cleanup && Packet handler work
This commit is contained in:
parent
298f5ad91b
commit
3edf03abd7
10 changed files with 17 additions and 43 deletions
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@ -1,9 +1,8 @@
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package dark.api.farm;
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package dark.api.farm;
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import dark.farmtech.machines.farmer.EntityFarmDrone;
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import universalelectricity.core.vector.Vector3;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import universalelectricity.core.vector.Vector3;
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import dark.farmtech.machines.farmer.EntityFarmDrone;
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/** Special case handling for crops so the farm automatons know to do a few extra steps to care for
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/** Special case handling for crops so the farm automatons know to do a few extra steps to care for
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* and harvest a crop block
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* and harvest a crop block
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@ -11,7 +11,6 @@ import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.Configuration;
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import net.minecraftforge.common.Configuration;
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import universalelectricity.prefab.TranslationHelper;
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import universalelectricity.prefab.TranslationHelper;
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import universalelectricity.prefab.network.PacketManager;
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import cpw.mods.fml.common.FMLLog;
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import cpw.mods.fml.common.FMLLog;
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import cpw.mods.fml.common.Loader;
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import cpw.mods.fml.common.Loader;
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import cpw.mods.fml.common.Mod;
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import cpw.mods.fml.common.Mod;
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@ -24,26 +23,23 @@ import cpw.mods.fml.common.event.FMLInitializationEvent;
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import cpw.mods.fml.common.event.FMLPostInitializationEvent;
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import cpw.mods.fml.common.event.FMLPostInitializationEvent;
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import cpw.mods.fml.common.event.FMLPreInitializationEvent;
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import cpw.mods.fml.common.event.FMLPreInitializationEvent;
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import cpw.mods.fml.common.network.NetworkMod;
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import cpw.mods.fml.common.network.NetworkMod;
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import dark.api.farm.DecayMatterList;
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import dark.api.farm.CropAutomationHandler;
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import dark.api.farm.CropAutomationHandler;
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import dark.api.farm.DecayMatterList;
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import dark.core.common.BlockRegistry;
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import dark.core.common.BlockRegistry;
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import dark.core.common.DarkMain;
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import dark.core.common.BlockRegistry.BlockData;
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import dark.core.common.BlockRegistry.BlockData;
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import dark.core.common.DarkMain;
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import dark.core.prefab.ModPrefab;
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import dark.core.prefab.ModPrefab;
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import dark.core.prefab.items.ItemBlockHolder;
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import dark.core.prefab.items.ItemBlockHolder;
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import dark.farmtech.blocks.BlockFarmSoil;
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import dark.farmtech.blocks.BlockFarmSoil;
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@Mod(modid = FarmTech.MOD_ID, name = FarmTech.MOD_NAME, version = DarkMain.VERSION, dependencies = "after:DarkCore", useMetadata = true)
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@Mod(modid = FarmTech.MOD_ID, name = FarmTech.MOD_NAME, version = DarkMain.VERSION, dependencies = "after:DarkCore", useMetadata = true)
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@NetworkMod(channels = { FarmTech.CHANNEL }, clientSideRequired = true, serverSideRequired = false, packetHandler = PacketManager.class)
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@NetworkMod(clientSideRequired = true, serverSideRequired = false)
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public class FarmTech extends ModPrefab
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public class FarmTech extends ModPrefab
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{
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{
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public static final String MOD_ID = "FarmTech";
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public static final String MOD_ID = "FarmTech";
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public static final String MOD_NAME = "Farm Tech";
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public static final String MOD_NAME = "Farm Tech";
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// @NetworkMod
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public static final String CHANNEL = MOD_ID;
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@Metadata(FarmTech.MOD_ID)
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@Metadata(FarmTech.MOD_ID)
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public static ModMetadata meta;
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public static ModMetadata meta;
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@ -2,15 +2,14 @@ package dark.farmtech.blocks;
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import java.util.List;
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import java.util.List;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Icon;
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import net.minecraft.util.Icon;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.farmtech.FarmTech;
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import dark.farmtech.FarmTech;
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/** Generic block set containing farm blocks: mulch, fertilizer, fertile dirt, mud
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/** Generic block set containing farm blocks: mulch, fertilizer, fertile dirt, mud
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@ -4,7 +4,6 @@ import java.util.Set;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.Material;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.Configuration;
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import net.minecraftforge.common.Configuration;
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import dark.core.prefab.BlockMachine;
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import dark.core.prefab.BlockMachine;
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import dark.core.prefab.IExtraObjectInfo;
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import dark.core.prefab.IExtraObjectInfo;
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@ -4,14 +4,15 @@ import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.common.ForgeDirection;
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import dark.api.farm.DecayMatterList;
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import dark.api.farm.DecayMatterList;
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import dark.core.interfaces.IInvBox;
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import dark.core.interfaces.IInvBox;
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import dark.core.prefab.TileEntityMachine;
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import dark.core.prefab.invgui.InvChest;
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import dark.core.prefab.invgui.InvChest;
