This commit is contained in:
Rseifert 2012-08-28 09:01:41 -04:00
parent fab70e6e85
commit 4911151bec
13 changed files with 0 additions and 1437 deletions

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package BasicPipes;
import java.io.File;
import net.minecraft.client.Minecraft;
import net.minecraft.src.Block;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraftforge.common.Configuration;
import universalelectricity.basiccomponents.BasicComponents;
import universalelectricity.network.PacketManager;
import BasicPipes.pipes.BlockPipe;
import BasicPipes.pipes.BlockPump;
import BasicPipes.pipes.ItemGuage;
import BasicPipes.pipes.ItemParts;
import BasicPipes.pipes.ItemPipe;
import BasicPipes.pipes.TileEntityPump;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod(modid = "basicPipes", name = "Basic Pipes", version = "V4")
@NetworkMod(channels = { "Pipes" }, clientSideRequired = true, serverSideRequired = false, packetHandler = PacketManager.class)
public class BasicPipesMain{
@Instance
public static BasicPipesMain instance;
@SidedProxy(clientSide = "BasicPipes.PipeClientProxy", serverSide = "BasicPipes.PipeProxy")
public static PipeProxy proxy;
static Configuration config = new Configuration((new File(cpw.mods.fml.common.Loader.instance().getConfigDir(), "/EUIndustry/BasicPipes.cfg")));
public static int pipeID = configurationProperties();
private static int partID;
private static int ppipeID;
private static int machineID;
public static Block pipe = new BlockPipe(pipeID).setBlockName("pipe");
public static Block machine = new BlockPump(machineID).setBlockName("pump");
public static Item parts = new ItemParts(partID);
public static Item itemPipes = new ItemPipe(ppipeID);
public static Item gauge = new ItemGuage(ppipeID+1);
public static String channel = "Pipes";
public static int configurationProperties()
{
config.load();
pipeID = Integer.parseInt(config.getOrCreateIntProperty("PipeBlock", Configuration.CATEGORY_BLOCK, 155).value);
machineID = Integer.parseInt(config.getOrCreateIntProperty("machineBlock", Configuration.CATEGORY_BLOCK, 156).value);
partID = Integer.parseInt(config.getOrCreateIntProperty("parts", Configuration.CATEGORY_ITEM, 23022).value);
ppipeID = Integer.parseInt(config.getOrCreateIntProperty("pipes", Configuration.CATEGORY_ITEM, 23023).value);
config.save();
return pipeID;
}
@PreInit
public void preInit(FMLPreInitializationEvent event)
{
proxy.preInit();
GameRegistry.registerBlock(pipe);
GameRegistry.registerBlock(machine);
}
@Init
public void load(FMLInitializationEvent evt)
{
//register
proxy.init();
GameRegistry.registerTileEntity(TileEntityPump.class, "pump");
//Names
LanguageRegistry.addName((new ItemStack(gauge, 1, 0)), "guage");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 0)), "SteamPipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 1)), "WaterPipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 2)), "LavaPipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 3)), "OilPipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 4)), "FuelPipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 5)), "AirPipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 6)), "MethainPipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 7)), "BioFuelPipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 8)), "coolentPipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 9)), "NukeWastePipe");
LanguageRegistry.addName((new ItemStack(itemPipes, 1, 10)), "Pipe");
LanguageRegistry.addName((new ItemStack(parts, 1, 0)), "BronzeTube");
LanguageRegistry.addName((new ItemStack(parts, 1, 1)), "IronTube");
LanguageRegistry.addName((new ItemStack(parts, 1, 2)), "ObsidianTube");
LanguageRegistry.addName((new ItemStack(parts, 1, 3)), "NetherTube");
LanguageRegistry.addName((new ItemStack(parts, 1, 4)), "LeatherSeal");
LanguageRegistry.addName((new ItemStack(parts, 1, 5)), "SlimeSeal");
LanguageRegistry.addName((new ItemStack(parts, 1, 6)), "BronzeTank");
LanguageRegistry.addName((new ItemStack(parts, 1, 7)), "Valve");
//crafting parts
}
@PostInit
public void postInit(FMLPostInitializationEvent event)
{
proxy.postInit();
GameRegistry.addRecipe(new ItemStack(parts, 2,0), new Object[] { "@@@", '@',BasicComponents.itemBronzeIngot});//bronze tube
GameRegistry.addRecipe(new ItemStack(parts, 2,1), new Object[] { "@@@", '@',Item.ingotIron});//iron tube
GameRegistry.addRecipe(new ItemStack(parts, 2,2), new Object[] { "@@@", '@',Block.obsidian});//obby Tube
