Got modular battery working with UE
This commit is contained in:
parent
c5bad9c491
commit
a93571ad33
8 changed files with 122 additions and 113 deletions
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@ -1 +1 @@
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Subproject commit 688cfc13e8d045a25924c81c2e130dce1d3f842a
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Subproject commit b3efc76d869dc6d9a104c9338cc1cf8c32e307b8
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@ -44,7 +44,7 @@ public class ItemCapacitor extends ItemUniversalElectric
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@Override
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public float getMaxElectricityStored(ItemStack theItem)
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{
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return 25;
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return 20;
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}
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}
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@ -4,6 +4,7 @@
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package resonantinduction.battery;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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@ -13,25 +14,26 @@ import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.PacketHandler;
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import resonantinduction.api.ITesla;
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import resonantinduction.base.IPacketReceiver;
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import resonantinduction.base.ListUtil;
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import resonantinduction.tesla.TeslaGrid;
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import universalelectricity.compatibility.TileEntityUniversalElectrical;
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import universalelectricity.core.electricity.ElectricityPack;
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import universalelectricity.core.item.IItemElectric;
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import universalelectricity.core.vector.Vector3;
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import com.google.common.io.ByteArrayDataInput;
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import cpw.mods.fml.common.network.PacketDispatcher;
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import cpw.mods.fml.common.network.Player;
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/**
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* A modular battery with no GUI.
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*
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* @author AidanBrady
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*/
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public class TileEntityBattery extends TileEntityUniversalElectrical implements IPacketReceiver, IInventory, ITesla
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public class TileEntityBattery extends TileEntityUniversalElectrical implements IPacketReceiver, IInventory
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{
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public Set<EntityPlayer> playersUsing = new HashSet<EntityPlayer>();
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@ -46,18 +48,13 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements
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@Override
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public void updateEntity()
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{
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ticks++;
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super.updateEntity();
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if (ticks == 1)
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if (!this.worldObj.isRemote)
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{
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TeslaGrid.instance().register(this);
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}
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if (!worldObj.isRemote)
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{
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if (ticks == 5 && !structure.isMultiblock)
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if (this.ticks == 5 && !structure.isMultiblock)
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{
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update();
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this.update();
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}
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if (structure.visibleInventory[0] != null)
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@ -80,7 +77,7 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements
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float batteryNeeded = battery.getMaxElectricityStored(itemStack) - battery.getElectricityStored(itemStack);
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float toGive = Math.min(energyStored, Math.min(battery.getTransfer(itemStack), batteryNeeded));
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battery.setElectricity(itemStack, battery.getElectricityStored(itemStack) + removeEnergy(toGive, true));
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battery.setElectricity(itemStack, battery.getElectricityStored(itemStack) + provideElectricity(toGive, true).getWatts());
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}
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if (structure.visibleInventory[2] != null)
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@ -92,7 +89,7 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements
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float batteryStored = battery.getElectricityStored(itemStack);
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float toReceive = Math.min(energyNeeded, Math.min(battery.getTransfer(itemStack), batteryStored));
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battery.setElectricity(itemStack, battery.getElectricityStored(itemStack) - addEnergy(toReceive, true));
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battery.setElectricity(itemStack, battery.getElectricityStored(itemStack) - receiveElectricity(toReceive, true));
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}
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if (prevStructure != structure)
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@ -114,6 +111,13 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements
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{
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updateClient();
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}
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for (EntityPlayer player : this.playersUsing)
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{
