Laser gun consumes less energy per mode its in

This commit is contained in:
Robert S 2014-05-06 02:03:16 -04:00
parent 4de939dcff
commit 434ee0cbc3

View file

@ -99,7 +99,16 @@ public class ItemMiningLaser extends ItemEnergyTool
if (!player.capabilities.isCreativeMode) if (!player.capabilities.isCreativeMode)
{ {
long energyUsed = this.energyUsedMap.containsKey(player) ? this.energyUsedMap.get(player) : 0; long energyUsed = this.energyUsedMap.containsKey(player) ? this.energyUsedMap.get(player) : 0;
switch (getMode(stack))
{
case 0:
energyUsed += joulesPerTick; energyUsed += joulesPerTick;
case 1:
energyUsed += joulesPerTick / 2;
case 2:
energyUsed += joulesPerTick / 3;
}
this.energyUsedMap.put(player, energyUsed); this.energyUsedMap.put(player, energyUsed);
} }