GameRegistry.addRecipe(new ItemStack(parts, 2,3), new Object[] { "N@N", 'N',Block.netherrack,'@',new ItemStack(parts, 2,2)});//nether tube
GameRegistry.addRecipe(new ItemStack(parts, 2,4), new Object[] { "@@","@@", '@',Item.leather});//seal
GameRegistry.addShapelessRecipe(new ItemStack(parts, 1,5), new Object[] { new ItemStack(parts, 1,4),new ItemStack(Item.slimeBall, 1)});//stick seal
GameRegistry.addRecipe(new ItemStack(parts, 1,6), new Object[] { " @ ","@ @"," @ ", '@',BasicComponents.itemBronzeIngot});//tank
GameRegistry.addRecipe(new ItemStack(parts, 1,7), new Object[] { "T@T", 'T',new ItemStack(parts,1,0),'@',Block.lever});//valve
//crafting pipes
//{"black", "red", "green", "brown", "blue", "purple", "cyan",
//"silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"};
//steam
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1,0), new Object[] { new ItemStack(parts, 1,0),new ItemStack(parts, 1,4)});
//water
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1,1), new Object[] { new ItemStack(parts, 1,1),new ItemStack(parts, 1,4),new ItemStack(Item.dyePowder, 1,4)});
//lava TODO change to use obby pipe and nether items
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1,2), new Object[] { new ItemStack(parts, 1,2),new ItemStack(Item.dyePowder, 1,1)});
//oil
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1,3), new Object[] { new ItemStack(parts, 1,1),new ItemStack(parts, 1,4),new ItemStack(Item.dyePowder, 1,0)});
//fuel
GameRegistry.addShapelessRecipe(new ItemStack(itemPipes, 1,4), new Object[] { new ItemStack(parts, 1,1),new ItemStack(parts, 1,4),new ItemStack(Item.dyePowder, 1,11)});
}
}

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package BasicPipes;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.TileEntity;
import net.minecraft.src.World;
import BasicPipes.pipes.TileEntityPipe;
import cpw.mods.fml.common.network.IGuiHandler;
import cpw.mods.fml.common.registry.GameRegistry;
public class PipeProxy implements IGuiHandler
{
public void preInit()
{
}
public void init()
{
GameRegistry.registerTileEntity(TileEntityPipe.class, "pipe");
}
public void postInit()
{
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity != null)
{
switch(ID)
{
}
}
return null;
}
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity != null)
{
switch(ID)
{
}
}
return null;
}
}

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package BasicPipes;
import net.minecraft.src.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import BasicPipes.pipes.api.ILiquidConsumer;
public class TradeHelper {
/**
*
* @param entity - entity at center of search
* @return an Array containing found entities and nulls of nonEntities
*/
public static TileEntity[] getSourounding(TileEntity entity)
{
TileEntity[] list = new TileEntity[]{null,null,null,null,null,null};
for(int i =0; i< 6;i++)
{
int x = entity.xCoord;
int y = entity.yCoord;
int z = entity.zCoord;
switch(i)
{
case 0: y = y - 1;break;//down
case 1: y = y + 1;break;//up
case 2: z = z + 1;break;//north
case 3: z = z - 1;break;//south
case 4: x = x + 1;break;//east
case 5: x = x - 1;break;//west
}
TileEntity aEntity = entity.worldObj.getBlockTileEntity(x, y, z);
if(aEntity instanceof TileEntity)
{
list[i] = aEntity;
}
}
return list;
}
/**
* Only works for steam Power's boiler. Still needs recode to work for all things
* @param blockEntity - tile entity trading the liquid
* @param type - liquid type see chart for info
* @param rise - does the liquid rise up like a gas
* @return the remaining untraded liquid
*/
public static int shareLiquid(TileEntity blockEntity,int type,boolean rise)
{
TileEntity[] connectedBlocks = getSourounding(blockEntity);
ILiquidConsumer blockMachine = (ILiquidConsumer) blockEntity;
int wSum = ((ILiquidConsumer)blockEntity).getStoredLiquid(type);
int ammountStored = blockMachine.getStoredLiquid(type);
int tankCount = 1;
boolean bottom = false;
TileEntity firstEntity = null;
TileEntity secondEntity = null;
if(rise)
{
firstEntity = connectedBlocks[1];
secondEntity = connectedBlocks[0];
}
else
{
firstEntity = connectedBlocks[0];
secondEntity = connectedBlocks[1];
}
//checks wether or not the block bellow it is a tank to move liquid too
if(firstEntity instanceof ILiquidConsumer)
{
int bWater = ((ILiquidConsumer) firstEntity).getStoredLiquid(type);
int bMax = ((ILiquidConsumer) firstEntity).getLiquidCapacity(type);
//checks if that tank has room to get liquid.
