Fixed a change to wire from UE3.0

This commit is contained in:
Robert 2013-12-23 00:35:13 -05:00
parent d30b626399
commit a5b835800a

View file

@ -170,18 +170,6 @@ public class TileEntityWire extends TileEntityAdvanced implements IConductor, IS
return 0;
}
@Override
public long getEnergyLoss()
{
return 0;
}
@Override
public long getEnergyCapacitance()
{
return 100000;
}
@Override
public ColorCode getColor()
{
@ -204,4 +192,16 @@ public class TileEntityWire extends TileEntityAdvanced implements IConductor, IS
{
return AxisAlignedBB.getAABBPool().getAABB(xCoord, yCoord, zCoord, xCoord + 1, yCoord + 1, zCoord + 1);
}
@Override
public float getResistance()
{
return 0.0000000168f;
}
@Override
public long getTransferCapacity()
{
return 1000000;
}
}