Got imprinter to work primarily

This commit is contained in:
Henry Mao 2013-02-03 00:37:26 +08:00
parent f544a3d99b
commit 805f3ba9ba
2 changed files with 131 additions and 39 deletions

View file

@ -78,7 +78,6 @@ public class RenderCrate extends TileEntitySpecialRenderer
GL11.glRotatef(180, 0, 0, 1);
RenderEngine renderEngine = Minecraft.getMinecraft().renderEngine;
EntityItem ei = new EntityItem(tileEntity.worldObj, 0.0, 0.0, 0.0, itemStack);
GL11.glDisable(2896);
if (!ForgeHooksClient.renderInventoryItem(this.renderBlocks, renderEngine, itemStack, true, 0.0F, 0.0F, 0.0F))

View file

@ -16,6 +16,8 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.common.ISidedInventory;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
import net.minecraftforge.oredict.ShapedOreRecipe;
import net.minecraftforge.oredict.ShapelessOreRecipe;
import universalelectricity.prefab.TranslationHelper;
@ -25,6 +27,7 @@ import assemblyline.api.IArmbotUseable;
import assemblyline.common.AssemblyLine;
import assemblyline.common.Pair;
import assemblyline.common.machine.armbot.TileEntityArmbot;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.ReflectionHelper;
public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInventory, IArmbotUseable
@ -74,7 +77,8 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
}
/**
* Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
* Sets the given item stack to the specified slot in the inventory (can be crafting or armor
* sections).
*/
@Override
public void setInventorySlotContents(int slot, ItemStack itemStack)
@ -114,7 +118,8 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
}
/**
* Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack.
* Removes from an inventory slot (first arg) up to a specified number (second arg) of items and
* returns them in a new stack.
*/
@Override
public ItemStack decrStackSize(int i, int amount)
@ -148,7 +153,8 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
}
/**
* When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.
* When some containers are closed they call this on each slot, then drop whatever it returns as
* an EntityItem - like when you close a workbench GUI.
*/
@Override
public ItemStack getStackInSlotOnClosing(int slot)
@ -194,17 +200,65 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
}
/**
* Updates all the output slots.
* Construct an InventoryCrafting Matrix on the fly.
*
* @return
*/
public InventoryCrafting getCraftingMatrix()
{
if (this.container != null)
{
InventoryCrafting inventoryCrafting = new InventoryCrafting(this.container, 3, 3);
for (int i = 0; i < this.craftingMatrix.length; i++)
{
inventoryCrafting.setInventorySlotContents(i, this.craftingMatrix[i]);
}
return inventoryCrafting;
}
return null;
}
public void replaceCraftingMatrix(InventoryCrafting inventoryCrafting)
{
for (int i = 0; i < this.craftingMatrix.length; i++)
{
this.craftingMatrix[i] = inventoryCrafting.getStackInSlot(i);
}
}
/**
* Updates all the output slots. Call this to update the Imprinter.
*/
@Override
public void onInventoryChanged()
{
/**
* Simulate an Inventory Crafting Instance
*/
InventoryCrafting inventoryCrafting = this.getCraftingMatrix();
/**
* Makes the stamping recipe for filters
*/
boolean didStamp = false;
if (this.imprinterMatrix[0] != null && this.imprinterMatrix[1] != null)
/**
* Check crafting matrix. Only allow imprinting if the matrix is clean.
*/
boolean cleanCraftingMatrix = true;
for (int i = 0; i < 9; i++)
{
if (inventoryCrafting.getStackInSlot(i) != null)
{
cleanCraftingMatrix = false;
}
}
if (cleanCraftingMatrix && this.imprinterMatrix[0] != null && this.imprinterMatrix[1] != null)
{
if (this.imprinterMatrix[0].getItem() instanceof ItemImprinter)
{
@ -243,19 +297,8 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
*/
boolean didCraft = false;
/**
* Simulate an Inventory Crafting Instance
*/
if (this.container != null)
if (inventoryCrafting != null)
{
InventoryCrafting inventoryCrafting = new InventoryCrafting(this.container, 3, 3);
for (int i = 0; i < this.craftingMatrix.length; i++)
{
inventoryCrafting.setInventorySlotContents(i, this.craftingMatrix[i]);
}
ItemStack matrixOutput = CraftingManager.getInstance().findMatchingRecipe(inventoryCrafting, this.worldObj);
if (matrixOutput != null)
