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RenderMultimeter.MODEL.render(0.0625f);
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GL11.glPopMatrix();
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}
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}
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59
src/resonantinduction/multimeter/RenderRIItem.java
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59
src/resonantinduction/multimeter/RenderRIItem.java
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@ -0,0 +1,59 @@
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package resonantinduction.multimeter;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.client.IItemRenderer;
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import org.lwjgl.opengl.GL11;
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import resonantinduction.transformer.ItemTransformer;
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import resonantinduction.transformer.RenderTransformer;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* @author Calclavia
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*
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*/
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@SideOnly(Side.CLIENT)
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public class RenderRIItem implements IItemRenderer
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{
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public static final RenderRIItem INSTANCE = new RenderRIItem();
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type)
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{
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return true;
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}
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@Override
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public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
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{
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return true;
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}
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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{
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if (item.getItem() instanceof ItemMultimeter)
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{
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GL11.glPushMatrix();
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GL11.glRotatef(180, 0, 1, 0);
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GL11.glTranslated(0, -1, -0.7);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderMultimeter.TEXTURE);
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RenderMultimeter.MODEL.render(0.0625f);
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GL11.glPopMatrix();
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}
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else if (item.getItem() instanceof ItemTransformer)
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{
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GL11.glPushMatrix();
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GL11.glRotatef(180, 0, 0, 1);
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GL11.glTranslated(0, -1, 0);
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GL11.glScaled(0.9f, 0.9f, 0.9f);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderTransformer.TEXTURE);
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RenderTransformer.MODEL.render(0.0625f);
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GL11.glPopMatrix();
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}
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}
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}
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@ -1,34 +1,23 @@
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package resonantinduction.transformer;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import net.minecraftforge.common.Configuration;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.ResonantInduction;
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import resonantinduction.TabRI;
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import resonantinduction.base.ItemMultipartBase;
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import resonantinduction.wire.EnumWireMaterial;
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import codechicken.lib.vec.BlockCoord;
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import codechicken.lib.vec.Vector3;
