Added toString to several tiles allowing better debug

This commit is contained in:
Robert S 2014-04-27 15:20:48 -04:00
parent 67d7114f1b
commit 990f83d5ce
9 changed files with 2027 additions and 2023 deletions

View file

@ -17,101 +17,101 @@ import calclavia.lib.network.IPacketSender;
import com.google.common.io.ByteArrayDataInput;
/**
* A modular battery box that allows shared connections with boxes next to it.
/** A modular battery box that allows shared connections with boxes next to it.
*
* @author Calclavia
*/
* @author Calclavia */
public class TileBattery extends TileEnergyDistribution implements IVoltageInput, IVoltageOutput, IPacketSender, IPacketReceiver, IEnergyInterface, IEnergyContainer
{
/**
* Tiers: 0, 1, 2
*/
public static final int MAX_TIER = 2;
/** Tiers: 0, 1, 2 */
public static final int MAX_TIER = 2;
/** The transfer rate **/
public static final long DEFAULT_WATTAGE = getEnergyForTier(0);
/** The transfer rate **/
public static final long DEFAULT_WATTAGE = getEnergyForTier(0);
public TileBattery()
{
this.setEnergyHandler(new EnergyStorageHandler(0));
this.getEnergyHandler().setCapacity(Long.MAX_VALUE);
this.ioMap = 0;
this.saveIOMap = true;
}
public TileBattery()
{
this.setEnergyHandler(new EnergyStorageHandler(0));
this.getEnergyHandler().setCapacity(Long.MAX_VALUE);
this.ioMap = 0;
this.saveIOMap = true;
}
/**
* @param tier - 0, 1, 2
* @return
*/
public static long getEnergyForTier(int tier)
{
return Math.round(Math.pow(500000000, (tier / (MAX_TIER + 0.7f)) + 1) / (500000000)) * (500000000);
}
/** @param tier - 0, 1, 2
* @return */
public static long getEnergyForTier(int tier)
{
return Math.round(Math.pow(500000000, (tier / (MAX_TIER + 0.7f)) + 1) / (500000000)) * (500000000);
}
@Override
public void initiate()
{
super.initiate();
getEnergyHandler().setCapacity(getEnergyForTier(getBlockMetadata()));
getEnergyHandler().setMaxTransfer(getEnergyHandler().getEnergyCapacity());
}
@Override
public void initiate()
{
super.initiate();
getEnergyHandler().setCapacity(getEnergyForTier(getBlockMetadata()));
getEnergyHandler().setMaxTransfer(getEnergyHandler().getEnergyCapacity());
}
@Override
public void updateEntity()
{
if (!this.worldObj.isRemote)
{
markDistributionUpdate |= produce() > 0;
}
@Override
public void updateEntity()
{
if (!this.worldObj.isRemote)
{
markDistributionUpdate |= produce() > 0;
}
super.updateEntity();
}
super.updateEntity();
}
@Override
public Packet getDescriptionPacket()
{
return ResonantInduction.PACKET_TILE.getPacket(this, getPacketData(0).toArray());
}
@Override
public Packet getDescriptionPacket()
{
return ResonantInduction.PACKET_TILE.getPacket(this, getPacketData(0).toArray());
}
@Override
public void onReceivePacket(ByteArrayDataInput data, EntityPlayer player, Object... extra)
{
getEnergyHandler().setEnergy(data.readLong());
ioMap = data.readShort();
}
@Override
public void onReceivePacket(ByteArrayDataInput data, EntityPlayer player, Object... extra)
{
getEnergyHandler().setEnergy(data.readLong());
ioMap = data.readShort();
}
@Override
public ArrayList getPacketData(int type)
{
ArrayList data = new ArrayList();
data.add(renderEnergyAmount);
data.add(ioMap);
return data;
}
@Override
public ArrayList getPacketData(int type)
{
ArrayList data = new ArrayList();
data.add(renderEnergyAmount);
data.add(ioMap);
return data;
}
@Override
public long getVoltageOutput(ForgeDirection side)
{
return UniversalElectricity.DEFAULT_VOLTAGE;
}
@Override
public long getVoltageOutput(ForgeDirection side)
{
return UniversalElectricity.DEFAULT_VOLTAGE;
}
@Override
public long getVoltageInput(ForgeDirection direction)
{
return UniversalElectricity.DEFAULT_VOLTAGE;
}
@Override
public long getVoltageInput(ForgeDirection direction)
{
return UniversalElectricity.DEFAULT_VOLTAGE;
}
@Override
public void onWrongVoltage(ForgeDirection direction, long voltage)
{
@Override
public void onWrongVoltage(ForgeDirection direction, long voltage)
{
}
}
@Override
public void setIO(ForgeDirection dir, int type)
{
super.setIO(dir, type);
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
@Override
public void setIO(ForgeDirection dir, int type)
{
super.setIO(dir, type);
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
@Override
public String toString()
{
return "[TileBattery]" + x() + "x " + y() + "y " + z() + "z ";
}
}

