From 640a0e27b2b58ada1df78ef87605b1f1c0f1b607 Mon Sep 17 00:00:00 2001 From: DarkGuardsman Date: Mon, 26 Aug 2013 04:52:11 -0400 Subject: [PATCH] worked on network adding tiles to correct sets Not tested but its looking good though this could be more resource demanding then i like. However, it should only be called every so often. --- .../common/machine/NetworkAssembly.java | 65 ++++++++++++++++--- 1 file changed, 55 insertions(+), 10 deletions(-) diff --git a/src/minecraft/dark/assembly/common/machine/NetworkAssembly.java b/src/minecraft/dark/assembly/common/machine/NetworkAssembly.java index 3dc734ed..c9c1c6af 100644 --- a/src/minecraft/dark/assembly/common/machine/NetworkAssembly.java +++ b/src/minecraft/dark/assembly/common/machine/NetworkAssembly.java @@ -29,11 +29,56 @@ public class NetworkAssembly extends NetworkSharedPower return new NetworkAssembly(); } + @Override + public boolean addTile(TileEntity tileEntity, boolean member) + { + boolean higher = super.addTile(tileEntity, member); + if (!higher && !member && tileEntity instanceof IElectrical) + { + Vector3 vec = new Vector3(tileEntity); + for (int side = 0; side < 6; side++) + { + ForgeDirection dir = ForgeDirection.getOrientation(side); + TileEntity ent = vec.clone().modifyPositionFromSide(dir).getTileEntity(tileEntity.worldObj); + if (ent instanceof INetworkEnergyPart && ((INetworkEnergyPart) ent).getTileNetwork().equals(this)) + { + if (((IElectrical) tileEntity).canConnect(dir.getOpposite())) + { + if (!this.powerSources.contains(tileEntity) && ((IElectrical) tileEntity).getProvide(dir.getOpposite()) <= 0) + { + this.powerSources.add(tileEntity); + higher = true; + } + if (!this.powerLoads.contains(tileEntity) && ((IElectrical) tileEntity).getRequest(dir.getOpposite()) <= 0) + { + this.powerLoads.add(tileEntity); + higher = true; + } + } + } + } + } + return higher; + } + + @Override + public boolean isPartOfNetwork(TileEntity ent) + { + //TODO check how this is used since it might only want network parts and not connections + return this.networkMember.contains(ent); + } + + @Override + public boolean removeTile(TileEntity ent) + { + return this.networkMember.remove(ent) || this.powerLoads.remove(ent) || this.powerSources.remove(ent); + } + @Override public void cleanUpMembers() { Iterator it = powerSources.iterator(); - for (int t = 0; t < 2; t++) + for (int set = 0; set < 2; set++) { while (it.hasNext()) { @@ -53,11 +98,11 @@ public class NetworkAssembly extends NetworkSharedPower else { Vector3 vec = new Vector3(te); - int b = 0; + int failedConnections = 0; - for (int i = 0; i < 6; i++) + for (int side = 0; side < 6; side++) { - ForgeDirection dir = ForgeDirection.getOrientation(i); + ForgeDirection dir = ForgeDirection.getOrientation(side); TileEntity ent = vec.clone().modifyPositionFromSide(dir).getTileEntity(te.worldObj); if (ent instanceof INetworkEnergyPart && ((INetworkEnergyPart) ent).getTileNetwork() != null) { @@ -67,19 +112,19 @@ public class NetworkAssembly extends NetworkSharedPower } if (!((IElectrical) te).canConnect(dir.getOpposite())) { - b++; + failedConnections++; } - else if (t == 0 && ((IElectrical) te).getProvide(dir.getOpposite()) <= 0) + else if (set == 0 && ((IElectrical) te).getProvide(dir.getOpposite()) <= 0) { - b++; + failedConnections++; } - else if (t == 1 && ((IElectrical) te).getRequest(dir.getOpposite()) <= 0) + else if (set == 1 && ((IElectrical) te).getRequest(dir.getOpposite()) <= 0) { - b++; + failedConnections++; } } } - if (b >= 6) + if (failedConnections >= 6) { it.remove(); }