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import codechicken.multipart.JItemMultiPart;
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import codechicken.multipart.MultiPartRegistry;
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import codechicken.multipart.TMultiPart;
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public class ItemTransformer extends JItemMultiPart
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public class ItemTransformer extends ItemMultipartBase
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{
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private Icon[] icons = new Icon[EnumWireMaterial.values().length];
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public ItemTransformer(int id)
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{
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super(ResonantInduction.CONFIGURATION.get(Configuration.CATEGORY_ITEM, "multimeter", id).getInt(id));
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this.setUnlocalizedName(ResonantInduction.PREFIX + "multimeter");
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this.setCreativeTab(TabRI.INSTANCE);
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this.setHasSubtypes(true);
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this.setMaxDamage(0);
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super("transformer", id);
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}
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@Override
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@ -3,518 +3,135 @@ package resonantinduction.transformer;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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import net.minecraftforge.common.ForgeDirection;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import static net.minecraftforge.common.ForgeDirection.*;
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@SideOnly(Side.CLIENT)
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public class ModelTransformer extends ModelBase
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{
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ModelRenderer Down_North;
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ModelRenderer Down_West;
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ModelRenderer Down_South;
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ModelRenderer Down_East;
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ModelRenderer Up_East;
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ModelRenderer Up_West;
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ModelRenderer Up_South;
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ModelRenderer Up_North;
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ModelRenderer South_Up;
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ModelRenderer South_Down;
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ModelRenderer South_West;
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ModelRenderer South_East;
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ModelRenderer North_Up;
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ModelRenderer North_East;
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ModelRenderer North_West;
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ModelRenderer North_Down;
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ModelRenderer East_South;
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ModelRenderer East_North;
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ModelRenderer East_Up;
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ModelRenderer East_Down;
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ModelRenderer West_Down;
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ModelRenderer West_Up;
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ModelRenderer West_South;
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ModelRenderer West_North;
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ModelRenderer io_Up;
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ModelRenderer io_East;
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ModelRenderer io_West;
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ModelRenderer io_South;
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ModelRenderer io_North;
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ModelRenderer io_Down;
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// fields
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ModelRenderer a;
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ModelRenderer b;
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ModelRenderer c;
