Patched battery side render
This commit is contained in:
parent
e752bd9ccc
commit
91f402b18f
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@ -1,10 +1,11 @@
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/**
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*
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*
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*/
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package resonantinduction.electrical.battery;
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import static org.lwjgl.opengl.GL11.glPopMatrix;
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import static org.lwjgl.opengl.GL11.glPushMatrix;
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import static org.lwjgl.opengl.GL11.glRotatef;
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import java.util.ArrayList;
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import java.util.Arrays;
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@ -21,14 +22,16 @@ import org.lwjgl.opengl.GL11;
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import resonant.api.items.ISimpleItemRenderer;
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import resonant.lib.render.RenderUtility;
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import resonant.lib.utility.WorldUtility;
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import resonantinduction.core.Reference;
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import universalelectricity.api.vector.Vector3;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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/**
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* TODO: Make this more efficient.
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*
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* @author Calclavia
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*
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*/
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@SideOnly(Side.CLIENT)
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public class RenderBattery extends TileEntitySpecialRenderer implements ISimpleItemRenderer
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@ -83,8 +86,8 @@ public class RenderBattery extends TileEntitySpecialRenderer implements ISimpleI
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int energyLevel = (int) Math.round(((double) tile.getEnergyHandler().getEnergy() / (double) TileBattery.getEnergyForTier(tile.getBlockMetadata())) * 8);
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RenderUtility.bind(Reference.DOMAIN, Reference.MODEL_PATH + "battery/battery.png");
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List<String> disabledParts = new ArrayList<String>();
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List<String> enabledParts = new ArrayList<String>();
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List<String> disabledParts = new ArrayList();
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List<String> enabledParts = new ArrayList();
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for (ForgeDirection check : ForgeDirection.VALID_DIRECTIONS)
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{
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@ -128,6 +131,24 @@ public class RenderBattery extends TileEntitySpecialRenderer implements ISimpleI
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{
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GL11.glPushMatrix();
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RenderUtility.rotateBlockBasedOnDirection(check);
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//TODO: Fix this horrible patch.
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switch (check)
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{
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case NORTH:
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glRotatef(0, 0, 1, 0);
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break;
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case SOUTH:
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glRotatef(0, 0, 1, 0);
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break;
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case WEST:
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glRotatef(-180, 0, 1, 0);
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break;
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case EAST:
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glRotatef(180, 0, 1, 0);
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break;
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}
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GL11.glRotatef(-90, 0, 1, 0);
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int io = tile.getIO(check);
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@ -21,216 +21,222 @@ import resonantinduction.mechanical.energy.grid.MechanicalNode;
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import resonantinduction.mechanical.energy.grid.TileMechanical;
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import universalelectricity.api.vector.Vector3;
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/** @author Calclavia */
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/**
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* @author Calclavia
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*/
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public class TileGrindingWheel extends TileMechanical implements IRotatable
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{
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public static final int PROCESS_TIME = 20 * 20;
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/** A map of ItemStacks and their remaining grind-time left. */
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public static final Timer<EntityItem> timer = new Timer<EntityItem>();
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public static final int PROCESS_TIME = 20 * 20;
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/**
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* A map of ItemStacks and their remaining grind-time left.
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*/
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public static final Timer<EntityItem> timer = new Timer();
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public EntityItem grindingItem = null;
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public EntityItem grindingItem = null;
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private final long requiredTorque = 250;
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private double counter = 0;
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private final long requiredTorque = 250;
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private double counter = 0;
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public TileGrindingWheel()
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{
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super(Material.rock);
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mechanicalNode = new GrinderNode(this).setLoad(2);
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bounds = new Cuboid(0.05f, 0.05f, 0.05f, 0.95f, 0.95f, 0.95f);
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isOpaqueCube = false;
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normalRender = false;
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customItemRender = true;
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rotationMask = Byte.parseByte("111111", 2);
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textureName = "material_steel_dark";
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}
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public TileGrindingWheel()
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{
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super(Material.rock);
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mechanicalNode = new GrinderNode(this).setLoad(2);
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bounds = new Cuboid(0.05f, 0.05f, 0.05f, 0.95f, 0.95f, 0.95f);
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isOpaqueCube = false;
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normalRender = false;
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customItemRender = true;
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rotationMask = Byte.parseByte("111111", 2);
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textureName = "material_steel_dark";
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}
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@Override
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public void updateEntity()
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{
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super.updateEntity();
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counter = Math.max(counter + Math.abs(mechanicalNode.torque), 0);
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doWork();
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}
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@Override
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public void updateEntity()
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{
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super.updateEntity();
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counter = Math.max(counter + Math.abs(mechanicalNode.torque), 0);
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doWork();
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}
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@Override
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public void collide(Entity entity)
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{
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if (entity instanceof EntityItem)
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{
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((EntityItem) entity).age--;
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}
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@Override
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public void collide(Entity entity)
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{
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if (entity instanceof EntityItem)
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{
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((EntityItem) entity).age--;
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}
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if (canWork())
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{
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if (entity instanceof EntityItem)
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{
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if (canGrind(((EntityItem) entity).getEntityItem()))
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{
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if (grindingItem == null)
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{
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grindingItem = (EntityItem) entity;
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}
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if (canWork())
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{
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if (entity instanceof EntityItem)
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{
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if (canGrind(((EntityItem) entity).getEntityItem()))
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{
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if (grindingItem == null)
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{
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grindingItem = (EntityItem) entity;
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}
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if (!TileGrindingWheel.timer.containsKey((EntityItem) entity))
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{
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TileGrindingWheel.timer.put((EntityItem) entity, TileGrindingWheel.PROCESS_TIME);
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}
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}
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else
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{
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entity.setPosition(entity.posX, entity.posY - 1.2, entity.posZ);
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}
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}
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else
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{
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entity.attackEntityFrom(new CustomDamageSource("grinder", this), 2);
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}
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if (!TileGrindingWheel.timer.containsKey((EntityItem) entity))
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{
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TileGrindingWheel.timer.put((EntityItem) entity, TileGrindingWheel.PROCESS_TIME);
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}
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}
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else
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{
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entity.setPosition(entity.posX, entity.posY - 1.2, entity.posZ);
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}
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}
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else
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{
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entity.attackEntityFrom(new CustomDamageSource("grinder", this), 2);
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}
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}
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}
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if (mechanicalNode.getAngularSpeed() != 0)
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{
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// Move entity based on the direction of the block.
