Adjusted Recipes

This commit is contained in:
Robert Seifert 2013-04-27 01:07:35 -04:00
parent 451a067e93
commit 84548d4f17

View file

@ -293,7 +293,7 @@ public class FluidMech extends DummyModContainer
GameRegistry.addRecipe(new ItemStack(blockRod, 1), new Object[] { "I@I", 'I', Item.ingotIron, '@', new ItemStack(itemParts, 1, Parts.Iron.ordinal()) });
// Iron Pipe
GameRegistry.addShapelessRecipe(new ItemStack(blockGenPipe, 1, 15), new Object[] { new ItemStack(itemParts, 1, Parts.Iron.ordinal()), new ItemStack(itemParts, 1, Parts.Seal.ordinal()) });
GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 1, 15), new Object[] { new ItemStack(itemParts, 1, Parts.Iron.ordinal()), new ItemStack(itemParts, 1, Parts.Seal.ordinal()) });
// Lava Tube
GameRegistry.addRecipe(new ItemStack(blockPipe, 1, ColorCode.RED.ordinal()), new Object[] { "N@N", 'N', new ItemStack(itemParts, 1, Parts.Nether.ordinal()), '@', new ItemStack(itemParts, 1, Parts.Obby.ordinal()) });
// fuel pipe
@ -316,9 +316,10 @@ public class FluidMech extends DummyModContainer
}
}
GameRegistry.addRecipe(new ItemStack(blockGenPipe, 1, 15), new Object[] { "P", 'P', blockGenPipe });
GameRegistry.addRecipe(new ItemStack(blockGenPipe, 1, 15), new Object[] { "P", 'P', blockPipe });
// white pipe crafting -- has to be separate since iron pipe is #15 instead of white
GameRegistry.addShapelessRecipe(new ItemStack(blockGenPipe, 4, ColorCode.WHITE.ordinal()), new Object[] { new ItemStack(blockGenPipe, 1, 15), new ItemStack(blockGenPipe, 1, 15), new ItemStack(blockGenPipe, 1, 15), new ItemStack(blockGenPipe, 1, 15), new ItemStack(Item.dyePowder, 1, 15) });
GameRegistry.addRecipe(new ItemStack(blockGenPipe, 4, ColorCode.WHITE.ordinal()), new Object[] { " P ", "PCP", " P ", 'P', blockGenPipe, 'C', new ItemStack(Item.dyePowder, 1, 15) });
// lava tank
GameRegistry.addRecipe(new ItemStack(blockTank, 1, ColorCode.RED.ordinal()), new Object[] { "N@N", "@ @", "N@N", 'T', new ItemStack(itemParts, 1, Parts.Tank.ordinal()), '@', Block.obsidian, 'N', Block.netherrack });
@ -330,16 +331,16 @@ public class FluidMech extends DummyModContainer
GameRegistry.addRecipe(new ItemStack(blockTank, 1, ColorCode.NONE.ordinal()), new Object[] { "@@@", "@T@", "@@@", 'T', new ItemStack(itemParts, 1, Parts.Tank.ordinal()), '@', Block.stone });
// pump
CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(blockMachine, 1, 0), new Object[] { "C@C", "BMB", "@X@", '@', "plateSteel", 'X', new ItemStack(blockPipe, 1, ColorCode.NONE.ordinal()), 'B', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), 'C', "basicCircuit", 'M', "motor" }));
CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(blockMachine, 1, 0), new Object[] { "C@C", "BMB", "@X@", '@', "plateSteel", 'X', new ItemStack(blockPipe, 1), 'B', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), 'C', "basicCircuit", 'M', "motor" }));
// construction pump
CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(blockConPump, 1, 0), new Object[] { "@C@", "BMB", "@@@", '@', "plateSteel", 'B', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), 'C', "advancedCircuit", 'M', "motor" }));
// Drain
GameRegistry.addRecipe(new ItemStack(blockDrain, 1, 0), new Object[] { "IGI", "SVS", " P ", 'I', Item.ingotIron, 'G', Block.dispenser, 'S', Block.stone, 'P', new ItemStack(blockPipe, 1), 'V', new ItemStack(itemParts, 1, Parts.Valve.ordinal()) });
// release valve
GameRegistry.addRecipe(new ItemStack(blockReleaseValve, 1), new Object[] { "RPR", "PVP", "RPR", 'P', new ItemStack(blockPipe, 1, 15), 'V', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), 'R', Item.redstone });
GameRegistry.addRecipe(new ItemStack(blockReleaseValve, 1), new Object[] { "RPR", "PVP", "RPR", 'P', new ItemStack(blockPipe, 1), 'V', new ItemStack(itemParts, 1, Parts.Valve.ordinal()), 'R', Item.redstone });
// sink
GameRegistry.addRecipe(new ItemStack(blockSink, 1), new Object[] { "I I", "SIS", "SPS", 'P', new ItemStack(blockPipe, 1, 15), 'I', Item.ingotIron, 'S', Block.stone });
GameRegistry.addRecipe(new ItemStack(blockSink, 1), new Object[] { "I I", "SIS", "SPS", 'P', new ItemStack(blockPipe, 1), 'I', Item.ingotIron, 'S', Block.stone });
FMLog.info("Done Loading");
}