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ModelRenderer d;
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ModelRenderer out2;
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ModelRenderer out1;
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ModelRenderer out3;
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ModelRenderer out4;
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ModelRenderer i;
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ModelRenderer j;
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ModelRenderer in1;
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ModelRenderer in2;
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ModelRenderer in3;
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ModelRenderer in4;
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public ModelTransformer()
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{
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super();
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textureWidth = 128;
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textureHeight = 64;
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textureWidth = 70;
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textureHeight = 45;
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Down_North = new ModelRenderer(this, 108, 8);
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Down_North.addBox(0F, 0F, 0F, 8, 2, 2);
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Down_North.setRotationPoint(-7F, 21F, -1F);
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Down_North.setTextureSize(this.textureWidth, this.textureHeight);
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Down_North.mirror = true;
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setRotation(Down_North, 0F, 0F, 0F);
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Down_West = new ModelRenderer(this, 108, 22);
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Down_West.addBox(0F, 0F, 0F, 2, 2, 8);
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Down_West.setRotationPoint(-1F, 21F, -7F);
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Down_West.setTextureSize(this.textureWidth, this.textureHeight);
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Down_West.mirror = true;
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setRotation(Down_West, 0F, 0F, 0F);
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Down_South = new ModelRenderer(this, 108, 4);
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Down_South.addBox(0F, 0F, 0F, 8, 2, 2);
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Down_South.setRotationPoint(-1F, 21F, -1F);
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Down_South.setTextureSize(this.textureWidth, this.textureHeight);
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Down_South.mirror = true;
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setRotation(Down_South, 0F, 0F, 0F);
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Down_East = new ModelRenderer(this, 108, 12);
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Down_East.addBox(0F, 0F, 0F, 2, 2, 8);
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Down_East.setRotationPoint(-1F, 21F, -1F);
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Down_East.setTextureSize(this.textureWidth, this.textureHeight);
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Down_East.mirror = true;
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setRotation(Down_East, 0F, 0F, 0F);
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Up_East = new ModelRenderer(this, 88, 22);
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Up_East.addBox(0F, 0F, 0F, 2, 2, 8);
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Up_East.setRotationPoint(-1F, 9F, -1F);
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Up_East.setTextureSize(this.textureWidth, this.textureHeight);
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Up_East.mirror = true;
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setRotation(Up_East, 0F, 0F, 0F);
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Up_West = new ModelRenderer(this, 88, 12);
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Up_West.addBox(0F, 0F, 0F, 2, 2, 8);
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Up_West.setRotationPoint(-1F, 9F, -7F);
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Up_West.setTextureSize(this.textureWidth, this.textureHeight);
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Up_West.mirror = true;
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setRotation(Up_West, 0F, 0F, 0F);