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PacketDispatcher.sendPacketToPlayer(PacketHandler.getTileEntityPacket(this, this.getNetworkedData(new ArrayList()).toArray()), (Player) player);
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}
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this.produce();
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}
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}
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@ -142,13 +146,6 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements
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}
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}
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@Override
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public void invalidate()
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{
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TeslaGrid.instance().unregister(this);
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super.invalidate();
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}
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@Override
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public void readFromNBT(NBTTagCompound nbtTags)
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{
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@ -261,11 +258,10 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements
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}
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}
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/**
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* @return added energy
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*/
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public float addEnergy(float amount, boolean doAdd)
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@Override
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public float receiveElectricity(ElectricityPack receive, boolean doAdd)
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{
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float amount = receive.getWatts();
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float added = 0;
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for (ItemStack itemStack : structure.inventory)
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@ -294,15 +290,14 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements
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return added;
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}
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/**
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* @return removed energy
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*/
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public float removeEnergy(float amount, boolean doRemove)
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@Override
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public ElectricityPack provideElectricity(ElectricityPack pack, boolean doRemove)
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{
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float amount = pack.getWatts();
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List<ItemStack> inverse = ListUtil.inverse(structure.inventory);
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float removed = 0;
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for (ItemStack itemStack : inverse)
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{
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if (itemStack.getItem() instanceof IItemElectric)
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@ -326,7 +321,7 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements
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}
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}
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return removed;
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return ElectricityPack.getFromWatts(removed, this.getVoltage());
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}
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@Override
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@ -558,27 +553,21 @@ public class TileEntityBattery extends TileEntityUniversalElectrical implements
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return false;
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}
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@Override
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public float transfer(float transferEnergy, boolean doTransfer)
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{
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return addEnergy(transferEnergy, doTransfer);
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}
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@Override
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public boolean canReceive(TileEntity transferTile)
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{
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return this.getMaxEnergyStored() - this.getEnergyStored() > 0;
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}
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@Override
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public float getRequest(ForgeDirection direction)
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{
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return 0;
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return this.getMaxEnergyStored() - this.getEnergyStored();
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}
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@Override
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public float getProvide(ForgeDirection direction)
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{
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return 0;
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return this.getEnergyStored();
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}
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@Override
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public EnumSet<ForgeDirection> getOutputDirections()
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{
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return EnumSet.allOf(ForgeDirection.class);
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}
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}
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@ -9,13 +9,13 @@ import universalelectricity.core.vector.Vector3;
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* @author Calclavia
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*
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*/
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public class ThreadPathfinding extends Thread
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public class ThreadEMPathfinding extends Thread
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{
