Added the start of a generator block

This commit is contained in:
Rseifert 2012-08-27 19:37:45 -04:00
parent 93d020863c
commit bac2723c43
7 changed files with 836 additions and 0 deletions

View file

@ -0,0 +1,42 @@
package SteamPower.turbine;
import java.util.ArrayList;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.ItemStack;
import net.minecraft.src.Material;
import net.minecraft.src.TileEntity;
import net.minecraft.src.World;
public class BlockGenerator extends universalelectricity.extend.BlockMachine {
public BlockGenerator(int id) {
super("Generator", id, Material.iron);
this.setCreativeTab(CreativeTabs.tabBlock);
}
@Override
public void addCreativeItems(ArrayList itemList)
{
itemList.add(new ItemStack(this, 1,0));
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public int getRenderType()
{
return -1;
}
@Override
public TileEntity createNewTileEntity(World world)
{
return new TileEntityGen();
}
}

View file

@ -0,0 +1,161 @@
package SteamPower.turbine;
import java.util.List;
import java.util.Random;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.EntityLiving;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.ItemStack;
import net.minecraft.src.Material;
import net.minecraft.src.MathHelper;
import net.minecraft.src.TileEntity;
import net.minecraft.src.World;
import SteamPower.SteamPowerMain;
import SteamPower.TileEntityMachine;
public class BlockSteamPiston extends universalelectricity.extend.BlockMachine{
public BlockSteamPiston(int par1) {
super("SteamEngine", par1, Material.iron);
}
@Override
public boolean onUseWrench(World par1World, int x, int y, int z, EntityPlayer par5EntityPlayer)
{
if (par1World.isRemote)
{
return true;
}
else
{
TileEntity blockEntity = (TileEntity)par1World.getBlockTileEntity(x, y, z);
if (blockEntity != null)
{
if(blockEntity instanceof TileEntitySteamPiston)
{
par5EntityPlayer.openGui(SteamPowerMain.instance, 2, par1World, x, y, z);
}
if(blockEntity instanceof TileEntitytopGen)
{
par5EntityPlayer.openGui(SteamPowerMain.instance, 2, par1World, x, y-1, z);
}
}
return true;
}
}
@Override
public void onBlockPlacedBy(World par1World, int x, int y, int z, EntityLiving par5EntityLiving)
{
int angle = MathHelper.floor_double((par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
int metadata = par1World.getBlockMetadata(x, y, z);
TileEntityMachine tileEntity = (TileEntityMachine)par1World.getBlockTileEntity(x, y, z);
switch (angle)
{
case 0: tileEntity.setDirection(1); break;
case 1: tileEntity.setDirection(2); break;
case 2: tileEntity.setDirection(3); break;
case 3: tileEntity.setDirection(4); break;
}
}
public TileEntity createNewTileEntity(World var1)
{
return null;
}
public void breakBlock(World world, int x, int y, int z,int par5, int par6)
{
super.breakBlock(world, x, y, z, par5, par6);
int meta = world.getBlockMetadata(x, y, z);
if(meta < 4)
{
if(world.getBlockId(x, y+1, z) == this.blockID)
{
if(world.getBlockMetadata(x, y, z)> 4)
{
world.setBlockAndMetadataWithUpdate(x, y, z, 0, 0, true);
}
}
}
else
if(meta > 4)
{
if(world.getBlockId(x, y-1, z) == this.blockID)
{
if(world.getBlockMetadata(x, y, z)< 4)
{
world.setBlockAndMetadataWithUpdate(x, y, z, 0, 0, true);
}
}
}
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public int getRenderType()
{
return -1;
}
@Override
public TileEntity createNewTileEntity(World world, int metadata)
{
if(metadata < 4)
{
return new TileEntitySteamPiston();
}
if(metadata == 14)
{
return new TileEntitytopGen();
}
return null;
}
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
{
int meta = par1World.getBlockMetadata(par2, par3, par4);
boolean var7 = false;
if (meta == 1)
{
if (par1World.getBlockId(par2, par3 + 1, par4) != this.blockID)
{
par1World.setBlockWithNotify(par2, par3, par4, 0);
var7 = true;
}
}
else
{
if (par1World.getBlockId(par2, par3 - 1, par4) != this.blockID)
{
par1World.setBlockWithNotify(par2, par3, par4, 0);
}
}
if (var7)
{
if (!par1World.isRemote)
{
this.dropBlockAsItem(par1World, par2, par3, par4, 0, 0);
}
}
}
@Override
public int idDropped(int par1, Random par2Random, int par3)
{
return SteamPowerMain.itemEngine.shiftedIndex;
}
@Override
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
{
int var5 = par1World.getBlockId(par2, par3, par4);
int var6 = par1World.getBlockId(par2, par3+1, par4);
return (var5 == 0 || blocksList[var5].blockMaterial.isGroundCover()) && (var6 == 0 || blocksList[var6].blockMaterial.isGroundCover());
}
}

