Change for RE laser event

This commit is contained in:
Robert S 2014-06-19 16:36:22 -04:00
parent 182876fb09
commit 5704579128

View file

@ -17,6 +17,7 @@ import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection; import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.MinecraftForge;
import resonant.api.event.LaserEvent; import resonant.api.event.LaserEvent;
import resonant.api.event.LaserFiredPlayerEvent;
import resonant.lib.prefab.vector.RayTraceHelper; import resonant.lib.prefab.vector.RayTraceHelper;
import resonant.lib.type.Pair; import resonant.lib.type.Pair;
import resonantinduction.core.ResonantInduction; import resonantinduction.core.ResonantInduction;
@ -120,7 +121,7 @@ public class ItemMiningLaser extends ItemEnergyTool
if (hit != null) if (hit != null)
{ {
LaserEvent event = new LaserEvent.LaserFiredPlayerEvent(player, hit, stack); LaserEvent event = new LaserFiredPlayerEvent(player, hit, stack);
MinecraftForge.EVENT_BUS.post(event); MinecraftForge.EVENT_BUS.post(event);
if (!player.worldObj.isRemote && !event.isCanceled()) if (!player.worldObj.isRemote && !event.isCanceled())
{ {