Tweaked some gameplay balance
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b6e5e22725
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86b9d9d4ec
2 changed files with 4 additions and 4 deletions
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@ -91,7 +91,7 @@ public class ResonantInduction
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* Settings
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*/
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public static final Configuration CONFIGURATION = new Configuration(new File(Loader.instance().getConfigDir(), NAME + ".cfg"));
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public static float POWER_PER_COAL = 8;
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public static float POWER_PER_COAL = 5;
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public static boolean SOUND_FXS = true;
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/** Block ID by Jyzarc */
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@ -25,14 +25,14 @@ public class ItemCapacitor extends ItemBase implements IBattery
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{
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super("capacitor", id);
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this.setMaxStackSize(1);
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this.setMaxDamage(1000);
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this.setMaxDamage(100);
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}
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@Override
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public void addInformation(ItemStack itemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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double energyStored = this.getEnergyStored(itemStack);
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par3List.add("Energy: " + (int) energyStored + " KJ");
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par3List.add("Energy: " + (int) energyStored + "/" + (int) this.getMaxEnergyStored(itemStack) + " KJ");
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}
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@Override
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@ -70,7 +70,7 @@ public class ItemCapacitor extends ItemBase implements IBattery
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@Override
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public float getMaxEnergyStored(ItemStack itemStack)
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{
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return 10;
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return 20;
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}
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@Override
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