New Imprinter GUI

This commit is contained in:
Henry Mao 2013-02-02 15:57:16 +08:00
parent bc035f3078
commit 37b57e31a4
6 changed files with 76 additions and 44 deletions

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@ -18,7 +18,7 @@ public class GuiImprinter extends GuiContainer
public GuiImprinter(InventoryPlayer par1InventoryPlayer, TileEntityImprinter tileEntity)
{
super(new ContainerImprinter(par1InventoryPlayer, tileEntity));
this.ySize = 184;
this.ySize = 201;
}
/**
@ -28,7 +28,6 @@ public class GuiImprinter extends GuiContainer
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
this.fontRenderer.drawString(TranslationHelper.getLocal("tile.imprinter.name"), 68, 6, 4210752);
this.fontRenderer.drawString(TranslationHelper.getLocal("assemblyline.gui.crafting") + ":", 20, 54, 4210752);
}
/**

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@ -151,7 +151,7 @@ public class AssemblyLine
GameRegistry.addRecipe(new ShapedOreRecipe(itemImprint, new Object[] { "R", "P", "I", 'P', Item.paper, 'R', Item.redstone, 'I', new ItemStack(Item.dyePowder, 1, 0) }));
// Imprinter
GameRegistry.addRecipe(new ShapedOreRecipe(blockImprinter, new Object[] { "SIS", "SPS", "WWW", 'S', "ingotSteel", 'W', Block.wood, 'P', Block.pistonStickyBase, 'I', new ItemStack(Item.dyePowder, 1, 0) }));
GameRegistry.addRecipe(new ShapedOreRecipe(blockImprinter, new Object[] { "SIS", "SPS", "WCW", 'S', "ingotSteel", 'C', Block.chest, 'W', Block.workbench, 'P', Block.pistonStickyBase, 'I', new ItemStack(Item.dyePowder, 1, 0) }));
// Detector
GameRegistry.addRecipe(new ShapedOreRecipe(blockDetector, new Object[] { "SES", "SCS", "SPS", 'S', "ingotSteel", 'C', "basicCircuit", 'E', Item.eyeOfEnder }));

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@ -17,21 +17,31 @@ public class ContainerImprinter extends Container implements ISlotWatcher
this.tileEntity = tileEntity;
this.inventoryPlayer = inventoryPlayer;
// Paper Input
this.addSlotToContainer(new SlotCustom(this.tileEntity, 0, 33, 22, new ItemStack(AssemblyLine.itemImprint)));
// Item Stamp
this.addSlotToContainer(new Slot(this.tileEntity, 1, 69, 22));
// Output Filter
this.addSlotToContainer(new SlotImprintResult(this.tileEntity, 2, 127, 22));
// Crafting Slot
this.addSlotToContainer(new SlotCustom(this.tileEntity, 3, 69, 51, new ItemStack(AssemblyLine.itemImprint)));
// Crafting Output
this.addSlotToContainer(new SlotCraftingResult(this, this.tileEntity, 4, 127, 51));
/**
* Crafting Matrix
*/
for (int x = 0; x < 3; x++)
{
for (int y = 0; y < 3; y++)
{
this.addSlotToContainer(new Slot(this.tileEntity, y + x, 9 + y * 18, 16 + x * 18));
}
}
// Imprint Input for Imprinting
this.addSlotToContainer(new SlotCustom(this.tileEntity, TileEntityImprinter.IMPRINTER_MATRIX_START, 68, 34, new ItemStack(AssemblyLine.itemImprint)));
// Item to be imprinted
this.addSlotToContainer(new Slot(this.tileEntity, TileEntityImprinter.IMPRINTER_MATRIX_START + 1, 92, 34));
// Result of Crafting/Imprinting
this.addSlotToContainer(new SlotCraftingResult(this, this.tileEntity, TileEntityImprinter.IMPRINTER_MATRIX_START + 2, 148, 34));
// Imprinter Inventory
for (int i = 0; i < 9; i++)
{
this.addSlotToContainer(new WatchedSlot(this.tileEntity, i + TileEntityImprinter.START_INVENTORY, 8 + i * 18, 80, this));
for (int ii = 0; ii < 2; ii++)
{
this.addSlotToContainer(new WatchedSlot(this.tileEntity, i + this.tileEntity.imprinterMatrix.length - 1, 8 + i * 18, 80 + ii * 18, this));
}
}
// Player Inventory
@ -41,13 +51,13 @@ public class ContainerImprinter extends Container implements ISlotWatcher
{
for (int var4 = 0; var4 < 9; ++var4)
{
this.addSlotToContainer(new WatchedSlot(inventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 102 + var3 * 18, this));
this.addSlotToContainer(new WatchedSlot(inventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 120 + var3 * 18, this));
}
}
for (var3 = 0; var3 < 9; ++var3)
{
this.addSlotToContainer(new WatchedSlot(inventoryPlayer, var3, 8 + var3 * 18, 160, this));
this.addSlotToContainer(new WatchedSlot(inventoryPlayer, var3, 8 + var3 * 18, 178, this));
}
}
@ -83,7 +93,7 @@ public class ContainerImprinter extends Container implements ISlotWatcher
{
if (!this.mergeItemStack(slotStack, 0, 1, false)) { return null; }
}
else if (!this.mergeItemStack(slotStack, this.tileEntity.START_INVENTORY, this.tileEntity.getSizeInventory(), false)) { return null; }
else if (!this.mergeItemStack(slotStack, this.tileEntity.imprinterMatrix.length, this.tileEntity.getSizeInventory(), false)) { return null; }
}
else if (!this.mergeItemStack(slotStack, this.tileEntity.getSizeInventory(), this.tileEntity.getSizeInventory() + 36, false)) { return null; }