if(bWater < bMax)
{
int tradeVol = 0;
int emptyVol = Math.max( bMax - bWater,0);
tradeVol = Math.min(emptyVol, ammountStored);
int rejected = ((ILiquidConsumer) firstEntity).onReceiveLiquid(type, tradeVol, ForgeDirection.getOrientation(1));
ammountStored = ammountStored + rejected - tradeVol;
wSum -= tradeVol;
}
else
{
bottom = true;
}
}
else
{
//there was no tank bellow this tank
bottom = true;
}
//if this is the bottom tank or bottom tank is full. Update average water ammount.
if(bottom)
{
//get average water around center tank
for(int i = 2; i<6;i++)
{
TileEntity entityA = connectedBlocks[i];
if(entityA instanceof ILiquidConsumer)
{
//if is a tank add to the sum
wSum += ((ILiquidConsumer) entityA).getStoredLiquid(type);
tankCount += 1;
}
}
//if this is the bottom tank or bottom tank is full then trade liquid with tanks around it.
for(int i = 2; i<6;i++)
{
int average = Math.round((float)wSum / (float)tankCount);// takes the sum and makes it an average
int tradeSum = 0;
TileEntity entity = connectedBlocks[i];
if(entity instanceof ILiquidConsumer)
{
int targetW = ((ILiquidConsumer) entity).getStoredLiquid(type);
if(targetW < average)
{
tradeSum = Math.min(average, ammountStored); //gets the ammount to give to the target tank
int rejectedAm = ((ILiquidConsumer) entity).onReceiveLiquid(type, tradeSum, ForgeDirection.getOrientation(i)); //send that ammount with safty incase some comes back
ammountStored =rejectedAm + ammountStored - tradeSum; //counts up current water sum after trade
}
}
}
if(secondEntity instanceof ILiquidConsumer)
{
int bWater = ((ILiquidConsumer) secondEntity).getStoredLiquid(type);
int bMax = ((ILiquidConsumer) secondEntity).getLiquidCapacity(type);
if(bottom && ammountStored > 0)
{
if(bWater < bMax)
{
int emptyVolS = Math.max( bMax - bWater,0);
int tradeVolS = Math.min(emptyVolS, ammountStored);
int rejectedS = ((ILiquidConsumer) secondEntity).onReceiveLiquid(type, tradeVolS, ForgeDirection.getOrientation(0));;
ammountStored =rejectedS + ammountStored - tradeVolS;
wSum -= tradeVolS;
}
}
}
}
return ammountStored;
}
/**
*
* @param entity - entity in question
* @return 1-4 if corner 0 if not a corner
* you have to figure out which is which depending on what your using this for
* 1 should be north east 2 south east
*/
public static int corner(TileEntity entity)
{
TileEntity[] en = getSourounding(entity);
if(en[4] != null && en[2] != null && en[5] == null && en[3] == null)
{
return 1;
}
if(en[2] != null && en[5] != null && en[3] == null && en[4] == null)
{
return 2;
}
if(en[5] != null && en[3] != null && en[4] == null && en[2] == null)
{
return 3;
}
if(en[3] != null && en[4] != null && en[2] == null && en[5] == null)
{
return 4;
}
return 0;
}
}

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package BasicPipes.pipes;
import java.util.Random;
import net.minecraft.src.BlockContainer;
import net.minecraft.src.Material;
import net.minecraft.src.TileEntity;
import net.minecraft.src.World;
import net.minecraftforge.common.ForgeDirection;
import BasicPipes.pipes.api.ILiquidConsumer;
import BasicPipes.pipes.api.ILiquidProducer;
public class BlockPipe extends BlockContainer
{
public BlockPipe(int id)
{
super(id, Material.iron);
this.setBlockName("Pipe");
this.setBlockBounds(0.30F, 0.30F, 0.30F, 0.70F, 0.70F, 0.70F);
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return -1;
}
/**
* Returns the ID of the items to drop on destruction.