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Up_South = new ModelRenderer(this, 108, 0);
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Up_South.addBox(0F, 0F, 0F, 8, 2, 2);
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Up_South.setRotationPoint(-1F, 9F, -1F);
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Up_South.setTextureSize(this.textureWidth, this.textureHeight);
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Up_South.mirror = true;
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setRotation(Up_South, 0F, 0F, 0F);
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Up_North = new ModelRenderer(this, 88, 0);
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Up_North.addBox(0F, 0F, 0F, 8, 2, 2);
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Up_North.setRotationPoint(-7F, 9F, -1F);
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Up_North.setTextureSize(this.textureWidth, this.textureHeight);
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Up_North.mirror = true;
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setRotation(Up_North, 0F, 0F, 0F);
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South_Up = new ModelRenderer(this, 0, 22);
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South_Up.addBox(0F, 0F, 0F, 2, 8, 2);
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South_Up.setRotationPoint(5F, 9F, -1F);
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South_Up.setTextureSize(this.textureWidth, this.textureHeight);
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South_Up.mirror = true;
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setRotation(South_Up, 0F, 0F, 0F);
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South_Down = new ModelRenderer(this, 8, 22);
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South_Down.addBox(0F, 0F, 0F, 2, 8, 2);
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South_Down.setRotationPoint(5F, 15F, -1F);
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South_Down.setTextureSize(this.textureWidth, this.textureHeight);
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South_Down.mirror = true;
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setRotation(South_Down, 0F, 0F, 0F);
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South_West = new ModelRenderer(this, 68, 22);
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South_West.addBox(0F, 0F, 0F, 2, 2, 8);
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South_West.setRotationPoint(5F, 15F, -7F);
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South_West.setTextureSize(this.textureWidth, this.textureHeight);
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South_West.mirror = true;
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setRotation(South_West, 0F, 0F, 0F);
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South_East = new ModelRenderer(this, 68, 12);
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South_East.addBox(0F, 0F, 0F, 2, 2, 8);
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South_East.setRotationPoint(5F, 15F, -1F);
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South_East.setTextureSize(this.textureWidth, this.textureHeight);
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South_East.mirror = true;
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setRotation(South_East, 0F, 0F, 0F);
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North_Up = new ModelRenderer(this, 16, 22);
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North_Up.addBox(0F, 0F, 0F, 2, 8, 2);
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North_Up.setRotationPoint(-7F, 9F, -1F);
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North_Up.setTextureSize(this.textureWidth, this.textureHeight);
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North_Up.mirror = true;
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setRotation(North_Up, 0F, 0F, 0F);
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North_East = new ModelRenderer(this, 48, 22);
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North_East.addBox(0F, 0F, 0F, 2, 2, 8);
|
||||
North_East.setRotationPoint(-7F, 15F, -1F);
|
||||
North_East.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
North_East.mirror = true;
|
||||
setRotation(North_East, 0F, 0F, 0F);
|
||||
North_West = new ModelRenderer(this, 48, 12);
|
||||
North_West.addBox(0F, 0F, 0F, 2, 2, 8);
|
||||
North_West.setRotationPoint(-7F, 15F, -7F);
|
||||
North_West.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
North_West.mirror = true;
|
||||
setRotation(North_West, 0F, 0F, 0F);
