Auto-Sync

This commit is contained in:
DarkGuardsman 2013-11-26 00:30:16 -05:00
parent 15cfa7cf58
commit 4fa5b188f9
4 changed files with 5 additions and 6 deletions

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@ -14,7 +14,7 @@ import dark.core.prefab.tilenetwork.NetworkUpdateHandler;
/** Basically the same as network Fluid tiles class with the only difference being in how it stores /** Basically the same as network Fluid tiles class with the only difference being in how it stores
* the fluid. When it goes to sort the fluid it will use the fluid properties to adjust its position * the fluid. When it goes to sort the fluid it will use the fluid properties to adjust its position
* in the over all tank. Eg water goes down air goes up. * in the over all tank. Eg water goes down air goes up.
* *
* @author DarkGuardsman */ * @author DarkGuardsman */
public class NetworkFluidContainers extends NetworkFluidTiles public class NetworkFluidContainers extends NetworkFluidTiles
{ {

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@ -15,8 +15,8 @@ import dark.api.fluid.INetworkFluidPart;
import dark.api.parts.INetworkPart; import dark.api.parts.INetworkPart;
import dark.api.parts.ITileNetwork; import dark.api.parts.ITileNetwork;
import dark.core.prefab.fluids.FluidHelper; import dark.core.prefab.fluids.FluidHelper;
import dark.core.prefab.tilenetwork.NetworkUpdateHandler;
import dark.core.prefab.tilenetwork.NetworkTileEntities; import dark.core.prefab.tilenetwork.NetworkTileEntities;
import dark.core.prefab.tilenetwork.NetworkUpdateHandler;
public class NetworkFluidTiles extends NetworkTileEntities public class NetworkFluidTiles extends NetworkTileEntities
{ {

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@ -14,7 +14,7 @@ import dark.core.prefab.tilenetwork.NetworkUpdateHandler;
/** Extension on the fluid container network to provide a more advanced reaction to fluid passing /** Extension on the fluid container network to provide a more advanced reaction to fluid passing
* threw each pipe. As well this doubled as a pressure network for those machines that support the * threw each pipe. As well this doubled as a pressure network for those machines that support the
* use of pressure. * use of pressure.
* *
* @author Rseifert */ * @author Rseifert */
public class NetworkPipes extends NetworkFluidTiles public class NetworkPipes extends NetworkFluidTiles
{ {
@ -37,7 +37,7 @@ public class NetworkPipes extends NetworkFluidTiles
} }
/** Adds FLuid to this network from one of the connected Pipes /** Adds FLuid to this network from one of the connected Pipes
* *
* @param source - Were this liquid came from * @param source - Were this liquid came from
* @param stack - LiquidStack to be sent * @param stack - LiquidStack to be sent
* @param doFill - actually fill the tank or just check numbers * @param doFill - actually fill the tank or just check numbers
@ -48,7 +48,7 @@ public class NetworkPipes extends NetworkFluidTiles
} }
/** Adds FLuid to this network from one of the connected Pipes /** Adds FLuid to this network from one of the connected Pipes
* *
* @param source - Were this liquid came from * @param source - Were this liquid came from
* @param stack - LiquidStack to be sent * @param stack - LiquidStack to be sent
* @param doFill - actually fill the tank or just check numbers * @param doFill - actually fill the tank or just check numbers

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@ -3,7 +3,6 @@ package dark.fluid.common;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.ShapelessRecipes;
import net.minecraftforge.oredict.ShapedOreRecipe; import net.minecraftforge.oredict.ShapedOreRecipe;
import net.minecraftforge.oredict.ShapelessOreRecipe; import net.minecraftforge.oredict.ShapelessOreRecipe;
import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.GameRegistry;