Recipe Fix

This commit is contained in:
Henry Mao 2013-02-03 15:19:19 +08:00
parent 8472417e5b
commit b50d503412

View file

@ -151,7 +151,7 @@ public class AssemblyLine
GameRegistry.addRecipe(new ShapedOreRecipe(itemImprint, new Object[] { "R", "P", "I", 'P', Item.paper, 'R', Item.redstone, 'I', new ItemStack(Item.dyePowder, 1, 0) }));
// Imprinter (VANILLA COMPATIBLE)
GameRegistry.addRecipe(new ShapedOreRecipe(blockImprinter, new Object[] { "SIS", "SPS", "WCW", 'S', "ingotIron", 'C', Block.chest, 'W', Block.workbench, 'P', Block.pistonStickyBase, 'I', new ItemStack(Item.dyePowder, 1, 0) }));
GameRegistry.addRecipe(new ShapedOreRecipe(blockImprinter, new Object[] { "SIS", "SPS", "WCW", 'S', Item.ingotIron, 'C', Block.chest, 'W', Block.workbench, 'P', Block.pistonStickyBase, 'I', new ItemStack(Item.dyePowder, 1, 0) }));
// Detector
GameRegistry.addRecipe(new ShapedOreRecipe(blockDetector, new Object[] { "SES", "SCS", "SPS", 'S', "ingotSteel", 'C', "basicCircuit", 'E', Item.eyeOfEnder }));