Added new transformer model
This commit is contained in:
parent
3dcd8fdc2f
commit
958cca3180
7 changed files with 49 additions and 341 deletions
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@ -39,29 +39,26 @@ public class RenderRIItem implements IItemRenderer
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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{
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GL11.glPushMatrix();
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if (item.getItem() instanceof ItemGear)
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{
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RenderGear.INSTANCE.renderInventory(null, 0, 0, null);
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}
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else if (item.getItem() instanceof ItemMultimeter)
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{
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GL11.glPushMatrix();
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GL11.glRotatef(180, 0, 1, 0);
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GL11.glTranslated(0, -1, -0.7);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderMultimeter.TEXTURE);
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RenderMultimeter.MODEL.render(0.0625f);
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GL11.glPopMatrix();
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}
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else if (item.getItem() instanceof ItemTransformer)
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{
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GL11.glPushMatrix();
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GL11.glRotatef(180, 0, 0, 1);
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GL11.glTranslated(0, -1, 0);
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GL11.glScaled(0.9f, 0.9f, 0.9f);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(RenderTransformer.TEXTURE);
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RenderTransformer.MODEL.render(0.0625f);
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GL11.glPopMatrix();
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GL11.glTranslated(0, -0.2f, 0);
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RenderTransformer.INSTANCE.doRender();
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}
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GL11.glPopMatrix();
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}
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}
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@ -3,6 +3,7 @@ package resonantinduction.electrical.transformer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Icon;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import resonantinduction.core.Settings;
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import resonantinduction.core.prefab.part.ItemMultipartBase;
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@ -28,7 +29,10 @@ public class ItemTransformer extends ItemMultipartBase
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if (part != null)
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{
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part.preparePlacement(side, itemStack.getItemDamage());
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int l = MathHelper.floor_double((double) (player.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
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int facing = l == 0 ? 2 : (l == 1 ? 5 : (l == 2 ? 3 : (l == 3 ? 4 : 0)));
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part.preparePlacement(facing, itemStack.getItemDamage());
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}
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return part;
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@ -1,150 +0,0 @@
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package resonantinduction.electrical.transformer;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ModelTransformer extends ModelBase
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{
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// fields
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ModelRenderer a;
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ModelRenderer b;
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ModelRenderer c;
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ModelRenderer d;
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ModelRenderer out2;
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ModelRenderer out1;
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ModelRenderer out3;
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ModelRenderer out4;
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ModelRenderer i;
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ModelRenderer j;
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ModelRenderer in1;
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ModelRenderer in2;
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ModelRenderer in3;
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ModelRenderer in4;
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public ModelTransformer()
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{
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textureWidth = 70;
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textureHeight = 45;
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a = new ModelRenderer(this, 0, 0);
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a.addBox(-8F, 0F, -8F, 16, 2, 16);
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a.setRotationPoint(0F, 22F, 0F);
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a.setTextureSize(70, 45);
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a.mirror = true;
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setRotation(a, 0F, 0F, 0F);
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b = new ModelRenderer(this, 0, 19);
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b.addBox(0F, 0F, -2F, 3, 11, 4);
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b.setRotationPoint(5F, 11F, 0F);
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b.setTextureSize(70, 45);
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b.mirror = true;
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setRotation(b, 0F, 0F, 0F);
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c = new ModelRenderer(this, 0, 19);
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c.addBox(0F, 0F, -2F, 3, 11, 4);
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c.setRotationPoint(-8F, 11F, 0F);
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c.setTextureSize(70, 45);
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c.mirror = true;
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setRotation(c, 0F, 0F, 0F);
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d = new ModelRenderer(this, 15, 19);
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d.addBox(0F, 0F, -2F, 16, 1, 4);
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d.setRotationPoint(-8F, 10F, 0F);
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d.setTextureSize(70, 45);
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d.mirror = true;
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setRotation(d, 0F, 0F, 0F);
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out2 = new ModelRenderer(this, 0, 35);
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out2.addBox(0F, 0F, -3F, 5, 0, 6);
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out2.setRotationPoint(-9F, 16F, 0F);
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out2.setTextureSize(70, 45);
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out2.mirror = true;
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setRotation(out2, 0F, 0F, 0F);
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out1 = new ModelRenderer(this, 0, 35);
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out1.addBox(0F, 0F, -3F, 5, 0, 6);
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out1.setRotationPoint(-9F, 15F, 0F);
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out1.setTextureSize(70, 45);
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out1.mirror = true;
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setRotation(out1, 0F, 0F, 0F);