*/
public int idDropped(int par1, Random par2Random, int par3)
{
return 0;
}
//Per tick
public int conductorCapacity()
{
return 5;
}
/**
* Called whenever the block is added into the world. Args: world, x, y, z
*/
@Override
public void onBlockAdded(World world, int x, int y, int z)
{
super.onBlockAdded(world, x, y, z);
this.updateConductorTileEntity(world, x, y, z);
}
public static TileEntity getUEUnit(World world, int x, int y, int z, byte side,int type)
{
switch(side)
{
case 0: y -= 1; break;
case 1: y += 1; break;
case 2: z += 1; break;
case 3: z -= 1; break;
case 4: x += 1; break;
case 5: x -= 1; break;
}
//Check if the designated block is a UE Unit - producer, consumer or a conductor
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
TileEntity returnValue = null;
if(tileEntity instanceof ILiquidConsumer)
{
if(((ILiquidConsumer)tileEntity).canRecieveLiquid(type,ForgeDirection.getOrientation(side)))
{
returnValue = tileEntity;
}
}
if (tileEntity instanceof ILiquidProducer)
{
if(((ILiquidProducer)tileEntity).canProduceLiquid(type,ForgeDirection.getOrientation(side)))
{
returnValue = tileEntity;
}
}
return returnValue;
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor blockID
*/
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, int blockID)
{
super.onNeighborBlockChange(world, x, y, z, blockID);
this.updateConductorTileEntity(world, x, y, z);
}
@Override
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
{
int var5 = par1World.getBlockId(par2, par3, par4);
return var5 == 0 || blocksList[var5].blockMaterial.isGroundCover();
}
@Override
public boolean canPlaceBlockOnSide(World par1World, int par2, int par3, int par4, int par5)
{
return true;
}
public static void updateConductorTileEntity(World world, int x, int y, int z)
{
for(byte i = 0; i < 6; i++)
{
//Update the tile entity on neighboring blocks
TileEntityPipe conductorTileEntity = (TileEntityPipe)world.getBlockTileEntity(x, y, z);
int type = conductorTileEntity.getType();
conductorTileEntity.addConnection(getUEUnit(world, x, y, z, i, type), ForgeDirection.getOrientation(i));;
}
}
@Override
public TileEntity createNewTileEntity(World var1) {
// TODO Auto-generated method stub
return new TileEntityPipe();
}
}

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package BasicPipes.pipes;
import java.util.ArrayList;
import net.minecraft.src.*;
import java.util.Random;
public class BlockPump extends BlockContainer
{
public BlockPump(int id)
{
super(id, Material.iron);
this.setBlockName("Pump");
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
@Override
public int getBlockTexture(IBlockAccess par1iBlockAccess, int x, int y, int z, int side)
{
int metadata = par1iBlockAccess.getBlockMetadata(x, y, z);
if (side == 1)
{
switch(metadata)
{
case 0: return 1;
case 1: return 3;
case 2: return 18;
case 3: return 5;
}
}
switch(metadata)
{
case 1: return 4;
case 2: return 16;
case 3: return 2;
}
return 0;
}
@Override
public int getBlockTextureFromSideAndMetadata(int side, int metadata)
{
if (side == 1)
{
switch(metadata)
{
case 0: return 1;
case 1: return 3;
case 2: return 18;
case 3: return 5;
}
}
else
{
//If it is the front side
if(side == 3)
{
switch(metadata)
{
case 0: return 19;
case 1: return 6;
case 2: return 17;
case 3: return 3;
}
}
//If it is the back side
else if(side == 2)
{
switch(metadata)
{
case 0: return this.blockIndexInTexture + 2;
case 1: return this.blockIndexInTexture + 3;
case 2: return this.blockIndexInTexture + 2;
}
}
switch(metadata)
{
case 1: return 4;
case 2: return 16;
case 3: return 2;
}
}
return 0;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 0;
}
/**
* Returns the ID of the items to drop on destruction.