@ -283,7 +326,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
if (recipeOutput != null & recipeOutput.stackSize > 0)
{
this.imprinterMatrix[2] = null;
this.imprinterMatrix[2] = recipeOutput;
didCraft = true;
break;
}
@ -299,32 +342,81 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
}
}
}
public void onPickUpFromResult(EntityPlayer entityPlayer, ItemStack itemStack)
{
if (itemStack != null)
{
ItemStack[] requiredItems = this.getIdealRecipe(itemStack).getValue().clone();
if (requiredItems != null)
/**
* Try to consume resource from the inventory.
*/
if (this.getIdealRecipe(itemStack) != null)
{
for (ItemStack searchStack : requiredItems)
{
for (int i = 0; i < this.getSizeInventory(); i++)
{
ItemStack checkStack = this.getStackInSlot(i);
ItemStack[] requiredItems = this.getIdealRecipe(itemStack).getValue().clone();
if (checkStack != null)
if (requiredItems != null)
{
for (ItemStack searchStack : requiredItems)
{
for (int i = 0; i < this.containingItems.length; i++)
{
if (searchStack.isItemEqual(checkStack) || (searchStack.itemID == checkStack.itemID && searchStack.getItemDamage() < 0))
ItemStack checkStack = this.containingItems[i];
if (checkStack != null)
{
this.decrStackSize(i, 1);
break;
if (searchStack.isItemEqual(checkStack) || (searchStack.itemID == checkStack.itemID && searchStack.getItemDamage() < 0))
{
this.decrStackSize(i + INVENTORY_START, 1);
break;
}
}
}
}
}
}
else
{
/**
* Fail to, hence consume from crafting grid.
*/
InventoryCrafting inventoryCrafting = this.getCraftingMatrix();
GameRegistry.onItemCrafted(entityPlayer, itemStack, inventoryCrafting);
for (int var3 = 0; var3 < inventoryCrafting.getSizeInventory(); ++var3)
{
ItemStack var4 = inventoryCrafting.getStackInSlot(var3);
if (var4 != null)
{
inventoryCrafting.decrStackSize(var3, 1);
if (var4.getItem().hasContainerItem())
{
ItemStack var5 = var4.getItem().getContainerItemStack(var4);
if (var5.isItemStackDamageable() && var5.getItemDamage() > var5.getMaxDamage())
{
MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(entityPlayer, var5));
var5 = null;
}
if (var5 != null && (!var4.getItem().doesContainerItemLeaveCraftingGrid(var4) || !entityPlayer.inventory.addItemStackToInventory(var5)))
{
if (inventoryCrafting.getStackInSlot(var3) == null)
{
inventoryCrafting.setInventorySlotContents(var3, var5);
}
else
{
entityPlayer.dropPlayerItem(var5);
}
}
}
}
}
this.replaceCraftingMatrix(inventoryCrafting);
}
}
}
@ -409,7 +501,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
if (recipeItem != null)
{
for (int i = this.containingItems.length; i < this.containingItems.length; i++)
for (int i = 0; i < this.containingItems.length; i++)
{
ItemStack checkStack = this.containingItems[i];
@ -418,7 +510,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
if (recipeItem.isItemEqual(checkStack) || (recipeItem.itemID == checkStack.itemID && recipeItem.getItemDamage() < 0))
{
// TODO Do NBT Checking
dummyImprinter.decrStackSize(i, 1);
dummyImprinter.decrStackSize(i + INVENTORY_START, 1);
itemMatch++;
break;
}
@ -441,7 +533,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
if (recipeItem != null)
{
for (int i = this.containingItems.length; i < this.containingItems.length; i++)
for (int i = 0; i < this.containingItems.length; i++)
{
ItemStack checkStack = this.containingItems[i];
@ -450,7 +542,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
if (recipeItem.isItemEqual(checkStack) || (recipeItem.itemID == checkStack.itemID && recipeItem.getItemDamage() < 0))
{
// TODO Do NBT CHecking
dummyImprinter.decrStackSize(i, 1);
dummyImprinter.decrStackSize(i + INVENTORY_START, 1);
itemMatch++;
break optionsLoop;
}
@ -474,8 +566,9 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
super.readFromNBT(nbt);
NBTTagList var2 = nbt.getTagList("Items");
this.containingItems = new ItemStack[this.getSizeInventory()];
this.craftingMatrix = new ItemStack[9];
this.imprinterMatrix = new ItemStack[3];
this.containingItems = new ItemStack[18];
for (int i = 0; i < var2.tagCount(); ++i)
{
@ -484,7 +577,7 @@ public class TileEntityImprinter extends TileEntityAdvanced implements ISidedInv
if (var5 >= 0 && var5 < this.getSizeInventory())
{
this.setInventorySlotContents(i, ItemStack.loadItemStackFromNBT(var4));
this.setInventorySlotContents(var5, ItemStack.loadItemStackFromNBT(var4));
}
}
}