View file

@ -140,4 +140,10 @@ public class PartCharger extends PartInventoryPanel implements IEnergyInterface
{
return slot < this.getSizeInventory() && stack != null && CompatibilityModule.isHandler(stack.getItem());
}
@Override
public String toString()
{
return "[PartCharger]" + x() + "x " + y() + "y " + z() + "z " + getSlotMask() + "s ";
}
}

View file

@ -343,4 +343,10 @@ public abstract class PartAdvancedWire extends PartConductor
return false;
}
@Override
public String toString()
{
return "[PartAdvancedWire]" + x() + "x " + y() + "y " + z() + "z ";
}
}

View file

@ -22,173 +22,169 @@ import codechicken.multipart.TMultiPart;
@Deprecated
public abstract class PartConductor extends PartAdvanced implements IConductor
{
private IEnergyNetwork network;
private IEnergyNetwork network;
protected Object[] connections = new Object[6];
protected Object[] connections = new Object[6];
/**
* Universal Electricity conductor functions.
*/
@Override
public long onReceiveEnergy(ForgeDirection from, long receive, boolean doReceive)
{
return this.getNetwork().produce(this, from.getOpposite(), receive, doReceive);
}
/** Universal Electricity conductor functions. */
@Override
public long onReceiveEnergy(ForgeDirection from, long receive, boolean doReceive)
{
return this.getNetwork().produce(this, from.getOpposite(), receive, doReceive);
}
@Override
public long onExtractEnergy(ForgeDirection from, long request, boolean doExtract)
{
return 0;
}
@Override
public long onExtractEnergy(ForgeDirection from, long request, boolean doExtract)
{
return 0;
}
@Override
public IEnergyNetwork getNetwork()
{
if (this.network == null)
{
this.setNetwork(EnergyNetworkLoader.getNewNetwork(this));
}
@Override
public IEnergyNetwork getNetwork()
{
if (this.network == null)
{
this.setNetwork(EnergyNetworkLoader.getNewNetwork(this));
}
return this.network;
}
return this.network;
}
@Override
public void setNetwork(IEnergyNetwork network)
{
this.network = network;
}
@Override
public void setNetwork(IEnergyNetwork network)
{
this.network = network;
}
@Override
public boolean doesTick()
{
return false;
}
@Override
public boolean doesTick()
{
return false;
}
@Override
public Object[] getConnections()
{
return this.connections;
}
@Override
public Object[] getConnections()
{
return this.connections;
}
/**
* EXTERNAL USE Can this wire be connected by another block?
*/
@Override
public boolean canConnect(ForgeDirection direction, Object source)
{
Vector3 connectPos = new Vector3(tile()).translate(direction);
TileEntity connectTile = connectPos.getTileEntity(world());
/** EXTERNAL USE Can this wire be connected by another block? */
@Override
public boolean canConnect(ForgeDirection direction, Object source)
{
Vector3 connectPos = new Vector3(tile()).translate(direction);
TileEntity connectTile = connectPos.getTileEntity(world());
if (connectTile instanceof IConductor)
{
return false;
}
if (connectTile instanceof IConductor)
{
return false;
}
return CompatibilityModule.isHandler(connectTile);
}
return CompatibilityModule.isHandler(connectTile);
}
public abstract boolean canConnectTo(Object obj);
public abstract boolean canConnectTo(Object obj);
/**
* Recalculates all the network connections
*/
protected void recalculateConnections()
{
this.connections = new Object[6];
/**
* Calculate all external connections with this conductor.
*/
for (byte i = 0; i < 6; i++)
{
ForgeDirection side = ForgeDirection.getOrientation(i);
/** Recalculates all the network connections */
protected void recalculateConnections()
{
this.connections = new Object[6];
/** Calculate all external connections with this conductor. */
for (byte i = 0; i < 6; i++)
{
ForgeDirection side = ForgeDirection.getOrientation(i);
if (this.canConnect(side, this))
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
connections[i] = tileEntity;
}
}
}
if (this.canConnect(side, this))
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
connections[i] = tileEntity;
}
}
}
/**
* IC2 Functions
*/
@Override
public void onWorldJoin()
{