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out3 = new ModelRenderer(this, 0, 35);
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out3.addBox(0F, 0F, -3F, 5, 0, 6);
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out3.setRotationPoint(-9F, 17F, 0F);
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out3.setTextureSize(70, 45);
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out3.mirror = true;
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setRotation(out3, 0F, 0F, 0F);
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out4 = new ModelRenderer(this, 0, 35);
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out4.addBox(0F, 0F, -3F, 5, 0, 6);
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out4.setRotationPoint(-9F, 18F, 0F);
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out4.setTextureSize(70, 45);
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out4.mirror = true;
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setRotation(out4, 0F, 0F, 0F);
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i = new ModelRenderer(this, 34, 35);
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i.addBox(0F, 0F, -1F, 2, 5, 2);
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i.setRotationPoint(-10F, 14F, 0F);
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i.setTextureSize(70, 45);
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i.mirror = true;
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setRotation(i, 0F, 0F, 0F);
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j = new ModelRenderer(this, 24, 35);
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j.addBox(0F, 0F, -1F, 2, 5, 2);
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j.setRotationPoint(8F, 14F, 0F);
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j.setTextureSize(70, 45);
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j.mirror = true;
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setRotation(j, 0F, 0F, 0F);
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in1 = new ModelRenderer(this, 0, 35);
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in1.addBox(0F, 0F, -3F, 5, 0, 6);
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in1.setRotationPoint(4F, 15F, 0F);
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in1.setTextureSize(70, 45);
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in1.mirror = true;
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setRotation(in1, 0F, 0F, 0F);
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in2 = new ModelRenderer(this, 0, 35);
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in2.addBox(0F, 0F, -3F, 5, 0, 6);
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in2.setRotationPoint(4F, 16F, 0F);
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in2.setTextureSize(70, 45);
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in2.mirror = true;
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setRotation(in2, 0F, 0F, 0F);
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in3 = new ModelRenderer(this, 0, 35);
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in3.addBox(0F, 0F, -3F, 5, 0, 6);
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in3.setRotationPoint(4F, 17F, 0F);
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in3.setTextureSize(70, 45);
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in3.mirror = true;
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setRotation(in3, 0F, 0F, 0F);
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in4 = new ModelRenderer(this, 0, 35);
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in4.addBox(0F, 0F, -3F, 5, 0, 6);
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in4.setRotationPoint(4F, 18F, 0F);
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in4.setTextureSize(70, 45);
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in4.mirror = true;
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setRotation(in4, 0F, 0F, 0F);
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}
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public void render(float f5)
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{
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a.render(f5);
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b.render(f5);
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c.render(f5);
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d.render(f5);
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out2.render(f5);
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out1.render(f5);
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out3.render(f5);
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out4.render(f5);
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i.render(f5);
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j.render(f5);
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in1.render(f5);
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in2.render(f5);
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in3.render(f5);
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in4.render(f5);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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@Override
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public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
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{
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super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
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}
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}
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@ -12,6 +12,7 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.electrical.Electrical;
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import resonantinduction.electrical.wire.framed.RenderFramedWire;
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import universalelectricity.api.electricity.IElectricalNetwork;
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import universalelectricity.api.electricity.IVoltageInput;
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import universalelectricity.api.electricity.IVoltageOutput;
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@ -20,6 +21,7 @@ import universalelectricity.api.energy.IEnergyInterface;
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import universalelectricity.api.vector.VectorHelper;
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import codechicken.lib.data.MCDataInput;
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import codechicken.lib.data.MCDataOutput;
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import codechicken.lib.lighting.LazyLightMatrix;
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import codechicken.lib.vec.Cuboid6;
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import codechicken.lib.vec.Rotation;
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import codechicken.lib.vec.Transformation;
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@ -58,7 +60,8 @@ public class PartTransformer extends JCuboidPart implements JNormalOcclusion, TF
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public void preparePlacement(int side, int itemDamage)
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{
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this.placementSide = ForgeDirection.getOrientation((byte) (side ^ 1));
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placementSide = ForgeDirection.getOrientation((byte) (side ^ 1));
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face = (byte) side;
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}
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@Override
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@ -141,7 +144,7 @@ public class PartTransformer extends JCuboidPart implements JNormalOcclusion, TF
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{
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if (pass == 0)
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{
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RenderTransformer.render(this, pos.x, pos.y, pos.z);
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RenderTransformer.INSTANCE.render(this, pos.x, pos.y, pos.z);
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}
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}