|
||||
North_Down = new ModelRenderer(this, 0, 12);
|
||||
North_Down.addBox(0F, 0F, 0F, 2, 8, 2);
|
||||
North_Down.setRotationPoint(-7F, 15F, -1F);
|
||||
North_Down.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
North_Down.mirror = true;
|
||||
setRotation(North_Down, 0F, 0F, 0F);
|
||||
East_South = new ModelRenderer(this, 88, 4);
|
||||
East_South.addBox(0F, 0F, 0F, 8, 2, 2);
|
||||
East_South.setRotationPoint(-1F, 15F, 5F);
|
||||
East_South.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
East_South.mirror = true;
|
||||
setRotation(East_South, 0F, 0F, 0F);
|
||||
East_North = new ModelRenderer(this, 88, 8);
|
||||
East_North.addBox(0F, 0F, 0F, 8, 2, 2);
|
||||
East_North.setRotationPoint(-7F, 15F, 5F);
|
||||
East_North.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
East_North.mirror = true;
|
||||
setRotation(East_North, 0F, 0F, 0F);
|
||||
East_Up = new ModelRenderer(this, 8, 12);
|
||||
East_Up.addBox(0F, 0F, 0F, 2, 8, 2);
|
||||
East_Up.setRotationPoint(-1F, 9F, 5F);
|
||||
East_Up.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
East_Up.mirror = true;
|
||||
setRotation(East_Up, 0F, 0F, 0F);
|
||||
East_Down = new ModelRenderer(this, 16, 12);
|
||||
East_Down.addBox(0F, 0F, 0F, 2, 8, 2);
|
||||
East_Down.setRotationPoint(-1F, 15F, 5F);
|
||||
East_Down.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
East_Down.mirror = true;
|
||||
setRotation(East_Down, 0F, 0F, 0F);
|
||||
West_Down = new ModelRenderer(this, 24, 22);
|
||||
West_Down.addBox(0F, 0F, 0F, 2, 8, 2);
|
||||
West_Down.setRotationPoint(-1F, 15F, -7F);
|
||||
West_Down.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
West_Down.mirror = true;
|
||||
setRotation(West_Down, 0F, 0F, 0F);
|
||||
West_Up = new ModelRenderer(this, 24, 12);
|
||||
West_Up.addBox(0F, 0F, 0F, 2, 8, 2);
|
||||
West_Up.setRotationPoint(-1F, 9F, -7F);
|
||||
West_Up.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
West_Up.mirror = true;
|
||||
setRotation(West_Up, 0F, 0F, 0F);
|
||||
West_South = new ModelRenderer(this, 68, 0);
|
||||
West_South.addBox(0F, 0F, 0F, 8, 2, 2);
|
||||
West_South.setRotationPoint(-1F, 15F, -7F);
|
||||
West_South.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
West_South.mirror = true;
|
||||
setRotation(West_South, 0F, 0F, 0F);
|
||||
West_North = new ModelRenderer(this, 68, 4);
|
||||
West_North.addBox(0F, 0F, 0F, 8, 2, 2);
|
||||
West_North.setRotationPoint(-7F, 15F, -7F);
|
||||
West_North.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
West_North.mirror = true;
|
||||
setRotation(West_North, 0F, 0F, 0F);
|
||||
io_Up = new ModelRenderer(this, 0, 0);
|
||||
io_Up.addBox(0F, 0F, 0F, 4, 3, 4);
|
||||
io_Up.setRotationPoint(-2F, 8F, -2F);
|
||||
io_Up.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
io_Up.mirror = true;
|
||||
setRotation(io_Up, 0F, 0F, 0F);
|
||||
io_East = new ModelRenderer(this, 0, 7);
|
||||
io_East.addBox(0F, 0F, 0F, 4, 4, 3);
|
||||
io_East.setRotationPoint(-2F, 14F, 5F);
|
||||
io_East.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
io_East.mirror = true;
|
||||
setRotation(io_East, 0F, 0F, 0F);
|
||||
io_West = new ModelRenderer(this, 14, 8);
|
||||
io_West.addBox(0F, 0F, 0F, 4, 4, 3);
|
||||
io_West.setRotationPoint(-2F, 14F, -8F);
|
||||
io_West.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
io_West.mirror = true;
|
||||
setRotation(io_West, 0F, 0F, 0F);
|
||||
io_South = new ModelRenderer(this, 16, 0);
|
||||
io_South.addBox(0F, 0F, 0F, 3, 4, 4);
|
||||
io_South.setRotationPoint(5F, 14F, -2F);
|
||||
io_South.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
io_South.mirror = true;
|
||||
setRotation(io_South, 0F, 0F, 0F);
|
||||
io_North = new ModelRenderer(this, 30, 0);
|
||||
io_North.addBox(0F, 0F, 0F, 3, 4, 4);
|
||||
io_North.setRotationPoint(-8F, 14F, -2F);
|
||||
io_North.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
io_North.mirror = true;
|
||||
setRotation(io_North, 0F, 0F, 0F);
|
||||
io_Down = new ModelRenderer(this, 28, 8);
|
||||
io_Down.addBox(0F, 0F, 0F, 4, 3, 4);
|
||||
io_Down.setRotationPoint(-2F, 21F, -2F);
|
||||
io_Down.setTextureSize(this.textureWidth, this.textureHeight);
|
||||
io_Down.mirror = true;
|
||||
setRotation(io_Down, 0F, 0F, 0F);
|
||||
a = new ModelRenderer(this, 0, 0);
|
||||
a.addBox(-8F, 0F, -8F, 16, 2, 16);
|
||||
a.setRotationPoint(0F, 22F, 0F);
|
||||
a.setTextureSize(70, 45);
|
||||
a.mirror = true;
|
||||
setRotation(a, 0F, 0F, 0F);
|
||||
b = new ModelRenderer(this, 0, 19);
|
||||
b.addBox(0F, 0F, -2F, 3, 11, 4);
|
||||
b.setRotationPoint(5F, 11F, 0F);
|
||||
b.setTextureSize(70, 45);
|
||||
b.mirror = true;
|
||||
setRotation(b, 0F, 0F, 0F);
|
||||