if (tile() instanceof IEnergyTile && !world().isRemote)
{
// Check if there's another part that's an IEnergyTile
boolean foundAnotherPart = false;
/** IC2 Functions */
@Override
public void onWorldJoin()
{
if (tile() instanceof IEnergyTile && !world().isRemote)
{
// Check if there's another part that's an IEnergyTile
boolean foundAnotherPart = false;
for (int i = 0; i < tile().partList().size(); i++)
{
TMultiPart part = tile().partMap(i);
for (int i = 0; i < tile().partList().size(); i++)
{
TMultiPart part = tile().partMap(i);
if (part instanceof IEnergyTile && part != this)
{
foundAnotherPart = true;
break;
}
}
if (part instanceof IEnergyTile && part != this)
{
foundAnotherPart = true;
break;
}
}
if (!foundAnotherPart)
{
MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent((IEnergyTile) tile()));
}
}
}
if (!foundAnotherPart)
{
MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent((IEnergyTile) tile()));
}
}
}
@Override
public void preRemove()
{
if (!world().isRemote)
{
this.getNetwork().split(this);
@Override
public void preRemove()
{
if (!world().isRemote)
{
this.getNetwork().split(this);
if (tile() instanceof IEnergyTile)
{
// Check if there's another part that's an IEnergyTile
boolean foundAnotherPart = false;
if (tile() instanceof IEnergyTile)
{
// Check if there's another part that's an IEnergyTile
boolean foundAnotherPart = false;
for (int i = 0; i < tile().partList().size(); i++)
{
TMultiPart part = tile().partMap(i);
for (int i = 0; i < tile().partList().size(); i++)
{
TMultiPart part = tile().partMap(i);
if (part instanceof IEnergyTile && part != this)
{
foundAnotherPart = true;
break;
}
}
if (part instanceof IEnergyTile && part != this)
{
foundAnotherPart = true;
break;
}
}
if (!foundAnotherPart)
{
MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent((IEnergyTile) tile()));
}
}
}
if (!foundAnotherPart)
{
MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent((IEnergyTile) tile()));
}
}
}
super.preRemove();
}
super.preRemove();
}
@Override
public IConnector<IEnergyNetwork> getInstance(ForgeDirection dir)
{
return this;
}
@Override
public IConnector<IEnergyNetwork> getInstance(ForgeDirection dir)
{
return this;
}
@Override
public void save(NBTTagCompound nbt)
{
super.save(nbt);
nbt.setLong("savedBuffer", getNetwork().getBufferOf(this));
}
@Override
public void save(NBTTagCompound nbt)
{
super.save(nbt);
nbt.setLong("savedBuffer", getNetwork().getBufferOf(this));
}
@Override
public void load(NBTTagCompound nbt)
{
super.load(nbt);
getNetwork().setBufferFor(this, nbt.getLong("savedBuffer"));
}
@Override
public void load(NBTTagCompound nbt)
{
super.load(nbt);
getNetwork().setBufferFor(this, nbt.getLong("savedBuffer"));
}
@Override
public String toString()
{
return "[PartConductor]" + x() + "x " + y() + "y " + z() + "z ";
}
}

View file

@ -8,12 +8,10 @@ import java.util.Collection;
import java.util.HashSet;
import java.util.Set;
import calclavia.lib.prefab.damage.ElectricalDamage;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MovingObjectPosition;
@ -29,6 +27,7 @@ import universalelectricity.api.electricity.IElectricalNetwork;
import universalelectricity.api.energy.EnergyNetworkLoader;
import universalelectricity.api.energy.IConductor;
import universalelectricity.api.energy.IEnergyNetwork;
import calclavia.lib.prefab.damage.ElectricalDamage;
import codechicken.lib.lighting.LazyLightMatrix;
import codechicken.lib.render.CCRenderState;
import codechicken.lib.render.IconTransformation;
@ -349,7 +348,7 @@ public class PartFramedWire extends PartFramedConnection<EnumWireMaterial, ICond
{
return new ItemStack(Electrical.itemWire, 1, getMaterialID());
}
@Override
public void onEntityCollision(Entity entity)
{
@ -357,4 +356,10 @@ public class PartFramedWire extends PartFramedConnection<EnumWireMaterial, ICond
ElectricalDamage.handleElectrocution(entity, this, (IElectricalNetwork) this.getNetwork());
}
@Override
public String toString()
{
return "[PartFramedWire]" + x() + "x " + y() + "y " + z() + "z " + getSlotMask() + "s ";
}
}

