corrected an update issue with the pipes
pipes would only update there connection once and never again due to a missing !
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1 changed files with 1 additions and 1 deletions
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@ -50,7 +50,7 @@ public class TileEntityNetworkPipe extends TileEntityAdvanced implements ITankCo
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public void updateEntity()
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public void updateEntity()
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{
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{
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super.updateEntity();
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super.updateEntity();
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if (worldObj.isRemote && ticks % ((int) random.nextInt(10) * 10 + 1) == 0)
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if (!worldObj.isRemote && ticks % ((int) random.nextInt(10) * 80 + 20) == 0)
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{
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{
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this.updateAdjacentConnections();
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this.updateAdjacentConnections();
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}
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}
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