c = new ModelRenderer(this, 0, 19);
|
||||
c.addBox(0F, 0F, -2F, 3, 11, 4);
|
||||
c.setRotationPoint(-8F, 11F, 0F);
|
||||
c.setTextureSize(70, 45);
|
||||
c.mirror = true;
|
||||
setRotation(c, 0F, 0F, 0F);
|
||||
d = new ModelRenderer(this, 15, 19);
|
||||
d.addBox(0F, 0F, -2F, 16, 1, 4);
|
||||
d.setRotationPoint(-8F, 10F, 0F);
|
||||
d.setTextureSize(70, 45);
|
||||
d.mirror = true;
|
||||
setRotation(d, 0F, 0F, 0F);
|
||||
out2 = new ModelRenderer(this, 0, 35);
|
||||
out2.addBox(0F, 0F, -3F, 5, 0, 6);
|
||||
out2.setRotationPoint(-9F, 16F, 0F);
|
||||
out2.setTextureSize(70, 45);
|
||||
out2.mirror = true;
|
||||
setRotation(out2, 0F, 0F, 0F);
|
||||
out1 = new ModelRenderer(this, 0, 35);
|
||||
out1.addBox(0F, 0F, -3F, 5, 0, 6);
|
||||
out1.setRotationPoint(-9F, 15F, 0F);
|
||||
out1.setTextureSize(70, 45);
|
||||
out1.mirror = true;
|
||||
setRotation(out1, 0F, 0F, 0F);
|
||||
out3 = new ModelRenderer(this, 0, 35);
|
||||
out3.addBox(0F, 0F, -3F, 5, 0, 6);
|
||||
out3.setRotationPoint(-9F, 17F, 0F);
|
||||
out3.setTextureSize(70, 45);
|
||||
out3.mirror = true;
|
||||
setRotation(out3, 0F, 0F, 0F);
|
||||
out4 = new ModelRenderer(this, 0, 35);
|
||||
out4.addBox(0F, 0F, -3F, 5, 0, 6);
|
||||
out4.setRotationPoint(-9F, 18F, 0F);
|
||||
out4.setTextureSize(70, 45);
|
||||
out4.mirror = true;
|
||||
setRotation(out4, 0F, 0F, 0F);
|
||||
i = new ModelRenderer(this, 34, 35);
|
||||
i.addBox(0F, 0F, -1F, 2, 5, 2);
|
||||
i.setRotationPoint(-10F, 14F, 0F);
|
||||
i.setTextureSize(70, 45);
|
||||
i.mirror = true;
|
||||
setRotation(i, 0F, 0F, 0F);
|
||||
j = new ModelRenderer(this, 24, 35);
|
||||
j.addBox(0F, 0F, -1F, 2, 5, 2);
|
||||
j.setRotationPoint(8F, 14F, 0F);
|
||||
j.setTextureSize(70, 45);
|
||||
j.mirror = true;
|
||||
setRotation(j, 0F, 0F, 0F);
|
||||
in1 = new ModelRenderer(this, 0, 35);
|
||||
in1.addBox(0F, 0F, -3F, 5, 0, 6);
|
||||
in1.setRotationPoint(4F, 15F, 0F);
|
||||
in1.setTextureSize(70, 45);
|
||||
in1.mirror = true;
|
||||
setRotation(in1, 0F, 0F, 0F);
|
||||
in2 = new ModelRenderer(this, 0, 35);
|
||||
in2.addBox(0F, 0F, -3F, 5, 0, 6);
|
||||
in2.setRotationPoint(4F, 16F, 0F);
|
||||
in2.setTextureSize(70, 45);
|
||||
in2.mirror = true;
|
||||
setRotation(in2, 0F, 0F, 0F);
|
||||
in3 = new ModelRenderer(this, 0, 35);
|
||||
in3.addBox(0F, 0F, -3F, 5, 0, 6);
|
||||
in3.setRotationPoint(4F, 17F, 0F);
|
||||
in3.setTextureSize(70, 45);
|
||||
in3.mirror = true;
|
||||
setRotation(in3, 0F, 0F, 0F);
|
||||
in4 = new ModelRenderer(this, 0, 35);
|
||||
in4.addBox(0F, 0F, -3F, 5, 0, 6);
|
||||
in4.setRotationPoint(4F, 18F, 0F);
|
||||
in4.setTextureSize(70, 45);
|
||||
in4.mirror = true;
|
||||
setRotation(in4, 0F, 0F, 0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
|
||||
public void render(float f5)
|
||||
{
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
this.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
public void renderIO(ForgeDirection dir, float f5)
|
||||
{
|
||||
switch (dir)
|
||||
{
|
||||
case UP:
|
||||
this.io_Up.render(f5);
|
||||
break;
|
||||
case DOWN:
|
||||
this.io_Down.render(f5);
|
||||
break;
|
||||
case NORTH:
|
||||
this.io_North.render(f5);
|
||||
break;
|
||||
case SOUTH:
|
||||
this.io_South.render(f5);
|
||||
break;
|
||||
case EAST:
|
||||
this.io_East.render(f5);
|
||||
break;
|
||||
case WEST:
|
||||
this.io_West.render(f5);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public void renderCores(ForgeDirection in, ForgeDirection out, float f5)
|
||||
{
|
||||
if (in == UP || out == UP)
|
||||
{
|
||||
if (in == DOWN || out == DOWN)
|
||||
{
|
||||
this.Down_East.render(f5);
|
||||
this.Down_North.render(f5);
|
||||
this.Down_South.render(f5);
|
||||
this.Down_West.render(f5);
|
||||
|
||||
this.East_Down.render(f5);
|
||||
this.North_Down.render(f5);
|
||||
this.South_Down.render(f5);
|
||||
this.West_Down.render(f5);
|
||||
|
||||
this.East_Up.render(f5);
|
||||
this.North_Up.render(f5);
|
||||
this.South_Up.render(f5);
|
||||
this.West_Up.render(f5);
|
||||
|
||||
this.Up_East.render(f5);
|
||||
this.Up_North.render(f5);
|
||||
this.Up_South.render(f5);
|
||||
this.Up_West.render(f5);
|
||||
}
|
||||
else if (in == NORTH || out == NORTH)
|
||||
{
|
||||
this.North_East.render(f5);
|
||||
this.North_West.render(f5);
|
||||
|
||||
this.East_North.render(f5);
|
||||
this.West_North.render(f5);
|
||||
|
||||
this.East_Up.render(f5);
|
||||
this.West_Up.render(f5);
|
||||
|
||||
this.Up_East.render(f5);
|
||||
this.Up_West.render(f5);
|
||||
}
|
||||
else if (in == SOUTH || out == SOUTH)
|
||||
{
|
||||
this.South_East.render(f5);
|
||||
this.South_West.render(f5);
|
||||
|
||||
this.East_South.render(f5);
|
||||
