Tweaked some gameplay balance

This commit is contained in:
Calclavia 2013-08-05 12:45:44 -04:00
parent b6e5e22725
commit 86b9d9d4ec
2 changed files with 4 additions and 4 deletions

View file

@ -91,7 +91,7 @@ public class ResonantInduction
* Settings * Settings
*/ */
public static final Configuration CONFIGURATION = new Configuration(new File(Loader.instance().getConfigDir(), NAME + ".cfg")); public static final Configuration CONFIGURATION = new Configuration(new File(Loader.instance().getConfigDir(), NAME + ".cfg"));
public static float POWER_PER_COAL = 8; public static float POWER_PER_COAL = 5;
public static boolean SOUND_FXS = true; public static boolean SOUND_FXS = true;
/** Block ID by Jyzarc */ /** Block ID by Jyzarc */

View file

@ -25,14 +25,14 @@ public class ItemCapacitor extends ItemBase implements IBattery
{ {
super("capacitor", id); super("capacitor", id);
this.setMaxStackSize(1); this.setMaxStackSize(1);
this.setMaxDamage(1000); this.setMaxDamage(100);
} }
@Override @Override
public void addInformation(ItemStack itemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) public void addInformation(ItemStack itemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{ {
double energyStored = this.getEnergyStored(itemStack); double energyStored = this.getEnergyStored(itemStack);
par3List.add("Energy: " + (int) energyStored + " KJ"); par3List.add("Energy: " + (int) energyStored + "/" + (int) this.getMaxEnergyStored(itemStack) + " KJ");
} }
@Override @Override
@ -70,7 +70,7 @@ public class ItemCapacitor extends ItemBase implements IBattery
@Override @Override
public float getMaxEnergyStored(ItemStack itemStack) public float getMaxEnergyStored(ItemStack itemStack)
{ {
return 10; return 20;
} }
@Override @Override