View file

@ -550,4 +550,10 @@ public class PartGear extends PartMechanical implements IMultiBlockStructure<Par
{
return Cuboid6.full.copy().expand(multiBlockRadius);
}
@Override
public String toString()
{
return "[PartGear]" + x() + "x " + y() + "y " + z() + "z " + getSlotMask() + "s ";
}
}

View file

@ -35,399 +35,395 @@ import cpw.mods.fml.relauncher.SideOnly;
public abstract class PartFramedConnection<M extends Enum, C extends IConnector<N>, N extends INodeNetwork> extends PartColorableMaterial<M> implements IConnector<N>, TSlottedPart, JNormalOcclusion, IHollowConnect
{
public static IndexedCuboid6[] sides = new IndexedCuboid6[7];
public static IndexedCuboid6[] insulatedSides = new IndexedCuboid6[7];
public static IndexedCuboid6[] sides = new IndexedCuboid6[7];
public static IndexedCuboid6[] insulatedSides = new IndexedCuboid6[7];
static
{
sides[0] = new IndexedCuboid6(0, new Cuboid6(0.36, 0.000, 0.36, 0.64, 0.36, 0.64));
sides[1] = new IndexedCuboid6(1, new Cuboid6(0.36, 0.64, 0.36, 0.64, 1.000, 0.64));
sides[2] = new IndexedCuboid6(2, new Cuboid6(0.36, 0.36, 0.000, 0.64, 0.64, 0.36));
sides[3] = new IndexedCuboid6(3, new Cuboid6(0.36, 0.36, 0.64, 0.64, 0.64, 1.000));
sides[4] = new IndexedCuboid6(4, new Cuboid6(0.000, 0.36, 0.36, 0.36, 0.64, 0.64));
sides[5] = new IndexedCuboid6(5, new Cuboid6(0.64, 0.36, 0.36, 1.000, 0.64, 0.64));
sides[6] = new IndexedCuboid6(6, new Cuboid6(0.36, 0.36, 0.36, 0.64, 0.64, 0.64));
insulatedSides[0] = new IndexedCuboid6(0, new Cuboid6(0.3, 0.0, 0.3, 0.7, 0.3, 0.7));
insulatedSides[1] = new IndexedCuboid6(1, new Cuboid6(0.3, 0.7, 0.3, 0.7, 1.0, 0.7));
insulatedSides[2] = new IndexedCuboid6(2, new Cuboid6(0.3, 0.3, 0.0, 0.7, 0.7, 0.3));
insulatedSides[3] = new IndexedCuboid6(3, new Cuboid6(0.3, 0.3, 0.7, 0.7, 0.7, 1.0));
insulatedSides[4] = new IndexedCuboid6(4, new Cuboid6(0.0, 0.3, 0.3, 0.3, 0.7, 0.7));
insulatedSides[5] = new IndexedCuboid6(5, new Cuboid6(0.7, 0.3, 0.3, 1.0, 0.7, 0.7));
insulatedSides[6] = new IndexedCuboid6(6, new Cuboid6(0.3, 0.3, 0.3, 0.7, 0.7, 0.7));
}
static
{
sides[0] = new IndexedCuboid6(0, new Cuboid6(0.36, 0.000, 0.36, 0.64, 0.36, 0.64));
sides[1] = new IndexedCuboid6(1, new Cuboid6(0.36, 0.64, 0.36, 0.64, 1.000, 0.64));
sides[2] = new IndexedCuboid6(2, new Cuboid6(0.36, 0.36, 0.000, 0.64, 0.64, 0.36));
sides[3] = new IndexedCuboid6(3, new Cuboid6(0.36, 0.36, 0.64, 0.64, 0.64, 1.000));
sides[4] = new IndexedCuboid6(4, new Cuboid6(0.000, 0.36, 0.36, 0.36, 0.64, 0.64));
sides[5] = new IndexedCuboid6(5, new Cuboid6(0.64, 0.36, 0.36, 1.000, 0.64, 0.64));
sides[6] = new IndexedCuboid6(6, new Cuboid6(0.36, 0.36, 0.36, 0.64, 0.64, 0.64));
insulatedSides[0] = new IndexedCuboid6(0, new Cuboid6(0.3, 0.0, 0.3, 0.7, 0.3, 0.7));
insulatedSides[1] = new IndexedCuboid6(1, new Cuboid6(0.3, 0.7, 0.3, 0.7, 1.0, 0.7));
insulatedSides[2] = new IndexedCuboid6(2, new Cuboid6(0.3, 0.3, 0.0, 0.7, 0.7, 0.3));
insulatedSides[3] = new IndexedCuboid6(3, new Cuboid6(0.3, 0.3, 0.7, 0.7, 0.7, 1.0));
insulatedSides[4] = new IndexedCuboid6(4, new Cuboid6(0.0, 0.3, 0.3, 0.3, 0.7, 0.7));
insulatedSides[5] = new IndexedCuboid6(5, new Cuboid6(0.7, 0.3, 0.3, 1.0, 0.7, 0.7));
insulatedSides[6] = new IndexedCuboid6(6, new Cuboid6(0.3, 0.3, 0.3, 0.7, 0.7, 0.7));
}
protected Object[] connections = new Object[6];
protected Object[] connections = new Object[6];
protected N network;
protected N network;
/**
* Bitmask connections
*/
public byte currentWireConnections = 0x00;
public byte currentAcceptorConnections = 0x00;
/** Bitmask connections */
public byte currentWireConnections = 0x00;
public byte currentAcceptorConnections = 0x00;
/** Client Side */
private ForgeDirection testingSide;
