Improved battery rendering
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@ -12,7 +12,7 @@ public class BatteryNetwork extends Network<BatteryNetwork, TileBattery>
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for (TileBattery battery : this.getConnectors())
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{
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totalEnergy += battery.getEnergy(null);
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totalEnergy += battery.energy.getEnergy();
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}
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int amountOfNodes = this.getConnectors().size() - exclusion.length;
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@ -30,11 +30,11 @@ public class BatteryNetwork extends Network<BatteryNetwork, TileBattery>
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{
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if (battery == firstNode)
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{
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battery.setEnergy(null, totalPerBatteryRemainder);
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battery.energy.setEnergy(totalPerBatteryRemainder);
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}
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else
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{
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battery.setEnergy(null, totalPerBattery);
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battery.energy.setEnergy(totalPerBattery);
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}
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}
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}
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@ -5,6 +5,7 @@ package resonantinduction.electrical.battery;
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import static org.lwjgl.opengl.GL11.glPopMatrix;
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import static org.lwjgl.opengl.GL11.glPushMatrix;
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import static org.lwjgl.opengl.GL11.glRotatef;
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import static org.lwjgl.opengl.GL11.glScalef;
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import static org.lwjgl.opengl.GL11.glTranslatef;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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@ -18,6 +19,7 @@ import org.lwjgl.opengl.GL11;
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import resonantinduction.core.Reference;
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import universalelectricity.api.vector.Vector3;
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import calclavia.lib.render.RenderUtility;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@ -31,7 +33,6 @@ public class RenderBattery extends TileEntitySpecialRenderer
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{
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public static final ResourceLocation TEXTURE_CAP = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_PATH + "battery/bat_base_cap_tex.png");
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public static final ResourceLocation TEXTURE_CASE = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_PATH + "battery/bat_case_tex.png");
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public static final ResourceLocation TEXTURE_LEVELS = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_PATH + "battery/bat_levels.png");
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public static final WavefrontObject MODEL = (WavefrontObject) AdvancedModelLoader.loadModel(Reference.MODEL_DIRECTORY + "battery/battery.obj");
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@Override
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@ -41,25 +42,41 @@ public class RenderBattery extends TileEntitySpecialRenderer
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{
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glPushMatrix();
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glTranslatef((float) x + 0.5F, (float) y, (float) z + 0.5F);
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glScalef(0.46f, 0.46f, 0.46f);
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GL11.glRotatef(90 * i, 0, 1, 0);
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glScalef(0.5f, 0.5f, 0.5f);
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ForgeDirection dir = ForgeDirection.getOrientation(i);
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switch (dir)
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{
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case NORTH:
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glRotatef(0, 0, 1, 0);
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break;
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case SOUTH:
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glRotatef(180, 0, 1, 0);
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break;
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case WEST:
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glRotatef(90, 0, 1, 0);
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break;
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case EAST:
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glRotatef(-90, 0, 1, 0);
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break;
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}
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/**
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* If we're rendering in the world:
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*/
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if (t.worldObj != null)
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{
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_LEVELS);
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TileBattery tile = (TileBattery) t;
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RenderUtility.bind(Reference.DOMAIN, Reference.MODEL_PATH + "battery/bat_level_" + (int) (((double) tile.energy.getEnergy() / (double) tile.energy.getEnergyCapacity()) * 10) + ".png");
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MODEL.renderPart("Battery");
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// Render top and bottom
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//if (!(new Vector3(t).translate(dir).getTileEntity(t.worldObj) instanceof TileBattery))
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{
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_CAP);
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if (!(new Vector3(t).translate(ForgeDirection.UP).getTileEntity(t.worldObj) instanceof TileBattery))
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MODEL.renderPart("CapCorner");
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if (!(new Vector3(t).translate(ForgeDirection.DOWN).getTileEntity(t.worldObj) instanceof TileBattery))
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MODEL.renderPart("BaseCorner");
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}
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// If quadrant with one external neighbor
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_CAP);
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@ -69,22 +86,42 @@ public class RenderBattery extends TileEntitySpecialRenderer
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if (!(new Vector3(t).translate(ForgeDirection.DOWN).getTileEntity(t.worldObj) instanceof TileBattery))
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MODEL.renderPart("BaseEdge");
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// if quadrant with three external neighbors //can't have quadrant with 2 external
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// neighbors in rectangular prism
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/*
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* If quadrant with three external neighbors //can't have quadrant with 2 external
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* neighbors in rectangular prism
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*/
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if (!(new Vector3(t).translate(ForgeDirection.UP).getTileEntity(t.worldObj) instanceof TileBattery))
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MODEL.renderPart("CapInterior");
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if (!(new Vector3(t).translate(ForgeDirection.DOWN).getTileEntity(t.worldObj) instanceof TileBattery))
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MODEL.renderPart("BaseInterior");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_CASE);
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if (tile.getInputDirections().contains(dir))
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{
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GL11.glColor3f(0, 0.294f, 0.498f);
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}
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else if (tile.getOutputDirections().contains(dir))
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{
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GL11.glColor3f(1, 0.478f, 0.01f);
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}
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MODEL.renderPart("BatteryCase");
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GL11.glColor3f(1, 1, 1);
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if (new Vector3(t).translate(ForgeDirection.UP).getTileEntity(t.worldObj) instanceof TileBattery)
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MODEL.renderPart("VertConnector");
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}else
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}
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else
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{
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// TODO: Fix energy level.