View file

@ -0,0 +1,63 @@
package SteamPower.turbine;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.NetworkManager;
import net.minecraft.src.Packet250CustomPayload;
import net.minecraftforge.common.ForgeDirection;
import com.google.common.io.ByteArrayDataInput;
import universalelectricity.extend.IElectricUnit;
import universalelectricity.network.IPacketReceiver;
import SteamPower.TileEntityMachine;
public class TileEntityGen extends TileEntityMachine implements IPacketReceiver,IElectricUnit
{
@Override
public void handlePacketData(NetworkManager network,
Packet250CustomPayload packet, EntityPlayer player,
ByteArrayDataInput dataStream) {
// TODO Auto-generated method stub
}
public void onUpdate(float watts, float voltage, ForgeDirection side)
{
super.onUpdate(watts, voltage, side);
if(!worldObj.isRemote)
{
}
}
public float electricityRequest()
{
return 0;
}
public boolean canConnect(ForgeDirection side)
{
int face = this.facing;
if(side != ForgeDirection.UP && side != ForgeDirection.DOWN)
{
return true;
}
return false;
}
public boolean canReceiveFromSide(ForgeDirection side)
{
return false;
}
public float getVoltage()
{
return 120;
}
public int getTickInterval()
{
return 10;
}
}

View file

@ -0,0 +1,405 @@
package SteamPower.turbine;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.IInventory;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.NBTTagList;
import net.minecraft.src.NetworkManager;
import net.minecraft.src.Packet250CustomPayload;
import net.minecraft.src.TileEntity;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.common.ISidedInventory;
import universalelectricity.Vector3;
import universalelectricity.electricity.ElectricityManager;
import universalelectricity.extend.IElectricUnit;
import universalelectricity.extend.TileEntityConductor;
import universalelectricity.network.IPacketReceiver;
import BasicPipes.pipes.api.ILiquidConsumer;
import BasicPipes.pipes.api.ILiquidProducer;
import SteamPower.SteamPowerMain;
import SteamPower.TileEntityMachine;
import com.google.common.io.ByteArrayDataInput;
public class TileEntitySteamPiston extends TileEntityMachine implements IPacketReceiver, IElectricUnit,ILiquidConsumer,ILiquidProducer, IInventory, ISidedInventory
{
//Maximum possible generation rate of watts in SECONDS
public int maxGenerateRate = 1000;
public int waterStored = 0;
public int steamStored = 0;
public int steamConsumed = 0;
public float position = 0;
public int count = 0;
//Current generation rate based on hull heat. In TICKS.
public float generateRate = 0;
//public TileEntityConductor connectedWire = null;
/**
* The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
*/
public int genTime = 0;
/**
* The ItemStacks that hold the items currently being used in the battery box
*/
private ItemStack[] containingItems = new ItemStack[1];
public TileEntityConductor connectedElectricUnit = null;
public boolean isConnected = false;
private boolean posT = true;
@Override
public boolean canConnect(ForgeDirection side)
{
return true;
}
public int getTickInterval()
{
return 10;
}
/**
* Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count
* ticks and creates a new spawn inside its implementation.
*/
public void onUpdate(float watts, float voltage, ForgeDirection side)
{
super.onUpdate(watts, voltage, side);
count++;
float cPercent = (generateRate/10);
int cCount = 1;
if(cPercent > 25f)
{
cCount = 2;
}
if(cPercent > 50f)