/** Client Side */
private ForgeDirection testingSide;
@SideOnly(Side.CLIENT)
protected Icon breakIcon;
@SideOnly(Side.CLIENT)
protected Icon breakIcon;
public PartFramedConnection(Item insulationType)
{
super(insulationType);
}
public PartFramedConnection(Item insulationType)
{
super(insulationType);
}
public void preparePlacement(int meta)
{
this.setMaterial(meta);
}
public void preparePlacement(int meta)
{
this.setMaterial(meta);
}
@Override
public boolean occlusionTest(TMultiPart other)
{
return NormalOcclusionTest.apply(this, other);
}
@Override
public boolean occlusionTest(TMultiPart other)
{
return NormalOcclusionTest.apply(this, other);
}
@Override
public Iterable<IndexedCuboid6> getSubParts()
{
Set<IndexedCuboid6> subParts = new HashSet<IndexedCuboid6>();
IndexedCuboid6[] currentSides = isInsulated() ? insulatedSides : sides;
@Override
public Iterable<IndexedCuboid6> getSubParts()
{
Set<IndexedCuboid6> subParts = new HashSet<IndexedCuboid6>();
IndexedCuboid6[] currentSides = isInsulated() ? insulatedSides : sides;
if (tile() != null)
{
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
int ord = side.ordinal();
if (connectionMapContainsSide(getAllCurrentConnections(), side) || side == testingSide)
subParts.add(currentSides[ord]);
}
}
if (tile() != null)
{
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
int ord = side.ordinal();
if (connectionMapContainsSide(getAllCurrentConnections(), side) || side == testingSide)
subParts.add(currentSides[ord]);
}
}
subParts.add(currentSides[6]);
return subParts;
}
subParts.add(currentSides[6]);
return subParts;
}
/**
* Rendering and block bounds.
*/
@Override
public Iterable<Cuboid6> getCollisionBoxes()
{
Set<Cuboid6> collisionBoxes = new HashSet<Cuboid6>();
collisionBoxes.addAll((Collection<? extends Cuboid6>) getSubParts());
/** Rendering and block bounds. */
@Override
public Iterable<Cuboid6> getCollisionBoxes()
{
Set<Cuboid6> collisionBoxes = new HashSet<Cuboid6>();
collisionBoxes.addAll((Collection<? extends Cuboid6>) getSubParts());
return collisionBoxes;
}
return collisionBoxes;
}
@Override
public float getStrength(MovingObjectPosition hit, EntityPlayer player)
{
return 10F;
}
@Override
public float getStrength(MovingObjectPosition hit, EntityPlayer player)
{
return 10F;
}
@Override
public void drawBreaking(RenderBlocks renderBlocks)
{
if (breakIcon != null)
{
CCRenderState.reset();
RenderUtils.renderBlock(sides[6], 0, new Translation(x(), y(), z()), new IconTransformation(breakIcon), null);
}
}
@Override
public void drawBreaking(RenderBlocks renderBlocks)
{
if (breakIcon != null)
{
CCRenderState.reset();
RenderUtils.renderBlock(sides[6], 0, new Translation(x(), y(), z()), new IconTransformation(breakIcon), null);
}
}
@Override
public Iterable<Cuboid6> getOcclusionBoxes()
{
return getCollisionBoxes();
}
@Override
public Iterable<Cuboid6> getOcclusionBoxes()
{
return getCollisionBoxes();
}
@Override
public int getSlotMask()
{
return PartMap.CENTER.mask;
}
@Override
public int getSlotMask()
{
return PartMap.CENTER.mask;
}
@Override
public int getHollowSize()
{
return isInsulated ? 8 : 6;
}
@Override
public int getHollowSize()
{
return isInsulated ? 8 : 6;
}
public boolean isBlockedOnSide(ForgeDirection side)
{
TMultiPart blocker = tile().partMap(side.ordinal());
testingSide = side;
boolean expandable = NormalOcclusionTest.apply(this, blocker);
testingSide = null;
return !expandable;
}
public boolean isBlockedOnSide(ForgeDirection side)
{
TMultiPart blocker = tile().partMap(side.ordinal());
testingSide = side;
boolean expandable = NormalOcclusionTest.apply(this, blocker);
testingSide = null;
return !expandable;
}