this.West_South.render(f5);
|
||||
|
||||
this.East_Up.render(f5);
|
||||
this.West_Up.render(f5);
|
||||
|
||||
this.Up_East.render(f5);
|
||||
this.Up_West.render(f5);
|
||||
}
|
||||
else if (in == EAST || out == EAST)
|
||||
{
|
||||
this.East_North.render(f5);
|
||||
this.East_South.render(f5);
|
||||
|
||||
this.North_East.render(f5);
|
||||
this.South_East.render(f5);
|
||||
|
||||
this.North_Up.render(f5);
|
||||
this.South_Up.render(f5);
|
||||
|
||||
this.Up_North.render(f5);
|
||||
this.Up_South.render(f5);
|
||||
}
|
||||
else if (in == WEST || out == WEST)
|
||||
{
|
||||
this.West_North.render(f5);
|
||||
this.West_South.render(f5);
|
||||
|
||||
this.North_West.render(f5);
|
||||
this.South_West.render(f5);
|
||||
|
||||
this.North_Up.render(f5);
|
||||
this.South_Up.render(f5);
|
||||
|
||||
this.Up_North.render(f5);
|
||||
this.Up_South.render(f5);
|
||||
}
|
||||
}
|
||||
else if (in == DOWN || out == DOWN)
|
||||
{
|
||||
if (in == NORTH || out == NORTH)
|
||||
{
|
||||
this.North_East.render(f5);
|
||||
this.North_West.render(f5);
|
||||
|
||||
this.East_North.render(f5);
|
||||
this.West_North.render(f5);
|
||||
|
||||
this.East_Down.render(f5);
|
||||
this.West_Down.render(f5);
|
||||
|
||||
this.Down_East.render(f5);
|
||||
this.Down_West.render(f5);
|
||||
}
|
||||
else if (in == SOUTH || out == SOUTH)
|
||||
{
|
||||
this.South_East.render(f5);
|
||||
this.South_West.render(f5);
|
||||
|
||||
this.East_South.render(f5);
|
||||
this.West_South.render(f5);
|
||||
|
||||
this.East_Down.render(f5);
|
||||
this.West_Down.render(f5);
|
||||
|
||||
this.Down_East.render(f5);
|
||||
this.Down_West.render(f5);
|
||||
}
|
||||
else if (in == EAST || out == EAST)
|
||||
{
|
||||
this.East_North.render(f5);
|
||||
this.East_South.render(f5);
|
||||
|
||||
this.North_East.render(f5);
|
||||
this.South_East.render(f5);
|
||||
|
||||
this.North_Down.render(f5);
|
||||
this.South_Down.render(f5);
|
||||
|
||||
this.Down_North.render(f5);
|
||||
this.Down_South.render(f5);
|
||||
}
|
||||
else if (in == WEST || out == WEST)
|
||||
{
|
||||
this.West_North.render(f5);
|
||||
this.West_South.render(f5);
|
||||
|
||||
this.North_West.render(f5);
|
||||
this.South_West.render(f5);
|
||||
|
||||
this.North_Down.render(f5);
|
||||
this.South_Down.render(f5);
|
||||
|
||||
this.Down_North.render(f5);
|
||||
this.Down_South.render(f5);
|
||||
}
|
||||
}
|
||||
else if (in == NORTH || out == NORTH)
|
||||
{
|
||||
if (in == SOUTH || out == SOUTH)
|
||||
{
|
||||
this.North_Down.render(f5);
|
||||
this.North_East.render(f5);
|
||||
this.North_Up.render(f5);
|
||||
this.North_West.render(f5);
|
||||
|
||||
this.Down_North.render(f5);
|
||||
this.East_North.render(f5);
|
||||
this.Up_North.render(f5);
|
||||
this.West_North.render(f5);
|
||||
|
||||
this.Down_South.render(f5);
|
||||
this.East_South.render(f5);
|
||||
this.Up_South.render(f5);
|
||||
this.West_South.render(f5);
|
||||
|
||||
this.South_Down.render(f5);
|
||||
this.South_East.render(f5);
|
||||
this.South_Up.render(f5);
|
||||
this.South_West.render(f5);
|
||||
}
|
||||
else if (in == EAST || out == EAST)
|
||||
{
|
||||
this.North_Down.render(f5);
|
||||
this.North_Up.render(f5);
|
||||
|
||||
this.Down_North.render(f5);
|
||||
this.Up_North.render(f5);
|
||||
|
||||
this.Down_East.render(f5);
|
||||
this.Up_East.render(f5);
|
||||
|
||||
this.East_Down.render(f5);
|
||||
this.East_Up.render(f5);
|
||||
}
|
||||
else if (in == WEST || out == WEST)
|
||||
{
|
||||
this.North_Down.render(f5);
|
||||
this.North_Up.render(f5);
|
||||
|
||||
this.Down_North.render(f5);
|
||||
this.Up_North.render(f5);
|
||||
|
||||
this.Down_West.render(f5);
|
||||
this.Up_West.render(f5);
|
||||
|
||||
this.West_Down.render(f5);
|
||||
this.West_Up.render(f5);
|
||||
}
|
||||
}
|
||||
else if (in == SOUTH || out == SOUTH)
|
||||
{
|
||||
if (in == EAST || out == EAST)
|
||||
{
|
||||
this.South_Down.render(f5);
|
||||
this.South_Up.render(f5);
|
||||
|
||||
this.Down_South.render(f5);
|
||||
this.Up_South.render(f5);
|
||||
|
||||
this.Down_East.render(f5);
|
||||
this.Up_East.render(f5);
|
||||
|
||||
this.East_Down.render(f5);
|
||||
this.East_Up.render(f5);
|
||||
}
|
||||
else if (in == WEST || out == WEST)
|
||||
{
|
||||
this.South_Down.render(f5);
|
||||
this.South_Up.render(f5);
|
||||
|
||||
this.Down_South.render(f5);
|
||||
this.Up_South.render(f5);
|
||||
|
||||
this.Down_West.render(f5);
|
||||
this.Up_West.render(f5);
|
||||
|
||||
this.West_Down.render(f5);
|
||||
this.West_Up.render(f5);
|
||||
}
|
||||
}
|
||||
else if (in == EAST || out == EAST)
|
||||
{
|
||||
if (in == WEST || out == WEST)
|
||||
{
|
||||
this.East_Down.render(f5);
|
