From 54f203705a476c21ba83f539eb8a2f3bc75c3ba2 Mon Sep 17 00:00:00 2001 From: Calclavia Date: Sat, 26 Oct 2013 18:28:43 +0800 Subject: [PATCH] Added ability to charge players and entities standing on the battery (redstone activated) --- .../battery/TileEntityBattery.java | 69 +++++++++++++++++-- 1 file changed, 64 insertions(+), 5 deletions(-) diff --git a/src/resonantinduction/battery/TileEntityBattery.java b/src/resonantinduction/battery/TileEntityBattery.java index 6475c455..1234b059 100644 --- a/src/resonantinduction/battery/TileEntityBattery.java +++ b/src/resonantinduction/battery/TileEntityBattery.java @@ -10,11 +10,14 @@ import java.util.Iterator; import java.util.List; import java.util.Set; +import net.minecraft.entity.Entity; +import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; +import net.minecraft.util.AxisAlignedBB; import net.minecraftforge.common.ForgeDirection; import resonantinduction.PacketHandler; import resonantinduction.api.ICapacitor; @@ -61,7 +64,7 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements this.update(); } - if (structure.visibleInventory[0] != null) + if (this.structure.visibleInventory[0] != null) { if (structure.inventory.size() < structure.getMaxCells()) { @@ -75,9 +78,65 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements } } - if (structure.visibleInventory[1] != null) + /** + * Attempt to charge entities above it. + */ + ItemStack chargeItem = null; + + if (this.worldObj.isBlockIndirectlyGettingPowered(this.xCoord, this.yCoord, this.zCoord)) { - ItemStack itemStack = structure.visibleInventory[1]; + List entities = this.worldObj.getEntitiesWithinAABB(Entity.class, AxisAlignedBB.getBoundingBox(this.xCoord, this.yCoord + 1, this.zCoord, this.xCoord + 1, this.yCoord + 2, this.zCoord + 1)); + + electricItemLoop: + for (Entity entity : entities) + { + if (entity instanceof EntityPlayer) + { + IInventory inventory = ((EntityPlayer) entity).inventory; + for (int i = 0; i < inventory.getSizeInventory(); i++) + { + ItemStack checkStack = inventory.getStackInSlot(i); + + if (checkStack != null) + { + if (checkStack.getItem() instanceof IItemElectric) + { + if (((IItemElectric) checkStack.getItem()).recharge(checkStack, provideElectricity(this.getTransferThreshhold(), false).getWatts(), false) > 0) + { + chargeItem = checkStack; + break electricItemLoop; + } + } + } + } + } + else if (entity instanceof EntityItem) + { + ItemStack checkStack = ((EntityItem) entity).getEntityItem(); + + if (checkStack != null) + { + if (checkStack.getItem() instanceof IItemElectric) + { + if (((IItemElectric) checkStack.getItem()).recharge(checkStack, provideElectricity(this.getTransferThreshhold(), false).getWatts(), false) > 0) + { + chargeItem = checkStack; + break electricItemLoop; + } + } + } + } + } + } + + if (chargeItem == null) + { + chargeItem = this.structure.visibleInventory[1]; + } + + if (chargeItem != null) + { + ItemStack itemStack = chargeItem; IItemElectric battery = (IItemElectric) itemStack.getItem(); float energyStored = getMaxEnergyStored(); @@ -125,10 +184,10 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements this.produce(); } } - + public float getTransferThreshhold() { - return this.structure.getVolume() * 50; + return this.structure.getVolume() * 50; } public void updateClient()