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private boolean isCompleted = false;
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private PathfinderEMContractor pathfinder;
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private Vector3 start;
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public ThreadPathfinding(PathfinderEMContractor pathfinder, Vector3 start)
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public ThreadEMPathfinding(PathfinderEMContractor pathfinder, Vector3 start)
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{
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this.pathfinder = pathfinder;
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this.start = start;
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@ -53,7 +53,7 @@ public class TileEntityEMContractor extends TileEntityAdvanced implements IPacke
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/**
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* Pathfinding
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*/
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private ThreadPathfinding thread;
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private ThreadEMPathfinding thread;
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private PathfinderEMContractor pathfinder;
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private Set<EntityItem> pathfindingTrackers = new HashSet<EntityItem>();
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private TileEntityEMContractor linked;
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@ -142,24 +142,40 @@ public class TileEntityEMContractor extends TileEntityAdvanced implements IPacke
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{
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if (this.linked != null && !this.linked.isInvalid())
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{
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ResonantInduction.proxy.renderElectricShock(this.worldObj, new Vector3(this).translate(0.5), new Vector3(this).translate(new Vector3(this.getDirection())).translate(0.5), TileEntityTesla.dyeColors[dyeID]);
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if (this.ticks % (2 + this.worldObj.rand.nextInt(2)) == 0)
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{
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ResonantInduction.proxy.renderElectricShock(this.worldObj, new Vector3(this).translate(0.5), new Vector3(this).translate(new Vector3(this.getDirection())).translate(0.5), TileEntityTesla.dyeColors[dyeID]);
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}
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if (this.pathfinder != null)
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{
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Vector3 lastTurn = null;
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ForgeDirection lastDirection = null;
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for (int i = 0; i < this.pathfinder.results.size(); i++)
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{
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Vector3 result = this.pathfinder.results.get(i).clone();
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if (TileEntityEMContractor.canBePath(this.worldObj, result))
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{
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if (i - 1 >= 0)
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{
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Vector3 prevResult = this.pathfinder.results.get(i - 1).clone();
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ResonantInduction.proxy.renderElectricShock(this.worldObj, prevResult.clone().translate(0.5), result.clone().translate(0.5), TileEntityTesla.dyeColors[dyeID]);
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Vector3 difference = prevResult.clone().difference(result);
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final ForgeDirection direction = difference.toForgeDirection();
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if (this.ticks % (2 + this.worldObj.rand.nextInt(2)) == 0)
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{
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ResonantInduction.proxy.renderElectricShock(this.worldObj, prevResult.clone().translate(0.5), result.clone().translate(0.5), TileEntityTesla.dyeColors[dyeID]);
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}
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if (lastTurn == null || direction != lastDirection)
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{
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lastTurn = result;
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lastDirection = direction;
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}
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AxisAlignedBB bounds = AxisAlignedBB.getAABBPool().getAABB(result.x, result.y, result.z, result.x + 1, result.y + 1, result.z + 1);
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List<EntityItem> entities = this.worldObj.getEntitiesWithinAABB(EntityItem.class, bounds);
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@ -538,7 +554,7 @@ public class TileEntityEMContractor extends TileEntityAdvanced implements IPacke
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{
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if (TileEntityEMContractor.canBePath(this.worldObj, start) && TileEntityEMContractor.canBePath(this.worldObj, target))
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{
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this.thread = new ThreadPathfinding(new PathfinderEMContractor(this.worldObj, target), start);
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this.thread = new ThreadEMPathfinding(new PathfinderEMContractor(this.worldObj, target), start);
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this.thread.start();
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}
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}
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@ -159,7 +159,7 @@ public class FXElectricBolt extends EntityFX
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*/
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for (int i = 1; i < splitAmount; i++)
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{
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Vector3 newOffset = segment.difference.getPerpendicular().rotate(this.rand.nextFloat() * 360, segment.difference).scale((this.rand.nextFloat() - 0.5F) * offset);
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Vector3 newOffset = segment.difference.getPerpendicular().rotate(this.rand.nextFloat() * 360, segment.difference).clone().scale((this.rand.nextFloat() - 0.5F) * offset);
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Vector3 basePoint = startPoint.clone().translate(subSegment.clone().scale(i));
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newPoints[i] = new BoltPoint(basePoint, newOffset);