{
cCount = 3;
}
if(cPercent > 75f)
{
cCount = 4;
}
if(generateRate > 0)
{
if(position < 9f && posT )
{
position+= cCount;
}
else
{
posT = false;
}
if(position > 1f && !posT )
{
position-= cCount;
}
else
{
posT = true;
}
count =0;
}
TileEntity ent = worldObj.getBlockTileEntity(xCoord, yCoord+1, zCoord);
if(ent instanceof TileEntitytopGen)
{
isConnected = true;
}
this.connectedElectricUnit = null;
//Check nearby blocks and see if the conductor is full. If so, then it is connected
for(int i = 0;i<6;i++)
{
TileEntity tileEntity = Vector3.getUEUnitFromSide(this.worldObj, new Vector3(this.xCoord, this.yCoord, this.zCoord),
ForgeDirection.getOrientation(i));
if (tileEntity instanceof TileEntityConductor)
{
if (ElectricityManager.electricityRequired(((TileEntityConductor)tileEntity).connectionID) > 0)
{
this.connectedElectricUnit = (TileEntityConductor)tileEntity;
}
}
}
if(!this.worldObj.isRemote)
{
if(!this.isDisabled())
{
//Adds time to runTime by consuming steam
if(this.genTime <= 0)
{
if(steamStored > 0)
{
--steamStored;
++steamConsumed;
if(steamConsumed >= SteamPowerMain.steamOutBoiler)
{
++waterStored;
steamConsumed = 0;
}
genTime += 65;
}
}
//Empties water from tank to buckets
if (this.containingItems[0] != null)
{
if(this.containingItems[0].getItem().shiftedIndex == Item.bucketEmpty.shiftedIndex)
{
if(this.waterStored > 0)
{
this.containingItems[0] = new ItemStack(Item.bucketWater,1);
--waterStored;
}
}
}
//Starts generating electricity if the device is heated up
if (this.genTime > 0)
{
this.genTime --;
if(this.connectedElectricUnit != null)
{
this.generateRate = (float)Math.min(this.generateRate+Math.min((this.generateRate)*0.01+0.015, 0.05F), this.maxGenerateRate/20);
}
}
if(this.connectedElectricUnit == null || this.genTime <= 0)
{
this.generateRate = (float)Math.max(this.generateRate-0.05, 0);
}
if(this.generateRate > 1)
{
ElectricityManager.produceElectricity(this.connectedElectricUnit, this.generateRate*this.getTickInterval(), this.getVoltage());
}
}
}
}
/**
* Reads a tile entity from NBT.
*/
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
this.genTime = par1NBTTagCompound.getInteger("itemCookTime");
this.waterStored = par1NBTTagCompound.getInteger("waterStored");
this.steamConsumed = par1NBTTagCompound.getInteger("steamConsumed");
this.steamStored = par1NBTTagCompound.getInteger("steamStored");
this.generateRate = par1NBTTagCompound.getFloat("generateRate");
NBTTagList var2 = par1NBTTagCompound.getTagList("Items");
this.containingItems = new ItemStack[this.getSizeInventory()];
for (int var3 = 0; var3 < var2.tagCount(); ++var3)
{
NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
byte var5 = var4.getByte("Slot");
if (var5 >= 0 && var5 < this.containingItems.length)
{
this.containingItems[var5] = ItemStack.loadItemStackFromNBT(var4);
}
}
}
/**
* Writes a tile entity to NBT.
*/
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
par1NBTTagCompound.setInteger("itemCookTime", (int)this.genTime);
par1NBTTagCompound.setInteger("waterStored", (int)this.waterStored);
par1NBTTagCompound.setInteger("steamConsumed", (int)this.steamConsumed);
par1NBTTagCompound.setInteger("steamStored", (int)this.steamStored);
par1NBTTagCompound.setFloat("generateRate", (int)this.generateRate);
NBTTagList var2 = new NBTTagList();
for (int var3 = 0; var3 < this.containingItems.length; ++var3)
{
if (this.containingItems[var3] != null)
{