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RenderUtility.bind(Reference.DOMAIN, Reference.MODEL_PATH + "battery/bat_level_0.png");
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MODEL.renderPart("Battery");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_CAP);
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MODEL.renderAll();
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MODEL.renderOnly("CapCorner", "BaseCorner", "CapEdge", "BaseEdge", "CapInterior", "BaseInterior");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_CASE);
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MODEL.renderOnly("BatteryCase");
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}
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glPopMatrix();
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@ -1,14 +1,12 @@
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package resonantinduction.electrical.battery;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.Set;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.network.packet.Packet;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.core.ResonantInduction;
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import resonantinduction.mechanical.network.IMechanical;
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import universalelectricity.api.UniversalElectricity;
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import universalelectricity.api.electricity.IVoltageInput;
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import universalelectricity.api.electricity.IVoltageOutput;
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@ -23,8 +21,6 @@ import calclavia.lib.prefab.tile.TileElectrical;
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import com.google.common.io.ByteArrayDataInput;
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import cpw.mods.fml.common.network.PacketDispatcher;
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/**
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* A modular battery.
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*
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@ -40,11 +36,7 @@ public class TileBattery extends TileElectrical implements IConnector<BatteryNet
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private BatteryNetwork network;
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public Set<EntityPlayer> playersUsing = new HashSet<EntityPlayer>();
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public float clientEnergy;
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public int clientCells;
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public float clientMaxEnergy;
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public boolean markUpdate = false;
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public TileBattery()
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{
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@ -74,7 +66,7 @@ public class TileBattery extends TileElectrical implements IConnector<BatteryNet
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energy.setCapacity(getEnergyForTier(getBlockMetadata()));
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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{
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TileEntity tile = new Vector3(this).modifyPositionFromSide(dir).getTileEntity(this.worldObj);
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TileEntity tile = new Vector3(this).translate(dir).getTileEntity(this.worldObj);
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if (tile instanceof TileBattery)
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{
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@ -84,6 +76,7 @@ public class TileBattery extends TileElectrical implements IConnector<BatteryNet
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this.energy.setMaxTransfer(DEFAULT_WATTAGE * this.getNetwork().getConnectors().size());
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this.getNetwork().redistribute();
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markUpdate = true;
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}
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}
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@ -98,6 +91,11 @@ public class TileBattery extends TileElectrical implements IConnector<BatteryNet
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{
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this.getNetwork().redistribute();
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}
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if (markUpdate && ticks % 5 == 0)
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{
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
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}
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}
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}
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@ -106,6 +104,7 @@ public class TileBattery extends TileElectrical implements IConnector<BatteryNet
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{
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long returnValue = super.onReceiveEnergy(from, receive, doReceive);
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this.getNetwork().redistribute();
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markUpdate = true;
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return returnValue;
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}
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@ -114,23 +113,29 @@ public class TileBattery extends TileElectrical implements IConnector<BatteryNet
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{
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long returnValue = super.onExtractEnergy(from, extract, doExtract);
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this.getNetwork().redistribute();
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markUpdate = true;
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return returnValue;
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}
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public void updateClient()
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@Override
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public Packet getDescriptionPacket()
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{
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PacketDispatcher.sendPacketToAllPlayers(ResonantInduction.PACKET_TILE.getPacket(this, getPacketData(0).toArray()));
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return ResonantInduction.PACKET_TILE.getPacket(this, getPacketData(0).toArray());
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}
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@Override
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public void onReceivePacket(ByteArrayDataInput data, EntityPlayer player, Object... extra)
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{
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energy.setEnergy(data.readLong());
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ioMap = data.readShort();
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}
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@Override
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public ArrayList getPacketData(int type)
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{
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ArrayList data = new ArrayList();
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data.add(energy.getEnergy());
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data.add((short) ioMap);
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return data;
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}
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@ -159,7 +164,7 @@ public class TileBattery extends TileElectrical implements IConnector<BatteryNet
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for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
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{
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TileEntity tile = new Vector3(this).modifyPositionFromSide(dir).getTileEntity(this.worldObj);
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TileEntity tile = new Vector3(this).translate(dir).getTileEntity(this.worldObj);
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if (tile instanceof TileBattery)
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{
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@ -201,4 +206,11 @@ public class TileBattery extends TileElectrical implements IConnector<BatteryNet
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{
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return this;
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}
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@Override
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public void setIO(ForgeDirection dir, int type)
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{
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||||
super.setIO(dir, type);
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
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}
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}
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