Made manipulators cheaper
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1 changed files with 2 additions and 2 deletions
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@ -165,7 +165,7 @@ public class AssemblyLine
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GameRegistry.addRecipe(new ShapedOreRecipe(blockRejector, new Object[] { "WPW", "@R@", '@', "plateSteel", 'R', Item.redstone, 'P', Block.pistonBase, 'C', "basicCircuit", 'W', "copperWire" }));
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GameRegistry.addRecipe(new ShapedOreRecipe(blockRejector, new Object[] { "WPW", "@R@", '@', "plateSteel", 'R', Item.redstone, 'P', Block.pistonBase, 'C', "basicCircuit", 'W', "copperWire" }));
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// Manipulator
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// Manipulator
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GameRegistry.addRecipe(new ShapelessOreRecipe(blockManipulator, new Object[] { Block.dispenser, "basicCircuit" }));
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GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(blockManipulator, 2), new Object[] { Block.dispenser, "basicCircuit" }));
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}
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}
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@ServerStarted
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@ServerStarted
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