public byte getAllCurrentConnections()
{
return (byte) (currentWireConnections | currentAcceptorConnections);
}
public byte getAllCurrentConnections()
{
return (byte) (currentWireConnections | currentAcceptorConnections);
}
public static boolean connectionMapContainsSide(byte connections, ForgeDirection side)
{
byte tester = (byte) (1 << side.ordinal());
return ((connections & tester) > 0);
}
public static boolean connectionMapContainsSide(byte connections, ForgeDirection side)
{
byte tester = (byte) (1 << side.ordinal());
return ((connections & tester) > 0);
}
@Override
public void bind(TileMultipart t)
{
if (this.getNetwork() != null)
{
getNetwork().getConnectors().remove(this);
super.bind(t);
getNetwork().getConnectors().add(this);
}
else
{
super.bind(t);
}
}
@Override
public void bind(TileMultipart t)
{
if (this.getNetwork() != null)
{
getNetwork().getConnectors().remove(this);
super.bind(t);
getNetwork().getConnectors().add(this);
}
else
{
super.bind(t);
}
}
/**
* CONNECTION LOGIC CODE
*/
protected abstract boolean canConnectTo(TileEntity tile, ForgeDirection to);
/** CONNECTION LOGIC CODE */
protected abstract boolean canConnectTo(TileEntity tile, ForgeDirection to);
protected abstract C getConnector(TileEntity tile);
protected abstract C getConnector(TileEntity tile);
public boolean canConnectBothSides(TileEntity tile, ForgeDirection side)
{
boolean notPrevented = !isConnectionPrevented(tile, side);
public boolean canConnectBothSides(TileEntity tile, ForgeDirection side)
{
boolean notPrevented = !isConnectionPrevented(tile, side);
if (getConnector(tile) != null)
{
notPrevented &= getConnector(tile).canConnect(side.getOpposite(), this);
}
if (getConnector(tile) != null)
{
notPrevented &= getConnector(tile).canConnect(side.getOpposite(), this);
}
return notPrevented;
}
return notPrevented;
}
/**
* Override if there are ways of preventing a connection
*
* @param tile The TileEntity on the given side
* @param side The side we're checking
* @return Whether we're preventing connections on given side or to given tileEntity
*/
public boolean isConnectionPrevented(TileEntity tile, ForgeDirection side)
{
return (!this.canConnectTo(tile, side)) || (isBlockedOnSide(side));
}
/** Override if there are ways of preventing a connection
*
* @param tile The TileEntity on the given side
* @param side The side we're checking
* @return Whether we're preventing connections on given side or to given tileEntity */
public boolean isConnectionPrevented(TileEntity tile, ForgeDirection side)
{
return (!this.canConnectTo(tile, side)) || (isBlockedOnSide(side));
}
public byte getPossibleWireConnections()
{
byte connections = 0x00;
public byte getPossibleWireConnections()
{
byte connections = 0x00;
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (getConnector(tileEntity) != null && canConnectBothSides(tileEntity, side))
{
connections |= 1 << side.ordinal();
}
}
if (getConnector(tileEntity) != null && canConnectBothSides(tileEntity, side))
{
connections |= 1 << side.ordinal();
}
}
return connections;
}
return connections;
}
public byte getPossibleAcceptorConnections()
{
byte connections = 0x00;
public byte getPossibleAcceptorConnections()
{
byte connections = 0x00;
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (canConnectTo(tileEntity, side) && canConnectBothSides(tileEntity, side))
{
connections |= 1 << side.ordinal();
}
}
if (canConnectTo(tileEntity, side) && canConnectBothSides(tileEntity, side))
{
connections |= 1 << side.ordinal();
}
}
return connections;
}
return connections;
}
public void refresh()
{
if (!world().isRemote)
{
byte possibleWireConnections = getPossibleWireConnections();
byte possibleAcceptorConnections = getPossibleAcceptorConnections();