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@ -178,7 +178,7 @@ public class FXElectricBolt extends EntityFX
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if ((i != 0) && (this.rand.nextFloat() < splitChance))
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{
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Vector3 splitrot = next.difference.xCrossProduct().rotate(this.rand.nextFloat() * 360, next.difference);
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Vector3 diff = next.difference.clone().rotate((this.rand.nextFloat() * 0.66F + 0.33F) * splitAngle, splitrot).scale(splitLength);
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Vector3 diff = next.difference.clone().rotate((this.rand.nextFloat() * 0.66F + 0.33F) * splitAngle, splitrot).clone().scale(splitLength);
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this.maxSplitID += 1;
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this.parentIDMap.put(this.maxSplitID, next.splitID);
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BoltSegment split = new BoltSegment(newPoints[i], new BoltPoint(newPoints[(i + 1)].base, newPoints[(i + 1)].offset.clone().translate(diff)), segment.alpha / 2f, next.id, this.maxSplitID);
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@ -303,54 +303,49 @@ public class FXElectricBolt extends EntityFX
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if (segment != null && segment.id <= renderlength)
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{
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double renderWidth = this.boltWidth * ((new Vector3(player).distance(segment.start) / 5f + 1f) * (1 + segment.alpha) * 0.5f);
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renderWidth = Math.min(this.boltWidth, Math.max(renderWidth, 0));
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if (segment.difference.getMagnitude() > 0 && segment.difference.getMagnitude() != Double.NaN && segment.difference.getMagnitude() != Double.POSITIVE_INFINITY && renderWidth > 0 && renderWidth != Double.NaN && renderWidth != Double.POSITIVE_INFINITY)
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Vector3 diffPrev = playerVector.crossProduct(segment.prevDiff).scale(renderWidth / segment.sinPrev);
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Vector3 diffNext = playerVector.crossProduct(segment.nextDiff).scale(renderWidth / segment.sinNext);
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Vector3 startVec = segment.start;
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Vector3 endVec = segment.end;
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float rx1 = (float) (startVec.x - interpPosX);
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float ry1 = (float) (startVec.y - interpPosY);
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float rz1 = (float) (startVec.z - interpPosZ);
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float rx2 = (float) (endVec.x - interpPosX);
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float ry2 = (float) (endVec.y - interpPosY);
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float rz2 = (float) (endVec.z - interpPosZ);
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tessellator.setColorRGBA_F(this.particleRed, this.particleGreen, this.particleBlue, (1.0F - (this.particleAge >= 0 ? ((float) this.particleAge / (float) this.particleMaxAge) : 0.0F) * 0.6f) * segment.alpha);
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tessellator.addVertexWithUV(rx2 - diffNext.x, ry2 - diffNext.y, rz2 - diffNext.z, 0.5D, 0.0D);
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tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D);
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tessellator.addVertexWithUV(rx1 + diffPrev.x, ry1 + diffPrev.y, rz1 + diffPrev.z, 0.5D, 1.0D);
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tessellator.addVertexWithUV(rx2 + diffNext.x, ry2 + diffNext.y, rz2 + diffNext.z, 0.5D, 1.0D);
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/**
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* Render the bolts balls.
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*/
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if (segment.next == null)
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{
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Vector3 diffPrev = playerVector.crossProduct(segment.prevDiff).scale(renderWidth / segment.sinPrev);
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Vector3 diffNext = playerVector.crossProduct(segment.nextDiff).scale(renderWidth / segment.sinNext);
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Vector3 startVec = segment.start;
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Vector3 endVec = segment.end;
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float rx1 = (float) (startVec.x - interpPosX);
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float ry1 = (float) (startVec.y - interpPosY);
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float rz1 = (float) (startVec.z - interpPosZ);
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float rx2 = (float) (endVec.x - interpPosX);
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float ry2 = (float) (endVec.y - interpPosY);
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float rz2 = (float) (endVec.z - interpPosZ);
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tessellator.setColorRGBA_F(this.particleRed, this.particleGreen, this.particleBlue, (1.0F - (this.particleAge >= 0 ? ((float) this.particleAge / (float) this.particleMaxAge) : 0.0F) * 0.6f) * segment.alpha);
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Vector3 roundEnd = segment.end.clone().translate(segment.difference.clone().normalize().scale(renderWidth));
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float rx3 = (float) (roundEnd.x - interpPosX);
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float ry3 = (float) (roundEnd.y - interpPosY);
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float rz3 = (float) (roundEnd.z - interpPosZ);
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tessellator.addVertexWithUV(rx3 - diffNext.x, ry3 - diffNext.y, rz3 - diffNext.z, 0.0D, 0.0D);
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tessellator.addVertexWithUV(rx2 - diffNext.x, ry2 - diffNext.y, rz2 - diffNext.z, 0.5D, 0.0D);
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tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D);
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tessellator.addVertexWithUV(rx1 + diffPrev.x, ry1 + diffPrev.y, rz1 + diffPrev.z, 0.5D, 1.0D);
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tessellator.addVertexWithUV(rx2 + diffNext.x, ry2 + diffNext.y, rz2 + diffNext.z, 0.5D, 1.0D);
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tessellator.addVertexWithUV(rx3 + diffNext.x, ry3 + diffNext.y, rz3 + diffNext.z, 0.0D, 1.0D);
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}
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/**
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* Render the bolts balls.