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@ -0,0 +1,14 @@
package assemblyline.common.machine.imprinter;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryCrafting;
public class InventoryImprinterCrafting extends InventoryCrafting
{
public InventoryImprinterCrafting(Container par1Container, int par2, int par3)
{
super(par1Container, par2, par3);
}
}

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@ -27,13 +27,20 @@ import cpw.mods.fml.relauncher.ReflectionHelper;
public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInventory, IArmbotUseable
{
public static final int START_INVENTORY = 5;
public static final int INVENTORY_LENGTH = 9;
public static final int IMPRINTER_MATRIX_START = 9;
public static final int INVENTORY_START = IMPRINTER_MATRIX_START + 3;
/**
* Imprinter slots. 10 extra slots for storing imprints.
* 9 slots for crafting, 1 slot for an imprint, 1 slot for an item
*/
private ItemStack[] containingItems = new ItemStack[5 + INVENTORY_LENGTH];
public InventoryImprinterCrafting craftingMatrix = new InventoryImprinterCrafting(null, 3, 3);
public ItemStack[] imprinterMatrix = new ItemStack[3];
/**
* The Imprinter inventory containing slots.
*/
public ItemStack[] containingItems = new ItemStack[18];
@Override
public boolean canUpdate()
@ -46,31 +53,35 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
{
if (side == ForgeDirection.UP || side == ForgeDirection.DOWN)
return 3;
return START_INVENTORY;
return imprinterMatrix.length;
}
@Override
public int getSizeInventorySide(ForgeDirection side)
{
if (side == ForgeDirection.UP || side == ForgeDirection.DOWN) { return 1; }
return INVENTORY_LENGTH;
return containingItems.length;
}
@Override
public int getSizeInventory()
{
return this.containingItems.length;
return this.imprinterMatrix.length + this.containingItems.length;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return this.containingItems[slot];
if (slot < 9)
{
return this.craftingMatrix.getStackInSlot(slot);
}
else if (slot < 11) { return this.imprinterMatrix[slot - IMPRINTER_MATRIX_START]; }
return this.containingItems[slot - IMPRINTER_MATRIX_START];
}
/**
* Removes from an inventory slot (first arg) up to a specified number (second arg) of items and
* returns them in a new stack.
* Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack.
*/
@Override
public ItemStack decrStackSize(int i, int amount)
@ -104,8 +115,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
}
/**
* When some containers are closed they call this on each slot, then drop whatever it returns as
* an EntityItem - like when you close a workbench GUI.
* When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.
*/
@Override
public ItemStack getStackInSlotOnClosing(int slot)
@ -123,8 +133,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
}
/**
* Sets the given item stack to the specified slot in the inventory (can be crafting or armor
* sections).
* Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
*/
@Override
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
@ -304,10 +313,14 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
*/
public ArrayList<ItemStack> hasResource(Object[] recipeItems)
{
/**
* Simulate an imprinter.
*/
TileEntityImprinter test = new TileEntityImprinter();
NBTTagCompound cloneData = new NBTTagCompound();
this.writeToNBT(cloneData);
test.readFromNBT(cloneData);
/**
* The actual amount of resource required. Each ItemStack will only have stacksize of 1.
*/
@ -323,7 +336,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
if (recipeItem != null)
{
for (int i = START_INVENTORY; i < test.getSizeInventory(); i++)
for (int i = imprinterMatrix.length; i < test.getSizeInventory(); i++)
{
ItemStack checkStack = test.getStackInSlot(i);
@ -355,7 +368,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
if (recipeItem != null)
{
for (int i = START_INVENTORY; i < test.getSizeInventory(); i++)
for (int i = imprinterMatrix.length; i < test.getSizeInventory(); i++)
{
ItemStack checkStack = test.getStackInSlot(i);
@ -427,6 +440,12 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
nbt.setTag("Items", var2);
}
/**
* Armbot
* @param tileEntity
* @param heldEntity
* @return
*/
@Override
public boolean onUse(TileEntityArmbot tileEntity, Entity heldEntity)
{
@ -435,17 +454,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
if (heldEntity instanceof EntityItem)
{
ItemStack stack = ((EntityItem) heldEntity).getEntityItem();
if (this.getStackInSlot(3) == null && stack != null && stack.itemID == AssemblyLine.itemImprint.itemID) // no
// crafting
// imprint
// and
// stack
// not
// null
// and
// stack
// is
// imprint
if (this.getStackInSlot(3) == null && stack != null && stack.itemID == AssemblyLine.itemImprint.itemID)
{
this.setInventorySlotContents(3, stack);
this.onInventoryChanged();