This commit is contained in:
DarkGuardsman 2013-11-25 09:31:56 -05:00
parent 99319d1152
commit b2674a5711

View file

@ -2,6 +2,7 @@ package dark.farmtech.machines;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import dark.core.interfaces.IBlockActivated; import dark.core.interfaces.IBlockActivated;
import dark.core.prefab.machine.TileEntityMachine; import dark.core.prefab.machine.TileEntityMachine;
@ -30,14 +31,24 @@ public class TileEntityCookingPot extends TileEntityMachine implements IBlockAct
@Override @Override
public boolean onActivated(EntityPlayer entityPlayer) public boolean onActivated(EntityPlayer entityPlayer)
{ {
if(entityPlayer != null) if (entityPlayer != null)
{ {
ItemStack stack = entityPlayer.getHeldItem(); ItemStack stack = entityPlayer.getHeldItem();
if(stack != null) if (stack != null)
{ {
if((!this.hasWood || fuelLeft < 10) && stack.getItem().itemID == Block.wood.blockID) if ((!this.hasWood || fuelLeft < 10) && stack.getItem().itemID == Block.wood.blockID)
{ {
//TODO add wood to fire under pot
return true;
}
else if (stack.getItem().itemID == Item.bowlEmpty.itemID && this.getStackInSlot(output) != null)
{
//TODO fill bowl
return true;
}
else
{
//TODO check item and see if its a valid ingredient to cook food, as well see if its valid to add but will destroy the food
} }
} }
} }