*/
public int idDropped(int par1, Random par2Random, int par3)
{
return 0;
}
@Override
public String getTextureFile() {
// TODO Auto-generated method stub
return "/eui/blocks.png";
}
//Per tick
public int conductorCapacity()
{
return 10;
}
public void addCreativeItems(ArrayList itemList)
{
itemList.add(new ItemStack(this, 1,0));
}
@Override
public TileEntity createNewTileEntity(World var1,int meta) {
// TODO Auto-generated method stub
switch(meta)
{
case 0: return new TileEntityPump();
}
return null;
}
@Override
public TileEntity createNewTileEntity(World var1) {
// TODO Auto-generated method stub
return null;
}
}

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package BasicPipes.pipes;
import java.util.ArrayList;
import net.minecraft.src.*;
public class ItemGuage extends Item
{
private int spawnID;
public ItemGuage(int id)
{
super(id);
this.setMaxDamage(0);
this.setHasSubtypes(true);
this.setIconIndex(10);
this.setItemName("guage");
}
@Override
public int getIconFromDamage(int par1)
{
switch(par1)
{
case 0: return 11;
}
return this.iconIndex;
}
@Override
public String getItemName()
{
return "guage";
}
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7)
{
TileEntity blockEntity = par3World.getBlockTileEntity(par4, par5, par6);
if(blockEntity instanceof TileEntityPipe)
{
TileEntityPipe pipeEntity = (TileEntityPipe) blockEntity;
int steam = pipeEntity.getStoredLiquid(0);
int type = pipeEntity.getType();
String typeName = getType(type);
par2EntityPlayer.addChatMessage(typeName +" " + steam);
return true;
}
return false;
}
public String getType(int type)
{
switch(type)
{
case 0: return "Steam";
case 1: return "Water";
case 2: return "Lava";
case 3: return "Oil";
case 4: return "Fuel";
case 5: return "Air";
default: return "unknow";
}
}
public String getItemNameIS(ItemStack par1ItemStack)
{
int var3 = par1ItemStack.getItemDamage();
switch(var3)
{
case 1: return "PipeGuage";
}
return this.getItemName();
}
@Override
public String getTextureFile() {
return "/eui/Items.png";
}
}

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package BasicPipes.pipes;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
public class ItemParts extends Item{
String[] names = new String[]{"BronzeTube","IronTube","ObbyTube","NetherTube","Seal","StickSeal","BronzeTank","Valve",};
int[] iconID = new int[] {0 ,1 ,2 ,3 ,16 ,17 ,18 ,19};//TODO check these
public ItemParts(int par1)
{
super(par1);
this.setItemName("Parts");
this.setHasSubtypes(true);
this.setMaxDamage(0);
this.setMaxStackSize(64);
this.setTabToDisplayOn(CreativeTabs.tabMaterials);
}
@Override
public int getIconFromDamage(int par1)
{
if(par1 < iconID.length)
{
return iconID[par1];
}
return par1;
}
@Override
public String getItemNameIS(ItemStack itemstack)
{
return names[itemstack.getItemDamage()];
}
@Override
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
for(int i = 0; i < names.length; i++)
{
par3List.add(new ItemStack(this, 1, i));
}
}
public String getTextureFile() {
return "/EUIClient/Textures/Items.png";
}
@Override
public String getItemName()
{
return "parts";
}
}

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package BasicPipes.pipes;
import java.util.List;
import net.minecraft.src.Block;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.TileEntity;
import net.minecraft.src.World;
import BasicPipes.BasicPipesMain;
public class ItemPipe extends Item
{
int index = 32;//32 + 4 rows alloted to pipes
String[] names = new String[]{"Steam","Water","Lava","Oil","Fuel","Air","Methain","BioFuel","coolent","NukeWaste"};
private int spawnID;
public ItemPipe(int id)
{
super(id);
this.setMaxDamage(0);
this.setHasSubtypes(true);
this.setIconIndex(10);
this.setItemName("pipe");
this.setTabToDisplayOn(CreativeTabs.tabRedstone);
}
@Override
public int getIconFromDamage(int par1)
{
return par1+index;
}
@Override
public String getItemNameIS(ItemStack itemstack)
{
return itemstack.getItemDamage() < names.length ? names[itemstack.getItemDamage()] +" Pipe2" : "EmptyPipe";
}
@Override
public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
for(int i = 0; i < names.length; i++)
{
par3List.add(new ItemStack(this, 1, i));
}
}
public String getTextureFile() {
return "/EUIClient/Textures/Items.png";
}
@Override
public String getItemName()
{
return "Pipes";
}
@Override
public boolean tryPlaceIntoWorld(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
int blockID = par3World.getBlockId(par4, par5, par6);
spawnID = BasicPipesMain.pipeID;
if (blockID == Block.snow.blockID)
{
par7 = 1;
}
else if (blockID != Block.vine.blockID && blockID != Block.tallGrass.blockID && blockID != Block.deadBush.blockID)
{
if (par7 == 0)
{
--par5;
}
if (par7 == 1)
{
++par5;
}
if (par7 == 2)
{
--par6;
}
if (par7 == 3)
{
++par6;
}
if (par7 == 4)
{
--par4;
}
if (par7 == 5)
{
++par4;
}
}
if (BasicPipesMain.pipe.canPlaceBlockAt(par3World,par4,par5,par6))
{
Block var9 = Block.blocksList[this.spawnID];
par3World.editingBlocks = true;
if (par3World.setBlockWithNotify(par4, par5, par6, var9.blockID))
