Added recipes to almost everything
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parent
abcbb00280
commit
73ddd6ff18
6 changed files with 25 additions and 42 deletions
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@ -128,8 +128,8 @@ public class Electrical
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Settings.save();
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OreDictionary.registerOre("wire", itemPartWire);
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OreDictionary.registerOre("battery", blockBattery);
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OreDictionary.registerOre("batteryBox", blockBattery);
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OreDictionary.registerOre("battery", ItemBlockBattery.setTier(new ItemStack(blockBattery, 1, 0), (byte) 0));
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OreDictionary.registerOre("batteryBox", ItemBlockBattery.setTier(new ItemStack(blockBattery, 1, 0), (byte) 0));
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/**
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* Set reference itemstacks
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@ -167,9 +167,9 @@ public class Electrical
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GameRegistry.addRecipe(new ShapedOreRecipe(itemMultimeter, "WWW", "ICI", 'W', defaultWire, 'C', UniversalRecipe.BATTERY.get(), 'I', UniversalRecipe.PRIMARY_METAL.get()));
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/** Battery */
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockBattery, 1, 0), "III", "IRI", "III", 'R', Block.blockRedstone, 'I', UniversalRecipe.PRIMARY_METAL.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockBattery, 1, 1), "RRR", "RIR", "RRR", 'R', ItemBlockBattery.getTier(new ItemStack(blockBattery, 1, 0)), 'I', UniversalRecipe.PRIMARY_PLATE.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(blockBattery, 1, 2), "RRR", "RIR", "RRR", 'R', ItemBlockBattery.getTier(new ItemStack(blockBattery, 1, 1)), 'I', Block.blockDiamond));
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GameRegistry.addRecipe(new ShapedOreRecipe(ItemBlockBattery.setTier(new ItemStack(blockBattery, 1, 0), (byte) 0), "III", "IRI", "III", 'R', Block.blockRedstone, 'I', UniversalRecipe.PRIMARY_METAL.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(ItemBlockBattery.setTier(new ItemStack(blockBattery, 1, 0), (byte) 1), "RRR", "RIR", "RRR", 'R', ItemBlockBattery.setTier(new ItemStack(blockBattery, 1, 0), (byte) 1), 'I', UniversalRecipe.PRIMARY_PLATE.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(ItemBlockBattery.setTier(new ItemStack(blockBattery, 1, 0), (byte) 2), "RRR", "RIR", "RRR", 'R', ItemBlockBattery.setTier(new ItemStack(blockBattery, 1, 0), (byte) 0), 'I', Block.blockDiamond));
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/** Wires **/
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GameRegistry.addRecipe(new ShapedOreRecipe(EnumWireMaterial.COPPER.getWire(3), "MMM", 'M', "ingotCopper"));
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@ -186,7 +186,7 @@ public class Electrical
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/** Generators **/
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GameRegistry.addRecipe(new ShapedOreRecipe(blockSolarPanel, "CCC", "WWW", "III", 'W', defaultWire, 'C', Item.coal, 'I', UniversalRecipe.PRIMARY_METAL.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockGenerator, "SRS", "SMS", "SWS", 'W', defaultWire, 'M', UniversalRecipe.MOTOR.get(), 'S', UniversalRecipe.PRIMARY_METAL.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockGenerator, "SRS", "SMS", "SWS", 'W', defaultWire, 'R', Item.redstone, 'M', UniversalRecipe.MOTOR.get(), 'S', UniversalRecipe.PRIMARY_METAL.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockThermopile, "ORO", "OWO", "OOO", 'W', defaultWire, 'O', Block.obsidian, 'R', Item.redstone));
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/** Wire Compatiblity **/
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@ -126,7 +126,7 @@ public class ItemBlockBattery extends ItemBlock implements IEnergyItem, IVoltage
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return energyStored;
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}
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public ItemStack setTier(ItemStack itemStack, byte tier)
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public static ItemStack setTier(ItemStack itemStack, byte tier)
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{
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if (itemStack.getTagCompound() == null)
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{
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@ -144,7 +144,7 @@ public class Mechanical
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GameRegistry.addRecipe(new ShapedOreRecipe(blockTank, "GGG", "GSG", "GGG", 'G', Block.glass, 'S', Item.ingotIron));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockGrate, "BBB", "B B", "BBB", 'B', Block.fenceIron));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemPipe, 4), "BBB", "GGG", "BBB", 'B', UniversalRecipe.SECONDARY_METAL.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(itemPipe, 4), "BBB", " ", "BBB", 'B', UniversalRecipe.SECONDARY_METAL.get()));
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GameRegistry.addRecipe(new ShapedOreRecipe(itemPipeGuage, "RRR", "GGG", " S ", 'S', Item.stick, 'G', Block.glass, 'R', Item.redstone));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockGrinderWheel, "III", "LGL", "III", 'I', UniversalRecipe.PRIMARY_METAL.get(), 'L', "logWood", 'G', itemGear));
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@ -45,12 +45,12 @@ public class PartGear extends PartMechanical implements IMechanical, IMultiBlock
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{
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if (angularVelocity > 0)
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{
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torque += 1;
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torque += 10;
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angularVelocity += 0.1f;
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}
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else
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{
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torque -= 1;
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torque -= 10;