NBTTagCompound var4 = new NBTTagCompound();
var4.setByte("Slot", (byte)var3);
this.containingItems[var3].writeToNBT(var4);
var2.appendTag(var4);
}
}
par1NBTTagCompound.setTag("Items", var2);
}
@Override
public int getStartInventorySide(ForgeDirection side)
{
return 0;
}
@Override
public int getSizeInventorySide(ForgeDirection side) { return 0; }
@Override
public int getSizeInventory() { return this.containingItems.length; }
@Override
public ItemStack getStackInSlot(int par1) { return this.containingItems[par1]; }
@Override
public ItemStack decrStackSize(int par1, int par2)
{
if (this.containingItems[par1] != null)
{
ItemStack var3;
if (this.containingItems[par1].stackSize <= par2)
{
var3 = this.containingItems[par1];
this.containingItems[par1] = null;
return var3;
}
else
{
var3 = this.containingItems[par1].splitStack(par2);
if (this.containingItems[par1].stackSize == 0)
{
this.containingItems[par1] = null;
}
return var3;
}
}
else
{
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int par1)
{
if (this.containingItems[par1] != null)
{
ItemStack var2 = this.containingItems[par1];
this.containingItems[par1] = null;
return var2;
}
else
{
return null;
}
}
@Override
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
{
this.containingItems[par1] = par2ItemStack;
if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
{
par2ItemStack.stackSize = this.getInventoryStackLimit();
}
}
@Override
public String getInvName() {
return "SteamGen";
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
{
return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
}
@Override
public void openChest() { }
@Override
public void closeChest() { }
@Override
public void onDisable(int duration) {
// TODO Auto-generated method stub
}
@Override
public boolean isDisabled() {
// TODO Auto-generated method stub
return false;
}
@Override
public int onProduceLiquid(int type, int Vol, ForgeDirection side) {
if(type == 1)
{
if(this.waterStored > 0)
{
int rejectedSteam = Math.max(Math.max((this.waterStored - Vol), 0),waterStored);
this.waterStored += waterStored - rejectedSteam;
return rejectedSteam;
}
}
return 0;
}
@Override
public boolean canProduceLiquid(int type, ForgeDirection side) {
if(type == 1)
{
return true;
}
return false;
}
@Override
public int onReceiveLiquid(int type, int vol, ForgeDirection side) {
if(type == 0)
{
int rejectedSteam = Math.max((this.steamStored + vol) - 100, 0);
this.steamStored += vol - rejectedSteam;
return rejectedSteam;
}
return vol;
}
@Override
public boolean canRecieveLiquid(int type, ForgeDirection side) {
if(type == 0)
{
return true;
}
return false;
}
@Override
public int getStoredLiquid(int type) {
if(type == 0)
{
return this.steamStored;
}
return 0;
}
@Override
public int getLiquidCapacity(int type) {
if(type == 0)
{
return 100;
}
return 0;
}
@Override
public Object[] getSendData()
{
return new Object[]{(int)facing,(int)waterStored,(int)steamStored,(int)steamConsumed,(float)generateRate,(int)genTime};
}
@Override
public void handlePacketData(NetworkManager network,
Packet250CustomPayload packet, EntityPlayer player,
ByteArrayDataInput dataStream) {
try
{
facing = dataStream.readInt();
waterStored = dataStream.readInt();
steamStored = dataStream.readInt();
steamConsumed = dataStream.readInt();
generateRate = dataStream.readFloat();
genTime = dataStream.readInt();
}
catch(Exception e)
{
e.printStackTrace();
}
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