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@ -205,18 +208,9 @@ public class PartTransformer extends JCuboidPart implements JNormalOcclusion, TF
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}
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else
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{
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switch (this.face)
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{
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case 0:
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return ForgeDirection.NORTH;
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case 1:
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return ForgeDirection.EAST;
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case 2:
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return ForgeDirection.SOUTH;
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case 3:
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return ForgeDirection.WEST;
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}
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return ForgeDirection.getOrientation(this.face - 2);
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}
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return ForgeDirection.NORTH;
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}
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@ -1,6 +1,8 @@
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package resonantinduction.electrical.transformer;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.ResourceLocation;
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@ -20,145 +22,37 @@ import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderTransformer
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{
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public static final ModelTransformer MODEL = new ModelTransformer();
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public static final WavefrontObject MODEL_OBJ = (WavefrontObject) AdvancedModelLoader.loadModel(Reference.MODEL_DIRECTORY + "transformer.obj");
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public static final ResourceLocation TEXTURE = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_PATH + "transformer.png");
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public static final RenderTransformer INSTANCE = new RenderTransformer();
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public static void render(PartTransformer part, double x, double y, double z)
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public static final WavefrontObject MODEL = (WavefrontObject) AdvancedModelLoader.loadModel(Reference.MODEL_DIRECTORY + "transformer.obj");
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public static final ResourceLocation TEXTURE_COIL = new ResourceLocation(Reference.DOMAIN, Reference.BLOCK_TEXTURE_DIRECTORY + "models/wire.png");
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public static final ResourceLocation TEXTURE_STONE = new ResourceLocation(Reference.BLOCK_TEXTURE_DIRECTORY + "stone.png");
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public static final ResourceLocation TEXTURE_IRON = new ResourceLocation(Reference.BLOCK_TEXTURE_DIRECTORY + "iron_block.png");
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public void doRender()
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{
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String status = LanguageUtility.getLocal((part.stepUp() ? "tooltip.transformer.stepUp" : "tooltip.transformer.stepDown"));
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GL11.glScalef(0.5f, 0.5f, 0.5f);
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EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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MovingObjectPosition movingPosition = player.rayTrace(5, 1f);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_COIL);
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GL11.glColor4f(0.72f, .45f, 0.2f, 1);
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MODEL.renderOnly("InsulatorLayerHigh", "InsulatorLayerMed", "InsulatorLayerLow");
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MODEL.renderOnly("OuterWindingConnector", "OuterWindingHigh", "OuterWindingMed", "OuterWindingLow");
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MODEL.renderOnly("InnerWindingConnector", "InnerWindingHigh", "InnerWindingMed", "InnerWindingLow");
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if (movingPosition != null)
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{
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if (new Vector3(part.x(), part.y(), part.z()).equals(new Vector3(movingPosition)))
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{
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RenderUtility.renderFloatingText(status, (float) (x + 0.5), (float) (y - 1), (float) (z + 0.5));
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}
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}
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GL11.glColor4f(1, 1, 1, 1);
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_IRON);
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MODEL.renderOnly("core");
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE_STONE);
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MODEL.renderOnly("base");
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}
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public void render(PartTransformer part, double x, double y, double z)
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{
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GL11.glPushMatrix();
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GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
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GL11.glScalef(1.0F, -1F, -1F);
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switch (part.placementSide)
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{
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case DOWN:
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switch (part.face)
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{
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case 0:
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GL11.glRotatef(90, 0, 1, 0);
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break;
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case 1:
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GL11.glRotatef(180, 0, 1, 0);
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break;
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case 2:
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GL11.glRotatef(-90, 0, 1, 0);
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break;
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case 3:
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break;
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}
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break;
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case UP:
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GL11.glRotatef(180, 0, 0, 1);
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GL11.glTranslatef(0, -2, 0);
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switch (part.face)
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{
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case 0:
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GL11.glRotatef(90, 0, 1, 0);
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break;
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case 1:
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GL11.glRotatef(180, 0, 1, 0);
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break;
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case 2:
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GL11.glRotatef(-90, 0, 1, 0);
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break;
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case 3:
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break;
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}
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break;
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case NORTH:
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GL11.glRotatef(90, 1, 0, 0);
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GL11.glTranslatef(0, -1, -1);
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switch (part.face)
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{
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case 0:
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GL11.glRotatef(90, 0, 1, 0);
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break;
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case 1:
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GL11.glRotatef(180, 0, 1, 0);
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break;
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case 2:
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GL11.glRotatef(-90, 0, 1, 0);
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break;
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case 3:
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break;
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}
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break;
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case SOUTH:
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GL11.glRotatef(-90, 1, 0, 0);
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GL11.glTranslatef(0, -1, 1);
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switch (part.face)
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{
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case 0:
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GL11.glRotatef(-90, 0, 1, 0);
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break;
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case 1:
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break;
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case 2:
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GL11.glRotatef(90, 0, 1, 0);
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break;
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case 3:
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GL11.glRotatef(180, 0, 1, 0);
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break;
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}
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break;
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case WEST:
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GL11.glRotatef(90, 0, 0, 1);
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GL11.glTranslatef(1, -1, 0);
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switch (part.face)
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{
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case 0:
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break;
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case 1:
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GL11.glRotatef(90, 0, 1, 0);
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break;
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case 2:
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GL11.glRotatef(180, 0, 1, 0);
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break;
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case 3:
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GL11.glRotatef(-90, 0, 1, 0);
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break;
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}
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break;
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case EAST:
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GL11.glRotatef(-90, 0, 0, 1);
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GL11.glTranslatef(-1, -1, 0);
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switch (part.face)
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{
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case 0:
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GL11.glRotatef(180, 0, 1, 0);
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break;
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case 1:
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GL11.glRotatef(-90, 0, 1, 0);
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break;
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case 2:
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break;
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case 3:
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GL11.glRotatef(90, 0, 1, 0);
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break;
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}
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break;
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}
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
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//GL11.glScalef(0.5f, 0.5f, 0.5f);
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//MODEL_OBJ.renderAll();
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MODEL.render(0.0625F);
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GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F);
|
||||
RenderUtility.rotateFaceBlockToSide(part.placementSide);
|
||||
RenderUtility.rotateBlockBasedOnDirection(part.getFacing());
|
||||
doRender();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
|
@ -8,6 +8,7 @@ import net.minecraftforge.client.model.IModelCustom;
|
|||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import calclavia.lib.render.RenderUtility;
|
||||
import resonantinduction.core.Reference;
|
||||
import cpw.mods.fml.client.FMLClientHandler;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
|
@ -22,11 +23,9 @@ public class RenderGear
|
|||
|
||||
public void renderInventory(Block block, int metadata, int modelID, RenderBlocks renderer)
|
||||
{
|
||||
GL11.glPushMatrix();
|
||||
GL11.glRotatef(90, 1, 0, 0);
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
|
||||
MODEL.renderAll();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
public void renderDynamic(PartGear part, double x, double y, double z, float frame)
|
||||
|
@ -34,40 +33,14 @@ public class RenderGear
|
|||
GL11.glPushMatrix();
|
||||
// Center the model first.
|
||||
GL11.glTranslatef((float) x + 0.5f, (float) y + 0.5f, (float) z + 0.5f);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
|
||||
switch (part.placementSide)
|
||||
{
|
||||
case DOWN:
|
||||
GL11.glTranslatef(0, -0.45f, 0);
|
||||
break;
|
||||
case UP:
|
||||
GL11.glTranslatef(0, 0.45f, 0);
|
||||
break;
|
||||
case NORTH:
|
||||
GL11.glTranslatef(0, 0, -0.45f);
|
||||
GL11.glRotatef(90, 1, 0, 0);
|
||||
break;
|
||||
case SOUTH:
|
||||
GL11.glTranslatef(0, 0, 0.45f);
|
||||
GL11.glRotatef(-90, 1, 0, 0);
|
||||
break;
|
||||
case WEST:
|
||||
GL11.glTranslatef(-0.45f, 0, 0);
|
||||
GL11.glRotatef(90, 0, 0, 1);
|
||||
break;
|
||||
case EAST:
|
||||
GL11.glTranslatef(0.45f, 0, 0);
|
||||
GL11.glRotatef(-90, 0, 0, 1);
|
||||
break;
|
||||
}
|
||||
RenderUtility.rotateFaceBlockToSide(part.placementSide);
|
||||
|
||||
GL11.glRotatef((float) Math.toDegrees(part.isClockwise() ? part.getNetwork().getRotation() : -part.getNetwork().getRotation()), 0, 1, 0);
|
||||
|
||||
FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
|
||||
MODEL.renderAll();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
|
|
@ -5,6 +5,7 @@ import static org.lwjgl.opengl.GL11.glPushMatrix;
|
|||
import static org.lwjgl.opengl.GL11.glRotatef;
|
||||
import static org.lwjgl.opengl.GL11.glScalef;
|
||||
import static org.lwjgl.opengl.GL11.glTranslatef;
|
||||
import calclavia.lib.render.RenderUtility;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
@ -35,12 +36,7 @@ public class RenderGrinderWheel extends TileEntitySpecialRenderer
|
|||
glTranslatef((float) x + 0.5F, (float) y + 0.5f, (float) z + 0.5F);
|
||||
glScalef(0.51f, 0.51f, 0.51f);
|
||||
|
||||
if (tile.getDirection().ordinal() < 2)
|
||||
glRotatef(90, 1, 0, 0);
|
||||
else if (tile.getDirection().ordinal() == 2 || tile.getDirection().ordinal() == 3)
|
||||
glRotatef(90, 0, 1, 0);
|
||||
else if (tile.getDirection().ordinal() == 4 || tile.getDirection().ordinal() == 5)
|
||||
glRotatef(180, 0, 1, 0);
|
||||
RenderUtility.rotateBlockBasedOnDirection(tile.getDirection());
|
||||
|
||||
glRotatef((float) Math.toDegrees(tile.getNetwork().getRotation()) * (tile.isClockwise() ? 1 : -1), 0, 0, 1);
|
||||
|
||||
|
|
Loading…
Reference in a new issue