{
if (par3World.getBlockId(par4, par5, par6) == var9.blockID)
{
Block.blocksList[this.spawnID].onBlockAdded(par3World, par4, par5, par6);
Block.blocksList[this.spawnID].onBlockPlacedBy(par3World, par4, par5, par6, par2EntityPlayer);
TileEntity blockEntity = par3World.getBlockTileEntity(par4, par5, par6);
if(blockEntity instanceof TileEntityPipe)
{
TileEntityPipe pipeEntity = (TileEntityPipe) blockEntity;
int dm = par1ItemStack.getItemDamage();
pipeEntity.setType(dm);
}
}
--par1ItemStack.stackSize;
par3World.editingBlocks = false;
return true;
}
}
par3World.editingBlocks = false;
return false;
}
}

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@ -1,98 +0,0 @@
package BasicPipes.pipes;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import universalelectricity.extend.IElectricUnit;
import BasicPipes.pipes.api.ILiquidProducer;
public class TileEntityCondenser extends TileEntity implements ILiquidProducer, IElectricUnit {
int tickCount = 0;
int waterStored = 0;
int energyStored = 0;
@Override
public int onProduceLiquid(int type,int maxVol, ForgeDirection side) {
if(type == 1)
{
int tradeW = Math.min(maxVol, waterStored);
waterStored -= tradeW;
return tradeW;
}
return 0;
}
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
par1NBTTagCompound.setInteger("energyStored", (int)this.energyStored);
par1NBTTagCompound.setInteger("waterStored", (int)this.waterStored);
}
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
this.energyStored = par1NBTTagCompound.getInteger("energyStored");
this.waterStored = par1NBTTagCompound.getInteger("waterStored");
}
public void updateEntity()
{
if(energyStored > 100 && tickCount > 200 && waterStored < 10)
{
energyStored -= 100;
waterStored += 1;
tickCount = 0;
}
tickCount++;
}
@Override
public boolean canProduceLiquid(int type, ForgeDirection side) {
if(type == 1)
{
return true;
}
return false;
}
@Override
public void onDisable(int duration) {
// TODO Auto-generated method stub
}
@Override
public boolean isDisabled() {
// TODO Auto-generated method stub
return false;
}
@Override
public void onUpdate(float amps, float voltage, ForgeDirection side) {
// TODO Auto-generated method stub
}
@Override
public float electricityRequest() {
// TODO Auto-generated method stub
return 0;
}
@Override
public boolean canConnect(ForgeDirection side) {
// TODO Auto-generated method stub
return false;
}
@Override
public boolean canReceiveFromSide(ForgeDirection side) {
// TODO Auto-generated method stub
return false;
}
@Override
public float getVoltage() {
// TODO Auto-generated method stub
return 0;
}
@Override
public int getTickInterval() {
// TODO Auto-generated method stub
return 0;
}
}

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@ -1,267 +0,0 @@
package BasicPipes.pipes;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.NetworkManager;
import net.minecraft.src.Packet250CustomPayload;
import net.minecraft.src.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import universalelectricity.Vector3;
import universalelectricity.network.IPacketReceiver;
import universalelectricity.network.PacketManager;
import BasicPipes.BasicPipesMain;
import BasicPipes.pipes.api.ILiquidConsumer;
import BasicPipes.pipes.api.ILiquidProducer;
import com.google.common.io.ByteArrayDataInput;
public class TileEntityPipe extends TileEntity implements ILiquidConsumer,IPacketReceiver
{
//The amount stored in the conductor
protected int liquidStored = 0;
//the current set type of the pipe 0-5
protected int type = 0;
//The maximum amount of electricity this conductor can take
protected int capacity = 5;
private int count = 0;
private boolean intiUpdate = true;
//Stores information on all connected blocks around this tile entity
public TileEntity[] connectedBlocks = {null, null, null, null, null, null};
//Checks if this is the first the tile entity updates
protected boolean firstUpdate = true;
/**
* This function adds a connection between this pipe and other blocks
* @param tileEntity - Must be either a producer, consumer or a conductor
* @param side - side in which the connection is coming from
*/
public void addConnection(TileEntity tileEntity, ForgeDirection side)
{
int sideN = getNumSide(side);
this.connectedBlocks[sideN] = null;
if(tileEntity instanceof ILiquidConsumer)
{
if(((ILiquidConsumer)tileEntity).canRecieveLiquid(this.type, side))
{
this.connectedBlocks[sideN] = tileEntity;
}
}
if(tileEntity instanceof ILiquidProducer)
{
if(((ILiquidProducer)tileEntity).canProduceLiquid(this.type, side))
{
this.connectedBlocks[sideN] = tileEntity;
}
}
}
private int getNumSide(ForgeDirection side) {
if(side == ForgeDirection.DOWN)
{
return 0;
}
if(side == ForgeDirection.UP)
{
return 1;
}
if(side == ForgeDirection.NORTH)
{
return 2;
}
if(side == ForgeDirection.SOUTH)
{
return 3;
}
if(side == ForgeDirection.WEST)
{
return 4;
}
if(side == ForgeDirection.EAST)
{
return 5;
}
return 0;
}
/**
* onRecieveLiquid is called whenever a something sends a volume to the pipe (which is this block).