View file

@ -0,0 +1,136 @@
// Date: 8/27/2012 3:20:21 PM
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package SteamPower;
import net.minecraft.src.Entity;
import net.minecraft.src.ModelBase;
import net.minecraft.src.ModelRenderer;
public class ModelGenerator extends ModelBase
{
//fields
ModelRenderer BasePlate;
ModelRenderer LeftConnection;
ModelRenderer RightConnection;
ModelRenderer Mid;
ModelRenderer Mid2;
ModelRenderer front;
ModelRenderer front2;
ModelRenderer front3;
ModelRenderer Mid3;
ModelRenderer FrontConnector;
public ModelGenerator()
{
textureWidth = 128;
textureHeight = 128;
BasePlate = new ModelRenderer(this, 0, 0);
BasePlate.addBox(-7F, 0F, -7F, 14, 1, 14);
BasePlate.setRotationPoint(0F, 23F, 0F);
BasePlate.setTextureSize(128, 128);
BasePlate.mirror = true;
setRotation(BasePlate, 0F, 0F, 0F);
LeftConnection = new ModelRenderer(this, 0, 112);
LeftConnection.addBox(-2F, -2F, -2F, 2, 4, 4);
LeftConnection.setRotationPoint(-6F, 16F, 0F);
LeftConnection.setTextureSize(128, 128);
LeftConnection.mirror = true;
setRotation(LeftConnection, 0F, 0F, 0F);
RightConnection = new ModelRenderer(this, 12, 112);
RightConnection.addBox(0F, -2F, -2F, 2, 4, 4);
RightConnection.setRotationPoint(6F, 16F, 0F);
RightConnection.setTextureSize(128, 128);
RightConnection.mirror = true;
setRotation(RightConnection, 0F, 0F, 0F);
Mid = new ModelRenderer(this, 0, 29);
Mid.addBox(-4F, 0F, -6F, 8, 12, 12);
Mid.setRotationPoint(0F, 10F, 0F);
Mid.setTextureSize(128, 128);
Mid.mirror = true;
setRotation(Mid, 0F, 0F, 0F);
Mid2 = new ModelRenderer(this, 0, 53);
Mid2.addBox(-6F, 0F, -6F, 12, 8, 12);
Mid2.setRotationPoint(0F, 12F, 0F);
Mid2.setTextureSize(128, 128);
Mid2.mirror = true;
setRotation(Mid2, 0F, 0F, 0F);
front = new ModelRenderer(this, 20, 15);
front.addBox(-2F, -4F, 0F, 4, 8, 1);
front.setRotationPoint(0F, 16F, -7F);
front.setTextureSize(128, 128);
front.mirror = true;
setRotation(front, 0F, 0F, 0F);
front2 = new ModelRenderer(this, 0, 24);
front2.addBox(-4F, -2F, 0F, 8, 4, 1);
front2.setRotationPoint(0F, 16F, -7F);
front2.setTextureSize(128, 128);
front2.mirror = true;
setRotation(front2, 0F, 0F, 0F);
front3 = new ModelRenderer(this, 0, 16);
front3.addBox(-3F, -3F, 0F, 6, 6, 1);
front3.setRotationPoint(0F, 16F, -7F);
front3.setTextureSize(128, 128);
front3.mirror = true;
setRotation(front3, 0F, 0F, 0F);
Mid3 = new ModelRenderer(this, 40, 29);
Mid3.addBox(-5F, -1F, -6F, 10, 10, 12);
Mid3.setRotationPoint(0F, 12F, 0F);
Mid3.setTextureSize(128, 128);
Mid3.mirror = true;
setRotation(Mid3, 0F, 0F, 0F);
FrontConnector = new ModelRenderer(this, 0, 120);
FrontConnector.addBox(-2F, 0F, -2F, 4, 4, 4);
FrontConnector.setRotationPoint(0F, 14F, -6F);
FrontConnector.setTextureSize(128, 128);
FrontConnector.mirror = true;
setRotation(FrontConnector, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5);
}
public void RenderMain(float f5)
{
BasePlate.render(f5);
Mid.render(f5);
Mid2.render(f5);
front.render(f5);
front2.render(f5);
front3.render(f5);
Mid3.render(f5);
FrontConnector.render(f5);
}
public void RenderLeft(float f5)
{
LeftConnection.render(f5);
}
public void RenderRight(float f5)
{
RightConnection.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5);
}
}

View file

@ -0,0 +1,29 @@
package SteamPower;
import net.minecraft.src.TileEntity;
import net.minecraft.src.TileEntitySpecialRenderer;
import org.lwjgl.opengl.GL11;
public class RenderGenerator extends TileEntitySpecialRenderer
{
int type = 0;
private ModelGenerator model;
public RenderGenerator()
{
model = new ModelGenerator();
}
@Override
public void renderTileEntityAt(TileEntity tileEntity, double d, double d1, double d2, float d3) {
bindTextureByName(SteamPowerMain.textureFile+"Generator.png");
GL11.glPushMatrix();
GL11.glTranslatef((float) d + 0.5F, (float) d1 + 1.5F, (float) d2 + 0.5F);
GL11.glScalef(1.0F, -1F, -1F);
model.RenderMain(0.0625F);
GL11.glPopMatrix();
}
}