AutoSync: source code formatting
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parent
cb385a284b
commit
5b57572c89
12 changed files with 20 additions and 20 deletions
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@ -855,7 +855,7 @@ public class TileEntityArmbot extends TileEntityAssembly implements IMultiBlock,
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while (it.hasNext())
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{
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ItemWorldHelper.dropItemStack(worldObj, handPosition, it.next(),false);
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ItemWorldHelper.dropItemStack(worldObj, handPosition, it.next(), false);
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}
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this.grabbedEntities.clear();
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@ -23,10 +23,10 @@ public abstract class BlockAssembly extends BlockMachine
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public boolean onMachineActivated(World world, int x, int y, int z, EntityPlayer entityPlayer, int side, float hitX, float hitY, float hitZ)
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{
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if(entityPlayer != null && entityPlayer.getHeldItem() != null && entityPlayer.getHeldItem().itemID == Item.stick.itemID)
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if (entityPlayer != null && entityPlayer.getHeldItem() != null && entityPlayer.getHeldItem().itemID == Item.stick.itemID)
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{
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TileEntity entity = world.getBlockTileEntity(x, y, z);
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if(entity instanceof TileEntityAssembly)
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if (entity instanceof TileEntityAssembly)
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{
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System.out.println(((TileEntityAssembly) entity).getTileNetwork().toString());
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}
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@ -71,7 +71,7 @@ public class BlockManipulator extends BlockImprintable
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manip.toggleOutput();
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manip.toggleInversion();
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}
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entityPlayer.sendChatToPlayer(ChatMessageComponent.func_111066_d("Manip. outputing = "+manip.isOutput()));
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entityPlayer.sendChatToPlayer(ChatMessageComponent.func_111066_d("Manip. outputing = " + manip.isOutput()));
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}
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@ -15,7 +15,7 @@ public class InventoryCrate extends InvChest
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/** Clones the single stack into an inventory format for automation interaction */
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public void buildInventory(ItemStack sampleStack)
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{
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this.containedItems= new ItemStack[this.getSizeInventory()];
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this.containedItems = new ItemStack[this.getSizeInventory()];
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if (sampleStack != null)
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{
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ItemStack baseStack = sampleStack.copy();
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@ -72,19 +72,19 @@ public class NetworkAssembly extends NetworkSharedPower
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this.lastDemandCalcTime = time;
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this.lastNetDemand = currentDemand;
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//TODO calculate the averages over time to produce a better number
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if(this.minDemand == 0)
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if (this.minDemand == 0)
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{
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this.minDemand = currentDemand;
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}
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if(this.averageDemand == 0)
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if (this.averageDemand == 0)
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{
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this.averageDemand = currentDemand;
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}
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if(currentDemand > this.maxDemand)
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if (currentDemand > this.maxDemand)
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{
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this.maxDemand = currentDemand;
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}
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if(currentDemand < this.minDemand)
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if (currentDemand < this.minDemand)
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{
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this.minDemand = currentDemand;
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}
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