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angularVelocity -= 0.1f;
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}
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@ -84,7 +84,7 @@ public class PartGear extends PartMechanical implements IMechanical, IMultiBlock
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{
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if (!world().isRemote)
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{
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System.out.println(getNetwork());
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// System.out.println(this + ":" + getNetwork());
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// for(Object obj : connections)
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// System.out.println(obj);
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}
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@ -152,6 +152,7 @@ public class PartGear extends PartMechanical implements IMechanical, IMultiBlock
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}
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// TODO: Make bending with large gears work.
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if (!getMultiBlock().isConstructed())
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{
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/** Look for gears that are internal and adjacent to this gear. (The 4 sides) */
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@ -113,6 +113,8 @@ public class MechanicalNetwork extends Network<IMechanicalNetwork, IMechanical>
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public void reconstruct()
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{
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super.reconstruct();
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if (canUpdate())
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NetworkTickHandler.addNetwork(this);
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}
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@ -122,25 +124,6 @@ public class MechanicalNetwork extends Network<IMechanicalNetwork, IMechanical>
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connector.setNetwork(this);
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}
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/** Segmented out call so overriding can be done when machines are reconstructed. */
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protected void reconstructHandler(Object obj, ForgeDirection side)
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{
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if (obj != null && !(obj instanceof IMechanical))
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{
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if (obj instanceof IMechanical)
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{
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EnumSet<ForgeDirection> set = this.handlerDirectionMap.get(obj);
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if (set == null)
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{
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set = EnumSet.noneOf(ForgeDirection.class);
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}
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this.getConnectors().add((IMechanical) obj);
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set.add(side);
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this.handlerDirectionMap.put(obj, set);
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}
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}
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}
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@Override
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public float getRotation(float velocity)
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{
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@ -71,10 +71,8 @@ public abstract class PartMechanical extends JCuboidPart implements JNormalOcclu
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@Override
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public void update()
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{
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if (ticks == 0)
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{
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// TODO: Fix gear network somehow tick while network is invalid.
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getNetwork().addConnector(this);
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}
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ticks++;
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angle += angularVelocity / 20;
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@ -255,18 +253,19 @@ public abstract class PartMechanical extends JCuboidPart implements JNormalOcclu
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@Override
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public IMechanicalNetwork getNetwork()
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{
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if (this.network == null)
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if (network == null)
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{
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this.network = new MechanicalNetwork();
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this.network.addConnector(this);
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network = new MechanicalNetwork();
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network.addConnector(this);
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}
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return this.network;
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return network;
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}
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@Override
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public void setNetwork(IMechanicalNetwork network)
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{
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this.network = network;
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network = network;
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}
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@Override
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