* @param vols - The amount of vol source is trying to give to this pipe
* @param side - The side of the block in which the liquid came from
* @return vol - The amount of rejected liquid that can't enter the pipe
*/
@Override
public int onReceiveLiquid(int type,int vol, ForgeDirection side)
{
if(type == this.type)
{
int rejectedVolume = Math.max((this.getStoredLiquid(type) + vol) - this.capacity, 0);
this.liquidStored += vol - rejectedVolume;
return rejectedVolume;
}
return vol;
}
@Override
public void updateEntity()
{
//cause the block to update itself every tick needs to be change to .5 seconds to reduce load
BlockPipe.updateConductorTileEntity(this.worldObj, this.xCoord, this.yCoord, this.zCoord);
count++;
if(count >= 30 || intiUpdate)
{
PacketManager.sendTileEntityPacket(this, BasicPipesMain.channel, new Object[]{this.type});
count = 0;
intiUpdate = false;
}
if(!this.worldObj.isRemote)
{
byte connectedUnits = 0;
byte connectedConductors = 1;
int averageVolume = this.liquidStored;
Vector3 currentPosition = new Vector3(this.xCoord, this.yCoord, this.zCoord);
for(byte i = 0; i < 6; i++)
{
if(connectedBlocks[i] != null)
{
if(connectedBlocks[i] instanceof ILiquidConsumer || connectedBlocks[i] instanceof ILiquidProducer)
{
connectedUnits ++;
if(connectedBlocks[i] instanceof TileEntityPipe)
{
averageVolume += ((TileEntityPipe)connectedBlocks[i]).liquidStored;
connectedConductors ++;
}
}
}
}
//average volume used to control volume spread to pipes. Prevent one pipe getting all liquid when another is empty
averageVolume = Math.max(averageVolume/connectedConductors,0);
if(connectedUnits > 0)
{
for(byte i = 0; i < 6; i++)
{
if(connectedBlocks[i] != null)
{
//Spread the liquid among the different blocks
if(connectedBlocks[i] instanceof ILiquidConsumer && this.liquidStored > 0)
{
if(((ILiquidConsumer)connectedBlocks[i]).canRecieveLiquid(this.type,ForgeDirection.getOrientation(i)))
{
int transferVolumeAmount = 0; //amount to be moved
ILiquidConsumer connectedConsumer = ((ILiquidConsumer)connectedBlocks[i]);
if(connectedBlocks[i] instanceof TileEntityPipe && this.liquidStored > ((TileEntityPipe)connectedConsumer).liquidStored)
{
transferVolumeAmount = Math.max(Math.min(averageVolume - ((TileEntityPipe)connectedConsumer).liquidStored, this.liquidStored), 0);
}
else if(!(connectedConsumer instanceof TileEntityPipe))
{
transferVolumeAmount = this.liquidStored;
}
int rejectedVolume = connectedConsumer.onReceiveLiquid(this.type,transferVolumeAmount, ForgeDirection.getOrientation(i));
this.liquidStored = Math.max(Math.min(this.liquidStored - transferVolumeAmount + rejectedVolume, 5), 0);
}
}
if(connectedBlocks[i] instanceof ILiquidProducer && this.liquidStored < this.getLiquidCapacity(type))
{
if(((ILiquidProducer)connectedBlocks[i]).canProduceLiquid(this.type,ForgeDirection.getOrientation(i)))
{
int gainedVolume = ((ILiquidProducer)connectedBlocks[i]).onProduceLiquid(this.type,5-this.liquidStored, ForgeDirection.getOrientation(i));
this.onReceiveLiquid(this.type, gainedVolume, ForgeDirection.getOrientation(i));
}
}
}
}
}
}
}
/**
* @return Return the stored volume in this pipe.
*/
@Override
public int getStoredLiquid(int type)
{
return this.liquidStored;
}
@Override
public int getLiquidCapacity(int type)
{
return 5;
}
/**
* Reads a tile entity from NBT.
*/
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
this.liquidStored = par1NBTTagCompound.getInteger("liquid");
this.type = par1NBTTagCompound.getInteger("type");
}
/**
* Writes a tile entity to NBT.