public void refresh()
{
if (!world().isRemote)
{
byte possibleWireConnections = getPossibleWireConnections();
byte possibleAcceptorConnections = getPossibleAcceptorConnections();
if (possibleWireConnections != this.currentWireConnections)
{
byte or = (byte) (possibleWireConnections | this.currentWireConnections);
if (possibleWireConnections != this.currentWireConnections)
{
byte or = (byte) (possibleWireConnections | this.currentWireConnections);
// Connections have been removed
if (or != possibleWireConnections)
{
this.getNetwork().removeConnector(this);
this.getNetwork().split(this);
setNetwork(null);
}
// Connections have been removed
if (or != possibleWireConnections)
{
this.getNetwork().removeConnector(this);
this.getNetwork().split(this);
setNetwork(null);
}
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
if (connectionMapContainsSide(possibleWireConnections, side))
{
TileEntity tileEntity = VectorHelper.getConnectorFromSide(world(), new Vector3(tile()), side, this);
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
if (connectionMapContainsSide(possibleWireConnections, side))
{
TileEntity tileEntity = VectorHelper.getConnectorFromSide(world(), new Vector3(tile()), side, this);
if (getConnector(tileEntity) != null)
{
getNetwork().merge(getConnector(tileEntity).getNetwork());
}
}
}
if (getConnector(tileEntity) != null)
{
getNetwork().merge(getConnector(tileEntity).getNetwork());
}
}
}
this.currentWireConnections = possibleWireConnections;
}
this.currentWireConnections = possibleWireConnections;
}
this.currentAcceptorConnections = possibleAcceptorConnections;
this.getNetwork().reconstruct();
this.sendConnectionUpdate();
}
this.currentAcceptorConnections = possibleAcceptorConnections;
this.getNetwork().reconstruct();
this.sendConnectionUpdate();
}
tile().markRender();
}
tile().markRender();
}
/**
* Should include connections that are in the current connection maps even if those connections
* aren't allowed any more. This is so that networks split correctly.
*/
@Override
public TileEntity[] getConnections()
{
TileEntity[] connections = new TileEntity[6];
/** Should include connections that are in the current connection maps even if those connections
* aren't allowed any more. This is so that networks split correctly. */
@Override
public TileEntity[] getConnections()
{
TileEntity[] connections = new TileEntity[6];
if (world() != null)
{
for (byte i = 0; i < 6; i++)
{
ForgeDirection side = ForgeDirection.getOrientation(i);
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (world() != null)
{
for (byte i = 0; i < 6; i++)
{
ForgeDirection side = ForgeDirection.getOrientation(i);
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
if (isCurrentlyConnected(side))
{
connections[i] = tileEntity;
}
}
if (isCurrentlyConnected(side))
{
connections[i] = tileEntity;
}
}
}
return connections;
}
}
return connections;
}
public boolean isCurrentlyConnected(ForgeDirection side)
{
return connectionMapContainsSide(getAllCurrentConnections(), side);
}
public boolean isCurrentlyConnected(ForgeDirection side)
{
return connectionMapContainsSide(getAllCurrentConnections(), side);
}
/** Shouldn't need to be overridden. Override connectionPrevented instead */
@Override
public boolean canConnect(ForgeDirection direction, Object source)
{
Vector3 connectPos = new Vector3(tile()).translate(direction);
TileEntity connectTile = connectPos.getTileEntity(world());
return !isConnectionPrevented(connectTile, direction);
}
/** Shouldn't need to be overridden. Override connectionPrevented instead */
@Override
public boolean canConnect(ForgeDirection direction, Object source)
{
