Added firebox

This commit is contained in:
Calclavia 2014-01-16 22:15:19 +08:00
parent 9835bb5ead
commit 59845d1a0f
11 changed files with 291 additions and 361 deletions

View file

@ -2,7 +2,9 @@ package resonantinduction.archaic;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import resonantinduction.archaic.blocks.BlockFirebox;
import resonantinduction.archaic.blocks.BlockTurntable;
import resonantinduction.archaic.blocks.TileFirebox;
import resonantinduction.archaic.crate.BlockCrate;
import resonantinduction.archaic.crate.ItemBlockCrate;
import resonantinduction.archaic.crate.TileCrate;
@ -55,6 +57,7 @@ public class Archaic
public static Block blockCrate;
public static Block blockImprinter;
public static Block blockTurntable;
public static Block blockFirebox;
public static Item itemImprint;
@ -66,6 +69,7 @@ public class Archaic
blockCrate = contentRegistry.createBlock(BlockCrate.class, ItemBlockCrate.class, TileCrate.class);
blockImprinter = contentRegistry.createTile(BlockImprinter.class, TileImprinter.class);
blockTurntable = contentRegistry.createBlock(BlockTurntable.class);
blockFirebox = contentRegistry.createTile(BlockFirebox.class, TileFirebox.class);
itemImprint = contentRegistry.createItem(ItemBlockImprint.class);
proxy.preInit();

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@ -0,0 +1,175 @@
package resonantinduction.archaic.blocks;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import resonantinduction.core.Reference;
import resonantinduction.core.prefab.block.BlockRI;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockFirebox extends BlockRI
{
private Icon topOn;
private Icon topOff;
public BlockFirebox()
{
super("firebox", Material.piston);
this.setTickRandomly(true);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconReg)
{
super.registerIcons(iconReg);
topOn = iconReg.registerIcon(Reference.PREFIX + "firebox_top_on");
topOff = iconReg.registerIcon(Reference.PREFIX + "firebox_top_off");
}
@Override
public boolean onMachineActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (tileEntity instanceof TileFirebox)
{
TileFirebox tile = (TileFirebox) tileEntity;
if (tile.getStackInSlot(0) == null && entityPlayer.inventory.getCurrentItem() != null)
{
tile.setInventorySlotContents(0, entityPlayer.inventory.getCurrentItem());
entityPlayer.inventory.setInventorySlotContents(entityPlayer.inventory.currentItem, null);
}
else
{
}
}
return false;
}
@Override
public Icon getBlockTexture(IBlockAccess access, int x, int y, int z, int side)
{
TileEntity tile = access.getBlockTileEntity(x, y, z);
if (tile instanceof TileFirebox)
{
if (access.getBlockMetadata(x, y, z) == side)
{
if (((TileFirebox) tile).isBurning())
{
return topOn;
}
else
{
return topOff;
}
}
}
return blockIcon;
}
@Override
public void randomDisplayTick(World world, int x, int y, int z, Random par5Random)
{
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
if (((TileFirebox) tileEntity).isBurning())
{
int l = world.getBlockMetadata(x, y, z);
float f = x + 0.5F;
float f1 = y + 0.0F + par5Random.nextFloat() * 6.0F / 16.0F;
float f2 = z + 0.5F;
float f3 = 0.52F;
float f4 = par5Random.nextFloat() * 0.6F - 0.3F;
if (l == 4)
{
world.spawnParticle("smoke", f - f3, f1, f2 + f4, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", f - f3, f1, f2 + f4, 0.0D, 0.0D, 0.0D);
}
else if (l == 5)
{
world.spawnParticle("smoke", f + f3, f1, f2 + f4, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", f + f3, f1, f2 + f4, 0.0D, 0.0D, 0.0D);
}
else if (l == 2)
{
world.spawnParticle("smoke", f + f4, f1, f2 - f3, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", f + f4, f1, f2 - f3, 0.0D, 0.0D, 0.0D);
}
else if (l == 3)
{
world.spawnParticle("smoke", f + f4, f1, f2 + f3, 0.0D, 0.0D, 0.0D);
world.spawnParticle("flame", f + f4, f1, f2 + f3, 0.0D, 0.0D, 0.0D);
}
}
}
@Override
@SideOnly(Side.CLIENT)
public Icon getIcon(int side, int meta)
{
if (side == meta)
{
return topOff;
}
return this.blockIcon;
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityLiving, ItemStack stack)
{
int angle = MathHelper.floor_double((entityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
int change = 3;
switch (angle)
{
case 0:
change = 2;
break;
case 1:
change = 5;
break;
case 2:
change = 3;
break;
case 3:
change = 4;
break;
}
world.setBlockMetadataWithNotify(x, y, z, change, 3);
world.scheduleBlockUpdate(x, y, z, blockID, 20);
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, int side)
{
world.scheduleBlockUpdate(x, y, z, blockID, 20);
}
@Override
public TileEntity createNewTileEntity(World world)
{
return new TileFirebox();
}
}

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@ -0,0 +1,104 @@
package resonantinduction.archaic.blocks;
import java.util.ArrayList;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.network.packet.Packet;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraftforge.common.ForgeDirection;
import resonantinduction.core.ResonantInduction;
import resonantinduction.core.Settings;
import universalelectricity.api.CompatibilityModule;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.network.IPacketReceiver;
import calclavia.lib.network.IPacketSender;
import calclavia.lib.prefab.tile.TileAdvancedInventory;
import com.google.common.io.ByteArrayDataInput;
/**
* Meant to replace the furnace class.
*
* @author Calclavia
*
*/
public class TileFirebox extends TileAdvancedInventory implements IPacketSender, IPacketReceiver
{
/**
* The power of the firebox in terms of thermal energy. The thermal energy can be transfered
* into fluids to increase their internal energy.
*/
private final int POWER = 1000;
private int burnTime;
@Override
public void updateEntity()
{
if (!worldObj.isRemote)
{
if (burnTime > 0)
{
if (burnTime-- == 0)
{
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
}
if (canBurn(this.getStackInSlot(0)))
{
if (burnTime == 0)
{
burnTime = TileEntityFurnace.getItemBurnTime(this.getStackInSlot(0));
decrStackSize(1, 1);
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
}
}
}
private boolean canBurn(ItemStack stack)
{
return TileEntityFurnace.getItemBurnTime(stack) > 0;
}
@Override
public Packet getDescriptionPacket()
{
return ResonantInduction.PACKET_TILE.getPacket(this, this.getPacketData(0).toArray());
}
/**
* 1 - Description Packet
* 2 - Energy Update
* 3 - Tesla Beam
*/
@Override
public ArrayList getPacketData(int type)
{
ArrayList data = new ArrayList();
data.add(this.burnTime);
return data;
}
@Override
public void onReceivePacket(ByteArrayDataInput data, EntityPlayer player, Object... extra)
{
try
{
this.burnTime = data.readInt();
this.worldObj.markBlockForRenderUpdate(this.xCoord, this.yCoord, this.zCoord);
}
catch (Exception e)
{
e.printStackTrace();
}
}
public boolean isBurning()
{
return burnTime > 0;
}
}

View file

@ -3,9 +3,9 @@ package resonantinduction.archaic.crate;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import calclavia.lib.utility.inventory.TileInventory;
import calclavia.lib.utility.inventory.ExternalInventory;
public class InventoryCrate extends TileInventory
public class InventoryCrate extends ExternalInventory
{
public InventoryCrate(TileEntity crate)
{

View file

@ -5,11 +5,11 @@ import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.packet.Packet;
import net.minecraftforge.common.ForgeDirection;
import resonantinduction.core.IExtendedStorage;
import resonantinduction.core.ResonantInduction;
import resonantinduction.core.prefab.tile.TileEntityInv;
import calclavia.lib.network.IPacketReceiver;
import calclavia.lib.network.PacketHandler;
import calclavia.lib.prefab.tile.TileAdvancedInventory;
import calclavia.lib.utility.inventory.IExtendedStorage;
import com.google.common.io.ByteArrayDataInput;
@ -21,7 +21,7 @@ import cpw.mods.fml.relauncher.Side;
*
* @author DarkGuardsman
*/
public class TileCrate extends TileEntityInv implements IPacketReceiver, IExtendedStorage
public class TileCrate extends TileAdvancedInventory implements IPacketReceiver, IExtendedStorage
{
/*
* TODO

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@ -1,13 +0,0 @@
package resonantinduction.core;
import net.minecraft.item.ItemStack;
/**
* Applied to blocks that store items in stacks above 64 and as one large collective of items
*
* @author DarkGuardsman
*/
public interface IExtendedStorage
{
public ItemStack addStackToStorage(ItemStack stack);
}

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@ -1,341 +0,0 @@
package resonantinduction.core.prefab.tile;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.common.ForgeDirection;
import resonantinduction.core.tilenetwork.prefab.NetworkTileEntities;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.access.AccessGroup;
import calclavia.lib.access.AccessUser;
import calclavia.lib.access.GroupRegistry;
import calclavia.lib.access.ISpecialAccess;
import calclavia.lib.access.Nodes;
import calclavia.lib.prefab.tile.TileAdvanced;
import calclavia.lib.utility.inventory.IExternalInv;
import calclavia.lib.utility.inventory.IInvBox;
import calclavia.lib.utility.inventory.TileInventory;
/**
* Prefab for simple object who only need basic inv support and nothing more
*
* @author Darkguardsman
*/
public class TileEntityInv extends TileAdvanced implements IExternalInv, ISidedInventory, ISpecialAccess
{
protected IInvBox inventory;
protected boolean lockInv;
protected int invSlots = 1;
private Vector3 thisPos;
/** A list of user access data. */
protected List<AccessGroup> groups = new ArrayList<AccessGroup>();
@Override
public void initiate()
{
thisPos = new Vector3(this);
}
public Vector3 getThisPos()
{
if (this.thisPos == null || this.thisPos.intX() != xCoord || this.thisPos.intY() != yCoord || this.thisPos.intZ() != zCoord)
{
this.thisPos = new Vector3(this);
}
return this.thisPos;
}
@Override
public void invalidate()
{
super.invalidate();
NetworkTileEntities.invalidate(this);
}
@Override
public IInvBox getInventory()
{
if (inventory == null)
{
inventory = new TileInventory(this, this.invSlots);
}
return inventory;
}
/** Gets the container class that goes with this tileEntity when creating a gui */
public Class<? extends Container> getContainer()
{
return null;
}
@Override
public int getSizeInventory()
{
return this.getInventory().getSizeInventory();
}
@Override
public ItemStack getStackInSlot(int i)
{
return this.getInventory().getStackInSlot(i);
}
@Override
public ItemStack decrStackSize(int i, int j)
{
return this.getInventory().decrStackSize(i, j);
}
@Override
public ItemStack getStackInSlotOnClosing(int i)
{
return this.getInventory().getStackInSlotOnClosing(i);
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack)
{
this.getInventory().setInventorySlotContents(i, itemstack);
}
@Override
public String getInvName()
{
return this.getInventory().getInvName();
}
@Override
public boolean isInvNameLocalized()
{
return this.getInventory().isInvNameLocalized();
}
@Override
public int getInventoryStackLimit()
{
return this.getInventory().getInventoryStackLimit();
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer)
{
return this.getInventory().isUseableByPlayer(entityplayer);
}
@Override
public void openChest()
{
this.getInventory().openChest();
}
@Override
public void closeChest()
{
this.getInventory().closeChest();
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return this.getInventory().isItemValidForSlot(i, itemstack);
}
@Override
public int[] getAccessibleSlotsFromSide(int var1)
{
return this.getInventory().getAccessibleSlotsFromSide(var1);
}
@Override
public boolean canInsertItem(int i, ItemStack itemstack, int j)
{
return this.getInventory().canInsertItem(i, itemstack, j);
}
@Override
public boolean canExtractItem(int i, ItemStack itemstack, int j)
{
return this.getInventory().canExtractItem(i, itemstack, j);
}
@Override
public boolean canStore(ItemStack stack, int slot, ForgeDirection side)
{
return false;
}
@Override
public boolean canRemove(ItemStack stack, int slot, ForgeDirection side)
{
if (slot >= this.getSizeInventory())
{
return false;
}
return true;
}
/*
* User access
*/
public boolean canOpen(String username)
{
return this.getUserAccess(username) != null && this.getUserAccess(username).hasNode(Nodes.INV_OPEN_NODE) || this.getOwnerGroup().getMembers().size() <= 0;
}
@Override
public AccessUser getUserAccess(String username)
{
for (AccessGroup group : this.groups)
{
AccessUser user = group.getMember(username);
if (user != null)
{
return user;
}
}
return new AccessUser(username);
}
@Override
public List<AccessUser> getUsers()
{
List<AccessUser> users = new ArrayList<AccessUser>();
for (AccessGroup group : this.groups)
{
users.addAll(group.getMembers());
}
return users;
}
@Override
public boolean setUserAccess(String player, AccessGroup g, boolean save)
{
return setUserAccess(new AccessUser(player).setTempary(save), g);
}
@Override
public boolean setUserAccess(AccessUser user, AccessGroup group)
{
boolean bool = false;
if (user != null && user.getName() != null)
{
bool = this.removeUserAccess(user.getName()) && group == null;
if (group != null)
{
bool = group.addMemeber(user);
}
if (bool)
{
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
}
}
return bool;
}
public boolean removeUserAccess(String player)
{
boolean re = false;
for (AccessGroup group : this.groups)
{
AccessUser user = group.getMember(player);
if (user != null && group.removeMemeber(user))
{
re = true;
}
}
if (re)
{
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
}
return re;
}
@Override
public AccessGroup getGroup(String name)
{
for (AccessGroup group : this.getGroups())
{
if (group.getName().equalsIgnoreCase(name))
{
return group;
}
}
return null;
}
@Override
public boolean addGroup(AccessGroup group)
{
if (!this.groups.contains(group))
{
for (AccessGroup g : this.groups)
{
if (group.getName().equalsIgnoreCase(g.getName()))
{
return false;
}
}
return this.groups.add(group);
}
return false;
}
@Override
public AccessGroup getOwnerGroup()
{
return this.getGroup("owner");
}
@Override
public List<AccessGroup> getGroups()
{
if (this.groups == null || this.groups.isEmpty())
{
GroupRegistry.loadNewGroupSet(this);
}
return this.groups;
}
@Override
public void readFromNBT(NBTTagCompound nbt)
{
super.readFromNBT(nbt);
this.getInventory().loadInv(nbt);
NBTTagList userList = nbt.getTagList("groups");
if (userList != null && userList.tagCount() > 0)
{
this.groups.clear();
for (int i = 0; i < userList.tagCount(); i++)
{
AccessGroup group = new AccessGroup("");
group.load((NBTTagCompound) userList.tagAt(i));
this.groups.add(group);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt)
{
super.writeToNBT(nbt);
this.getInventory().saveInv(nbt);
NBTTagList usersTag = new NBTTagList();
for (AccessGroup group : this.getGroups())
{
usersTag.appendTag(group.save(new NBTTagCompound()));
}
nbt.setTag("groups", usersTag);
}
}

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@ -13,6 +13,7 @@ import resonantinduction.core.ResonantInduction;
import universalelectricity.api.vector.Vector3;
import calclavia.lib.content.IExtraInfo.IExtraTileEntityInfo;
import calclavia.lib.network.PacketHandler;
import calclavia.lib.prefab.tile.TileAdvancedInventory;
import calclavia.lib.utility.inventory.IExternalInv;
import calclavia.lib.utility.inventory.IInvBox;
@ -21,7 +22,7 @@ import com.google.common.io.ByteArrayDataInput;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.common.network.Player;
public abstract class TileMachine extends TileEntityInv implements ISidedInventory, IExternalInv, IExtraTileEntityInfo
public abstract class TileMachine extends TileAdvancedInventory implements ISidedInventory, IExternalInv, IExtraTileEntityInfo
{
/** Number of players with the machine's gui container open */
protected int playersUsingMachine = 0;

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@ -7,7 +7,6 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.fluids.FluidStack;
import resonantinduction.api.fluid.IFluidPart;
import resonantinduction.mechanical.fluid.network.FluidNetwork;
import universalelectricity.core.net.NetworkTickHandler;
/** Network that handles connected tanks
*

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@ -18,6 +18,7 @@ item.resonantinduction\:imprint.name=Imprint
## Machines
tile.resonantinduction\:imprinter.name=Imprinter
tile.resonantinduction\:engineeringTable.name=Engineering Table
tile.resonantinduction\:firebox.name=Firebox
## Transport
tile.resonantinduction\:turntable.name=Turntable