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*/
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if (segment.next == null)
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{
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Vector3 roundEnd = segment.end.clone().translate(segment.difference.clone().normalize().scale(renderWidth));
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float rx3 = (float) (roundEnd.x - interpPosX);
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float ry3 = (float) (roundEnd.y - interpPosY);
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float rz3 = (float) (roundEnd.z - interpPosZ);
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tessellator.addVertexWithUV(rx3 - diffNext.x, ry3 - diffNext.y, rz3 - diffNext.z, 0.0D, 0.0D);
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tessellator.addVertexWithUV(rx2 - diffNext.x, ry2 - diffNext.y, rz2 - diffNext.z, 0.5D, 0.0D);
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tessellator.addVertexWithUV(rx2 + diffNext.x, ry2 + diffNext.y, rz2 + diffNext.z, 0.5D, 1.0D);
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tessellator.addVertexWithUV(rx3 + diffNext.x, ry3 + diffNext.y, rz3 + diffNext.z, 0.0D, 1.0D);
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}
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if (segment.prev == null)
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{
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Vector3 roundEnd = segment.start.clone().difference(segment.difference.clone().normalize().scale(renderWidth));
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float rx3 = (float) (roundEnd.x - interpPosX);
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float ry3 = (float) (roundEnd.y - interpPosY);
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float rz3 = (float) (roundEnd.z - interpPosZ);
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tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D);
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tessellator.addVertexWithUV(rx3 - diffPrev.x, ry3 - diffPrev.y, rz3 - diffPrev.z, 0.0D, 0.0D);
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tessellator.addVertexWithUV(rx3 + diffPrev.x, ry3 + diffPrev.y, rz3 + diffPrev.z, 0.0D, 1.0D);
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tessellator.addVertexWithUV(rx1 + diffPrev.x, ry1 + diffPrev.y, rz1 + diffPrev.z, 0.5D, 1.0D);
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}
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if (segment.prev == null)
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{
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Vector3 roundEnd = segment.start.clone().difference(segment.difference.clone().normalize().scale(renderWidth));
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float rx3 = (float) (roundEnd.x - interpPosX);
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float ry3 = (float) (roundEnd.y - interpPosY);
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float rz3 = (float) (roundEnd.z - interpPosZ);
|
||||
tessellator.addVertexWithUV(rx1 - diffPrev.x, ry1 - diffPrev.y, rz1 - diffPrev.z, 0.5D, 0.0D);
|
||||
tessellator.addVertexWithUV(rx3 - diffPrev.x, ry3 - diffPrev.y, rz3 - diffPrev.z, 0.0D, 0.0D);
|
||||
tessellator.addVertexWithUV(rx3 + diffPrev.x, ry3 + diffPrev.y, rz3 + diffPrev.z, 0.0D, 1.0D);
|
||||
tessellator.addVertexWithUV(rx1 + diffPrev.x, ry1 + diffPrev.y, rz1 + diffPrev.z, 0.5D, 1.0D);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -425,7 +420,7 @@ public class FXElectricBolt extends EntityFX
|
|||
Vector3 prevDiffNorm = this.prev.difference.clone().normalize();
|
||||
Vector3 diffNorm = this.difference.clone().normalize();
|
||||
this.prevDiff = diffNorm.clone().translate(prevDiffNorm).normalize();
|
||||
this.sinPrev = Math.sin(diffNorm.anglePreNorm(prevDiffNorm.scale(-1)) / 2);
|
||||
this.sinPrev = Math.sin(diffNorm.anglePreNorm(prevDiffNorm.clone().scale(-1)) / 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -438,7 +433,7 @@ public class FXElectricBolt extends EntityFX
|
|||
Vector3 nextDiffNorm = this.next.difference.clone().normalize();
|
||||
Vector3 diffNorm = this.difference.clone().normalize();
|
||||
this.nextDiff = diffNorm.clone().translate(nextDiffNorm).normalize();
|
||||
this.sinNext = Math.sin(diffNorm.anglePreNorm(nextDiffNorm.scale(-1)) / 2);
|
||||
this.sinNext = Math.sin(diffNorm.anglePreNorm(nextDiffNorm.clone().scale(-1)) / 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -5,6 +5,7 @@ package resonantinduction.render;
|
|||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.ItemRenderer;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
|
@ -87,8 +88,9 @@ public class RenderBattery extends TileEntitySpecialRenderer
|
|||
for (int slot = 0; slot < 4; slot++)
|
||||
{
|
||||
Vector3 sideVec = new Vector3(t).modifyPositionFromSide(correctSide(direction));
|
||||
Block block = Block.blocksList[sideVec.getBlockID(t.worldObj)];
|
||||
|
||||
if (!t.worldObj.isAirBlock((int) sideVec.x, (int) sideVec.y, (int) sideVec.z))
|
||||
if (block != null && block.isOpaqueCube())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -84,7 +84,6 @@ public class TileEntityTesla extends TileEntityUniversalElectrical implements IT
|
|||
super.updateEntity();
|
||||
|
||||
boolean doPacketUpdate = this.getEnergyStored() > 0;
|
||||
TileEntity tileEntity = this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord - 1, this.zCoord);
|
||||
|
||||
/**
|
||||
* Only transfer if it is the bottom controlling Tesla tower.