*/
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
par1NBTTagCompound.setInteger("liquid", this.liquidStored);
par1NBTTagCompound.setInteger("type", this.type);
}
//find wether or not this side of X block can recieve X liquid type. Also use to determine connection of a pipe
@Override
public boolean canRecieveLiquid(int type, ForgeDirection side) {
if(type == this.type)
{
return true;
}
return false;
}
//returns liquid type
public int getType() {
return this.type;
}
//used by the item to set the liquid type on spawn
public void setType(int rType) {
this.type = rType;
}
@Override
public void handlePacketData(NetworkManager network,
Packet250CustomPayload packet, EntityPlayer player,
ByteArrayDataInput data) {
try
{
int type = data.readInt();
if(worldObj.isRemote)
{
this.type = type;
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
}

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@ -1,89 +0,0 @@
package BasicPipes.pipes;
import net.minecraft.src.Block;
import net.minecraftforge.common.ForgeDirection;
import universalelectricity.electricity.TileEntityElectricUnit;
import universalelectricity.extend.IElectricUnit;
import BasicPipes.pipes.api.ILiquidProducer;
public class TileEntityPump extends TileEntityElectricUnit implements ILiquidProducer,IElectricUnit {
int dCount = 0;
float eStored = 0;
float eMax = 2000;
int wStored = 0;
int wMax = 10;
@Override
public void onDisable(int duration) {
dCount = duration;
}
@Override
public boolean isDisabled() {
if(dCount <= 0)
{
return false;
}
return true;
}
@Override
public void onUpdate(float watts, float voltage, ForgeDirection side) {
super.onUpdate(watts, voltage, side);
if (electricityRequest() > 0 && canConnect(side))
{
float rejectedElectricity = (float) Math.max((this.eStored + watts) - this.eMax, 0.0);
this.eStored = (float) Math.max(this.eStored + watts - rejectedElectricity, 0.0);
}
int bBlock = worldObj.getBlockId(xCoord, yCoord -1, zCoord);
if(bBlock == Block.waterStill.blockID && this.eStored > 1000 && this.wStored < this.wMax)
{
eStored -= 1000;
wStored += 1;
worldObj.setBlockAndMetadataWithNotify(xCoord, yCoord-1, zCoord, 0, 0);
}
}
@Override
public float electricityRequest() {
return Math.max(eMax - eStored,0);
}
@Override
public boolean canReceiveFromSide(ForgeDirection side) {
if(side != ForgeDirection.DOWN)
{
return true;
}
return false;
}
@Override
public float getVoltage() {
return 240;
}
@Override
public int getTickInterval() {
return 40;
}
@Override
public int onProduceLiquid(int type, int maxVol, ForgeDirection side) {
if(type == 1 && wStored > 0)
{
int tradeW = Math.min(maxVol, wStored);
wStored -= tradeW;
return tradeW;
}
return 0;
}
@Override
public boolean canProduceLiquid(int type, ForgeDirection side) {
if(type == 1 && side != ForgeDirection.DOWN)
{
return true;
}
return false;
}
}

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@ -1,35 +0,0 @@
package BasicPipes.pipes.api;
import net.minecraftforge.common.ForgeDirection;
public interface ILiquidConsumer
{
/**
* onRecieveLiquid
* @param vol - The amount this block received.
* @param side - The side of the block in which the liquid came from.
* @parm type - The type of liquid being received
* @return vol - The amount liquid that can't be recieved
*/
public int onReceiveLiquid(int type, int vol, ForgeDirection side);
/**
* You can use this to check if a pipe can connect to this liquid consumer to properly render the graphics
* @param forgeDirection - The side in which the electricity is coming from.
* @parm type - The type of liquid
* @return Returns true or false if this consumer can receive electricity at this given tick or moment.
*/
public boolean canRecieveLiquid(int type, ForgeDirection forgeDirection);
/**
* @return Return the stored liquid of type in this consumer.
*/
public int getStoredLiquid(int type);
/**
* @return Return the maximum amount of stored liquid this consumer can get.
*/
public int getLiquidCapacity(int type);
}

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@ -1,30 +0,0 @@
package BasicPipes.pipes.api;
import net.minecraftforge.common.ForgeDirection;
/**
* The UEIProducer interface is an interface that must be applied to all tile entities that can produce electricity.
* @author Calclavia
*
*/
public interface ILiquidProducer
{
/**
* onProduceLiquid
* block.
* @param type - the type of liquid
* @param maxvol - The maximum vol or requested volume
* @param side - The side
* @return vol - Return a vol of liquid type that is produced
*/
public int onProduceLiquid(int type, int maxVol, ForgeDirection side);
/**
* canProduceLiquid
* block.
* @param type - the type of liquid
* @param side - The side
* @return boolean - True if can, false if can't produce liquid of type or on that side
* Also used for connection rules of pipes'
*/
public boolean canProduceLiquid(int type, ForgeDirection side);
}