Fixed the render issue better

This commit is contained in:
Rseifert 2013-03-29 16:44:10 -04:00
parent 24e4f1f853
commit 3cfa7d33fe

View file

@ -363,9 +363,9 @@ public class ModelLiquidTank extends ModelBase
conenctedTiles = ((TileEntityTank) tee).connectedBlocks;
}
// Front
if (conenctedTiles[2] instanceof TileEntityPipe)
if (conenctedTiles[3] instanceof TileEntityPipe)
{
CCBack.render(f5);
CCFront.render(f5);
}
else
{
@ -377,9 +377,9 @@ public class ModelLiquidTank extends ModelBase
GuageL.render(f5);
}
// back
if (conenctedTiles[3] instanceof TileEntityPipe)
if (conenctedTiles[2] instanceof TileEntityPipe)
{
CCFront.render(f5);
CCBack.render(f5);
}
else
{