fixed missing channel on MultiBlock

This commit is contained in:
DarkGuardsman 2013-09-08 02:44:02 -04:00
parent c3730acf8e
commit b76756d691
2 changed files with 4 additions and 4 deletions

View file

@ -182,7 +182,7 @@ public class DarkMain extends ModPrefab
/* CONFIGS */
CONFIGURATION.load();
/* BLOCKS */
blockMulti = new BlockMulti(getNextID());
blockMulti = new BlockMulti(getNextID()).setChannel(CHANNEL);
CoreRecipeLoader.blockOre = new BlockOre(getNextID());
CoreRecipeLoader.blockWire = new BlockWire(getNextID());
CoreRecipeLoader.blockDebug = new BlockDebug(getNextID());

View file

@ -14,7 +14,7 @@ import universalelectricity.prefab.network.PacketManager;
import com.google.common.io.ByteArrayDataInput;
/** This is a multiblock to be used for blocks that are bigger than one block.
*
*
* @author Calclavia */
public class TileEntityMulti extends TileEntity implements IPacketReceiver
{
@ -100,7 +100,7 @@ public class TileEntityMulti extends TileEntity implements IPacketReceiver
public void readFromNBT(NBTTagCompound nbt)
{
super.readFromNBT(nbt);
this.mainBlockPosition = Vector3.readFromNBT(nbt.getCompoundTag("mainBlockPosition"));
this.mainBlockPosition = new Vector3(nbt.getCompoundTag("mainBlockPosition"));
}
/** Writes a tile entity to NBT. */
@ -116,7 +116,7 @@ public class TileEntityMulti extends TileEntity implements IPacketReceiver
}
/** Determines if this TileEntity requires update calls.
*
*
* @return True if you want updateEntity() to be called, false if not */
@Override
public boolean canUpdate()