Vector3 connectPos = new Vector3(tile()).translate(direction);
TileEntity connectTile = connectPos.getTileEntity(world());
return !isConnectionPrevented(connectTile, direction);
}
@Override
public void onAdded()
{
super.onAdded();
refresh();
}
@Override
public void onAdded()
{
super.onAdded();
refresh();
}
@Override
public void onWorldJoin()
{
refresh();
}
@Override
public void onWorldJoin()
{
refresh();
}
@Override
public void onNeighborChanged()
{
super.onNeighborChanged();
refresh();
}
@Override
public void onNeighborChanged()
{
super.onNeighborChanged();
refresh();
}
@Override
public void onPartChanged(TMultiPart part)
{
refresh();
}
@Override
public void onPartChanged(TMultiPart part)
{
refresh();
}
public void copyFrom(PartFramedConnection<M, C, N> other)
{
this.isInsulated = other.isInsulated;
this.color = other.color;
this.connections = other.connections;
this.material = other.material;
this.currentWireConnections = other.currentWireConnections;
this.currentAcceptorConnections = other.currentAcceptorConnections;
this.setNetwork(other.getNetwork());
}
public void copyFrom(PartFramedConnection<M, C, N> other)
{
this.isInsulated = other.isInsulated;
this.color = other.color;
this.connections = other.connections;
this.material = other.material;
this.currentWireConnections = other.currentWireConnections;
this.currentAcceptorConnections = other.currentAcceptorConnections;
this.setNetwork(other.getNetwork());
}
/** Packet Methods */
public void sendConnectionUpdate()
{
tile().getWriteStream(this).writeByte(0).writeByte(this.currentWireConnections).writeByte(this.currentAcceptorConnections);
}
/** Packet Methods */
public void sendConnectionUpdate()
{
tile().getWriteStream(this).writeByte(0).writeByte(this.currentWireConnections).writeByte(this.currentAcceptorConnections);
}
@Override
public void readDesc(MCDataInput packet)
{
super.readDesc(packet);
this.currentWireConnections = packet.readByte();
this.currentAcceptorConnections = packet.readByte();
}
@Override
public void readDesc(MCDataInput packet)
{
super.readDesc(packet);
this.currentWireConnections = packet.readByte();
this.currentAcceptorConnections = packet.readByte();
}
@Override
public void writeDesc(MCDataOutput packet)
{
super.writeDesc(packet);
packet.writeByte(this.currentWireConnections);
packet.writeByte(this.currentAcceptorConnections);
}
@Override
public void writeDesc(MCDataOutput packet)
{
super.writeDesc(packet);
packet.writeByte(this.currentWireConnections);
packet.writeByte(this.currentAcceptorConnections);
}
@Override
public void read(MCDataInput packet)
{
read(packet, packet.readUByte());
}
@Override
public void read(MCDataInput packet)
{
read(packet, packet.readUByte());
}
@Override
public void read(MCDataInput packet, int packetID)
{
if (packetID == 0)
{
this.currentWireConnections = packet.readByte();
this.currentAcceptorConnections = packet.readByte();
tile().markRender();
}
else
{
super.read(packet, packetID);
}
}
@Override
public void read(MCDataInput packet, int packetID)
{
if (packetID == 0)
{
this.currentWireConnections = packet.readByte();
this.currentAcceptorConnections = packet.readByte();
tile().markRender();
}
else
{
super.read(packet, packetID);
}
}
/** Network Methods */
@Override
public void setNetwork(N network)
{
this.network = network;
}
/** Network Methods */
@Override
public void setNetwork(N network)
{
this.network = network;
}
@Override
public IConnector<N> getInstance(ForgeDirection dir)
{
return this;
}
@Override
public IConnector<N> getInstance(ForgeDirection dir)
{
return this;
}
@Override
public String toString()
{
return "[PartFramedConnection]" + x() + "x " + y() + "y " + z() + "z " + getSlotMask() + "s ";
}
}