Updated language file for Imprinter
Changed version number to 0.2.0
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7 changed files with 36 additions and 36 deletions
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35
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37
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0.1.9
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0.2.0
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@ -7,7 +7,7 @@ assemblyline.gui.crafting=Crafting
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# Blocks
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# Blocks
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tile.crate.name=Crate
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tile.crate.name=Crate
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tile.conveyorBelt.name=Conveyor Belt
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tile.conveyorBelt.name=Conveyor Belt
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tile.stamper.name=Stamper
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tile.imprinter.name=Imprinter
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tile.engineerTable.name=Engineer's Table
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tile.engineerTable.name=Engineer's Table
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tile.detector.name=Detector
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tile.detector.name=Detector
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tile.armbot.name=Armbot
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tile.armbot.name=Armbot
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@ -46,7 +46,7 @@ public class AssemblyLine
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public static final String NAME = "Assembly Line";
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public static final String NAME = "Assembly Line";
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public static final String VERSION = "0.1.9";
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public static final String VERSION = "0.2.0";
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public static final String CHANNEL = "AssemblyLine";
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public static final String CHANNEL = "AssemblyLine";
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@ -14,7 +14,7 @@ public class BlockImprinter extends BlockMachine
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{
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{
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super(id, Material.wood);
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super(id, Material.wood);
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this.blockIndexInTexture = 0;
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this.blockIndexInTexture = 0;
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this.setBlockName("stamper");
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this.setBlockName("imprinter");
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this.setCreativeTab(UETab.INSTANCE);
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this.setCreativeTab(UETab.INSTANCE);
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this.setTextureFile(AssemblyLine.BLOCK_TEXTURE_PATH);
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this.setTextureFile(AssemblyLine.BLOCK_TEXTURE_PATH);
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}
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}
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@ -1,6 +1,6 @@
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package assemblyline.common.machine.filter;
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package assemblyline.common.machine.filter;
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public interface ISlotWatcher
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public interface ISlotWatcher
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{
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{
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public void slotContentsChanged();
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public void slotContentsChanged();
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}
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}
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@ -1,25 +1,25 @@
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package assemblyline.common.machine.filter;
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package assemblyline.common.machine.filter;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.inventory.Slot;
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public class WatchedSlot extends Slot
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public class WatchedSlot extends Slot
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{
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{
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ISlotWatcher slotWatcher;
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ISlotWatcher slotWatcher;
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public WatchedSlot(IInventory inventory, int id, int xPosition, int yPosition, ISlotWatcher slotWatcher)
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public WatchedSlot(IInventory inventory, int id, int xPosition, int yPosition, ISlotWatcher slotWatcher)
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{
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{
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super(inventory, id, xPosition, yPosition);
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super(inventory, id, xPosition, yPosition);
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this.slotWatcher = slotWatcher;
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this.slotWatcher = slotWatcher;
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}
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}
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@Override
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@Override
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public void onSlotChanged()
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public void onSlotChanged()
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{
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{
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if (slotWatcher != null)
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if (slotWatcher != null)
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{
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{
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slotWatcher.slotContentsChanged();
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slotWatcher.slotContentsChanged();
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}
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}
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}
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}
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}
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}
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