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/** Simple box that turns matter into compost to grow plants with
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/** Simple box that turns matter into compost to grow plants with
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*
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*
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* 6 slot input stores output as an float that then need to be converted to a bucket of compost
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* 6 slot input stores output as an float that then need to be converted to a bucket of compost
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*
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*
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* @author DarkGuardsman */
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* @author DarkGuardsman */
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public class TileEntityCompBox extends TileEntityFT
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public class TileEntityCompBox extends TileEntityMachine
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{
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{
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/** Allow undead parts to be compost */
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/** Allow undead parts to be compost */
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public static final boolean undeadCompost = false;
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public static final boolean undeadCompost = false;
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@ -32,7 +33,7 @@ public class TileEntityCompBox extends TileEntityFT
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}
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}
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/** Converts one item in the slot into compost
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/** Converts one item in the slot into compost
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*
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*
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* @param slot 0-5 */
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* @param slot 0-5 */
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public void process(int slot)
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public void process(int slot)
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{
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{
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}
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}
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/** Tests if the item in the slot is read to be processed
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/** Tests if the item in the slot is read to be processed
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*
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*
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* @param slot 0-5 */
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* @param slot 0-5 */
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public boolean canProcess(int slot)
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public boolean canProcess(int slot)
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{
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{
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@ -1,17 +0,0 @@
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package dark.farmtech.machines;
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import dark.core.prefab.TileEntityMachine;
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import dark.farmtech.FarmTech;
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/** Prefab class for all farm blocks to remove the need for some configuration of the super class
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*
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* @author Darkguardsman */
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public abstract class TileEntityFT extends TileEntityMachine
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{
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@Override
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public String getChannel()
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{
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return FarmTech.CHANNEL;
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}
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}
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@ -1,8 +1,8 @@
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package dark.farmtech.machines.farmer;
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package dark.farmtech.machines.farmer;
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import universalelectricity.core.vector.Vector3;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import universalelectricity.core.vector.Vector3;
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public class CropHandlerCactus extends CropHandler
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public class CropHandlerCactus extends CropHandler
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{
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{
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@ -1,8 +1,5 @@
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package dark.farmtech.machines.farmer;
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package dark.farmtech.machines.farmer;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import universalelectricity.core.vector.Vector3;
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import universalelectricity.core.vector.Vector3;
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public class DroneTask
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public class DroneTask
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@ -1,12 +1,12 @@
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package dark.farmtech.machines.farmer;
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package dark.farmtech.machines.farmer;
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import dark.core.prefab.helpers.ItemWorldHelper;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import universalelectricity.core.block.IElectricalStorage;
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import universalelectricity.core.block.IElectricalStorage;
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import universalelectricity.core.vector.Vector3;
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import universalelectricity.core.vector.Vector3;
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import dark.core.prefab.helpers.ItemWorldHelper;
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public class EntityFarmDrone extends EntityLiving implements IElectricalStorage
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public class EntityFarmDrone extends EntityLiving implements IElectricalStorage
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{
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{
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package dark.farmtech.machines.farmer;
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package dark.farmtech.machines.farmer;
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import universalelectricity.core.vector.Vector3;
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import universalelectricity.core.vector.Vector3;
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import dark.farmtech.machines.TileEntityFT;
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import dark.core.prefab.TileEntityMachine;
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import dark.farmtech.machines.farmer.EntityFarmDrone.DroneData;
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import dark.farmtech.machines.farmer.EntityFarmDrone.DroneData;
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public class TileEntityFarmBox extends TileEntityFT
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public class TileEntityFarmBox extends TileEntityMachine
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{
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{
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/** Current amount of drone slots this box has */
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/** Current amount of drone slots this box has */
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private int droneSlots = 1;
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private int droneSlots = 1;
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