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ForgeDirection dir = getDirection();
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dir = ForgeDirection.getOrientation(!(dir.ordinal() % 2 == 0) ? dir.ordinal() - 1 : dir.ordinal()).getOpposite();
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double speed = mechanicalNode.getAngularSpeed() / 20;
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double speedX = dir.offsetX * speed;
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double speedZ = dir.offsetZ * speed;
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double speedY = Math.random() * speed;
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if(Math.abs(speedX) > 1)
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{
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speedX = speedX > 0 ? 1 : -1;
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}
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if(Math.abs(speedZ) > 1)
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{
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speedZ = speedZ > 0 ? 1 : -1;
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}
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if(Math.abs(speedZ) > 1)
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{
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speedY = speedY > 0 ? 1 : -1;
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}
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entity.addVelocity(speedX, speedY, speedZ);
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}
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}
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if (mechanicalNode.getAngularSpeed() != 0)
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{
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// Move entity based on the direction of the block.
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ForgeDirection dir = getDirection();
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dir = ForgeDirection.getOrientation(!(dir.ordinal() % 2 == 0) ? dir.ordinal() - 1 : dir.ordinal()).getOpposite();
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double speed = mechanicalNode.getAngularSpeed() / 20;
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double speedX = dir.offsetX * speed;
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double speedZ = dir.offsetZ * speed;
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double speedY = Math.random() * speed;
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if (Math.abs(speedX) > 1)
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{
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speedX = speedX > 0 ? 1 : -1;
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}
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if (Math.abs(speedZ) > 1)
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{
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speedZ = speedZ > 0 ? 1 : -1;
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}
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if (Math.abs(speedZ) > 1)
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{
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speedY = speedY > 0 ? 1 : -1;
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}
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entity.addVelocity(speedX, speedY, speedZ);
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}
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}
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/** Can this machine work this tick?
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*
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* @return */
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public boolean canWork()
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{
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return counter >= requiredTorque;
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}
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/**
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* Can this machine work this tick?
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*
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* @return
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*/
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public boolean canWork()
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{
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return counter >= requiredTorque;
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}
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public void doWork()
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{
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if (canWork())
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{
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boolean didWork = false;
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public void doWork()
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{
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if (canWork())
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{
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boolean didWork = false;
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if (grindingItem != null)
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{
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if (timer.containsKey(grindingItem) && !grindingItem.isDead && new Vector3(this).add(0.5).distance(grindingItem) < 1)
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{
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int timeLeft = timer.decrease(grindingItem);
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if (grindingItem != null)
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{
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if (timer.containsKey(grindingItem) && !grindingItem.isDead && new Vector3(this).add(0.5).distance(grindingItem) < 1)
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{
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int timeLeft = timer.decrease(grindingItem);
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if (timeLeft <= 0)
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{
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if (this.doGrind(grindingItem))
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{
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if (--grindingItem.getEntityItem().stackSize <= 0)
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{
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grindingItem.setDead();
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timer.remove(grindingItem);
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grindingItem = null;
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}
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else
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{
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grindingItem.setEntityItemStack(grindingItem.getEntityItem());
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// Reset timer
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timer.put(grindingItem, PROCESS_TIME);
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}
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}
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}
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else
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{
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grindingItem.delayBeforeCanPickup = 20;
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if (timeLeft <= 0)
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{
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if (this.doGrind(grindingItem))
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{
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if (--grindingItem.getEntityItem().stackSize <= 0)
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{
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grindingItem.setDead();
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timer.remove(grindingItem);
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grindingItem = null;
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}
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else
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{
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grindingItem.setEntityItemStack(grindingItem.getEntityItem());
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// Reset timer
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timer.put(grindingItem, PROCESS_TIME);
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}
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}
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}
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else
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{
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grindingItem.delayBeforeCanPickup = 20;
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if (grindingItem.getEntityItem().getItem() instanceof ItemBlock)
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{
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ResonantInduction.proxy.renderBlockParticle(worldObj, new Vector3(grindingItem), new Vector3((Math.random() - 0.5f) * 3, (Math.random() - 0.5f) * 3, (Math.random() - 0.5f) * 3), ((ItemBlock) grindingItem.getEntityItem().getItem()).getBlockID(), 1);
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}
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else
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{