||||
this.East_North.render(f5);
|
||||
this.East_South.render(f5);
|
||||
this.East_Up.render(f5);
|
||||
|
||||
this.Down_East.render(f5);
|
||||
this.North_East.render(f5);
|
||||
this.South_East.render(f5);
|
||||
this.Up_East.render(f5);
|
||||
|
||||
this.Down_West.render(f5);
|
||||
this.North_West.render(f5);
|
||||
this.South_West.render(f5);
|
||||
this.Up_West.render(f5);
|
||||
|
||||
this.West_Down.render(f5);
|
||||
this.West_North.render(f5);
|
||||
this.West_South.render(f5);
|
||||
this.West_Up.render(f5);
|
||||
}
|
||||
}
|
||||
a.render(f5);
|
||||
b.render(f5);
|
||||
c.render(f5);
|
||||
d.render(f5);
|
||||
out2.render(f5);
|
||||
out1.render(f5);
|
||||
out3.render(f5);
|
||||
out4.render(f5);
|
||||
i.render(f5);
|
||||
j.render(f5);
|
||||
in1.render(f5);
|
||||
in2.render(f5);
|
||||
in3.render(f5);
|
||||
in4.render(f5);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z)
|
||||
|
@ -524,38 +141,9 @@ public class ModelTransformer extends ModelBase
|
|||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
|
||||
{
|
||||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
||||
}
|
||||
|
||||
public void renderAll(float f5)
|
||||
{
|
||||
this.Down_North.render(f5);
|
||||
this.Down_West.render(f5);
|
||||
this.Down_South.render(f5);
|
||||
this.Down_East.render(f5);
|
||||
this.Up_East.render(f5);
|
||||
this.Up_West.render(f5);
|
||||
this.Up_South.render(f5);
|
||||
this.Up_North.render(f5);
|
||||
this.South_Up.render(f5);
|
||||
this.South_Down.render(f5);
|
||||
this.South_West.render(f5);
|
||||
this.South_East.render(f5);
|
||||
this.North_Up.render(f5);
|
||||
this.North_East.render(f5);
|
||||
this.North_West.render(f5);
|
||||
this.North_Down.render(f5);
|
||||
this.East_South.render(f5);
|
||||
this.East_North.render(f5);
|
||||
this.East_Up.render(f5);
|
||||
this.East_Down.render(f5);
|
||||
this.West_Down.render(f5);
|
||||
this.West_Up.render(f5);
|
||||
this.West_South.render(f5);
|
||||
this.West_North.render(f5);
|
||||
}
|
||||
|
||||
}
|
|
@ -1,7 +1,16 @@
|
|||
package resonantinduction.transformer;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import resonantinduction.ResonantInduction;
|
||||
import codechicken.lib.render.CCRenderState;
|
||||
import codechicken.lib.render.TextureUtils;
|
||||
import codechicken.lib.vec.Cuboid6;
|
||||
|
@ -72,7 +81,26 @@ public class PartTransformer extends JCuboidPart implements JNormalOcclusion, TF
|
|||
@Override
|
||||
public Iterable<Cuboid6> getOcclusionBoxes()
|
||||
{
|
||||
return null;
|
||||
return Arrays.asList(oBoxes[this.side]);
|
||||
}
|
||||
|
||||
protected ItemStack getItem()
|
||||
{
|
||||
return new ItemStack(ResonantInduction.itemTransformer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<ItemStack> getDrops()
|
||||
{
|
||||
List<ItemStack> drops = new ArrayList<ItemStack>();
|
||||
drops.add(getItem());
|
||||
return drops;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack pickItem(MovingObjectPosition hit)
|
||||
{
|
||||
return getItem();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -92,6 +120,22 @@ public class PartTransformer extends JCuboidPart implements JNormalOcclusion, TF
|
|||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void load(NBTTagCompound nbt)
|
||||
{
|
||||
super.load(nbt);
|
||||
this.side = nbt.getByte("side");
|
||||
this.stepUp = nbt.getBoolean("stepUp");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(NBTTagCompound nbt)
|
||||
{
|
||||
super.save(nbt);
|
||||
nbt.setByte("side", (byte) this.side);
|
||||
nbt.setBoolean("stepUp", this.stepUp);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getType()
|
||||
{
|
||||
|
|
|
@ -20,7 +20,7 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
@SideOnly(Side.CLIENT)
|
||||
public class RenderTransformer
|
||||
{
|
||||
private static final ModelTransformer MODEL = new ModelTransformer();
|
||||
public static final ModelTransformer MODEL = new ModelTransformer();
|
||||
public static final ResourceLocation TEXTURE = new ResourceLocation(ResonantInduction.DOMAIN, ResonantInduction.MODEL_TEXTURE_DIRECTORY + "transformer.png");
|
||||
|
||||
public static void render(PartTransformer part, double x, double y, double z)
|
||||
|
@ -45,7 +45,7 @@ public class RenderTransformer
|
|||
GL11.glScalef(1.0F, -1F, -1F);
|
||||
GL11.glRotatef(90, 0.0F, 1.0F, 0.0F);
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
|
||||
MODEL.render(null, 0, 0, 0, 0, 0, 0.0625F);
|
||||
MODEL.render(0.0625F);
|
||||
//this.model.renderCores(te.getInput(), te.getOutput(), 0.0625F);
|
||||
|
||||
// this.bindTexture(TextureLocations.MODEL_TRANSFORMER_INPUT);
|
||||
|
|
Loading…
Reference in a new issue