|
||||
|
@ -121,7 +120,7 @@ public class TileEntityTesla extends TileEntityUniversalElectrical implements IT
|
|||
/**
|
||||
* Make sure Tesla is not part of this tower.
|
||||
*/
|
||||
if (!this.connectedTeslas.contains(tesla) && tesla.canReceive(this) && tileEntity != tesla && !(tileEntity instanceof TileEntityBattery && ((TileEntityBattery) tileEntity).structure.locations.contains(new Vector3((TileEntity) tesla))))
|
||||
if (!this.connectedTeslas.contains(tesla) && tesla.canReceive(this))
|
||||
{
|
||||
if (tesla instanceof TileEntityTesla)
|
||||
{
|
||||
|
@ -220,11 +219,13 @@ public class TileEntityTesla extends TileEntityUniversalElectrical implements IT
|
|||
}
|
||||
|
||||
/**
|
||||
* Draws power from furnace below it. TODO: MAKE UNIVERSAL
|
||||
* Draws power from furnace below it.
|
||||
*
|
||||
* @author Calclavia
|
||||
*/
|
||||
if (tileEntity instanceof TileEntityFurnace)
|
||||
TileEntity tileEntity = this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord - 1, this.zCoord);
|
||||
|
||||
if (tileEntity instanceof TileEntityFurnace && this.getRequest(ForgeDirection.DOWN) > 0)
|
||||
{
|
||||
TileEntityFurnace furnaceTile = (TileEntityFurnace) tileEntity;
|
||||
|
||||
|
@ -272,10 +273,11 @@ public class TileEntityTesla extends TileEntityUniversalElectrical implements IT
|
|||
BlockFurnace.updateFurnaceBlockState(furnaceTile.furnaceBurnTime > 0, furnaceTile.worldObj, furnaceTile.xCoord, furnaceTile.yCoord, furnaceTile.zCoord);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (tileEntity instanceof TileEntityBattery && this.canReceive)
|
||||
{
|
||||
this.transfer(((TileEntityBattery) tileEntity).removeEnergy(TRANSFER_CAP, true), true);
|
||||
|
||||
if (this.ticks % 20 == 0)
|
||||
{
|
||||
this.produce();
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.worldObj.isRemote && this.getEnergyStored() > 0 != doPacketUpdate)
|
||||
|
@ -561,13 +563,18 @@ public class TileEntityTesla extends TileEntityUniversalElectrical implements IT
|
|||
@Override
|
||||
public float getRequest(ForgeDirection direction)
|
||||
{
|
||||
return 0;
|
||||
return this.getMaxEnergyStored() - this.getEnergyStored();
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getProvide(ForgeDirection direction)
|
||||
{
|
||||
return this.getEnergyStored();
|
||||
if (direction != ForgeDirection.UP && direction != ForgeDirection.DOWN)
|
||||
{
|
||||
return this.getEnergyStored();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue