Cells now render dynamically on battery
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5 changed files with 12 additions and 8 deletions
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Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 5.8 KiB |
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@ -62,7 +62,7 @@ public class ResonantInduction
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public static final String VERSION = MAJOR_VERSION + "." + MINOR_VERSION + "." + REVISION_VERSION;
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@Instance(ID)
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public static ResonantInduction INSTNACE;
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public static ResonantInduction INSTANCE;
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@SidedProxy(clientSide = ID + ".ClientProxy", serverSide = ID + ".CommonProxy")
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public static CommonProxy proxy;
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@ -100,7 +100,7 @@ public class BlockBattery extends BlockBase implements ITileEntityProvider
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if(!world.isRemote)
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{
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entityPlayer.openGui(ResonantInduction.INSTNACE, 0, world, x, y, z);
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entityPlayer.openGui(ResonantInduction.INSTANCE, 0, world, x, y, z);
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}
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return true;
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@ -47,7 +47,7 @@ public class BlockMultimeter extends BlockBase implements ITileEntityProvider
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}
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else
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{
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entityPlayer.openGui(ResonantInduction.INSTNACE, 0, world, x, y, z);
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entityPlayer.openGui(ResonantInduction.INSTANCE, 0, world, x, y, z);
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}
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return true;
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@ -71,9 +71,13 @@ public class RenderBattery extends TileEntitySpecialRenderer
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MODEL.render(0.0625f);
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GL11.glPopMatrix();
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int renderAmount = 16;
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itemRender:
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int renderAmount = Math.min(((TileEntityBattery)t).clientCells, 16);
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if(renderAmount == 0)
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{
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return;
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}
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for (int i = 2; i < 6; i++)
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{
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ForgeDirection direction = ForgeDirection.getOrientation(i);
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@ -130,9 +134,9 @@ public class RenderBattery extends TileEntitySpecialRenderer
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this.renderItemSimple(this.fakeBattery);
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GL11.glPopMatrix();
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if (renderAmount-- <= 0)
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if (--renderAmount == 0)
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{
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break itemRender;
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return;
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}
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}
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}
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