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worldObj.spawnParticle("crit", grindingItem.posX, grindingItem.posY, grindingItem.posZ, (Math.random() - 0.5f) * 3, (Math.random() - 0.5f) * 3, (Math.random() - 0.5f) * 3);
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}
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}
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if (grindingItem.getEntityItem().getItem() instanceof ItemBlock)
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{
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ResonantInduction.proxy.renderBlockParticle(worldObj, new Vector3(grindingItem), new Vector3((Math.random() - 0.5f) * 3, (Math.random() - 0.5f) * 3, (Math.random() - 0.5f) * 3), ((ItemBlock) grindingItem.getEntityItem().getItem()).getBlockID(), 1);
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}
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else
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{
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worldObj.spawnParticle("crit", grindingItem.posX, grindingItem.posY, grindingItem.posZ, (Math.random() - 0.5f) * 3, (Math.random() - 0.5f) * 3, (Math.random() - 0.5f) * 3);
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}
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}
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didWork = true;
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}
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else
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{
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timer.remove(grindingItem);
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grindingItem = null;
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}
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}
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didWork = true;
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}
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else
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{
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timer.remove(grindingItem);
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grindingItem = null;
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}
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}
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if (didWork)
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{
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if (this.ticks % 8 == 0)
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{
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worldObj.playSoundEffect(this.xCoord + 0.5, this.yCoord + 0.5, this.zCoord + 0.5, Reference.PREFIX + "grinder", 0.5f, 1);
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}
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if (didWork)
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{
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if (this.ticks % 8 == 0)
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{
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worldObj.playSoundEffect(this.xCoord + 0.5, this.yCoord + 0.5, this.zCoord + 0.5, Reference.PREFIX + "grinder", 0.5f, 1);
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}
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counter -= requiredTorque;
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}
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}
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}
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counter -= requiredTorque;
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}
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}
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}
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public boolean canGrind(ItemStack itemStack)
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{
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return MachineRecipes.INSTANCE.getOutput(RecipeType.GRINDER.name(), itemStack).length > 0;
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}
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public boolean canGrind(ItemStack itemStack)
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{
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return MachineRecipes.INSTANCE.getOutput(RecipeType.GRINDER.name(), itemStack).length > 0;
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}
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private boolean doGrind(EntityItem entity)
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{
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ItemStack itemStack = entity.getEntityItem();
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private boolean doGrind(EntityItem entity)
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{
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ItemStack itemStack = entity.getEntityItem();
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RecipeResource[] results = MachineRecipes.INSTANCE.getOutput(RecipeType.GRINDER.name(), itemStack);
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RecipeResource[] results = MachineRecipes.INSTANCE.getOutput(RecipeType.GRINDER.name(), itemStack);
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for (RecipeResource resource : results)
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{
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ItemStack outputStack = resource.getItemStack();
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for (RecipeResource resource : results)
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{
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ItemStack outputStack = resource.getItemStack();
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if (!this.worldObj.isRemote)
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{
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EntityItem entityItem = new EntityItem(this.worldObj, entity.posX, entity.posY - 1.2, entity.posZ, outputStack);
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entityItem.delayBeforeCanPickup = 20;
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entityItem.motionX = 0;
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entityItem.motionY = 0;
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entityItem.motionZ = 0;
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this.worldObj.spawnEntityInWorld(entityItem);
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}
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}
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if (!this.worldObj.isRemote)
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{
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EntityItem entityItem = new EntityItem(this.worldObj, entity.posX, entity.posY - 1.2, entity.posZ, outputStack);
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entityItem.delayBeforeCanPickup = 20;
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entityItem.motionX = 0;
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entityItem.motionY = 0;
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entityItem.motionZ = 0;
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this.worldObj.spawnEntityInWorld(entityItem);
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}
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}
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return results.length > 0;
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}
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return results.length > 0;
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}
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@Override
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public ForgeDirection getDirection()
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{
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if (worldObj != null)
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{
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return ForgeDirection.getOrientation(getBlockMetadata());
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}
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@Override
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public ForgeDirection getDirection()
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{
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if (worldObj != null)
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{
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return ForgeDirection.getOrientation(getBlockMetadata());
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}
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return ForgeDirection.UNKNOWN;
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}
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return ForgeDirection.UNKNOWN;
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}
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@Override
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public void setDirection(ForgeDirection direction)
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{
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worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, direction.ordinal(), 3);
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}
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@Override
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public void setDirection(ForgeDirection direction)
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{
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worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, direction.ordinal(), 3);
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}
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}
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